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Excavatus

General CV related discussions.

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11 hours ago, Sunleader said:

 

And that with over 5000 Battles....

Man. Is your Liver alright ???

I’m Scottish.  My DNA fights off liver damage. 

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1 hour ago, Captain_Lootbox said:

I’m Scottish.  My DNA fights off liver damage. 

A wine drinking Scot? Is that not heresy up there?

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naaach, raporting cvs is so atomatic at start of each game that you can be to drunk to shoot but you will still raport the cvs. 

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1 minute ago, Tanaka_15 said:

naaach, raporting cvs is so atomatic at start of each game that you can be to drunk to shoot but you will still raport the cvs. 

why do you report them anyway it doesn't do anything. I don't really care if you report me for example.

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Just now, Youshanai said:

why do you report them anyway it doesn't do anything. I don't really care if you report me for example.

Some of them care! :) 

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55 minutes ago, Youshanai said:

why do you report them anyway it doesn't do anything. I don't really care if you report me for example.

Yesterday another kaga game and again 3 reports.  One of them might have been the fletcher which took 7.2k from one bomb drop :Smile_trollface: 

btw. 2 BBs 1 charles martel and fletcher tried to push in that game. Can you guess what happened? But CVs dont prevent pushing at all. no no no. :Smile_teethhappy:

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2 hours ago, Youshanai said:

why do you report them anyway it doesn't do anything. I don't really care if you report me for example.

it's all the counterplay we have. 

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2 hours ago, Youshanai said:

I don't really care if you report me for example

Some surface ship players like reporting CVs.

Some CV players don't mind being reported.

So what's the problem here? :Smile-_tongue:

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2 hours ago, ghostbuster_ said:

Yesterday another kaga game and again 3 reports.  One of them might have been the fletcher which took 7.2k from one bomb drop :Smile_trollface: 

btw. 2 BBs 1 charles martel and fletcher tried to push in that game. Can you guess what happened? But CVs dont prevent pushing at all. no no no. :Smile_teethhappy:

this sub ate 5 midway bombs in one drop. imagine diving being difficult 

unknown-7.png

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19 minutes ago, Youshanai said:

this sub ate 5 midway bombs in one drop. imagine diving being difficult 

unknown-7.png

Sub players. they never disappoint you :Smile_teethhappy:

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They periodically try to convince us (without success) they care about our opinions with surveys they ignore, **Cant discuss moderation so will delete this bit** , and complain when we report people in game...

 

Then in game when you get frustrated and say ":etc_swear: these subs and CV", you get a month long chatban. :Smile_sceptic:

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1 hour ago, JohnMac79 said:

They periodically try to convince us (without success) they care about our opinions with surveys they ignore, **Cant discuss moderation so will delete this bit** , and complain when we report people in game...

 

Then in game when you get frustrated and say ":etc_swear: these subs and CV", you get a month long chatban. :Smile_sceptic:

I wonder why I haven't gotten a chatban since a year yet. Probably because I stopped using swear words.

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On 8/23/2022 at 11:35 AM, Panzer_Guido said:

not really. I made it work in the old mode, when it actually took minutes to set up a full strike not this arcade nonsense that we have now. I just saw the light and do not play an OP class. If you need that for yourself, well what can I say?

 

Isnt that even more of an Insult to yourself tough ?

 

 

Not to Offend You. But my Observation of your Conversation from the Rearlines here so far is basicly like this. 

You went and claimed Swimming is Stupid.

Someone Pointed out that you cant Swim. And that you should not Insult others just cause they have a Skill you dont.

You then Claim that Swimming isnt a Skill and only Requires 2 Braincells anyways.

The other side Points out that your One Sole Attemot at Swimming basicly ended with you nearly Drowning.

You Double down and claim that Swimming is Easy but since you have Sailed in the Past you dont need to Swim. You could certainly Swim if you wanted to. But its less Cool than Sailing so you wont. And everyone who Swims is Stupid anyways.

 

 

I mean Seriously ?

Are you trying to Troll me by behaving like some Villain from a Disney Movie or something ?

 

 

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In normal game someone that can break all the core mechanics while having an advantage over all the other players are called "cheaters" of "griefers", and the mentality of CV mains shows that they have the same mindset as these kind of players: they need to feel superior, they need to destroy everyone else's gameplay.

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CVs still broken, WG still saying "we know they are broken but don't know how to fix it, but here's some even more op super CVs and premium CVs to make your gameplay even less fun".

 

EA got nothing on these clowns.

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Just lost 80% of my HP to kaga while sailing my dd, was absolutely nothing i could do to mitigate it, was almost dead within 4 minutes with zero counterplay and zero damage inflicted on the enemy. Ridiculous.

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yesterday I needed to relax after annoying loses. so yeah, I did it again. Took my kaga. Right at the start a yamato took my half HP. like he had many targets but that guy had to shoot me. I told my div mate that im going to make things miserable for that yamato. shortly after, he was dead :Smile_trollface: and he had a charles martel and a zao next to him all the time. "Overlapping AA" btw. LMAO

 

oh and, my div mate, who was watching the things I do to that yamato and listening to my laughter in the process, was teling me that he would report be if he was the yamato. Seems like enemy yamato had the same thought. Got reported twice after that battle (I assume one of them was the yama). :Smile_teethhappy:

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1 hour ago, ghostbuster_ said:

like he had many targets but that guy had to shoot me.

Does this surprise you in any way truly?

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I've been thinking about why players think AA is ineffective, and I think I've worked it out. The majority of the power of AA is not in shooting down planes, it's about limiting the number of strikes a CV can get off per squadron.  As an example imagine a 12 plane squadron with four strikes in it. A ship with bad aa will probably be attacked three times, a ship with good aa, maybe only once or twice. 

 

This means that the effect of aa is hidden from players, and leads to them them being blissfully unaware how powerful their AA actually is. In order to mitigate this risk, I propsose to add a 'scared plane' ribbon, where you get this ribbon if a CV player recalls within ten seconds of you damaging his squadron with AA. I think this would be a good way of letting surface ships know that their AA is actually having an effect.

  

I would be open to either these ribbons being awarded for individual planes or only to individual strikes prevented. 

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1 hour ago, black_falcon120 said:

This means that the effect of aa is hidden from players, and leads to them them being blissfully unaware how powerful their AA actually is.

 

risitas-main.gif.1ccabade38883a50305958d4dad9ca77.gif

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1 hour ago, black_falcon120 said:

I've been thinking about why players think AA is ineffective, and I think I've worked it out. The majority of the power of AA is not in shooting down planes, it's about limiting the number of strikes a CV can get off per squadron.  As an example imagine a 12 plane squadron with four strikes in it. A ship with bad aa will probably be attacked three times, a ship with good aa, maybe only once or twice. 

 

This means that the effect of aa is hidden from players, and leads to them them being blissfully unaware how powerful their AA actually is. In order to mitigate this risk, I propsose to add a 'scared plane' ribbon, where you get this ribbon if a CV player recalls within ten seconds of you damaging his squadron with AA. I think this would be a good way of letting surface ships know that their AA is actually having an effect.

  

I would be open to either these ribbons being awarded for individual planes or only to individual strikes prevented. 

Your ideas are true but that doesn't mean much, I will explain to you why you are wrong.

 

 

1#:

Ships that have enough AA to reduce the amounts of same squadron attacks  alone usually are compromised in other areas because of it and permanently compromised in battles without CVs just because of "better AA" which overall is a negative as even in CV games if the CV doesnt attack you then one whole speshul thing about your ship "better AA" is wasted.

 

2#:

An experienced CV player knows from the start how many planes he will lose to which ship at any given position and time and will strike it regardless of the fact that less attack runs are possible with deadly precision and efficiency. You can't defend yourself from the first and most times only needed attack.

CV players with less experience might be stupid enough o approach a "better AA" ship in circumstances where the damage done would nit only be completely wasted but also diminish the effectiveness of the CV players gameplay greatly.

Now while this sounds like a positive for the surface ship in reality it only means its sinking just got delayed for when the strike is actually right.

 

3#:

Experienced CV players will soften their targets AA with rocket planes. A rocket plane attack kills AA mounts which will then allow the main squadron to put in 3 out of 4 attack runs. Goodbye AA I guess

 

and lastly 4#:

The best AA is for the enemy CV to be a potato who cant play the class well and even then he might still be spotting you sometimes when you dont really want if to happen. So yeah.

Your points don't work

 

 

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