[NMA] mantiscore Players 546 posts 14,559 battles Report post #1 Posted April 15, 2020 Seriously... The whole damned point of the CV rework was to decrease alpha damage of CVs. Yet the Haku just dabs on you for 20k damage. And what can you do? Literally nothing, because the CVs need diapers so they can do at least one guaranteed run. This is beyond ridiculous 13 5 Share this post Link to post Share on other sites
[THESO] SV_Kompresor Beta Tester, Players, In AlfaTesters 5,868 posts Report post #2 Posted April 15, 2020 I don't have to worry about that. Cause we can't scrape together enough players to get into CBs in the first place. I miss the "mercenary" system of team battles that we used to have. 5 Share this post Link to post Share on other sites
[RAIN] GarrusBrutus Players 3,711 posts 12,527 battles Report post #3 Posted April 15, 2020 Let me guess you sat stationary? Play in groups to overlap AA. Dont sit still. The CV can strike you anyway, its the question how many planes can you make him pay for it. It is a trade: Your HP vs his planes. So when you play together as a team and make yourself unattractive targets then he will get strikes in but only few. We played against several unicum CV players tonight and some of us took big hits like OP described. But I actually enjoyed the gameplay. Way less stagnate and more coordination required to pull off plays. 13 1 4 2 Share this post Link to post Share on other sites
[ALONE] Smeggo Modder 2,485 posts 15,343 battles Report post #4 Posted April 15, 2020 Vor 11 Minuten, domen3 sagte: I don't have to worry about that. Cause we can't scrape together enough players to get into CBs in the first place. I miss the "mercenary" system of team battles that we used to have. Yes, that system was nice. I enjoyed playing as a mercenary from time to time without having to play on fixed times. 1 Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #5 Posted April 15, 2020 I've played today Midway for my clan. 2 games opponents had no CV. OMG poor blind guys. Rolf-stomps. Tactical advantage is huge. Rest I faced only once or twice Midway, mostlyenemy played Hakurus. Very easy to punish camping stationary ships. Torps, boms, rinse and repeat. Most had no DDs or 1 max. WG messed up as BBs are pointless due to restrictions, DDs also are questionable. Easy to hunt and no firepower or AA. Otherwise as @GarrusBrutus said it required more coordination and game was less campy/boring than usual CB meta. 3 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #6 Posted April 15, 2020 So many Stalins... Just walls of Stalins. Yay..... 4 2 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,223 battles Report post #7 Posted April 15, 2020 I really feel for the teams that bring battleships rather than CVs, my goodness we won when I was the CV (Audacious) and I am useless in CVs! Still the games with CVs are exactly as I feared very dull and predictable with no real chances to do anything original. 4 Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,696 battles Report post #8 Posted April 15, 2020 11 minutes ago, GarrusBrutus said: But I actually enjoyed the gameplay. Way less stagnate and more coordination required to pull off plays. I actually enjoyed it as well. It feels refreshing. I think... I think I like it... 2 1 Share this post Link to post Share on other sites
[TEA] ItachiZero Beta Tester 462 posts 11,979 battles Report post #9 Posted April 15, 2020 wierd day I didnt play myself. but an angry clan leader asked if I had played. then I say no. then I get a 5 page rant. like holy hell I mean if I copy paste it. I would get 5-6 pages in Word 3 Share this post Link to post Share on other sites
[NIKE] Xevious_Red Beta Tester 3,412 posts 7,888 battles Report post #10 Posted April 15, 2020 Played 8 games today - seemed alright - overlapping AA + some defensive fire + support fighters keeps most surface ships safe from planes. Met several different line ups, ranging from no DD to 2 DD, BB etc. 1 Share this post Link to post Share on other sites
[ADRIA] Gebe_ Players 360 posts 12,280 battles Report post #11 Posted April 15, 2020 10 minutes ago, Bear__Necessities said: So many Stalins... Just walls of Stalins. Yay..... Yup, the most popular ship by far. Even CV + 6 Stalins is not uncommon. 4 Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,696 battles Report post #12 Posted April 15, 2020 9 minutes ago, Bear__Necessities said: So many Stalins... Just walls of Stalins. Yay..... Not us btw. But nice memes there. 1 6 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #13 Posted April 15, 2020 1 minute ago, Gebe_ said: Yup, the most popular ship by far. CV + 6 Stalins is not uncommon. Also very effective. Just a hard nut to grind through that much HP. 1st ship killed wins the game. Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #14 Posted April 15, 2020 Just now, Miragetank90 said: Not us btw. But nice memes there. I think that might become the meta? Alltho depends, what the good clans will do, but thats literally majority of teams today. At first it wasnt, but later on it was mostly/only Stalingrad or Stalingrad/PR combo. And i didnt enjoy it at all. I hate these setups. Hated Kiev meta too. 4 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,376 battles Report post #15 Posted April 15, 2020 1 minute ago, Miragetank90 said: Not us btw. But nice memes there. Hell we ran it in the end. Though swap 1 Stalin for a PR and Hak for Midway and we had no issues. 1 Share this post Link to post Share on other sites
[ADRIA] Gebe_ Players 360 posts 12,280 battles Report post #16 Posted April 15, 2020 2 minutes ago, Bear__Necessities said: Also very effective. Just a hard nut to grind through that much HP. 1st ship killed wins the game. Yup. And DDs are pretty much out of meta. 3 Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,696 battles Report post #17 Posted April 15, 2020 1 minute ago, DFens_666 said: I think that might become the meta? Alltho depends, what the good clans will do, but thats literally majority of teams today. At first it wasnt, but later on it was mostly/only Stalingrad or Stalingrad/PR combo. Other Hurricane teams we met today didn't run this setup, except for that one in the screenshot, that was also Hurricane. I think it's a little too soon to tell though, everyone is still getting a feel for it. 4 minutes ago, Bear__Necessities said: Hell we ran it in the end. Though swap 1 Stalin for a PR and Hak for Midway and we had no issues. Hope tomorrow is more fun for you guys. If nothing else, I think it's interesting. Share this post Link to post Share on other sites
[ADRIA] Gebe_ Players 360 posts 12,280 battles Report post #18 Posted April 15, 2020 3 minutes ago, Miragetank90 said: Other Hurricane teams we met today didn't run this setup, I think NOCAP and THROW ran CV + 6 Stalins. Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #19 Posted April 15, 2020 We beat the all Stalin combo today with minimal losses which was played by a very good clan. It's not the best setup by far. DD's are still very strong. If you can't make then work then you need to make your DD git gud. 2 1 Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,696 battles Report post #20 Posted April 15, 2020 Just now, Gebe_ said: I think NOCAP and THROW ran CV + 6 Stalins. Yep, I heard. I didn't see them yet though. Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,696 battles Report post #21 Posted April 15, 2020 4 minutes ago, Yoshanai said: DD's are still very strong. If you can't make then work then you need to make your DD git gud. Halland worked well for us, then we dropped DD for all cruiser, that was also good. It seems to me in our strat we don't really need the DD and you're better off taking the extra firepower and more options that come with a Cruiser in this meta. But I'm not good with strats. xD 2 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #22 Posted April 15, 2020 Vor 2 Minuten, Miragetank90 sagte: Halland worked well for us, then we dropped DD for all cruiser, that was also good. It seems to me in our strat we don't really need the DD and you're better off taking the extra firepower and more options that come with a Cruiser in this meta. But I'm not good with strats. xD Have you never met a CV that prevented you from capping without a DD? 2 Share this post Link to post Share on other sites
[AAO] Ezgera [AAO] Alpha Tester 12 posts 13,162 battles Report post #23 Posted April 15, 2020 Get a lead by killing ships instead of capping. It sure is not the most refined tactic, but for now it can work decently well. I am sure it will change though. Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #24 Posted April 15, 2020 Vor 3 Minuten, Ezgera sagte: Get a lead by killing ships instead of capping. It sure is not the most refined tactic, but for now it can work decently well. I am sure it will change though. By capping and preventing a cap to happen the enemy gets nervous and is forced into action. Nothing helps more than pressure on the enemy team without putting ships at risk. 1 Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,696 battles Report post #25 Posted April 15, 2020 Just now, Yoshanai said: Have you never met a CV that prevented you from capping without a DD? Nope xD But you don't need a DD for that, especially not in the initial cap, which is the most important. He can delay you from capping with spotting and getting off a reset himself, while you're doing the same to the other team, so in the end one side gets a small points lead. As for securing the neutrally placed cap, that won't be as important this season I think. Right now it's not so much about caps as it is spotting, getting the damage, securing the kills and creating an opening, all coming together with a little teamwork. 2 Share this post Link to post Share on other sites