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Excavatus

General CV related discussions.

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10 minutes ago, Yoshanai said:

So you are saying making it worse at this point doesn't matter anymore but only as long as the "making it worse" part benefits you? 

no im a cv player mainly this would be a sizaeable nerf

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44 minutes ago, Phayk said:

Not to mention that thousands of different spices of ketchup have been suggested (remove shared vision from planes, reduce aircraft range, reduce CV speed, buffing AA etc.) to at least improve the taste of that burger but nothing has been done. Not even tested.

 

3 minutes ago, redraven said:

NONE of those ideas have been EVEN TRIED. Or at least WG isnt telling us if they have at least entertained the thought of trying them.

 

You guys don't read the dev QnAs do you?

 

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1 minute ago, Miragetank90 said:

 

 

You guys don't read the dev QnAs do you?

 

I havent played since the reeework. If there was anything during that feel free to point me towards it. 
And where were these QAs? 

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4 minutes ago, Padds01 said:

no im a cv player mainly this would be a sizaeable nerf

I doubt that you would need a nerf personally. 

Also try to explain to me how the CV will defend itself from a DD without a teammates help if the planes don't spot? 

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1 minute ago, redraven said:

I havent played since the reeework. If there was anything during that feel free to point me towards it. 
And where were these QAs? 

 

Join the WoWs discord to access the QnA. You will find some bits relevant to my last post. 

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7 minutes ago, redraven said:

And just as how AA guns die out from constant HE bombardments CVs lost their planes if they were not carefull. This used to be a 2 way street. Now im losing my already meager AA defence while the CV is still 100% effective.


That is a different and much more constructive discussion! Agree that perma destruction could be replaced by an increasing repair time 

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17 minutes ago, Deckeru_Maiku said:

You don't really expect an answer that might get the poster warned or banned or at least tht post deleted, right? ^^

I think Excavatus deserves a warning for baiting ^^

 

I do agree though, the carrier gameplay is boring the hell out of me which is what I detest WG for, but so does the current roflstomp meta. It leads to what happened today. I opened up the updated game, had a look around, bored instantly, closed it up again.

 

Did you see the 'counterplay' to subs? Its the same press a button for automated defense BS as carrier 'counterplay' but in this case only a few ships have it. :fish_palm:

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Just now, Yoshanai said:

I doubt that you would need a nerf personally. 

Also try to explain to me how the CV will defend itself from a DD without a teammates help if the planes don't spot? 

i never claimed i did...

well thats the problem with this thread, personal attacks after not reading the original post.

 

 

 

 

11 hours ago, Padds01 said:

 

bombers torps might need to be tweaked to pick up the slack. secondaries might need to be beefed up to give CV's some close range self defence (not GZ level of course just some actual defence)

 

 

im not 100% about all aspects might need to test and tweak a few things, it was more a starting than an end point of the process , guess this is just the wrong place for co operative thoughts

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5 minutes ago, Padds01 said:

i never claimed i did...

well thats the problem with this thread, personal attacks after not reading the original post.

 

 

 

 

 

 

im not 100% about all aspects might need to test and tweak a few things, it was more a starting than an end point of the process , guess this is just the wrong place for co operative thoughts

It's not the wrong place but there is no solution in the current rework state Your suggestion has been brought up a lot already which makes me consider writing a big  FAQ (Frequently asked questions) post addressing the usual questions and suggestions and answering them and just copy paste them in here for every one of the new discussion cooperative contributes that join here. 

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8 minutes ago, 1MajorKoenig said:


That is a different and much more constructive discussion! Agree that perma destruction could be replaced by an increasing repair time 

I would actually go for the opposite direction. Permanent module losses should be more frequent. AA/secondary guns are dying the most currently. Torps tubes die very rarely. Main guns.. i personally havent seen that for some time. And planes just endless generate.  I would say they need more durability against small damage but high burst damage should result in more frequent permanent damage.

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10 minutes ago, Miragetank90 said:

 

Join the WoWs discord to access the QnA. You will find some bits relevant to my last post. 

 

This game has a fumctioning forum. Why should I have to go to a shitty postlist like discord, which makes looking for previous posts way more complicated than a forum, just because it works better for the smortphone generation's attention span?

 

10 minutes ago, 1MajorKoenig said:


That is a different and much more constructive discussion! Agree that perma destruction could be replaced by an increasing repair time 

 

Yeah, increased repair times for planes would be a nice option.. like when a whole flight get's destroyed it takes exponantially longer to start any other planes...

Oh, wait...

You didn't mean planes, right?

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1 minute ago, Deckeru_Maiku said:

 

This game has a fumctioning forum. Why should I have to go to a shitty postlist like discord, which makes looking for previous posts way more complicated than a forum, just because it works better for the smortphone generation's attention span?

This a million times.

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2 minutes ago, Deckeru_Maiku said:

You didn't mean planes, right

 

Nope I meant AA mounts and other modules to harmonize with plane regen mechanics 

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4 minutes ago, 1MajorKoenig said:

 

Nope I meant AA mounts and other modules to harmonize with plane regen mechanics 

which they won't as planes probably keep coming faster than the repairs being done... ^^

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8 minutes ago, Deckeru_Maiku said:

 

This game has a fumctioning forum. Why should I have to go to a shitty postlist like discord, which makes looking for previous posts way more complicated than a forum, just because it works better for the smortphone generation's attention span?

 

 

You don't. 

 

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Just now, Deckeru_Maiku said:

which they won't as planes probably keep coming faster than the repairs being done... ^^

Not only that but… look below.

6 minutes ago, 1MajorKoenig said:

 

Nope I meant AA mounts and other modules to harmonize with plane regen mechanics 

Not to mention that the poor bastards playing the actual real ships Will keep getting shot at. Good luck trying to repair your AA mounts while  you are under fire for trying to win/play the game.

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2 minutes ago, redraven said:

Not only that but… look below.

Not to mention that the poor bastards playing the actual real ships Will keep getting shot at. Good luck trying to repair your AA mounts while  you are under fire for trying to win/play the game.

 

Wow. How constructive is that. It’s simply a question whether you get your AA back after x seconds or not. Why you can’t play the game while a timer ticks down is worrying but fortunately not my problem. And as you are clearly not interested in a constructive discussion I am done with that topic. 

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4 minutes ago, 1MajorKoenig said:

 

Wow. How constructive is that. It’s simply a question whether you get your AA back after x seconds or not. Why you can’t play the game while a timer ticks down is worrying but fortunately not my problem. And as you are clearly not interested in a constructive discussion I am done with that topic. 

Oh no. I understand your idea. And i disagree with it. And im pointing out obvious flaws in your idea that you didnt think about. See when a module gets knoed out and its damaged again. The timer resets. So lets say you are holding a key point or you are the best possible place you can/want to be. HOW DO YOU IMAGINE SOMEONE NOT PLAYING FROM THERE? If you are in a BB chances are you are too big and slow to disengage. If you are a cruiser you might get blabbed. And DDs die before they experience any serious AA losses.

To answer your idea i can only think of a Trump qoute: Sounds good. Doesnt work.

As a sidenote: Funny how dual purpose main guns are permanent AA guns that you are not able to lose. Thanks to the fact that main guns can only rarely be shot at.

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Why does this thread exist again?

 

Id rather have the old cv thread back at least we could looked forward to 1k pages.

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Just now, CptBarney said:

Why does this thread exist again?

 

The stale thoughts

And the venom inside

The broken on a loop

Round and round

Over and over 

The relentless cacophony of screeching

Filtering down the pit

Through the annals of time

 

 

And it never ends

 

 

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9 minutes ago, Miragetank90 said:

 

The stale thoughts

And the venom inside

The broken on a loop

Round and round

Over and over 

The relentless cacophony of screeching

Filtering down the pit

Through the annals of time

 

 

And it never ends

 

 

Everyone on this thread atm.

 

 

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How many planes can for example a Midway actually fly during a long battle and how many shells does a Yamato actually typically get to fire in one? Is there any reasonable way to get the actual numbers? The Midway maximum should be easy enough to calculate, but we'd need some actual data on Yamato, because the 360 shell number is very theoretical.

 

If it's in the 200-300 range (as I think it might be) and Midway gets 100 or so planes to make the numbers nice and round, shooting down one plane and taking 15k in bomb damage would be roughly the equivalent of a Yamato firing its rear turret at you and getting one citadel hit. Except it can't possibly be that bad, can it? That would mean that shooting down 3 planes (and taking 15k damage) would be roughly the equivalent of a full Yammy salvo with a few pens and bunch of overpens - without you ever being able to shoot back or even see the Yammy. 

 

Ok correct me I'm probably missing something, it can't be that bad in reality, right? But the comparison itself might be interesting so I'd appreciate if someone could help with the numbers and calculations.

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1 hour ago, Deckeru_Maiku said:

You don't really expect an answer that might get the poster warned or banned or at least tht post deleted, right? ^^

No I was genuienly asking because I thought the OP didn't understand that he was actually insulting a substantial portion of player base,

just because they like to play a class in the game.. 

1 hour ago, redraven said:

Do not temp me brother!

 

Well people can like whatever they want. But do not try to defend something that is clearly not balanced.

There have been more than enough suggestions throught the years that would have made CVs balanced.. or at least accepted by the general playerbase. And i know you are not resposible for the fact that NONE of those ideas have been EVEN TRIED. Or at least WG isnt telling us if they have at least entertained the thought of trying them.

Im saying that people who enyoj a clearly unbalanced class should at least have the dignity to admit that they are abusing something.

I mean just ask any of the resident CV unicums here.

It is clearly NOT balanced how? according to whom? don't tell me all the player base, 

because It has been told Sooooo many times, that all the social media presence of the community is just a very nice minority. 

Big majority of the player base never ever show theirselves in the open. Like the forum is only 2,5% of the playerbase 

and when we go down to the active forum users, you usually get below 1%

And why do they have to try suggestions from players? (although they've tried some, and they've told us) 

you don't have to agree with the decisions of the game company.. 

I don't agree with all their decisions, but that does not give me the right to insult anyone.. 

 

But my issue is not about the carriers, balanced or not.. 

It is not about the game itself at all.. 

 

On one hand, there is a class of ships in the game, 

where thousands of players who like them... and thousands of players who does not like them. 

I'm just curious about, why you, or any other for that matter, insults the one side of this equation just because "they don't think and feel like them"

Lets imagine a 14 year old boy who likes to play CVs, 

Why do you call "he does not have more than 2 brain cells" and put him under blanket insults just because you don't approve the work of the game company? 

doesn't he have a right to like anything ? 

 

1 hour ago, Europizza said:

I think Excavatus deserves a warning for baiting ^^

 

I do agree though, the carrier gameplay is boring the hell out of me which is what I detest WG for, but so does the current roflstomp meta. It leads to what happened today. I opened up the updated game, had a look around, bored instantly, closed it up again.

 

Did you see the 'counterplay' to subs? Its the same press a button for automated defense BS as carrier 'counterplay' but in this case only a few ships have it. :fish_palm:

No baiting, no trolling, no sarcasm.. 

I was genuinly curious why he was insulting a part of the playerbase just because they don't feel like him. 

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One difference is obviously the damage potential of a Yamato shell, which is much higher than any plane, but that can be the stage 2 of the calculation and we can probably get some kind of averages and typical values for that if we get shells fired -figures. And from stats we know that carriers and Yamato are kind of in the same ballpark in damage dealt per game so the comparisons might actually be interesting.

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2 minutes ago, AndyHill said:

One difference is obviously the damage potential of a Yamato shell, which is much higher than any plane, but that can be the stage 2 of the calculation and we can probably get some kind of averages and typical values for that if we get shells fired -figures. And from stats we know that carriers and Yamato are kind of in the same ballpark in damage dealt per game so the comparisons might actually be interesting.

I know im just 1 player but if you want to i can record my number of shells fired over .. 100 games for example. Would be easy enough. Just screenshot the result screen. That way even the damage inflicted Will be recorded.

 

5 minutes ago, Excavatus said:

 

On one hand, there is a class of ships in the game, 

where thousands of players who like them... and thousands of players who does not like them. 

I'm just curious about, why you, or any other for that matter, insults the one side of this equation just because "they don't think and feel like them"

Lets imagine a 14 year old boy who likes to play CVs, 

Why do you call put him under blanket insults just because you don't approve the work of the game company? 

Okay lets focus on this one since you specifily asked for it. I think i pretty clearly explained myself. 
What you are defending is akin to this: Suddenly boxers from the 100 KG weight category can fight against 80 Kg weight players. There would be a lot of people taking adaventoge of the fact. They can like it. But do not be so dishonest that you even try to defend the setup of the situation.

Enjoy CVs all you want. But dont be suprised when people call you out because of it. Sure go on and enoyj it.. at the expense of everyone else. You have to be prepared to take flak for it (pun intented)

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