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slabogaming

Odd Tier CVs When?

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Ok so back when the CV Rework was first announced, with the mass carrier genocide wiping out all odd-tiered CVs, we were told that they would be making a return. That was in 2018. Its now nearly a third of the way into 2020 and we still haven't seen them. Instead, we have gotten submarines. Whats worse is that many of the odd tiered CVs, such as Essex, Hiryu and Taiho were all very historically significant. Especially in the Taiho's case, where it was removed yet the paper Hakuryu is still in game. Worst of all is that Carriers haven't even been fully balanced and finished, and yet submarines are being pushed out: which will ruin game balance even more. Despite all of this, we haven't heard any news on odd tiered carriers at all since the CV Rework announcement.

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9 minutes ago, BlackFish__ said:

I very much hope never.

The benefit of reintroducing them would mean that the current CVs do not have to be so OP, as they need to be at the moment to perform in uptiers. Adding the odd tier CVs would allow WG to level out carriers and make it so that the current carriers don't absolutely wreck everything. Alternatively, these CVs could be make with abilities to counter current carriers and protect ships. This would potentially help to balance CVs out somewhat for both CV players and other players.

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Just now, slabogaming said:

The benefit of reintroducing them would mean that the current CVs do not have to be so OP, as they need to be at the moment to perform in uptiers.

I think you may be being optimistic - last I recall hearing, the talk was of reintroducing the 'missing' CVs as separate branches, and at the same tiers...?

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40 minutes ago, slabogaming said:

Ok so back when the CV Rework was first announced, with the mass carrier genocide wiping out all odd-tiered CVs, we were told that they would be making a return. That was in 2018. Its now nearly a third of the way into 2020 and we still haven't seen them. Instead, we have gotten submarines. Whats worse is that many of the odd tiered CVs, such as Essex, Hiryu and Taiho were all very historically significant. Especially in the Taiho's case, where it was removed yet the paper Hakuryu is still in game. Worst of all is that Carriers haven't even been fully balanced and finished, and yet submarines are being pushed out: which will ruin game balance even more. Despite all of this, we haven't heard any news on odd tiered carriers at all since the CV Rework announcement.

It would be nice if they got rid of the even tier CV as well as the odd Tier ones.


That way we can all play boats again....

Until they ruin it more with subs....

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59 minutes ago, slabogaming said:

Ok so back when the CV Rework was first announced, with the mass carrier genocide wiping out all odd-tiered CVs, we were told that they would be making a return. That was in 2018. Its now nearly a third of the way into 2020 and we still haven't seen them. Instead, we have gotten submarines. Whats worse is that many of the odd tiered CVs, such as Essex, Hiryu and Taiho were all very historically significant. Especially in the Taiho's case, where it was removed yet the paper Hakuryu is still in game. Worst of all is that Carriers haven't even been fully balanced and finished, and yet submarines are being pushed out: which will ruin game balance even more. Despite all of this, we haven't heard any news on odd tiered carriers at all since the CV Rework announcement.

 

Would be nice but as Verblonde pointed out WG planned to re-introduce the missing/slaughtered/sacrificed to the dark ones CV's as a separate tree.

 

Now if they would be so kind as to make some odd tiered Premium CV's to take into the odd tiered OP's that USED TO ALLOW CV's [*Cough* Narai *cough*] that would be grand.

 

nudge @MrConway nudge

 

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3 hours ago, slabogaming said:

The benefit of reintroducing them would mean that the current CVs do not have to be so OP, as they need to be at the moment to perform in uptiers. Adding the odd tier CVs would allow WG to level out carriers and make it so that the current carriers don't absolutely wreck everything. Alternatively, these CVs could be make with abilities to counter current carriers and protect ships. This would potentially help to balance CVs out somewhat for both CV players and other players.

CV's OP? I think the Kaga would be very strong at tier 7, hate it whenever I get it in a tier 10 match, somehow doubt WG will do anything about it though.

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6 hours ago, slabogaming said:

CVs do not have to be so OP

CV's are not OP, it's all about the captain.

 

CV's can't strike anymore any one on the sea, as they can in the past. All the other classes can strike.

CV's can't defend alone while rushed (too slow burst damage).

CV's can't spot any torp, also when he is figthing with a DD rushing him.

CV's have the help of this fantastic auto pilot who can beach you free of charge, or continuing to go straigh line when the last point is reached ...

CV's have to recall planes to use priority sector and for selected to targets for secondary.

CV's have no heal.

CV's earn less XP than other ships in game

CV's cost much more than other ships in game

...

 

Tips : play them and you will know how to react when CV is attacking you. And trust me if you know you to make CV loosing is time and you he will select another target.

 

So just stop to say CV are OP and adapt. Play T8 CV's against top tier DD's and you will see how CV are so OP ...

 

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6 hours ago, slabogaming said:

The benefit of reintroducing them would mean that the current CVs do not have to be so OP, as they need to be at the moment to perform in uptiers. Adding the odd tier CVs would allow WG to level out carriers and make it so that the current carriers don't absolutely wreck everything. Alternatively, these CVs could be make with abilities to counter current carriers and protect ships. This would potentially help to balance CVs out somewhat for both CV players and other players.

They will comeback as seperate branches, cus weegee wants to have only even tiered cv's rather than the full whack atm.

But CV's are broken by design so trying to balance them in a game focused heavily on surface ship-to-ship combat will never work.

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Why would anyone want to bring back historical ships that really shaped the course of the war, then one can simply add a full line of some completely obscure German designs instead? :Smile_trollface:

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24 minutes ago, olmedreca said:

Why would anyone want to bring back historical ships that really shaped the course of the war, then one can simply add a full line of some completely obscure German designs instead? :Smile_trollface:

Or even more imaginary than the last lot Russian cruisers.

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Not for a very long time that's for certain, WG are for more interested in subs development and adding new lines over reintroducing old ships, or god forbid balancing CVs better. 

 

Even then I seriously doubt they would ever bother putting then back as odd tier CVs, more likely they will be tweaked to sit on even tiers and given some special flavour as an alternative line. 

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WG's stated intent (they discussed the topic right when the CV rework was released) was not to return the removed CV's at odd tiers.

 

Rather they'd be parallel trees of T6-T8-T10 CV's:

- USA gets Independence - Yorktown - Essex (note, Bogue is out for good, relegated to ferrying aircraft to Raptor...)

- Japan gets Zuiho - Hiryu - Taiho

 

WG said they'd try to find some new, distinct play style for the parallel trees. I guess this is what we're waiting for now.

 

They further said they cannot be added at odd tiers, because there wouldn't be a sufficient change from tier to tier. As a CV player it's easy to agree with this -- you'd get some absolutely minute change in plane characteristics, and that's it.

 

USN parallel tree:

BjFCJoX.png

 

IJN parallel tree:

S130kTU.png

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Wg needs to Fix the Rocket planes, they are just to Unbalanced. 

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@jss78 : for alternative branch I will prefer to see reintroduce the T5/T7/T9. Grinding two tiers in one row it's long. And with the incoming KM CV playing the T4 will be a nightmare (and getting 68k XP too long. CV T4 are not really fun when you are 3 CV per team)

 

13 minutes ago, Mangrey said:

Wg needs to Fix the Rocket planes, they are just to Unbalanced. 

The problem with rocket planes is not that they are unbalanced. It's the only real defense from CV to DD. If you want to decrease their efficiency you will see other point of CV buffed to compensate. I see nice DD players dodging rockets. 

Play with your speed and your direction. Also look at the planes. You will see when they will shoot (try it in training room). It give you 1 or 2 s to make your evasive move in the right direction for a DD it's enought to dodge the mojor part of the salvo.

Doing 8k DMG on T10 DD it's not so common with rocket, only on DD going same speed same direction. Easy to anticipate. With rockets you have only one or two pass possible depending of early drop or not and of AA support in the Area. If the DD yolo brainless what did you except ? And the last EU T10 DD are immune to planes in early game especialy when top tier against T8 CV.

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When they made the CVs the first time ! It was they DDs job to attack and kill CVs. Now the CVs can and kill(as in RAPE) all ships classses in the game. the point was the ship classes where rock, paper scissors, with the CV in the center, helping out. 

 

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They will come back as soon as WeeGee realises they (edited) up and put RTS CVs back in the game. Otherwise they will do not. They said they want to make them supporting carriers. Come on, who would want to play that? Very very very very small amount of people. So they would either have to make them extremely OP to drag others to play it or they should drop this plan entirely. As you have come to learn my friend, WeeGee often changes its mind and drops their ideas, right?

But even if they do they would have to make them similalry OP as the rest of the fleet. Imagine a Viribus Unitis meeting a T7 carrier. No speed, no AA, no manouverability. Rape, simple as that.

 

Carriers in this state do not fit the game and they will never will. They either bring back RTS CVs and balance them (which would be possible and many of the players know it) or they stivk to this gamestyle of CVs which will never ever be balanced. It cannot be. It comes from the base structure of the playstyle.

 

So give up your hopes. The germans may come but I would not expect to see new carriers before 2022. It will easily take a year to balance out the germans and pour some water on the oil fire that the game is right now and cannot even picture it what will happen with subs...

 

WG: Cvs, subs, new RU cruisers

ME:

image.png.6c98f4140a49ac0f2b4fd27f161e4310.png

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On 4/16/2020 at 1:35 AM, slabogaming said:

Ok so back when the CV Rework was first announced, with the mass carrier genocide wiping out all odd-tiered CVs, we were told that they would be making a return. That was in 2018. Its now nearly a third of the way into 2020 and we still haven't seen them. Instead, we have gotten submarines. Whats worse is that many of the odd tiered CVs, such as Essex, Hiryu and Taiho were all very historically significant. Especially in the Taiho's case, where it was removed yet the paper Hakuryu is still in game. Worst of all is that Carriers haven't even been fully balanced and finished, and yet submarines are being pushed out: which will ruin game balance even more. Despite all of this, we haven't heard any news on odd tiered carriers at all since the CV Rework announcement.

Hopefully never.

The last thing this game needs are odd-tier CVs.

 

Also, I like Subs. Cause in their current iteration, they are the perfect counter for CVs. And that’s why I love them. 

 

Also, what do you think is more important? An almost 1 1/2 year old failed rework nobody liked (with a few sad exceptions) or the new shiny thing many were asking for years that promises to bring money? 

 

 

On 4/16/2020 at 1:37 AM, BlackFish__ said:

I very much hope never.

Yeah. Your word in gods ear. 

On 4/16/2020 at 1:50 AM, slabogaming said:

The benefit of reintroducing them would mean that the current CVs do not have to be so OP, as they need to be at the moment to perform in uptiers. Adding the odd tier CVs would allow WG to level out carriers and make it so that the current carriers don't absolutely wreck everything. Alternatively, these CVs could be make with abilities to counter current carriers and protect ships. This would potentially help to balance CVs out somewhat for both CV players and other players.

Ugh, no. 

 

They would not bring balance. 

They would screw it over completely. Not to mention that we wouldn’t have a single game without that crappy broken game breaking class. 

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On 4/16/2020 at 1:50 AM, slabogaming said:

The benefit of reintroducing them would mean that the current CVs do not have to be so OP, as they need to be at the moment to perform in uptiers.

No, the MM would still create +2 matchess so balancing would need to be exactly the same

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On 4/16/2020 at 8:24 AM, That_Other_Nid said:

Or even more imaginary than the last lot Russian cruisers.

Ahh, just wait until you see the full Russian CV tech tree introduced... :Smile_trollface:

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2 hours ago, Yedwy said:

No, the MM would still create +2 matchess so balancing would need to be exactly the same

Well that could be fixed. But hey. Many things can be fixed... :Smile_trollface:

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On 4/16/2020 at 8:39 AM, Finitan said:

CV's can't strike anymore any one on the sea, as they can in the past. All the other classes can strike.

They can remove any and all fun for any arbitrarily chosen player, without counterplay.

 

On 4/16/2020 at 8:39 AM, Finitan said:

CV's can't defend alone while rushed (too slow burst damage).

CV's can't spot any torp, also when he is figthing with a DD rushing him.

If you're being rushed in a CV, you've done something to make you deserve it. To start with, you chose a CV in port.

 

On 4/16/2020 at 8:39 AM, Finitan said:

CV's have the help of this fantastic auto pilot who can beach you free of charge, or continuing to go straigh line when the last point is reached ...

That's really more of a PEBKAC issue.

 

On 4/16/2020 at 8:39 AM, Finitan said:

CV's have no heal.

Most ships don't, and CVs are still tankier than most ships.

 

On 4/16/2020 at 8:39 AM, Finitan said:

CV's earn less XP than other ships in game

Which is more than they deserve.

 

On 4/16/2020 at 8:39 AM, Finitan said:

CV's cost much more than other ships in game

Yeah, no other ship has such a high price on other players' enjoyment and overall game quality.

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14 hours ago, Mangrey said:

When they made the CVs the first time ! It was they DDs job to attack and kill CVs. Now the CVs can and kill(as in RAPE) all ships classses in the game. the point was the ship classes where rock, paper scissors, with the CV in the center, helping out. 

 

Were the CVs in Beta not OP? I didn'T played back then, but a friend told me, that they were op ^^

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On 4/16/2020 at 9:39 AM, Finitan said:

CV's are not OP, it's all about the captain.

 

CV's can't strike anymore any one on the sea, as they can in the past. All the other classes can strike.

CV's can't defend alone while rushed (too slow burst damage).

CV's can't spot any torp, also when he is figthing with a DD rushing him.

CV's have the help of this fantastic auto pilot who can beach you free of charge, or continuing to go straigh line when the last point is reached ...

CV's have to recall planes to use priority sector and for selected to targets for secondary.

CV's have no heal.

CV's earn less XP than other ships in game

CV's cost much more than other ships in game

...

 

Tips : play them and you will know how to react when CV is attacking you. And trust me if you know you to make CV loosing is time and you he will select another target.

 

So just stop to say CV are OP and adapt. Play T8 CV's against top tier DD's and you will see how CV are so OP ...

 

You're right, CV's are not OP they are just made for Edited*:cap_fainting:

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