Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Excavatus

General CV related discussions.

13,185 comments in this topic

Recommended Posts

Players
70 posts
15 hours ago, mtm78 said:

I think you missed your morning coffee as you're reacting in a way which has no relevance to what I said unless you're misinterpreting ;)

Yes, I'll admit it, I got the wrong end of the stick and you were also correct, I hadn't had a coffee either ;)  But, I had fun writing it, even though it had no relevance what so ever :) xx

  • Funny 1

Share this post


Link to post
Share on other sites
Players
70 posts
16 hours ago, Cronos said:

WG doesnt care what you suggest

 

Look at the new soviet T8 premium CV.

WG tried to change the rocket attacks so that its harder to kill DDs for the past year. 

 

Now they squeeze out the Tschkalow which eats DDs alive with skip bombers and HE bombers.

 

Despite all the outcry in general about CVs and the double CV season, plenty of people will still buy in. 

In half a year the Tschkalow will get nerfed and nobody will play it anymore. 

 

That is just filthy business practise. 

I was initially hoping carriers would be 'nerfed' under the distraction offered by the introduction of submarines.  However, when I saw the  Submarines and those ridiculous homing torpedoes, I realised they were just an extension of the thinking that lay behind the CV Rework.

 

Wargaming introduces yet another class that ignores all of the game mechanics that surface ships have to play by.   All of this just to appeal to a younger demographic who'll probably disappear as quickly as they arrived, because they're not necessarily interested in playing anything else in the game, as the play style is so far removed to what attracted them in the first place.

 

Whilst doing this Wargaming are also throwing the entire game out of balance, so much so,  that it's detering long term players from investing their time and money in it.  It certainly  deters me and that's for sure.

 

It's a continual trend that prioritises short term profit, leading to diminishing returns and the eventual demise of the game.  

  • Cool 6

Share this post


Link to post
Share on other sites
Players
70 posts
On 9/7/2021 at 8:15 AM, Molly_Delaney said:

Now that WG has implemented subs which can dive and surface can we now have altitiude control on aircraft?

I want to be able to fly high in dive bombers to avoid flak and do sea skimming torpedo attacks as was done for real.

 

Will trade spotting for altitiude; high up don't spot accurately, low down don't spot so far. 

 

You can have a bloke with a carrier pigeon if you like.

  • Cool 1
  • Funny 1

Share this post


Link to post
Share on other sites
[ADRIA]
Players
63 posts
22,106 battles

Has anyone noticed the improvement to the German CV AP bombers (specifically Graf Zep)?

 

What is the goto build for Zep these days?

Share this post


Link to post
Share on other sites
Players
1,217 posts
13,126 battles
On 9/8/2021 at 8:56 AM, One_Eye_Potato said:

Wargaming introduces yet another class that ignores all of the game mechanics that surface ships have to play by.   All of this just to appeal to a younger demographic who'll probably disappear as quickly as they arrived, because they're not necessarily interested in playing anything else in the game, as the play style is so far removed to what attracted them in the first place.

Exactly, it is a flashy toy for a younger audience.

The game is for a mature audience in general. They are trying to have it both ways and it is not possible.

  • Cool 3

Share this post


Link to post
Share on other sites
Players
2 posts
8,504 battles

image.thumb.png.1f0502709d5e2f759842e4ea63025767.png

 

 

 

What kind of joke is the russian CV's These stupids ships should be banned. Were the developers smoking something when creating this, Was the testing all a sham, were they blind so see how OP the ships are ?

 

Rally guys are you insane to create something stupid. Money minded WG, and Russian bias. They had a crap Navy and this game portrays them as great. Full of fake developer. Russian navy was so crap that they even bothered to  even compete, any major battle with Russian ship, no none. I really wish WG goes broke and gets shut down for good. What the Russian CVs are doing is harassment, a country with no actual CVs in WW is having the top ones in the game. Full of fake and crap stuff is filling up this game.

  • Cool 2
  • Funny 1

Share this post


Link to post
Share on other sites
Beta Tester
174 posts
3,539 battles
On 9/8/2021 at 8:56 AM, One_Eye_Potato said:

 

Wargaming introduces yet another class that ignores all of the game mechanics that surface ships have to play by.   All of this just to appeal to a younger demographic who'll probably disappear as quickly as they arrived, because they're not necessarily interested in playing anything else in the game, as the play style is so far removed to what attracted them in the first place.

This is something interesting that I haven't paid attention to despite seeing similar trends elsewhere. I think you're right, new people will pick up CV's, enjoy that playstyle for a time, then try anything else and be alienated, and most likely demolished for lack of experience. Then, get bored, quit. Back to Fortnite with their friends from school. Different CV's just aren't distinguishable enough, whereas the primary surface ships share base fundamentals - but are radically different which keeps things fresh.

 

If WG are indeed attempting to cater to younger players with a subset of WoWS, this is moronic and self-destructive. Young people aren't interested in tactical vehicle combat, the demographic for games like WoT, War Thunder etc are people in their late 20's onwards who possess disposable income and have unhealthy interests in historical combat vehicles. Kids and teens need to ask their parents or whomever for pocket money for vbucks, they certainly wouldn't get 40 euros for a single ship let alone monthly premium time. Parents really dislike spending money on microtransactions and videogames because it's throwing money into a pit, I remember my friends and I having to beg and beg and beg our respective parents for even minimal spending money for games.

  • Cool 3
  • Funny 1

Share this post


Link to post
Share on other sites
[TEARS]
Players
78 posts
26,269 battles

So trying to be constructive here with my question.

 

WY do we have CV's like the Chakalov who just bombed my poor DD's to sjit in no time?

Still trying to kill DD play?

I mean 90% of DD's did not evolve with their counter measurements against CV's so what are DD main's suppose to do?

WY DON'T THE DD'S COUNTER MEASUREMENTS EVOLVE THE WAY IT SHOULD BE CONSIDERING ALL THE SJIT BEEING TROWN AT DD'S?

In the real world DD's "Destroyers" are way better to kill planes then in this *** game.

What is the goal here with every ... OP CV beeing introduced into this game where 99% like's to sail around in normal boats..

 

What's next? Because i do understand WG just wants to make money and you make money with making new stuff people want to buy like CV's.

I have some idea's.

- Nuclear bombs

-Trained dolphins with bombs

-ICBM's

-Anti aircraft balloons

-Sea Mines,,,(LET'S NOT FORGET SEA MINES, COME ON WG I KNOW YOU ARE DYING TO INTRODUCE THEM)

-Sabotage spy deserter ships that can kill team ships and get rewards for it

-Propaganda tokens that affects morale on gunner crews making them miss more.

-Vodka & Rum to enhance certain crew ability's and morale

-Extra sounds under the horn button ( i will pay for a cow horn)

-Stickers and graffity to stick on our hulls ( lot's of money there look at Warthunder)

-Land based artillery activated when team has taken a cap....it would make so much sense and you WG know it

 

 

I even admit i sail a CV once a while to kill and hunt DD's just to get rid of frustrations.

  • Cool 2
  • Funny 3

Share this post


Link to post
Share on other sites
Players
5,512 posts
24,441 battles

You weren’t in aShima were you?

 

Chkalov bombs are very strong against DDs. Funny that WG swap out rockets for dive bombs and say it’s best against slow targets. 
Then they give dive bombs  that drop very low and are even more effective against DDs than rockets.

 

  • Cool 2

Share this post


Link to post
Share on other sites
[TORAZ]
Beta Tester
15,786 posts
26,801 battles
12 hours ago, RAYvenMP said:

anyone did the math on Sight Stabilization for RU CVs? worth it? @El2aZeR maybe?

 

Haven't actually done any math but from what I've seen and playing Chkalov RU CVs aim very fast to begin with and thus don't need it.

Share this post


Link to post
Share on other sites
[TOFTC]
Players
7,658 posts
13,680 battles
1 hour ago, gopher31 said:

You weren’t in aShima were you?

 

Chkalov bombs are very strong against DDs. Funny that WG swap out rockets for dive bombs and say it’s best against slow targets. 
Then they give dive bombs  that drop very low and are even more effective against DDs than rockets.

 

Sometimes I'm wondering, if they have different Dev teams like one team has no idea about player feedback, they just design something and if they notice afterwards via feedback and statistics, that it doesn't work, then another Team is solving the issue. But the first team never notices such issues and keeps doing these designs :D

Share this post


Link to post
Share on other sites
[TOFTC]
Players
7,658 posts
13,680 battles
1 hour ago, SaltyLord said:

- Nuclear bombs

If they would have dropped a nuclear bomb on the Yamato back then, I'm sure, we would already have it in the game. And actually they still could implement it, not as a armament type, more like a map condition like a battle royal or sudden death mode.

Share this post


Link to post
Share on other sites
Beta Tester
174 posts
3,539 battles
1 hour ago, SaltyLord said:

So trying to be constructive here with my question.

 

WY do we have CV's like the Chakalov who just bombed my poor DD's to sjit in no time?

 

They want to sell premium CV's. It's a classic cycle of sell something powerful, word gets around about how good it is, then nerf it 8 months later once sales begin to dry up or make it timed availability and play on FOMO. 

  • Cool 2

Share this post


Link to post
Share on other sites
[TEARS]
Players
78 posts
26,269 battles
2 hours ago, Nitin_Pookat_2020 said:

image.thumb.png.1f0502709d5e2f759842e4ea63025767.png

 

 

 

What kind of joke is the russian CV's These stupids ships should be banned. Were the developers smoking something when creating this, Was the testing all a sham, were they blind so see how OP the ships are ?

 

Rally guys are you insane to create something stupid. Money minded WG, and Russian bias. They had a crap Navy and this game portrays them as great. Full of fake developer. Russian navy was so crap that they even bothered to  even compete, any major battle with Russian ship, no none. I really wish WG goes broke and gets shut down for good. What the Russian CVs are doing is harassment, a country with no actual CVs in WW is having the top ones in the game. Full of fake and crap stuff is filling up this game.

whahahahahahahahahahahahahahaha WG is so progressively amazingly brilliantly killing this game

  • Cool 2

Share this post


Link to post
Share on other sites
Players
266 posts
8,636 battles

Great to see the big brains at the balancing department releasing the Chkalov in this state. Ranked is even more fun now than it was before. I really hope everyone involved steps on a lego every day for the rest of their lives.

 

EDIT: Played with/against them in 5 games in ranked now. All of them got over 2k base XP... Did anyone even test this before release?

  • Cool 2
  • Funny 2

Share this post


Link to post
Share on other sites
Beta Tester
6,636 posts
24,864 battles
1 hour ago, Pikkozoikum said:

Sometimes I'm wondering, if they have different Dev teams like one team has no idea about player feedback, they just design something and if they notice afterwards via feedback and statistics, that it doesn't work, then another Team is trying solving the issue, but usual utterly fails or makes it worse. But the first team never notices such issues and keeps doing these designs :D

Fixed that for you.

Share this post


Link to post
Share on other sites
Players
122 posts
6 hours ago, kaesarsosei said:

Has anyone noticed the improvement to the German CV AP bombers (specifically Graf Zep)?

 

What is the goto build for Zep these days?


From what they said in another post the 2 bombs have now 75% chance of falling in the inner circle (from 50%). It should help a little but wont change that much for her since her damage dealing was nerfed so much.

Share this post


Link to post
Share on other sites
[_I_]
Players
3,266 posts
27,734 battles

Am I missing something here? Shouldn't I get 75% sector increase?

 

yes I know it does bullexcrement against people vaguely competent, but I enjoy being a teamplayer with AA cruiser. Mino is one of the few with AA that might hurt inattentive CV players.

 

image.thumb.png.b32ed50cbbd070ecc71156bc1b031700.png

  • Cool 1

Share this post


Link to post
Share on other sites
[TOFTC]
Players
7,658 posts
13,680 battles
23 minutes ago, Nibenay78 said:

Am I missing something here? Shouldn't I get 75% sector increase?

 

yes I know it does bullexcrement against people vaguely competent, but I enjoy being a teamplayer with AA cruiser. Mino is one of the few with AA that might hurt inattentive CV players.

 

image.thumb.png.b32ed50cbbd070ecc71156bc1b031700.png

Hmm, when you de-select the captain and select it again?  It should be 75%

When you are in a battle and you hold the "alt" key, you can see the sector % on your left bottom ship-compass

 

Share this post


Link to post
Share on other sites
[_I_]
Players
3,266 posts
27,734 battles

Quit, restarted game, send mr jingles to reserve, recall... Damage changes (as it should) but not sector...

 

image.png.077f0b2ea81e3f67f1956555ba80de74.pngimage.thumb.png.5a00272e957c78b85c8a5ed7ab1a8768.png

 

 

  • Cool 1

Share this post


Link to post
Share on other sites
[TOFTC]
Players
7,658 posts
13,680 battles
2 minutes ago, Nibenay78 said:

Quit, restarted game, send mr jingles to reserve, recall... Damage changes (as it should) but not sector...

 

image.png.077f0b2ea81e3f67f1956555ba80de74.pngimage.thumb.png.5a00272e957c78b85c8a5ed7ab1a8768.png

 

 

Weird, maybe try a game. Then you activate your sector, you hold the Alt key, and look, if the numbers at the sectors change

  • Cool 1

Share this post


Link to post
Share on other sites
Players
70 posts
23 hours ago, KillSlim said:

This is something interesting that I haven't paid attention to despite seeing similar trends elsewhere. I think you're right, new people will pick up CV's, enjoy that playstyle for a time, then try anything else and be alienated, and most likely demolished for lack of experience. Then, get bored, quit. Back to Fortnite with their friends from school. Different CV's just aren't distinguishable enough, whereas the primary surface ships share base fundamentals - but are radically different which keeps things fresh.

 

If WG are indeed attempting to cater to younger players with a subset of WoWS, this is moronic and self-destructive. Young people aren't interested in tactical vehicle combat, the demographic for games like WoT, War Thunder etc are people in their late 20's onwards who possess disposable income and have unhealthy interests in historical combat vehicles. Kids and teens need to ask their parents or whomever for pocket money for vbucks, they certainly wouldn't get 40 euros for a single ship let alone monthly premium time. Parents really dislike spending money on microtransactions and videogames because it's throwing money into a pit, I remember my friends and I having to beg and beg and beg our respective parents for even minimal spending money for games.

What you've written mirrors my thinking entirely and I needn't say anymore.  It's a real shame.

  • Cool 1

Share this post


Link to post
Share on other sites

×