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Tanatoy

PT - European destroyers torpedoes and balance changes.

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Please note that all information in the development blog is preliminary and subject to change during testing. Showcased features may or may not end up on the main server. Any final information will be published on our game's website.

 

The base torpedo modules of Tier V-IX researchable European destroyers will become researchable. The new base torpedo module parameters for each ship will be equal to those of the researchable torpedo module of the previous tier destroyer.

 

In case you already have one of these European destroyers in Port, the researchable torpedo module will already be mounted on the ship, and the base module will be moved to the Inventory.

 

This change will make the advancement of European destroyers' torpedoes consecutive, like with other nations' torpedo destroyers.

 

In the second stage of the Public test for Update 0.9.3, we've changed the characteristics of several ships, having analyzed their combat performance and taken player feedback into account. Such changes were required in order to carefully adjust the balance of selected warships. We'll continue to introduce changes in the updates that will follow, if deemed necessary.

 

Soviet cruiser Aurora, Tier III:

  • Turret traverse speed increased from 5.1 to 5.3 degrees per second.  

 

British destroyer Valkyrie, Tier III:

  • Main battery reload time increased from 5.2 to 5.4 s;
  • Torpedo tubes reload time increased from 43 to 45 s.

 

British battleship Orion, Tier IV:

  • Base main battery firing range reduced from 14.7 to 14.4 km.

 

British cruiser Hawkins, Tier V:

  • Main battery reload time reduced from 14 to 13.5 s;
  • Turret firing angles were increased:
    • Of the first turret by 32 degrees (for short ranges);
    • Of the second turret by 2 degrees;
    • Of the third and fourth turrets by 5 degrees;
    • Of the sixth turret by 36 degrees (for long ranges);

 

American cruiser Atlanta, Tier VII:

  • Main battery reload time reduced from 4.9 to 4.8 s.

 

British destroyer Jutland, Tier IX:

  • Main battery reload time increased from 4.1 to 4.2 s;
  • Torpedo tubes reload time increased from 122 to 124 s.

 

British destroyer Daring, Tier X:

  • Main battery reload time increased from 2.6 to 2.7 s;
  • Torpedo tubes reload time increased from 122 to 124 s.

 

Japanese aircraft carrier Hakuryu, Tier X:

  • Maximum rocket damage reduced from 3,250 to 3,150;
  • Chance of a rocket causing fire reduced from 15 to 14%.

 

French cruiser Colbert, Tier X:

  • Main battery reload time reduced from 3.5 to 3.4 s;
  • Restoration of hit points by Repair party consumable increased from 0.5% to 0.66% of total hit points per second.

 

Soviet battleship Kremlin, Tier X:

  • Continuous AA damage reduced from 433 to 412;
  • Number of explosions in a salvo reduced from 10 to 9;
  • Damage by shell explosions reduced from 1820 to 1750.

 

American cruiser Pensacola, Tier VI:

  • Fore- and aft-end armor plating increased from 16 to 25 mm.

 

American cruiser New Orleans, Tier VII:

  • Fore- and aft-end armor plating increased from 16 to 25 mm.

 

German cruiser Yorck, Tier VII:

  • Fore- and aft-end armor plating increased from 16 to 25 mm.

 

Aircraft:

  • Spotting range of all planes reduced from 18 to 17 km (This characteristic determines at what distance the aircraft is capable of spotting an enemy).
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What is the current armor thickness on Indianapolis? If it is 16 mm shouldn't it be also increased to 25 mm, @Tanatoy?

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[CATS]
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13 minutes ago, Tanatoy said:

Please note that all information in the development blog is preliminary and subject to change during testing....

  • EU torpedo research: ok
  • Hawkins: good
  • Atlanta: ok, maybe too early
  • UK DD: not sure this was necessary
  • US CA: very good :Smile_great:
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[XTREM]
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Hm. If Atlanta needed a buff somewhere, it wasn't rate of fire.  

 

Why not a small concealment buff, or small range buff? 

Why not buff the torp range? 

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Atlanta reload buff us good, but should always also be applied to Flint IMO.

Those ships shouldnt have a reload difference.

 

Also, another hakuryu netf seems unneeded. If you nerf rockets to protect DDs, at least buff survivabilty, regeneration or torpedo/ DB damagw

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[BYOB]
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7 minutes ago, Yamashiro42 said:

What is the current armor thickness on Indianapolis? If it is 16 mm shouldn't it be also increased to 25 mm, @Tanatoy?

It is 16mm. So with those changes Indy becomes an even worse choice than she is now.

 

19 minutes ago, Tanatoy said:

American cruiser Atlanta, Tier VII:

  • Main battery reload time reduced from 4.9 to 4.8 s.

Looks like we will get those small changes to Jokelanta every patch now, as the IFHE changes nerfed it hard.

 

20 minutes ago, Tanatoy said:

American cruiser Pensacola, Tier VI:

  • Fore- and aft-end armor plating increased from 16 to 25 mm.

The ship still has a BBs turret traverse.

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[NOCAP]
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When can we expect the yueyang to get un-nerfed? The ship has been bullied out of the meta completely since it was nerfed an eternity back. I'm just looking at the numbers from marplesyrup right now and there are 2 times more z-52 then yueyangs, and the z-52 isn't exactly a good ship right now either... There are dds that perform all of her roles but better. 

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[ENUF_]
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Nice, now Pensacola will actually be able to use those crazy secondaries. :cap_rambo:

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[YOBOY]
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Why does this damn Smolensk dont get a needed nerf? This damn ship is so borring in every single match.

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42 minuti fa, Tanatoy ha scritto:

American cruiser Pensacola, Tier VI:

  • Fore- and aft-end armor plating increased from 16 to 25 mm.

 

American cruiser New Orleans, Tier VII:

  • Fore- and aft-end armor plating increased from 16 to 25 mm.

Let me guess, the change was made to make them more in-line with the rest of the USN CAs that have 27mm plating bow, stern and sides, is it? It is a welcomed change tho

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[KOKOS]
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1 hour ago, Tanatoy said:

American cruiser Atlanta, Tier VII:

  • Main battery reload time reduced from 4.9 to 4.8 s.

 

As i said before you are buffing the wrong thing on the Atlanta.

Buffing the guns reload only means shattering more shells at a faster rate.

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Btw, with other ships like Yorck getting buffed, is there a chance we'll get to see buffs to the Hipper? It's 27 mm plating now is far more prevalent and even before plating changes, its bad dpm made it a rather lackluster ship. 

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1 minute ago, Bunny_Lover_Kallen said:

It's 27 mm plating now is far more prevalent

 

Still only US and Germans CAs had 27mm bow and aft. If WG needs a reason to buff Hipper, armour is not one of them. 

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54 minutes ago, Aragathor said:

Looks like we will get those small changes to Jokelanta every patch now, as the IFHE changes nerfed it hard.

If you think positively enough, it will stop somewhere around 2s reload:cap_tea:

 

And than I wouldn't be surprised to see Daring to get Yueyanged over next year till she achieves 6s reload on guns and one torp launch per battle.

 

And even if Daring/Jutland get nerfed... Lightning still exist. And then premium Cossack

inb4 Cossack joins Belfast in Balans Lodge

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1 minute ago, fumtu said:

 

Still only US and Germans CAs had 27mm bow and aft. If WG needs a reason to buff Hipper, armour is not one of them. 

No, but the one strength the thing had has become less useful. It wasn't great before, it is less great now, when you can tank 38 cm shells in a Mogami as long as they don't hit the very bow or stern. Obviously, compared to Baltimore the Hipper already was a bit of a joke, with Balti having 50% better HE dpm, still better AP dpm, only 2k less AP alpha per salvo and improved AP pen angles to actually realise its AP damage. Also has better concealment and while not having improved hydro or torps, it still gets normal hydro and a radar that goes beyond concealment.

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2 minutes ago, Bunny_Lover_Kallen said:

No, but the one strength the thing had has become less useful.

 

Again, Hipper armour is not less useful now, this is not how this IFHE changes works. Everything that Hipper could do before changes can do after changes. Sure armour of other cruisers get buffed but for the Hipper, armour wise, everything stays the same. 

 

I'm not saying that Hipper don't need a buff, but again armour changes is not reason why it should be buffed.

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1 minute ago, fumtu said:

 

Again, Hipper armour is not less useful now, this is not how this IFHE changes works. Everything that Hipper could do before changes can do after changes. Sure armour of other cruisers get buffed but for the Hipper, armour wise, everything stays the same. 

 

I'm not saying that Hipper don't need a buff, but again armour changes is not reason why it should be buffed.

If everyone else can start doing the things you were special at, yes that is very much reason for buff. Or why do you think the Hindenburg started to get buffs. Its dpm wasn't that terrible, but it became clear that in all its roles it had become replaced by others and same holds true for Hipper. There is literally nothing that this ship can do that is not done better by others, including the Prinz Eugen that makes a better torp rush boat, the one thing the Hipper was arguably ok at (which however is not a great thing to be good at, because it gets you killed most of the time).

 

And sure, the ship doesn't just start being bad with changes, but its as good a time as any to buff the ship when it just lost even more value comparatively to others at the same tier.

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[SHAD]
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Colbert buff? I knew I should have bought that instead of the Ohio!

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Vor 1 Stunde, Tanatoy sagte:

American cruiser Pensacola, Tier VI:

  • Fore- and aft-end armor plating increased from 16 to 25 mm.

 

meanwhile a few days ago:

Zitat
  • Thickness of the fore- and aft-end plating on cruisers Admiral Graf Spee and HSF Admiral Graf Spee reduced from 19 to 16 mm.

 

So the one cruiser that got overmatched and dev striked by nearly everyone now can even outtank the one cruiser that was ment to overmatch all other cruiser of its Tier

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1 hour ago, Yamashiro42 said:

current armor thickness on Indianapolis? If it is 16 mm

 

Spoiler

1121987950_indiplating16.thumb.jpg.68e88b12e44b50073382a4ed0ed48d44.jpg

it is indeed 16mm

 

 

1 hour ago, mcboernester said:

When can we expect the yueyang to get un-nerfed?

Waiting for that too.

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4 minutes ago, CastorTolagi said:

So the one cruiser that got overmatched and dev striked by nearly everyone now can even outtank the one cruiser that was ment to overmatch all other cruiser of its Tier

You do realise that a plating change from 19 mm to 16 mm at T6 only affects the interaction with a single ship the Graf Spee will ever face? Which is the Cheshire, an obscure T8 cruiser almost noone plays.

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@Bunny_Lover_Kallen

I know - I never said that changing the armor on Graf Spee to 16mm was bad.

Its bad that they first changed Graf Spee to bring her in line with all other cruisers and then buffing some of these other cruisers ignoring the rules they just implemented.

 

And by that removing this one outstanding feature - one of the big selling point for Graf Spee - the possibility to overmatch a lot of cruisers in its Matchmaking.

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1 minute ago, CastorTolagi said:

@Bunny_Lover_Kallen

I know - I never said that changing the armor on Graf Spee to 16mm was bad.

Its bad that they first changed Graf Spee to bring her in line with all other cruisers and then buffing some of these other cruisers ignoring the rules they just implemented.

 

And by that removing this one outstanding feature - one of the big selling point for Graf Spee - the possibility to overmatch a lot of cruisers in its Matchmaking.

I mean, yes, Graf Spee can no longer overmatch, but it still outtanks a Pensacola, given it has more hp, repair and better citadel protection. A Pensacola can shrug off a Fuso, but as soon as you run into any of the many 38 cm or larger guns at T6-8, you are still just a floating citadel.

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44 minutes ago, VIadoCro said:

Waiting for that too.

More likely Daring will get Yueyanged than YY gets buffed.

 

Simply put, why you'd ever play Gearing the moment YY gets "close enough" in terms of gun/torp reload with much more flexible smokes and Radar option on YY, on top of speed and concealment advantage?

 

Other "normal" DD with heal is Grozovoi. And that one on top of usual pile of gimmicks have meh gun reload and meh torpedo reload and I'd expect Daring to get nerfed that much as well.

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