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Hayashio

Yashima's Initial Test Iteration - Quick Preview

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[TSUN]
Community Contributor, Players, Beta Tester
367 posts
7,112 battles

Yashima's Initial Test Iteration - Quick Preview

 

Playing Yashima made me somewhat reconsider my attitude towards Battleship players.1*6-fgYV9s1bP0fBDSODw0lQ.jpeg

 

For those of you that don’t know, Yashima is a Tier 10 freemium (a pseudo-premium that can be acquired by means of in-game resources) battleship. Yashima herself is based on the A-150 design battleship, also known as the “Super Yamato”. A design it stayed - none were ever built, as more recent warfare technology became the focus of Japanese naval armament. In essence, she presents herself in game as an up-gunned Yamato.

 

Her announcement had been some considerable time ago on the DevBlog, and a few weeks ago, contributors had gotten access to Yashima on the live server. Some of you may have already seen her perform (or not perform) in videos or on streams. I thought this would be the perfect time for me personally to clock in a few extra hours in my least played class - battleships. 

Most BB lines I have grinded up to tier 9 at this stage, and I do own a couple of Tier 10s like Conqueror and Republique. I just never really find a good enough excuse to play any of them. Personally I find them a bit slow and too RNG heavy to be enjoyable, despite them certainly having their moments!

So, if you like, this is a non-battleship player’s perspective on an upcoming tier 10 freemium battleship.

 

Ship initial test rundown

 

Yashima, for all intents and purposes, is a Yamato with 510mm guns instead of 460mm. In addition, the AA suite of the Yashima is significantly improved. The final difference is an improved rudder shift time of 18.7s, as opposed to Yamato’s 22.1s. Both ships have an identical profile and armour layout, and share the same amount of HP and torpedo protection. They also mount the same consumables and upgrades, minus Yamato’s Legendary Modification.

As they are the main selling point, let’s focus on the guns.

Yashima’s guns have a calibre of 510mm. They are housed in the same turrets as the Yamato, and therefore come in twos, not threes, like Yamato. This means Yamato has 3 extra barrels over Yashima - 1 per turret.

Yamato’s reload is a respectable 30 seconds stock, while Yashima has to load for 35 seconds with ⅓ less guns.

Both turrets turn at the same 60 seconds stock. Yashima does receive an improved dispersion by 4m at maximum range, which is identical on both ships - 26.6km.

The shells on Yashima hit harder than Yamato - 19400 maximum damage on AP, 8100 on HE. Yamato comes in at *only* 14800 damage AP and 7300 damage HE. But Yamato's shells are faster: 780 m/s on the AP and 805 m/s on her HE. Yashima’s HE and AP both come in at 720 m/s.

Due to the higher calibre of Yashima, she is able to achieve higher penetration values. Her overmatch is also higher than Yamato’s. 35mm on Yashima versus 32 on Yamato.

 

Conclusion

 

In practice these are massive drawbacks for marginal improvements. 32mm of overmatch is more than enough to deal with most if not all targets at tier 10, while 35mm is not high enough to tackle the next armour threshold (i.e. 38mm US decks). Higher penetration values will also mean more over-penetrations. The 6 shells per salvo will with high likelihood mean more misses and less of a chance of hitting ships in places where one will deal proper damage instead of just over-penetrating or ricocheting off.

This is coupled with worse reload (again, 35 seconds with 1 less barrel per turret), with already bad rate of fire - and significantly worse DPM - on one of the perhaps most dated battleship hulls in the game right now: big and slow, with ample weak points.

Luckily, Yashima has a very strong point. Her AA. Carriers will have a hard time focusing on you for prolonged periods of time, as her AA suite is perhaps the best in class at the moment. While nowadays we can’t really speak of “stopping a drop before it happens”, Yashima certainly has very good AA sustain - she has enough health, and heals, and strong enough AA to win the war of attrition against the flat deck, providing they are not equal tier. That’s really what playing against carriers has boiled down to nowadays: Disencourage them from attacking you again, or just bleed them dry so they cannot drop you any longer.

 

All in all, she is not overwhelming the way she stands right now. But this is the first test iteration, there certainly will be more to come. And while I cannot say that I was overly thrilled with Yashima’s first performance, I do have to concede that it was a very enlightening week of testing. It would be an exaggeration to state that I have a full grasp on all difficulties BBs face on a day to day basis, but I did get a bit of an insight why Battleships ( and their players) behave certain ways. I have mostly been on the other side of the encounter so far, so I never really questioned their patterns. I’ve just learned to accept them, even if they, for me, were not immediately comprehensible. For example, why does a Yamato spend her time sitting in the back? Well, perhaps because her accuracy makes her decent at range, and if she were to push in, she would most certainly be the focus of the enemy fleet! That, along with some other things, made this test, yet still too early to write off the ship fully, worthwhile for me. I do encourage everyone exercising a single-class diet to venture out and try being the cruiser, or destroyer, or even battleship for once: you might learn something new that you didn’t know before, even if you don’t end up picking up the class in the end - it might become useful the next time you face up against them in battle.

Have a nice rest of the week, and stay safe and healthy (especially in these times)!

 

Spoiler

As per request, giveaways will be at random chance - follow this link, fill out the form to be entered for the giveaway. The prizes are 3 CCT containers and 5 sets of camouflage. Winners will be announced next week Wednesday, good luck!

   

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[TSUN]
Community Contributor, Players, Beta Tester
367 posts
7,112 battles

If you're interested in being kept up to date on Yashima and other test ships, keep an eye on the DevBlog section on the forum, or reddit:

https://forum.worldofwarships.eu/forum/754-development-blog/

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