[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #12026 Posted November 30, 2022 2 hours ago, Head_has_Exploded said: I miss loads in my CV's, hate em only because I am crap in them, stick to the langley only, now. Absolutely bugs the hell out of me when everyone wants the CV's help. So you would like higher sigma on bombs? Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #12027 Posted December 1, 2022 3 hours ago, black_falcon120 said: So you would like higher sigma on bombs? I would like a poll about buffing Småland. We dont need to discuss if it needs a buff. Lets just come up with some random suggestions. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #12028 Posted December 1, 2022 18 hours ago, black_falcon120 said: So you would like higher sigma on bombs? He just wants torpedoes and bombs to be magnetic... But at least he has no qualms about admitting a lack of skill (and he has humor about it). probably, just like most people he has a problem with avoiding FLAK and aiming. The thing is, you need to do that at the same time - which is hard for many people. I've seen some clanmates play and they have the same thing. V-shaped torpedo launches. Or they fly straight into a row of FLAK-clouds and all the planes die at once. Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #12029 Posted December 1, 2022 7 hours ago, BLUB__BLUB said: He just wants torpedoes and bombs to be magnetic... But at least he has no qualms about admitting a lack of skill (and he has humor about it). probably, just like most people he has a problem with avoiding FLAK and aiming. The thing is, you need to do that at the same time - which is hard for many people. I've seen some clanmates play and they have the same thing. V-shaped torpedo launches. Or they fly straight into a row of FLAK-clouds and all the planes die at once. Fair, I just don’t like how some DBs it’s better to have your reticule diagonally over the ship rather than along the ship… Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #12030 Posted December 1, 2022 27 minutes ago, black_falcon120 said: Fair, I just don’t like how some DBs it’s better to have your reticule diagonally over the ship rather than along the ship… On some you even have to brake to make the bombs go more in a flat trajectory. or make sure you do - do not - hit the turrets, depending on pen. Drop early - late depending on what you dump them on. Share this post Link to post Share on other sites
[ZRMS] De_Zeeuwse_Admiraliteit Players 86 posts 12,419 battles Report post #12031 Posted December 2, 2022 Buff AA or remove carriers. They're so braindead, it's unreal. Very resembling of this company. It's absolutelly sickening how much more fun games WITHOUT carriers are compared with games including these shitters. 2 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #12032 Posted December 2, 2022 56 minutes ago, De_Zeeuwse_Admiraliteit said: Buff AA or remove carriers. They're so braindead, it's unreal. Very resembling of this company. It's absolutelly sickening how much more fun games WITHOUT carriers are compared with games including these shitters. AA should not just "be buffed". There needs to be something that you could do that is REALLY effective. Like, holding fire until a certain moment when it is REALLY effective. Less automation!! Same as waiting for a cruiser to turn and show broadside. Maybe you should have a 'hold" button so you can "save it up" and then release the whole shebang at once. Risk would be that you'd do it too late, after they already dropped. 1 Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #12033 Posted December 2, 2022 On 12/1/2022 at 12:37 AM, Nibenay78 said: I would like a poll about buffing Småland. We dont need to discuss if it needs a buff. Lets just come up with some random suggestions. Difference is, the Smaland is not facing massive unneeded nerfs... Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #12034 Posted December 2, 2022 4 hours ago, black_falcon120 said: Difference is, the Smaland is not facing massive unneeded nerfs... Fixed your incorrect statement. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #12035 Posted December 2, 2022 5 hours ago, BLUB__BLUB said: Less automation!! Exactly, remove the auto DCP and auto ASW from CVs as well plz 1 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,269 battles Report post #12036 Posted December 3, 2022 16 hours ago, black_falcon120 said: Difference is, the Smaland is not facing massive unneeded nerfs... Each and every nerf to CVs is needed. 1 Share this post Link to post Share on other sites
[D-P-B] The_Norwood [D-P-B] Players 187 posts 20,018 battles Report post #12037 Posted December 3, 2022 CVs don't necessarily need to be nerfed, although the auto damage control is just a giant whang slap in the face to be fair and WG should be truly ashamed of that one, especially as the reason for it is that they don't think CV players have the cognitive ability to press a different button once in a while. If i were a CV player i'd be pretty annoyed about that unless i had no self respect. We simply need AA to be actually effective under certain circumstances. For example, a fully AA specced Des Moines should not be a CVs first target because it's actually one of the easier ships for a CV to kill, it should strike fear into a CV, be a point on the map that the CV avoids, creating dynamic gameplay, a small corridor for DDs to remain undetected for a while longer, the ebb and flow of the battle which no longer exists. A good CV can keep all 3 caps clear, by themselves. How is that in any universe a fun game? Give CVs something to fear, then the game becomes fun again. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #12038 Posted December 3, 2022 14 hours ago, 159Hunter said: Exactly, remove the auto DCP and auto ASW from CVs as well plz Yes please. I think CV also got another automated crapmechanic with ASW planes. Remove please. Automation is the pest of the game. There is no fun in it AT ALL. I'd happily change the rocket squadron for ASW squadron if given choice. And then they'll say "yeah but what if the next game has no subs", well that's a risk eh. Same as others taking DEF AA and fighter instead of spotter. 2 hours ago, The_Norwood said: ....the auto damage control is just a giant whang slap in the face to be fair and WG should be truly ashamed of that one, especially as the reason for it is that they don't think CV players have the cognitive ability to press a different button once in a while. If i were a CV player i'd be pretty annoyed about that unless i had no self respect. Indeed. It is shite. And it is even somewhat insulting. However CVs are broken so we do not even know if they need to be nerfed or buffed. Maybe if they fix the brokenness they need buffs. We just do not know. 2 hours ago, The_Norwood said: We simply need AA to be actually effective under certain circumstances. For example, a fully AA specced Des Moines should not be a CVs first target because it's actually one of the easier ships for a CV to kill, it should strike fear into a CV, be a point on the map that the CV avoids, creating dynamic gameplay, a small corridor for DDs to remain undetected for a while longer, the ebb and flow of the battle which no longer exists. A good CV can keep all 3 caps clear, by themselves. How is that in any universe a fun game? I sort of agree, but see the last comment. 2 hours ago, The_Norwood said: Give CVs something to fear, then the game becomes fun again. ... yes and make that 'something to fear' NOT AUTOMATED BUT PLAYER ACTIVATED. 1 Share this post Link to post Share on other sites
[ILDET] Juuzaam Players 136 posts 8,856 battles Report post #12039 Posted December 3, 2022 Vor 4 Stunden, The_Norwood sagte: For example, a fully AA specced Des Moines should not be a CVs first target because it's actually one of the easier ships for a CV to kill Pure comedy gold. So listen up everybody: The easiest targets are not cruisers with bad AA, not stupid slow isolated BBs, not self exposing DDs that just touch a cap and give away their positions. No, you guys got no idea, because the easiest target is an agile ship that kills a plane every 2s the moment he presses "O" (thx to the advanced sector reinforcement of Cruisers) wit hair concealment of 6.4km (this means you have to active waste time to keep him spotted, unlike just putting a fighter close enough to spot, but to far to reach). I just wish this playerbase would have at least a small idea about carriers before they state facts like, the DesMo is an easy target. Maybe i am just to bad in Carriers and the guy that played a single Hosho game since the rework is just better. Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #12040 Posted December 3, 2022 46 minutes ago, Juuzaam said: Pure comedy gold. So listen up everybody: The easiest targets are not cruisers with bad AA, not stupid slow isolated BBs, not self exposing DDs that just touch a cap and give away their positions. No, you guys got no idea, because the easiest target is an agile ship that kills a plane every 2s the moment he presses "O" (thx to the advanced sector reinforcement of Cruisers) wit hair concealment of 6.4km (this means you have to active waste time to keep him spotted, unlike just putting a fighter close enough to spot, but to far to reach). I just wish this playerbase would have at least a small idea about carriers before they state facts like, the DesMo is an easy target. Maybe i am just to bad in Carriers and the guy that played a single Hosho game since the rework is just better. I just recently showed a DFAA dm how wrong his ways were, 2 drops with the same rocket squad HVAR while Dfaa was active for 14k, then another rocket squad for 7k, then finished him with bombs, first blood. He couldn't believe it either. Boost management, no teammates near him + me being experienced lead to this. 1 Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #12041 Posted December 3, 2022 2 hours ago, AtaIante said: I just recently showed a DFAA dm how wrong his ways were, 2 drops with the same rocket squad HVAR while Dfaa was active for 14k, then another rocket squad for 7k, then finished him with bombs, first blood. He couldn't believe it either. Boost management, no teammates near him + me being experienced lead to this. Which carrier did you use? Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #12042 Posted December 3, 2022 Just now, black_falcon120 said: Which carrier did you use? midway Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #12043 Posted December 3, 2022 2 hours ago, AtaIante said: I just recently showed a DFAA dm how wrong his ways were, 2 drops with the same rocket squad HVAR while Dfaa was active for 14k, then another rocket squad for 7k, then finished him with bombs, first blood. He couldn't believe it either. Boost management, no teammates near him + me being experienced lead to this. For starters, Des Moines lost its "AA role" with the REEEwork and not only due to global AA nerfs, but mid range anti air no longer have the same range as 127mm DP guns, which was the case during RTS. Now, her pitiful long range puts her effectively at the bottom of the long range AA barrel, destroyers not included, while "76mm freedom dispensers" have only 4km range, 0.5km more than old but gold Bofors 40mm. If DM would be able to greet planes with +-500dps at 5.8km, more as you stack skills, upgrades and DFAA, now it would suddenly be effective methinks 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #12044 Posted December 3, 2022 true. I was just answering because of Juuzaam honestly. I never wanted to claim DM AA was any good. It can hurt but only in mid/short range with dfaa 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #12045 Posted December 3, 2022 6 hours ago, Juuzaam said: Maybe i am just to bad in Carriers and the guy that played a single Hosho game since the rework is just better. First part could be, second part definitely not. You can kill a DM, if you know how. Just do not try it if he has some friends around. But DM alone? Well, definitely. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #12046 Posted December 3, 2022 4 hours ago, AtaIante said: midway No fun man, try Kaga or even Implacable at least you'll need some stunts then. Well at least you did not wipe him with torpedoes in one go. 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #12047 Posted December 3, 2022 1 hour ago, BLUB__BLUB said: No fun man, try Kaga or even Implacable at least you'll need some stunts then. Well at least you did not wipe him with torpedoes in one go. Nah I played with friends in t10 so I picked Midway. 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #12048 Posted December 3, 2022 9 hours ago, Juuzaam said: Maybe i am just to bad in Carriers and the guy that played a single Hosho game since the rework is just better. You're quite focused on that eh? Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #12049 Posted December 3, 2022 1 minute ago, Nibenay78 said: You're quite focused on that eh? btw my CV poll is now up Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #12050 Posted December 4, 2022 23 minutes ago, black_falcon120 said: btw my CV poll is now up Maybe they don't need a rebalance if they got nerfed. Maybe they need a rebalance now? 1 Share this post Link to post Share on other sites