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Excavatus

General CV related discussions.

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21 minutes ago, SurfaceFish said:

Offensive no, only on Indomitable. Defensive still yes to save couple of planes or escape tagged fighters, as those don't target player planes already dropped ammunition. 

Defensive it is called pre-dropping but well thanks for the answer. 

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6 hours ago, Nibenay78 said:

One can only wonder why the amount of toxicity is so high... its almost like its an unfun element for many?

I mean, the sheer hatred feels uncalled for. I made the mistake of sharing my first CV thread with a gaming related (but not WoWs related) discord server I was active on, and still today the memes '-1 bad CV main' and 'goddamn CV mains' are still thrown at me on occaison. It feels like any debate about buffing CV mains gets shut down by the community, though in both my previous threads, the discussion turned civil after five pages.

 

 

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8 minutes ago, black_falcon120 said:

I mean, the sheer hatred feels uncalled for. I made the mistake of sharing my first CV thread with a gaming related (but not WoWs related) discord server I was active on, and still today the memes '-1 bad CV main' and 'goddamn CV mains' are still thrown at me on occaison. It feels like any debate about buffing CV mains gets shut down by the community, though in both my previous threads, the discussion turned civil after five pages.

 

 

Again ang agian. Mate CVS are TO STRONG. There is no reason whatsover to even consider any buff to any CV. The class shuld get big global nerfs, then be tested for 3-4 years and theny maby get some token unnerfing. Your entire problem is that you seem not to see how badly CV are toxic and op to play agianst. 

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5 hours ago, Tanaka_15 said:

Again ang agian. Mate CVS are TO STRONG. There is no reason whatsover to even consider any buff to any CV. The class shuld get big global nerfs, then be tested for 3-4 years and theny maby get some token unnerfing. Your entire problem is that you seem not to see how badly CV are toxic and op to play agianst. 

You’re arguing for CV genocide?

 

CVs need to do a lot of damage to remain viable, don’t see how they are a problem. Teams are balanced so there’s always one CV vs another.

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11 minutes ago, black_falcon120 said:

You’re arguing for CV genocide?

 

That would be the best for the game, but we all know it will not happen. Because if CVs get unpopular, then WarGaming will artificially buff the popularity by making CVs even stronger. Which in turn means CVs will always be overpowered because they are just a boring class to play.

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36 minutes ago, black_falcon120 said:

You’re arguing for CV genocide?

 

CVs need to do a lot of damage to remain viable, don’t see how they are a problem. Teams are balanced so there’s always one CV vs another.

Yes 

 

And why  do you think CVs have to do A lot of dmg? You  think that in some way CV is more importand than other classes?

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1 hour ago, black_falcon120 said:

You’re arguing for CV genocide?

No. Give back pre CV reeework CVs and AA and everything is okay...

 

1 hour ago, black_falcon120 said:

Teams are balanced so there’s always one CV vs another.

Teams aren't "balanced" when one CV player is a brainless potato and the other one is a skilled CV player... the skilled player outdamages the potato and even manages to help his team by spotting, while the potato wastes his planes and spots nothing...

The skill difference between CV players was one of the main reasons for the retarded CV reeework, which was supposed to keep skilled CV players from geeking the enemy - potato - CV right at the start of the battle to then take out the enemy surface ships unopposed... at least then there was working AA available...

 

So asking for CV buffs does clearly show that the player asking for them is a effing potato...

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10 hours ago, BLUB__BLUB said:

...is this still a thing? 

 

Slingshot works fine with TBs and technically works better than ever with rockets thanks to the long immunity time the machine guns afford them. Performance with DBs is suspect but if you want to deploy it you can use it to bypass flak.

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14 hours ago, Deckeru_Maiku said:

Teams aren't "balanced" when one CV player is a brainless potato and the other one is a skilled CV player... the skilled player outdamages the potato and even manages to help his team by spotting, while the potato wastes his planes and spots nothing...

This logic applies to all ship classes. Not-brainlet DD is going to be as much headache as decent CV or cruiser player:Smile_smile:

 

So, 1month ban for anyone who gets above 50% wr in last 50 battles? Or ramping up to 200% dispersion/fire chance/ricochet chance penalty the better player performs, in goal to achieve that mythical communism of 50% for everyone? :cap_hmm: Matchmaking already increases odds of being uptiered the better you play

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On 12/12/2022 at 12:57 PM, black_falcon120 said:

I mean, the sheer hatred feels uncalled for. I made the mistake of sharing my first CV thread with a gaming related (but not WoWs related) discord server I was active on, and still today the memes '-1 bad CV main' and 'goddamn CV mains' are still thrown at me on occaison. It feels like any debate about buffing CV mains gets shut down by the community, though in both my previous threads, the discussion turned civil after five pages.

 

 

 

Because CVs dont need buffs. Its almost as if the vast majority hate CVs isnt it?

 

On 12/12/2022 at 6:59 PM, black_falcon120 said:

CVs need to do a lot of damage to remain viable

 

Why? They spot everything on the map, the spot for themselves, they are protected from flooding, fire and detonations, they have auto ASW....

 

How many more training wheels do you need?

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21 minutes ago, JohnMac79 said:

 

Because CVs dont need buffs. Its almost as if the vast majority hate CVs isnt it?

 

 

Why? They spot everything on the map, the spot for themselves, they are protected from flooding, fire and detonations, they have auto ASW....

 

How many more training wheels do you need?

I mean CVs do some spotting but to spot consistently they have to sacrifice damage output, and it is rarely worth it

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18 minutes ago, black_falcon120 said:

I mean CVs do some spotting but to spot consistently they have to sacrifice damage output, and it is rarely worth it

 

They spot for the entire team everytime they attack anything... I would say its completely worth it to spot a dd at will and get him killed by the way.

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I just got out of a tier X game and my CV player has played 2524 games in total.

 

However, less than 50 in a CV. His most played CV is the Lexington, 9 wins out of 30.

 

Yet, for some reason he is able to get the super ship-CV the 'United States'.

 

Want to know why people sometimes get fed up with this game? It's because WG lets people play high tears if they put down cash to buy convert XP & credits and you are able to play highest tier with absolutely no experience at all.

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1 minute ago, RamboCras said:

Want to know why people sometimes get fed up with this game? It's because WG lets people play high tears if they put down cash to buy convert XP & credits and you are able to play highest tier with absolutely no experience at all.

With the initial roll out of subs it was even worse. A new player could play some matches with a T6 premium (they could get a freebie Warspite via a referral) to unlock the T6 sub.

Then they could do some easy missions (in co-op) to get the T8 sub and then rinse & repeat to get the T10.

There was nothing to stop them taking a T10 sub into Randoms with no experience of that environment at all.

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2 hours ago, RamboCras said:

Want to know why people sometimes get fed up with this game? It's because WG lets people play high tears if they put down cash to buy convert XP & credits and you are able to play highest tier with absolutely no experience at all.

 

Easy go and play some tier 5/6 games with either Submarines or Carriers on the other side and it's obvious why people get fed up, WG introduced 2 completely unbalanced ship classes which can strike with virtual immunity.

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5 hours ago, JohnMac79 said:

 

They spot for the entire team everytime they attack anything... I would say its completely worth it to spot a dd at will and get him killed by the way.

I mean, if a DD dies from being too close to your team, and is then spotted, it would probably have died anyway, DDs have other ways of protecting themselves (smoke and speed), so I seriously think this argumentis overblown.

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8 hours ago, black_falcon120 said:

I mean, if a DD dies from being too close to your team, and is then spotted, it would probably have died anyway, DDs have other ways of protecting themselves (smoke and speed), so I seriously think this argumentis overblown.

You are so  wrong on so many levels 

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7 hours ago, Tanaka_15 said:

You are so  wrong on so many levels 

I mean how? 
 

I am not denying it’s a disadvantage, but i don’t think it’s as big of an impact as you say.

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1 hour ago, black_falcon120 said:

I mean how? 
 

I am not denying it’s a disadvantage, but i don’t think it’s as big of an impact as you say.

You are wrong. CV is The biggest thread and worst  enemy of dds and crusers. Tbh cv create passive long range game

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23 minutes ago, Tanaka_15 said:

You are wrong. CV is The biggest thread and worst  enemy of dds and crusers. Tbh cv create passive long range game

Please explain why I am wrong 

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18 hours ago, black_falcon120 said:

I mean, if a DD dies from being too close to your team, and is then spotted, it would probably have died anyway, DDs have other ways of protecting themselves (smoke and speed), so I seriously think this argumentis overblown.

 

So in your world a dd should stay in the back in case he gets spotted by the flying eye. Great, now i know what i am doing wrong, i should definitely be on the J line.

 

Funny how unicum players complain about the spotting  of everything but very average players think its not a problem. Had this exact same discussion with someone yesteday in game, it was silly then, and it is still silly.

 

Your lowest ship class WR is in DDs, its daft for you to start telling people how to play DD... You are of course entitled to an opinion however.

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25 minutes ago, black_falcon120 said:

Please explain why I am wrong 

Spotting. Spotting neglects any active play but i doubt you know  this

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2 hours ago, black_falcon120 said:

I mean how? 
 

I am not denying it’s a disadvantage, but i don’t think it’s as big of an impact as you say.

The problem is, once the enemy knows the DD is there, they will zig-zag to avoid torpedoes even after he has gone unspotted.
If he isn't already dead because not only is he spotted on the minimap, he also gets 'livespotted ' so everyone can shoot him. 

Since DDs rely on stealth... he now needs to find a new part of the map to play his game. 

 

And this all is 'done casually' by the CV player, at no s risk to himself.
If the DD gets spotted by a cruiser at least that cruiser risks to get drilled by torps or shot. 

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44 minutes ago, BLUB__BLUB said:

The problem is, once the enemy knows the DD is there, they will zig-zag to avoid torpedoes even after he has gone unspotted.
If he isn't already dead because not only is he spotted on the minimap, he also gets 'livespotted ' so everyone can shoot him. 

Since DDs rely on stealth... he now needs to find a new part of the map to play his game. 

 

And this all is 'done casually' by the CV player, at no s risk to himself.
If the DD gets spotted by a cruiser at least that cruiser risks to get drilled by torps or shot. 

I mean, most of the time you know there's a DD there anyway, and you usually know when you are spotted, so I seriously think this is overblown.

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20 hours ago, black_falcon120 said:

I mean, if a DD dies from being too close to your team, and is then spotted, it would probably have died anyway

DDs tend to only have short range weapons. So they need to get closer than other classes.

And they maybe attempting to assist their team by spotting targets, so again they need to get closer than most.

On the other hand, a DD maybe not be that near the enemy and still get spotted by the CV (a cruiser with RPF could have located the general direction of the DD and asked the CV to spot it).

So yeah, spotting DDs is a priority, for most classes CV (plane spotting), DDs (direct spotting) and CL/CA (radar, hydro and RPF giving a direction to nearest target).

On 12/17/2022 at 3:01 PM, black_falcon120 said:

I mean CVs do some spotting but to spot consistently they have to sacrifice damage output, and it is rarely worth it

The problem here is that the game doesn't reward that much (in terms of credits / XP) for spotting & spotting damage.

Heck, the game doesn't actually show spotting damage by default - you have to enable an option to see what you have done.

It does reward some XP for spotting, but not much.

And these two factors can foster a selfish attitude - I've even seen YT vids where a team asked a CV to spot and he refused (bluntly) as there was no personal incentive.

You need to think "how can I help my team win?" instead of "what's in it for me?".

Having said that I'd solve that particular problem in a different way - remove direct plane spotting and restrict it (at most) to indicating the location on the mini-map.

 

20 hours ago, black_falcon120 said:

DDs have other ways of protecting themselves (smoke and speed), so I seriously think this argumentis overblown.

Not all have smoke (French, PanEuro, PanAsian with radar). And those that do may be on cooldown or running out of charges.

 

 

 

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