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The_EURL_Guy

Submarines: How to Play

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On 4/16/2020 at 1:07 PM, TheWarJaC said:

Hi AdmiralNicholas, 

 

The PT server is not open yet, if everything goes as planned you should be ready to access the Public Test Session around today evening, we will notify you on the Portal as soon as everything is ready.

In the meanwhile you can create a Public Test account here is explained how:  https://worldofwarships.eu/en/content/pt-guide/

 

TheWarJaC

I still don't get it. I downloaded the PT and there was no subs in 

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4 minutes ago, AdmiralNicholas said:

I still don't get it. I downloaded the PT and there was no subs in 

 

If you read the PTS article, it clearly says that PTS started yesterday with no subs. Subs will be added today(in half an hour, i think).

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Proprio ora, AdmiralNicholas ha scritto:

I still don't get it. I downloaded the PT and there was no subs in 

Hi Captain, 

 

Don't worry, this is because the Submarines are not live on the server yet. They are going to be live soon though, exactly from 15:00 CETS (UTC+2).

 

Prepare yourself for the immersion!

 

TheWarJaC

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Gotta say, this has been a veeeery entertaining read. Dozens (if even that many tbh) of children throwing a temper tanthrum at supermarket checkout because mummy won't give in to their demands. :Smile_child:  While the few are threatening to uninstall, the many are having an amazing time in submarine anticipation and look forward to them being added to the game. I know I do. :crab::cap_money:

As for you VERY noisy few : ever notice how the noisiest barrels are the hollow ones? :cap_haloween:Just a thought.

Players are here to play, players play for the lols, and players are willing to pay for it. In the end, life is pay for play, and nobody gives a toss whether you win or lose. You're a talking monkey on a meaningless rock orbiting an insignificant star in a small galaxy amid innumerable others. Your delusions of grandeur are baseless. Just. Sit. Down.

As for everyone else : I hope everyone is having as amazing a time in game as I am. Quarantine can be harder on some than others, so remember to reach out to your peers & dears. Covid is a test, and while it may pass like a kidneystone, it WILL pass. Find strength in that.

Stay safe
Stay calm
Stay positive

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17 hours ago, Sunleader said:

 

Sigh. Such a Little Sentence. And so much Wrong with it.....

 

1.

"Meh Your Wrong I am Rigtht" is not an Argument. Its a common Reaction Showing that you dont have any Arguments.

If that is the Reaction you give me. After I am using a Quote from the Event that YOU provided as an Example to Prove you Wrong. Then Yeah. Tells me alot about how much you actually know.

2.

A 42cm Diamter Hole. That is 2 Meters below the Waterline. Is not something Easily Patched up. Especially if it Drilled a Tunnel through the Entire Ship First.

And having 3-5 of them is not exactly something that a 130-190m Ship will Survive.

3.

Mate. No Offense Intended. But Literally Every Time such a Topic Comes up. My At least one Guy on the other Side of the Argument. Suddenly is some Navy Veteran, Engineer or whatever.

So Forgive me if I highly Doubt this kind of Statement by Now.

Needless to Say. That being a Navy Veteran is not exactly telling me anything. Because being a Soldier Aboard a Ship does not exactly Entail that your Familiar with WW2 Ship Engineering and Damage Control.

I have no Doubt. That Nowdays with High Power Pumps, Automaticly Sealed Bulkheads and Heavy Powered Tools that work Independent from the Ships Power System. The Damage Control Capability will allow you to Deal with a 42cm Hole in the Hull. Even more so when Nowdays some Frigates and Destroyers are Larger than WW2 Light Cruisers....

But even so I would actually be Doubtful that 3-5 such Holes would be something that can be Dealt with easily.

4.

You can Demean it as Fanatasy. But likewise I am always Impressed by the kind of Ideas some People have about alot of things.

Not sure what you think People in WW2 were Capable off. But a 42cm Hole 2m below the Waterline with Water Flooding in under Extreme Pressure. Is really not something that can be Easily Repaired.

In case you dont know. But in WW2 most cases of Flooding of Smaller Ships. Were Desperate Fights for Survival of that Ship often Ending in the Loss of the Ship. And in most cases. The Survival of the Ship did not come about by Patching up the Flooding. But usually by Abandoning the Compartment and Limiting the Flooding to one Area.

 

Believe what you want, your original post was wimpering about how your large caliber overpens didn't obliterate the enemy ships (none of which could have been tiny like the ship from Taffy-3 you so lamely used to illustrate your point.) The ships that got overpenned by large shells weren't sunk by them, but by smaller caliber HE shells. (Try getting your information somewhere other than Wikipedia.)

As for me being a U.S.N. veteran, that makes no difference, you are wrong about what an overpen by a large caliber shell would do. If the warhead does not explode the damage to the target is trivial. That is a fact.

Repeat after me: Large holes sink large ships, overpens do not make large holes.

"In case you don't know..." You are correct, I don't know, because your statement is NOT factual. WW-II damage control crews managed to deal with holes below the waterline much larger than 42cm many times, saving the ship (such as torpedo hits, which are all below the waterline.). Yes, that sometimes meant closing off a compartment but often that was temporary. The fact still remains that overpens should not sink enemy ships, especially since many are not deck penetrations rather from the side.

Have a nice weekend.

 

 

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On 4/16/2020 at 2:56 PM, TheWarJaC said:

[...]

Do you have also issues with mail activation? Created yesterday an account on PT - still haven't received activation mail. I can't register 2nd time using same email. And it is not email fault (checked all folders, blacklists, spam filters, everything). It is the first time is early WOT ages when I haven't received email from WG system. I can't activate my PT account and play. :| Trying to contact the support is also... made... very difficult due to crazy forms, redirecting to RU website...
I'll be glad for some assistance. :( 
Best regards

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Proprio ora, PrinzSiegfried ha scritto:

Do you have also issues with mail activation? Created yesterday an account on PT - still haven't received activation mail. I can't register 2nd time using same email. And it is not email fault (checked all folders, blacklists, spam filters, everything). It is the first time is early WOT ages when I haven't received email from WG system. I can't activate my PT account and play. :| Trying to contact the support is also... made... very difficult due to crazy forms, redirecting to RU website...
I'll be glad for some assistance. :( 
Best regards

Hi PrinzSiegfied,

 

Your PT account is active now  😉 Try to log-in again.

 

TheWarJaC

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i just played a sub and i wondered if there is a possibility of the sights having a numbered scale like when shooting artillery. it´s really hard to ping someone if you have no idea how to target.

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1 minute ago, TheWarJaC said:

Hi PrinzSiegfied,

 

Your PT account is active now  😉 Try to log-in again.

 

TheWarJaC

Wow, thank you very much! :) It works now. I wanted to thank you for Your assistance. That was very quick! I haven't lost my chance to test this patch. :Smile_honoring:

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Proprio ora, PrinzSiegfried ha scritto:

Wow, thank you very much! :) It works now. I wanted to thank you for Your assistance. That was very quick! I haven't lost my chance to test this patch. :Smile_honoring:

You are the very welcome captain! Now go throw an underwater sonic-impulses party 😉

 

Stay Safe!

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26 minutes ago, DarthDon49 said:

Believe what you want, your original post was wimpering about how your large caliber overpens didn't obliterate the enemy ships (none of which could have been tiny like the ship from Taffy-3 you so lamely used to illustrate your point.) The ships that got overpenned by large shells weren't sunk by them, but by smaller caliber HE shells. (Try getting your information somewhere other than Wikipedia.)

As for me being a U.S.N. veteran, that makes no difference, you are wrong about what an overpen by a large caliber shell would do. If the warhead does not explode the damage to the target is trivial. That is a fact.

Repeat after me: Large holes sink large ships, overpens do not make large holes.

"In case you don't know..." You are correct, I don't know, because your statement is NOT factual. WW-II damage control crews managed to deal with holes below the waterline much larger than 42cm many times, saving the ship (such as torpedo hits, which are all below the waterline.). Yes, that sometimes meant closing off a compartment but often that was temporary. The fact still remains that overpens should not sink enemy ships, especially since many are not deck penetrations rather from the side.

Have a nice weekend.

 

 

 

Sure Mate whatever.

Oh and dont Forget to Bow to me Next time Pls. I am the Holy Maccaroni of Fantasia after all. And Demand Respect from my Subjects.

 

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WarJaC, any chance we can see TK penalties lifted temporarily?
People keep sailing into my torps and since I literally cannot see them underwater that is becoming a bit of a hassle.
Also, purely a cosmetic idea, but could you lower the visual threshold on ping visibility? Currently people playing on medium or below cannot see the ping, which makes for a frustrating experience on subs, as you can imagine.

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Having played a couple of sub battles on the PTS, I hate them even more than I expected I would. I really hope there will be a mode left that doesn't have subs in it.

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4 minutes ago, Lexmechanic said:

Having played a couple of sub battles on the PTS, I hate them even more than I expected I would. I really hope there will be a mode left that doesn't have subs in it.

Awww but why??
I love the subs even MORE than I thought I would, and unexpectedly got ADDICTED to strafing them from the air, which I thought would be a bummer

 

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One possible caveat to the oodles of fun being had : going anywhere near a hostile sub gets you blatted by bots on your own team, who apparently UTTERLY ignore that you're over top of a submarine, and continue spraying it with HE regardless of a wall of pink text accruing in chat. That absolutely does need a fix.

botderp.jpg

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On 4/16/2020 at 1:02 PM, AlexeiCrimson said:

I have a real urge to record the names of all the "ama quit!" users, then check on them after Submarines hit the live server. I bet most of them will still be playing, and more than a few will have increasing numbers of Submarine battles played.

 

Is this increasingly broken, so utterly ultra-Russian-biased-it's-laughable game so boring you have to stalk other players? Is that your best apology for the absolute mess this game has become (particularly over the past couple years)? Feel free to add me to your list if that's what floats your boat. 

 

I played a few games earlier and saw in the news a Russian hockey player captain bundle being sold for 50 quid - I mean, what..?! Do WoWs players actually spend that amount of cash on that sort of junk - some gimmicky captain for the same price of a triple-A title? I guess if you can sell that you can literally sell anything to this playerbase, including subs in this awful form. Lol! 

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4 minutes ago, IronBottomSound said:

I played [blablabla] junk [blablabla] sell anything to this playerbase [blablabla]


buhbye  :cat_cool:

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On 4/17/2020 at 11:52 PM, IronBottomSound said:

Wargaming, load the harpoons! 

 

Making fun of people's weight.
How original.

Shouldn't you be outside doing something a little more your intellectual level? You know, something with a ball, that sort of thing?

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7 hours ago, Nirkrae said:

i just played a sub and i wondered if there is a possibility of the sights having a numbered scale like when shooting artillery. it´s really hard to ping someone if you have no idea how to target.

sounds too easy, may not happening

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35 minutes ago, gabberworld said:

sounds too easy, may not happening

Pinging is quite easy actually! Unlike the horrifically random splatter of guns that is best described as a confetti cannon wielded by a drunk toddler*, the ping is laser-precise, and even has a VERY generous target area. So much so, in fact, that you will find yourself deliberately pinging wide on oncoming ships, to avoid repinging the bow. 

Math is your friend. Take your ping speed and the distance estimate, and a stopwatch on your phone. Calculate the travel time and fire a test ping amidships. If that comes in low or high, adjust your distance estimate accordingly and fire your torps. If you're having trouble use a battleship for practise. With battleships being almost stationary you can fire all the pings you like honestly; they're basically the bunker to your satchel charge. Long as you don't doublelock them they can take a few hits, so they're ideal practise dummies. There's always one sucker out on his own, and there's no rush to pop him, so take your time. Heck, get under him and experiment with your fishy friends without ping locks. Whatever you like :crab:

Once the torp crosses the halfway point, fire a ping to lock the ship, and move on. Don't go over 1/4 speed, and stay below 10m depth. Do remember to visualise track and target in THREE dimensions, however : torpedoes do not have a polaris missile on board. You would not believe how many people think in 2D in this test, with hilarious consequences.

Just do me one tiny favour and don't doublelock without fish in the water, alright? :fish_aqua:
That makes people cry. Nono... with laughter. There is nothing quite as hilarious as going from the terror of torps following you through a turn, to them suddenly losing lock and sailing harmlessly into the sunset.   :Smile_teethhappy:

* Pensacola and Omaha are exceptions, where the toddler is at least sober. German toddlers are on so many hallucinogens you can count yourself lucky to see the confetti at least come out the correct side of the gun.

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Feedback after trying the submarines on the test server:

 

1 Visuals: Meh - it's mostly darkness and you are forced into the darkness..

2 Play: Too complicated and focused on underwater vs underwater combat that almost never happened in WW2.

 

So: Inferior in fun level and looks compared to the Halloween submarine special.

Suggestion: make it more like the Halloween thingy with faster torp reload akin to the Swedish DDs and get rid of underwater vs underwater combat so people don't have to sit in darkness and hope they can ping something before it pings them. Dynamic fast action play is more fun. The oxygen limiter (which could stand for battery limits as well) as implemented in the Halloween special was more fun. Felt more dramatic.

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