Panocek Players 13,176 posts 13,617 battles Report post #11901 Posted October 14, 2022 34 minutes ago, SurfaceFish said: So anyone whaled the Malta today? Looking at her in port, not a fan of the 3km larger detection over Audacious with unique upgrade. Plus with slower planes feels bit like FDR, she looks more of a damage over time CV than Audacious. Planes themselves are identical to stock Auda, which in turn are only superficially worse than top ones. Something that is compensated double by larger squadron AND much faster plane recovery. AP bombs seems to be source of very reliable damage against non DD targets? Won't citadel many ships, but they should result in consistent 10-20k pen damage, ignoring armored decks. 1 Share this post Link to post Share on other sites
[POT80] SurfaceFish [POT80] Players 1,261 posts 11,268 battles Report post #11902 Posted October 14, 2022 Maybe using concealment upgrade on Malta like Kaga might be a good idea. Share this post Link to post Share on other sites
[QRI] DEEP_SHARKS Players 118 posts 8,831 battles Report post #11903 Posted October 14, 2022 On 10/11/2022 at 5:51 PM, DEEP_SHARKS said: you can buy any ship I always shoot stronger than you. CV hackers ? you know what i find strange ? and that's not the first time. in rank battle : I sail normally and shoot an enemy ship. a little while later my ship starts to sail slowly it feels like my ship is being spanned by someone. no have longer control over my ship. when that happens a group of enemy ships will shoot me out of the game with span killing. 2 Share this post Link to post Share on other sites
[TAOWS] Fediuld Beta Tester 326 posts 9,639 battles Report post #11904 Posted October 14, 2022 6 hours ago, SurfaceFish said: So anyone whaled the Malta today? Looking at her in port, not a fan of the 3km larger detection over Audacious with unique upgrade. Plus with slower planes feels bit like FDR, she looks more of a damage over time CV than Audacious. The AP carpet bombers are interesting as they are unique to Malta. It might do some citadel farming against cruisers. Met couple of them today, but their owners didn't reply to my questions how the carrier feels. Share this post Link to post Share on other sites
[TAOWS] Fediuld Beta Tester 326 posts 9,639 battles Report post #11905 Posted October 14, 2022 Is there any way we can get Erich Loewenhardt? From crates, etc? Share this post Link to post Share on other sites
[POP] AndyHill Weekend Tester 1,433 posts Report post #11906 Posted October 14, 2022 At least supercontainers and satan crates can drop Löwen, but it's considered a rare ship so the droprate is very low. 1 Share this post Link to post Share on other sites
[GR_PS] _3856794_561538473_ Players 307 posts Report post #11907 Posted October 23, 2022 I wanted to share with you a funny sinking of an aircraft carrier...! Sorry, my teammate, but that was a lot of fun! The screenshot doesn't work on my laptop so I took a photo from my mobile phone to show you this, it's from my stats after the end of the battle. We were in a brawl battle, I was chasing him to sink him with my destroyer and he suddenly dropped aerial torpedoes and instead of sinking me, he sank his aircraft carrier! It was so funny when I saw it! 3 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #11908 Posted October 24, 2022 21 hours ago, _3856794_561538473_ said: instead of sinking me, he sank his aircraft carrier! Now if that was me every battle! 1 Share this post Link to post Share on other sites
Bad_Mojo_incoming Players 225 posts 5,151 battles Report post #11909 Posted October 25, 2022 On 10/12/2022 at 3:31 PM, Dutchpowah said: Can anyone give me some basic Eagle tips? I'm struggling to well in it. Dont play EFFING CVs. There are far too many of them in the game nowadays. Makes DD play a really 'awesome' experience. 1 2 Share this post Link to post Share on other sites
[FLEUR] allekso Players 1 post Report post #11910 Posted October 25, 2022 I cant start passing the qualification. I just leave it here. https://take.ms/Qk9u4 Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #11911 Posted October 28, 2022 As they are planning to rework (nerf) cv spotting, does anyone know if they are planning on issuing a compensatory buff? And if so, what? Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #11912 Posted October 28, 2022 19 minutes ago, black_falcon120 said: As they are planning to rework (nerf) cv spotting, does anyone know if they are planning on issuing a compensatory buff? And if so, what? Yeah, thats a big "in the future, maybe". They will probably increase the teamplay/support aspect as Sera explained in the same statement you relate to, that the CV damage output is among the other classes. There is still the concept of support carriers and striking carriers going around, in fact, there are many ideas and "we are working on it" going around - just not any solutions. We are talking about the highly successful and positively recepted rework here anyways, why change anything in the first place. 2 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #11913 Posted October 28, 2022 1 hour ago, black_falcon120 said: As they are planning to rework (nerf) cv spotting, does anyone know if they are planning on issuing a compensatory buff? And if so, what? Well, for starters it will not happen anymore that you are spotting a ship while dropping torps. So it will actually be YOU that kills him not a BB 25km away... compensation? 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #11914 Posted October 28, 2022 1 hour ago, black_falcon120 said: As they are planning to rework (nerf) cv spotting, does anyone know if they are planning on issuing a compensatory buff? And if so, what? why would you even need one? Just kill the target yourself its faster anyway 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #11915 Posted October 28, 2022 2 hours ago, black_falcon120 said: As they are planning to rework (nerf) cv spotting, does anyone know if they are planning on issuing a additional nerf And if so, what? Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #11916 Posted October 28, 2022 4 hours ago, Nov_A said: Yeah, thats a big "in the future, maybe". They will probably increase the teamplay/support aspect as Sera explained in the same statement you relate to, that the CV damage output is among the other classes. There is still the concept of support carriers and striking carriers going around, in fact, there are many ideas and "we are working on it" going around - just not any solutions. We are talking about the highly successful and positively recepted rework here anyways, why change anything in the first place. Hmm sounds interesting, can you link the statement? Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,269 battles Report post #11917 Posted October 29, 2022 13 hours ago, black_falcon120 said: As they are planning to rework (nerf) cv spotting, does anyone know if they are planning on issuing a compensatory buff? And if so, what? CVs dont need any buffs, even if wg would finaly fix the spotting. Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #11918 Posted October 29, 2022 11 hours ago, black_falcon120 said: Hmm sounds interesting, can you link the statement? 1 Share this post Link to post Share on other sites
[GR_PS] _3856794_561538473_ Players 307 posts Report post #11919 Posted October 29, 2022 Can smoke generators be installed on aircraft carriers? Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #11920 Posted October 29, 2022 2 hours ago, _3856794_561538473_ said: Can smoke generators be installed on aircraft carriers? The question should be, why automatically activated creeping smoke isn't already a thing for CVs 4 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #11921 Posted October 29, 2022 Found a new life goal, whacking Nahkimov... that Malta CV is ideal for it. Just drop AP bombs on them. Front to rear, BOOOM SHANKA man I think two drops should be enough. 1 Share this post Link to post Share on other sites
[GR_PS] _3856794_561538473_ Players 307 posts Report post #11922 Posted October 29, 2022 3 hours ago, Panocek said: The question should be, why automatically activated creeping smoke isn't already a thing for CVs I'll write it differently then Mr.""す"" Or should I write it in Greek so you can understand it better? Wargaming can you put a smoke generator on aircraft carriers like you did on depth charges? 2 Share this post Link to post Share on other sites
[SM0KE] black_falcon120 Beta Tester 1,693 posts 4,658 battles Report post #11923 Posted October 29, 2022 6 hours ago, _3856794_561538473_ said: I'll write it differently then Mr.""す"" Or should I write it in Greek so you can understand it better? Wargaming can you put a smoke generator on aircraft carriers like you did on depth charges? I do like the concept, giving CVs 30 seconds or so to get out of harms way. But I’m not sure how it would work in practice, flying planes to pop the other CVs smoke would be a tactic. The other solution would be to force the enemy team to get within 5km or so to sink the carrier. I agree this would fit in with the CV’s playstyle well, but I’m concerned it would be exploitable: e.g hiding a destroyer in the smoke with you and ramboing the enemy team. The destroyer would torp anyone coming near you, with spotting from the planes, it’s a neat idea but I am not sure it’s ready for prime time. Better buffs imo would be: • giving dive bombers a +10-20% damage boost - they feel like the weakest plane on most CVs. Maybe in the form of improved drop patterns • CVs feel bad being uptiered so maybe give them a shield to reduce 10% damage from AA per tier to make being uptiered slightly less punishing • maybe increase plane regen a bit to make them less punishing for newer players. Experienced ones usually never run out of planes so it levels the playing field. 1 1 Share this post Link to post Share on other sites
[DTABM] Carandraug Players 371 posts 8,340 battles Report post #11924 Posted October 30, 2022 5 hours ago, black_falcon120 said: I do like the concept, giving CVs 30 seconds or so to get out of harms way. But I’m not sure how it would work in practice, flying planes to pop the other CVs smoke would be a tactic. The other solution would be to force the enemy team to get within 5km or so to sink the carrier. I agree this would fit in with the CV’s playstyle well, but I’m concerned it would be exploitable: e.g hiding a destroyer in the smoke with you and ramboing the enemy team. The destroyer would torp anyone coming near you, with spotting from the planes, it’s a neat idea but I am not sure it’s ready for prime time. Better buffs imo would be: • giving dive bombers a +10-20% damage boost - they feel like the weakest plane on most CVs. Maybe in the form of improved drop patterns • CVs feel bad being uptiered so maybe give them a shield to reduce 10% damage from AA per tier to make being uptiered slightly less punishing • maybe increase plane regen a bit to make them less punishing for newer players. Experienced ones usually never run out of planes so it levels the playing field. Seeing such posts I think we can really just give up on the playerbase. At first I thought it's an obligatory troll tongue-in-cheek post, then I checked the gentleman's stats. And what do you know...some things never change :) 4 Share this post Link to post Share on other sites
[GR_PS] _3856794_561538473_ Players 307 posts Report post #11925 Posted October 30, 2022 10 hours ago, black_falcon120 said: I do like the concept, giving CVs 30 seconds or so to get out of harms way. But I’m not sure how it would work in practice, flying planes to pop the other CVs smoke would be a tactic. The other solution would be to force the enemy team to get within 5km or so to sink the carrier. I agree this would fit in with the CV’s playstyle well, but I’m concerned it would be exploitable: e.g hiding a destroyer in the smoke with you and ramboing the enemy team. The destroyer would torp anyone coming near you, with spotting from the planes, it’s a neat idea but I am not sure it’s ready for prime time. Better buffs imo would be: • giving dive bombers a +10-20% damage boost - they feel like the weakest plane on most CVs. Maybe in the form of improved drop patterns • CVs feel bad being uptiered so maybe give them a shield to reduce 10% damage from AA per tier to make being uptiered slightly less punishing • maybe increase plane regen a bit to make them less punishing for newer players. Experienced ones usually never run out of planes so it levels the playing field. The squad planes will not have smoke, only the aircraft carrier and it will be for the protection of the ship because it moves very slowly and does not have such powerful secondary weapons but also for seducing the enemy ships. Let wargaming try it first and we'll see... Like the depth charges. Maybe they like it as an idea and will do it. 1 Share this post Link to post Share on other sites