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The_EURL_Guy

Submarines: How to Play

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Dear Wargaming,
 

Nobody asked for this class, the big majority does not want them. Why do you keep showing it down our throat?

Why do you think you always know better than your players/customers?

 

I guess this may be a cultural difference. In the west (or almost west in my case) people are used to companies cater to their customer's needs and seeking their favor. In Russia, there is a state monopoly the tzar states what is right and the peasants obey and pay their taxes. Revolts are crushed hard. WG seems they want to be the masters of their game and us the peasants and not a company that serves the people feeding them.

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[SICK]
Weekend Tester
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It's ironic that WG would go for subs, when it's clear that they're looking to torpedo their own game.

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[4_0_4]
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6 minutes ago, gabberworld said:

to you even read what they typed? there is changes, soo its not tottaly same as it was at test 3

 

I still see no changes to the fact that pinged torps can citadel! enemy ships.

And how CAs and BBs should combat them alone you'll have to show me.

Considering their battery being 0 doesn't force them to surface is a joke.

 

9 minutes ago, Phoenix511 said:

Why are you even bothering us with your drama-screenshot of you uninstalling the game then? that would be the exact same arguement.

 

its not even on the testserver, you have not a single game played with subs, its not nearly on the live server and even when that is the case it will be in a separate mode. But sure, if thats enough to trigger you so hard that you feel the need to uninstall, go ahead. seems like a little overreaction to me. but sure, its your choice

 

Put me on the igno if you're so annoyed by it. Or is it that difficult for you?

 

And can you read what I replied to the other person?

23 minutes ago, Zemeritt said:

Dude, sure, now they're on PTS, but knowing WGs ignorance towards community concerns (CV-Reeework) they'll be faster in the randoms as you might expect.

As soon as they hit the live server in regular randoms, I'm out.

 

WG did the same with the CVs it won't stop them from doing it with subs because they need as much data as possible.

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i know what is happening at here, you guys are scared for new stuff, how to you even manage play different games then that i don't know

 

i personally play games at that age when they was at cassette  tapes, soo i not scare new stuff

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[LUSOS]
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I guess most of posters dont watch the vidoes testers put online.

What I've seen so far: cvs killing surfaced subs with one pass; bbs and crs waiting for a sub to surface and praying that rng works on their behalf; battles where subs are last ones alive and everyone waiting for timer to end; subs doing citadels without taking serious danger...

All I see is an attempt to force players to use dds again to kill subs, but guess who will be targeted by cvs while subs are hidden?

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I just don't  trust WG not to ram subs into random battles as soon as possible way before subs are anywhere near approaching balanced, saying the separate mode wasn't working for them. No doubt  conveniently at the same time they release premium subs. 

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1 minute ago, Saint_99 said:

i want to play but i cant work out how to get to the test server

 

0.9.4 test server not run atm it was just a news what comes

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[1DSF]
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Then why even bother annoying me with your reply? You could've just ignored that.

Put me on the igno if you're so annoyed by it. Or is it that difficult for you?

now why dont you listen to you own advice then?

 

Quote
Quote

And can you read what I replied to the other person?

Dude, sure, now they're on PTS, but knowing WGs ignorance towards community concerns (CV-Reeework) they'll be faster in the randoms as you might expect.

As soon as they hit the live server in regular randoms, I'm out.

Well first of all that makes you screenshot even more overly dramatic.

and your statement isnt even true. The CV rework did not happen with the same aproach and steps like the subs now.

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7 hours ago, The_EURL_Guy said:

Everyone can join the testing of submarines on the Public Test server!


Read it on the portal

Using subs is not bad. But the enemy using the hiding feature we will never see em. it will be a massacre on my side as I do not use the hidy feature and never will. 

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Oh boy,

WG your community has so little faith in you, how could that be? Can't be the bad decisions and implementations from the past few years. naaaah.... 

 

Wargaming really needs to start hiring some senior game developers for this game instead of letting a bunch of interns run with it. 

Just like the CV rework this will be a bad idea badly implemented.

The pinging crap is just retarded game design.. Can't believe that's the gameplay they are actualy going for...

 

But hey with the introduction of Subs at least you'll get to sell a bunch of overpowered russian subs to the plebs, and after all that's what it is about isnt it?  

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[TAYTO]
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Subs with ridiculous submerged speeds, acoustic torps, subs that are undetectable when diving deep.  They can stay submerged when the battery is exhausted at 1/4 power!!  Opposing them we have DDs with poor time limited hydro, looks like very basic depth charge capability, no Hedgehog.  Cannot employ 2 DD hunting tactics - the 1 DD tracks and  the other attacks, type tactics.

 

WG say use HE on submarines.  From what I have read a "hole" in a submarine be it a normal penetration or an "overpen" which of course makes 2 holes! would cripple or sink almost any submarine and at least prevent it from diving (well at least with a live crew!) and it was not repairable without a visit to a dock!  i.e. crippled, surfaced submarine.  The first submarine sunk by the US navy in WW2 was an AP over-penetration. (USS Ward, Pearl Harbour 7/12/1941).

 

Bad matchmaking.

Broken CVs.

Now Submarines.

 

What can possibly be wrong with this???

 

Trident submarines perhaps.  Nuke the opposition at the spawn point perhaps?

 

Another games company put subs into a game called Navyfield - ruined it overnight.  You had subs chasing Iowa class BBs and sinking them with 20mm cannon fire (no! really!!!)  DDs turned and ran from a surfaced sub.

 

Can I get a refund on my unused premium and doubloons?

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18 minutes ago, buccaneer_invader said:

Using subs is not bad. But the enemy using the hiding feature we will never see em. it will be a massacre on my side as I do not use the hidy feature and never will. 

 

if submaines ping player then you see where it comes soo they not really totally hidden

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Dear Wargaming.

Kindly take this new "class" of vessel and toss it into the nearest trash compactor. And then take that and toss it into another trash compactor. And light it on fire. Just to be sure.
Submarines have never been "balanced" against surface vessels. never in history. The ability to completely avoid damage from certain classes if submerged (BBs, CAs, hell, even most attack from CVs) goes against THE CORE FUNDAMENT of WoWs (Even the bloody Tachibana can sink a Yamato Kremlin by gunfire if she sets enough fires, with 76mm-3" guns!!!!!!!)

You. And your balance department. You. Are. A. Joke. I paid for premium ships, premium time..... To ever think I ever trusted you is beyond my wildest imagination. I shilled out and bought even premium camos for some ships.

Submarines? You can't see, you can't touch. And you can't attack in certain ships. Imagine how it will feel for a player in his first T6 BB when he gets constantly torpedoed by an invisible ship,and when he spots her... No counterplay.....

Have you ever imagined how a BB would feel when trying to exploit an open flank only to find itself under attack from an enemy it can't see, it can't shoot and it can't mitigate because its weapons home in near enough until impact with some weapons? It is not exactly the most enticing of thoughts, is it?

Or what about a cruiser? Sneaking around, low HP in his smokescreen. Suddenly, the cruiser gets spotted despite a previous radar ping from a close-by Moskva showing no ships within 10 km. And a Republique snipes him. End.

You think DDs and CVs will do teamplay? During gun duels? For what? 10k damage and losing their ship due to it? Or losing entire squadrons for the mere possibility of the team doing something about a threat? Nah. This is disconnect at its finest. Remember the time you had to scrap a World of Tanks gamemode because the test group "Wouldn't cooperate"? Yeah, guess what this is?

Submarines, as currently designed play completely differently to other ship classes. No gunfire. Nothing. Isn't this why you wanted to rework CVs? The difference in play makes the sheer thought of their addition seem unbelievable, yet here we are......

Even your own best guidance to players is "LOL just go bow in". If you can't figure out a different mechanic, why does this even exist? In all the time you have been working on this past the horrible first three tests? Wasted.

Next I will note the usual role of subs: Silent hunters, difficult to manage, striking from the shadows and retreating there. Stalking their prey, setting up the perfect attack. Instead we get crap straight out of the modern era, where torpedoes home in on targets and work that way despite the technological limitations of the era in question.

And the testing you plan on the live server? A joke. Such a joke that it should be obvious why after even the least bit of critical thought. But I have to say it. Nobody will play the classes not designed to counter submarines!!!!!!!!

Convoy escort and naval action are two completely different realms. There hasn't been a single proper instance of a naval gun battle where a submarine showed up and did something useful (to my knowledge). So how are we supposed to believe this class is supposed to work during proper naval action?

You had to design a supremely unrealistic system to make this even function. Fully remote-guided torpedoes during the time of the 1940s? When.... The MARK 14 Torpedo with a reported failure rate of over 50% (In the early months of the war) existed? Next time you get drunk and throw it to Sergei to code in, at least be honest with us about what happened....

I had hoped you had a long, hard look at yourself after the CV rework fiasco. No. Nada. Not a single bit. You started disregarding us even more than before. For who? Whales, impulse buyers and people with gambling disorders who think "Just another box. Just another chance." You continued down this path, interested only in your spreadsheets and company income. You did not realize what you were doing despite the uproar all of this caused.

I think I speak for a very substantial portion of your paying, loyal community when I say: "Take this exquisite quality (Self censor to appease the oh so tolerant moderators) and launch it into the sun. And if you have even a shred of self-respect, I suggest you launch yourself with it."

With best regards, a former customer of yours.

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Run it submarines :) the game is not played by a handful of people, thousands have been waiting from a year this class! Go boldly 

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4 hours ago, gabberworld said:

they officially tell now that submarines will be separated mode, what it means it fill not affect anyway the current gameplay

No they didn't, not for the long run, besides, do you REALLY believe anything WG says? Remember, they originally stated subs would NEVER be in the regular game.:cap_horn:

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4 hours ago, bondone said:

what next  ? land based anti sub planes maybe . pt and e boats I hope . how about a hole new game  .  WORLD OF SAIL SHIPS  !

Years ago I suggested (on the NA server), an oared version with galleys another player named World of Oarships.

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12 minutes ago, DarthDon49 said:

 not for the long run

well, life is changing every day, i not expect submarines at random battles , clan battles anytime soon tho, to they even have made that many submarines yet for every tier, at info  it shows that   they will be at tier 6 atm

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1 hour ago, fatman_coma said:

Another games company put subs into a game called Navyfield - ruined it overnight.

I heard of the game, but didn´t know subs sunk it. Is there any more info about on the internet?

 

 

1 hour ago, gabberworld said:

they even have made that many submarines yet for every tier

you mean below T6, like even T4? huh?

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