[_ABC_] One_Eye_Potato Players 70 posts Report post #9926 Posted September 7, 2021 15 hours ago, mtm78 said: I think you missed your morning coffee as you're reacting in a way which has no relevance to what I said unless you're misinterpreting ;) Yes, I'll admit it, I got the wrong end of the stick and you were also correct, I hadn't had a coffee either ;) But, I had fun writing it, even though it had no relevance what so ever :) xx 1 Share this post Link to post Share on other sites
[_ABC_] One_Eye_Potato Players 70 posts Report post #9927 Posted September 8, 2021 16 hours ago, Cronos said: WG doesnt care what you suggest Look at the new soviet T8 premium CV. WG tried to change the rocket attacks so that its harder to kill DDs for the past year. Now they squeeze out the Tschkalow which eats DDs alive with skip bombers and HE bombers. Despite all the outcry in general about CVs and the double CV season, plenty of people will still buy in. In half a year the Tschkalow will get nerfed and nobody will play it anymore. That is just filthy business practise. I was initially hoping carriers would be 'nerfed' under the distraction offered by the introduction of submarines. However, when I saw the Submarines and those ridiculous homing torpedoes, I realised they were just an extension of the thinking that lay behind the CV Rework. Wargaming introduces yet another class that ignores all of the game mechanics that surface ships have to play by. All of this just to appeal to a younger demographic who'll probably disappear as quickly as they arrived, because they're not necessarily interested in playing anything else in the game, as the play style is so far removed to what attracted them in the first place. Whilst doing this Wargaming are also throwing the entire game out of balance, so much so, that it's detering long term players from investing their time and money in it. It certainly deters me and that's for sure. It's a continual trend that prioritises short term profit, leading to diminishing returns and the eventual demise of the game. 6 Share this post Link to post Share on other sites
[_ABC_] One_Eye_Potato Players 70 posts Report post #9928 Posted September 8, 2021 On 9/7/2021 at 8:15 AM, Molly_Delaney said: Now that WG has implemented subs which can dive and surface can we now have altitiude control on aircraft? I want to be able to fly high in dive bombers to avoid flak and do sea skimming torpedo attacks as was done for real. Will trade spotting for altitiude; high up don't spot accurately, low down don't spot so far. You can have a bloke with a carrier pigeon if you like. 1 1 Share this post Link to post Share on other sites
[IDDQD] RAYvenMP Players 816 posts 17,290 battles Report post #9929 Posted September 9, 2021 anyone did the math on Sight Stabilization for RU CVs? worth it? @El2aZeR maybe? Share this post Link to post Share on other sites
[ADRIA] kaesarsosei Players 63 posts 22,106 battles Report post #9930 Posted September 10, 2021 Has anyone noticed the improvement to the German CV AP bombers (specifically Graf Zep)? What is the goto build for Zep these days? Share this post Link to post Share on other sites
BanzaiPiluso Players 1,217 posts 13,126 battles Report post #9931 Posted September 10, 2021 On 9/8/2021 at 8:56 AM, One_Eye_Potato said: Wargaming introduces yet another class that ignores all of the game mechanics that surface ships have to play by. All of this just to appeal to a younger demographic who'll probably disappear as quickly as they arrived, because they're not necessarily interested in playing anything else in the game, as the play style is so far removed to what attracted them in the first place. Exactly, it is a flashy toy for a younger audience. The game is for a mature audience in general. They are trying to have it both ways and it is not possible. 3 Share this post Link to post Share on other sites
[L50M] Nitin_Pookat_2020 Players 2 posts 8,504 battles Report post #9932 Posted September 10, 2021 What kind of joke is the russian CV's These stupids ships should be banned. Were the developers smoking something when creating this, Was the testing all a sham, were they blind so see how OP the ships are ? Rally guys are you insane to create something stupid. Money minded WG, and Russian bias. They had a crap Navy and this game portrays them as great. Full of fake developer. Russian navy was so crap that they even bothered to even compete, any major battle with Russian ship, no none. I really wish WG goes broke and gets shut down for good. What the Russian CVs are doing is harassment, a country with no actual CVs in WW is having the top ones in the game. Full of fake and crap stuff is filling up this game. 2 1 Share this post Link to post Share on other sites
KillSlim Beta Tester 174 posts 3,539 battles Report post #9933 Posted September 10, 2021 On 9/8/2021 at 8:56 AM, One_Eye_Potato said: Wargaming introduces yet another class that ignores all of the game mechanics that surface ships have to play by. All of this just to appeal to a younger demographic who'll probably disappear as quickly as they arrived, because they're not necessarily interested in playing anything else in the game, as the play style is so far removed to what attracted them in the first place. This is something interesting that I haven't paid attention to despite seeing similar trends elsewhere. I think you're right, new people will pick up CV's, enjoy that playstyle for a time, then try anything else and be alienated, and most likely demolished for lack of experience. Then, get bored, quit. Back to Fortnite with their friends from school. Different CV's just aren't distinguishable enough, whereas the primary surface ships share base fundamentals - but are radically different which keeps things fresh. If WG are indeed attempting to cater to younger players with a subset of WoWS, this is moronic and self-destructive. Young people aren't interested in tactical vehicle combat, the demographic for games like WoT, War Thunder etc are people in their late 20's onwards who possess disposable income and have unhealthy interests in historical combat vehicles. Kids and teens need to ask their parents or whomever for pocket money for vbucks, they certainly wouldn't get 40 euros for a single ship let alone monthly premium time. Parents really dislike spending money on microtransactions and videogames because it's throwing money into a pit, I remember my friends and I having to beg and beg and beg our respective parents for even minimal spending money for games. 3 1 Share this post Link to post Share on other sites
[TEARS] SaltyLord Players 78 posts 26,269 battles Report post #9934 Posted September 10, 2021 So trying to be constructive here with my question. WY do we have CV's like the Chakalov who just bombed my poor DD's to sjit in no time? Still trying to kill DD play? I mean 90% of DD's did not evolve with their counter measurements against CV's so what are DD main's suppose to do? WY DON'T THE DD'S COUNTER MEASUREMENTS EVOLVE THE WAY IT SHOULD BE CONSIDERING ALL THE SJIT BEEING TROWN AT DD'S? In the real world DD's "Destroyers" are way better to kill planes then in this *** game. What is the goal here with every ... OP CV beeing introduced into this game where 99% like's to sail around in normal boats.. What's next? Because i do understand WG just wants to make money and you make money with making new stuff people want to buy like CV's. I have some idea's. - Nuclear bombs -Trained dolphins with bombs -ICBM's -Anti aircraft balloons -Sea Mines,,,(LET'S NOT FORGET SEA MINES, COME ON WG I KNOW YOU ARE DYING TO INTRODUCE THEM) -Sabotage spy deserter ships that can kill team ships and get rewards for it -Propaganda tokens that affects morale on gunner crews making them miss more. -Vodka & Rum to enhance certain crew ability's and morale -Extra sounds under the horn button ( i will pay for a cow horn) -Stickers and graffity to stick on our hulls ( lot's of money there look at Warthunder) -Land based artillery activated when team has taken a cap....it would make so much sense and you WG know it I even admit i sail a CV once a while to kill and hunt DD's just to get rid of frustrations. 2 3 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,441 battles Report post #9935 Posted September 10, 2021 You weren’t in aShima were you? Chkalov bombs are very strong against DDs. Funny that WG swap out rockets for dive bombs and say it’s best against slow targets. Then they give dive bombs that drop very low and are even more effective against DDs than rockets. 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #9936 Posted September 10, 2021 12 hours ago, RAYvenMP said: anyone did the math on Sight Stabilization for RU CVs? worth it? @El2aZeR maybe? Haven't actually done any math but from what I've seen and playing Chkalov RU CVs aim very fast to begin with and thus don't need it. Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #9937 Posted September 10, 2021 1 hour ago, gopher31 said: You weren’t in aShima were you? Chkalov bombs are very strong against DDs. Funny that WG swap out rockets for dive bombs and say it’s best against slow targets. Then they give dive bombs that drop very low and are even more effective against DDs than rockets. Sometimes I'm wondering, if they have different Dev teams like one team has no idea about player feedback, they just design something and if they notice afterwards via feedback and statistics, that it doesn't work, then another Team is solving the issue. But the first team never notices such issues and keeps doing these designs :D Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #9938 Posted September 10, 2021 1 hour ago, SaltyLord said: - Nuclear bombs If they would have dropped a nuclear bomb on the Yamato back then, I'm sure, we would already have it in the game. And actually they still could implement it, not as a armament type, more like a map condition like a battle royal or sudden death mode. Share this post Link to post Share on other sites
KillSlim Beta Tester 174 posts 3,539 battles Report post #9939 Posted September 10, 2021 1 hour ago, SaltyLord said: So trying to be constructive here with my question. WY do we have CV's like the Chakalov who just bombed my poor DD's to sjit in no time? They want to sell premium CV's. It's a classic cycle of sell something powerful, word gets around about how good it is, then nerf it 8 months later once sales begin to dry up or make it timed availability and play on FOMO. 2 Share this post Link to post Share on other sites
[TEARS] SaltyLord Players 78 posts 26,269 battles Report post #9940 Posted September 10, 2021 2 hours ago, Nitin_Pookat_2020 said: What kind of joke is the russian CV's These stupids ships should be banned. Were the developers smoking something when creating this, Was the testing all a sham, were they blind so see how OP the ships are ? Rally guys are you insane to create something stupid. Money minded WG, and Russian bias. They had a crap Navy and this game portrays them as great. Full of fake developer. Russian navy was so crap that they even bothered to even compete, any major battle with Russian ship, no none. I really wish WG goes broke and gets shut down for good. What the Russian CVs are doing is harassment, a country with no actual CVs in WW is having the top ones in the game. Full of fake and crap stuff is filling up this game. whahahahahahahahahahahahahahaha WG is so progressively amazingly brilliantly killing this game 2 Share this post Link to post Share on other sites
MimosA_A Players 266 posts 8,636 battles Report post #9941 Posted September 10, 2021 Great to see the big brains at the balancing department releasing the Chkalov in this state. Ranked is even more fun now than it was before. I really hope everyone involved steps on a lego every day for the rest of their lives. EDIT: Played with/against them in 5 games in ranked now. All of them got over 2k base XP... Did anyone even test this before release? 2 2 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #9942 Posted September 10, 2021 1 hour ago, Pikkozoikum said: Sometimes I'm wondering, if they have different Dev teams like one team has no idea about player feedback, they just design something and if they notice afterwards via feedback and statistics, that it doesn't work, then another Team is trying solving the issue, but usual utterly fails or makes it worse. But the first team never notices such issues and keeps doing these designs :D Fixed that for you. Share this post Link to post Share on other sites
Samyuel Players 122 posts Report post #9943 Posted September 10, 2021 6 hours ago, kaesarsosei said: Has anyone noticed the improvement to the German CV AP bombers (specifically Graf Zep)? What is the goto build for Zep these days? From what they said in another post the 2 bombs have now 75% chance of falling in the inner circle (from 50%). It should help a little but wont change that much for her since her damage dealing was nerfed so much. Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9944 Posted September 10, 2021 Am I missing something here? Shouldn't I get 75% sector increase? yes I know it does bullexcrement against people vaguely competent, but I enjoy being a teamplayer with AA cruiser. Mino is one of the few with AA that might hurt inattentive CV players. 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #9945 Posted September 10, 2021 23 minutes ago, Nibenay78 said: Am I missing something here? Shouldn't I get 75% sector increase? yes I know it does bullexcrement against people vaguely competent, but I enjoy being a teamplayer with AA cruiser. Mino is one of the few with AA that might hurt inattentive CV players. Hmm, when you de-select the captain and select it again? It should be 75% When you are in a battle and you hold the "alt" key, you can see the sector % on your left bottom ship-compass Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9946 Posted September 10, 2021 Quit, restarted game, send mr jingles to reserve, recall... Damage changes (as it should) but not sector... 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #9947 Posted September 10, 2021 2 minutes ago, Nibenay78 said: Quit, restarted game, send mr jingles to reserve, recall... Damage changes (as it should) but not sector... Weird, maybe try a game. Then you activate your sector, you hold the Alt key, and look, if the numbers at the sectors change 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9948 Posted September 10, 2021 At least something works in a training room, but lets appreciate the excitement that WG creates... 1 1 Share this post Link to post Share on other sites
[_ABC_] One_Eye_Potato Players 70 posts Report post #9949 Posted September 11, 2021 23 hours ago, KillSlim said: This is something interesting that I haven't paid attention to despite seeing similar trends elsewhere. I think you're right, new people will pick up CV's, enjoy that playstyle for a time, then try anything else and be alienated, and most likely demolished for lack of experience. Then, get bored, quit. Back to Fortnite with their friends from school. Different CV's just aren't distinguishable enough, whereas the primary surface ships share base fundamentals - but are radically different which keeps things fresh. If WG are indeed attempting to cater to younger players with a subset of WoWS, this is moronic and self-destructive. Young people aren't interested in tactical vehicle combat, the demographic for games like WoT, War Thunder etc are people in their late 20's onwards who possess disposable income and have unhealthy interests in historical combat vehicles. Kids and teens need to ask their parents or whomever for pocket money for vbucks, they certainly wouldn't get 40 euros for a single ship let alone monthly premium time. Parents really dislike spending money on microtransactions and videogames because it's throwing money into a pit, I remember my friends and I having to beg and beg and beg our respective parents for even minimal spending money for games. What you've written mirrors my thinking entirely and I needn't say anymore. It's a real shame. 1 Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #9950 Posted September 11, 2021 "Carriers bring unique strategic gameplay" quoted WarGaming. Start playing your own game whoever wrote this dumb sentence lulz Source: https://worldofwarships.eu/en/content/game/ 1 6 Share this post Link to post Share on other sites