[BBMM] arcticstorm123 Players 267 posts 11,403 battles Report post #1 Posted March 20, 2020 Ok so just played a game in Co Op, just 3 humans in my team, then this happened! Someone needs to have a serious word with these bots about good behaviour! 1 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 5,303 posts 5,722 battles Report post #2 Posted March 20, 2020 I've seen it happen more times than I'd care to count. Pretty funny actually, as long as the bots are on the other team and not on the player team. Share this post Link to post Share on other sites
[BBMM] arcticstorm123 Players 267 posts 11,403 battles Report post #3 Posted March 20, 2020 OK, this is now a problem, sailed past a friendly Podvoisky and it launched full salvo. not funny at all Point is these were ALL friendly (supposedly) 1 2 Share this post Link to post Share on other sites
[NECRO] MementoMori_6030 [NECRO] Players 1,946 posts Report post #4 Posted March 21, 2020 Vor 9 Stunden, arcticstorm123 sagte: OK, this is now a problem, sailed past a friendly Podvoisky and it launched full salvo. not funny at all Point is these were ALL friendly (supposedly) As the amount of players who shoot/torp you with purpose grows, so does the amout of presumed "allied" bots who imitate such grief play. Share this post Link to post Share on other sites
NobleSauvage Players 931 posts Report post #5 Posted March 21, 2020 1 hour ago, MementoMori_6030 said: As the amount of players who shoot/torp you with purpose grows, so does the amout of presumed "allied" bots who imitate such grief play. They're adapting. The moment anyone sees :Skynet: in a game, humanity is doomed... 1 Share this post Link to post Share on other sites
[MORIA] Johnny_Moneto Beta Tester 1,825 posts 18,430 battles Report post #6 Posted March 21, 2020 Vor 12 Stunden, arcticstorm123 sagte: OK, this is now a problem, sailed past a friendly Podvoisky and it launched full salvo. not funny at all Point is these were ALL friendly (supposedly) Feel free to create a support ticket and send the replay file to WG. This is a rather old problem. Share this post Link to post Share on other sites
[POP] AndyHill Weekend Tester 1,138 posts Report post #7 Posted March 21, 2020 They have orange status now and have to play coop for a number of battles to get rid of it. 3 Share this post Link to post Share on other sites
[FURMO] A_useless_noob Players 95 posts 8,123 battles Report post #8 Posted March 21, 2020 13 hours ago, arcticstorm123 said: OK, this is now a problem, sailed past a friendly Podvoisky and it launched full salvo. not funny at all Point is these were ALL friendly (supposedly) Welcome to my world, Need to complete a mission/directive put flags, camo on. Start battle, and OH ffs 2 Share this post Link to post Share on other sites
[WOB] DariusJacek Players 2,367 posts 14,337 battles Report post #9 Posted March 21, 2020 If it only were WG bots in coop.... Share this post Link to post Share on other sites
[FURMO] A_useless_noob Players 95 posts 8,123 battles Report post #10 Posted March 21, 2020 12 minutes ago, DariusJacek said: If it only were WG bots in coop.... You need to blank out the names Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #11 Posted March 21, 2020 I was in a cv, working on the mission with torps hits, and a bot bb ( co-op game) sail all the way from 10 km ( I was in a Furios, the bot was a Bismark) and the fraking bot at over 50%hp sail full speed right on my stationary cv ; He was dead on to ram me, for sure; I do not move an inch in last 5 minutes, he could gun me down easy, but he chose instead to ram. Seems to me the bots scripts on co-op are bugged more than ever, TK is almost all games in co-op, and now I try to avoid bots near me since I know they will go for ram, even against any logic or common sense. Share this post Link to post Share on other sites
NobleSauvage Players 931 posts Report post #12 Posted March 21, 2020 29 minutes ago, SEN_SEN_Channel_Portugue said: I was in a cv, working on the mission with torps hits, and a bot bb ( co-op game) sail all the way from 10 km ( I was in a Furios, the bot was a Bismark) and the fraking bot at over 50%hp sail full speed right on my stationary cv ; He was dead on to ram me, for sure; I do not move an inch in last 5 minutes, he could gun me down easy, but he chose instead to ram. Seems to me the bots scripts on co-op are bugged more than ever, TK is almost all games in co-op, and now I try to avoid bots near me since I know they will go for ram, even against any logic or common sense. The thing is, the bots' aim (especially battleships, naturally) is awful. The bot was probably trying to shoot you the whole time but couldn't land a hit... Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #13 Posted March 21, 2020 8 minutes ago, NobleSauvage said: The thing is, the bots' aim (especially battleships, naturally) is awful. The bot was probably trying to shoot you the whole time but couldn't land a hit... tell that to Missou or Izumo bots on Ops, who both aim & land dev strikes from 18 km sometimes, a lot better than most players ! Share this post Link to post Share on other sites
[HMSR] Major_Damage225 Beta Tester 2,811 posts 7,251 battles Report post #14 Posted March 21, 2020 The amount of times i had bot's nuke eachother is more than i can count, only thing that gets me pink in coop (many times) is when i have a "friendly" bot torp me, naturally i nuke it..... I know theyr Ai and all but as a whise man once sayd "ima Ai my foot up you'r miscoded a$$" Share this post Link to post Share on other sites
NobleSauvage Players 931 posts Report post #15 Posted March 21, 2020 5 minutes ago, SEN_SEN_Channel_Portugue said: tell that to Missou or Izumo bots on Ops, who both aim & land dev strikes from 18 km sometimes, a lot better than most players ! Yep, because those are Operations bots; they're on an appreciably higher level of AI skill than the Co-op botatoes. Just watched one AI bot torp another (fortunately they were red team) in the Co-op game I just played... Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #16 Posted March 21, 2020 18 minutes ago, NobleSauvage said: Yep, because those are Operations bots; they're on an appreciably higher level of AI skill than the Co-op botatoes. Just watched one AI bot torp another (fortunately they were red team) in the Co-op game I just played... So, we agree the WG devs are 2 lazy to copy/paste the Ops bots behavior and put them at work on co-op .... 1 Share this post Link to post Share on other sites
[WOB] DariusJacek Players 2,367 posts 14,337 battles Report post #17 Posted March 21, 2020 35 minutes ago, SEN_SEN_Channel_Portugue said: So, we agree the WG devs are 2 lazy to copy/paste the Ops bots behavior and put them at work on co-op .... It's not that easy, when they put smarter bots in coop players from NA server mostly started to cry that bots are too strong and hard to outplay 2 Share this post Link to post Share on other sites
NobleSauvage Players 931 posts Report post #18 Posted March 21, 2020 36 minutes ago, SEN_SEN_Channel_Portugue said: So, we agree the WG devs are 2 lazy to copy/paste the Ops bots behavior and put them at work on co-op .... Actually... 1 minute ago, DariusJacek said: It's not that easy, when they put smarter bots in coop players from NA server mostly started to cry that bots are too strong and hard to outplay Yep, that fits with the impression that I had, namely (at least, WG feels) that a sizeable part of the Co-op playerbase wouldn't be able to handle the increased challenge. 2 Share this post Link to post Share on other sites
[SEN] SEN_SEN_Channel_Portugue [SEN] Players 795 posts Report post #19 Posted March 21, 2020 Looking at so many posts of players asking exactly for that (more competitive bots in co-op, since they get deleted so fast...) ... that's a bit of funny. 1 Share this post Link to post Share on other sites
NobleSauvage Players 931 posts Report post #20 Posted March 21, 2020 14 minutes ago, SEN_SEN_Channel_Portugue said: Looking at so many posts of players asking exactly for that (more competitive bots in co-op, since they get deleted so fast...) ... that's a bit of funny. Ain't it? Personally I'd just remove the zero-point mercykill victory rule from co-op, I don't think changing the bot AI would be the most useful solution. Then again, harder AI might persuade WG to up the standard level of rewards for a co-op match, which would be a fine thing... 1 Share this post Link to post Share on other sites
[SB] Erinnyes2000 Players 101 posts Report post #21 Posted March 21, 2020 This isn't new, but WG making bots play more like human players. Did you not know this? Share this post Link to post Share on other sites
CptBarney Players 7,422 posts 245 battles Report post #22 Posted March 21, 2020 Zavyoko and fletcher: Moore: Pohl: R.I.P Smoll Pohl. Share this post Link to post Share on other sites