[G-O-M] Aethervoxx Players 2,597 posts 13,191 battles Report post #9776 Posted August 30, 2021 All WoWS had to do, instead of entirely reworking CVs was just to limit CV play somehow. Then we would have CVs (RTS ones) on all tiers 4-10 & a ship class that was challenging to play. This point of Unicum players dominating CV play - well, the Unicums dominate play no matter what they are playing - RTS CVs, Reworked CVs, BBs, DDs, Cruisers & now, ofc, Subs Hence the continual WHINE that Unicum CV play ruins so many battles is a WASH - half the time you get the better CV player & half the time you don't. I agree 100% with El2aZeR that the reworked CVs are worse than the RTS CVs - worse by a long shot for decent play of WoWS overall. I never had a T10 RTS CV but I did have an Essex & a Taiho - let me tell you running 7 squadrons & moving the Taiho CV kept one very busy. Plus, if you weren't careful, you could lose a lot of planes & you didn't have a plane factory on water like we have today. Plus, we had fighter vs fighter CV play. 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #9777 Posted August 30, 2021 37 minutes ago, Aethervoxx said: Hence the continual WHINE that Unicum CV play ruins so many battles is a WASH - half the time you get the better CV player & half the time you don't. Add to that, there isn't that many Unicorns around. And not all of them play CVs all the time... In the days of RTS I don't I encountered a single Unicorn CV... probably because I played not that many battles at T10... and during the other battles I saw some good CVs, some bad CVs and a lot of mediocre CVs... rarely they dominated the battles... because they were busy to duel with the enemy CV... Now, with no direct fighting between the reeeework CVs - and effed AA - even potatoes in CVs have more influence in the battles than the good CV players had in RTS times... 1 1 Share this post Link to post Share on other sites
Samyuel Players 122 posts Report post #9778 Posted August 31, 2021 On 8/29/2021 at 12:17 AM, Aethervoxx said: RTS CVs are & were good for WoWS. The reworked CVs wreaked WoWS. War Failing still hasn't returned any of the odd tier CVs. This fact, alone, tells you something - WF does half-assed alterations. THey stated a few times already that they will come back but with a different role than regular CVs. The Bearn might be a prototype for their return. Less attack planes but more fighters (who have a reduced spotting ability) Having a line offensive focused and a second line more defensive might be what they will do. Or it might be something else entirely. We can only wait. 1 1 Share this post Link to post Share on other sites
[_ABC_] One_Eye_Potato Players 70 posts Report post #9779 Posted August 31, 2021 I'm tired of this, it's just no fun. You can't enjoy the Game with carriers interfering with the action, they're just broken. 3 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9780 Posted August 31, 2021 11 hours ago, Samyuel said: THey stated a few times already that they will come back but with a different role than regular CVs. The Bearn might be a prototype for their return. Less attack planes but more fighters (who have a reduced spotting ability) Having a line offensive focused and a second line more defensive might be what they will do. Or it might be something else entirely. We can only wait. How? Cant attack but only drop useless fighter consumable? Still prefer to have that CV in game... Share this post Link to post Share on other sites
[CPC] NoirLotus [CPC] Quality Poster 2,545 posts 13,198 battles Report post #9781 Posted August 31, 2021 11 hours ago, Samyuel said: THey stated a few times already that they will come back but with a different role than regular CVs. The Bearn might be a prototype for their return. Less attack planes but more fighters (who have a reduced spotting ability) Having a line offensive focused and a second line more defensive might be what they will do. Or it might be something else entirely. We can only wait. They also stated several times that these alternative CV branches were on hold. WG already added 2 CV tech trees and a 3rd one is in tests ... We will never see them. 1 Share this post Link to post Share on other sites
Samyuel Players 122 posts Report post #9782 Posted August 31, 2021 17 minutes ago, NoirLotus said: They also stated several times that these alternative CV branches were on hold. WG already added 2 CV tech trees and a 3rd one is in tests ... We will never see them. WV 44 (West Virginia?) was announced years ago as soonTM but never were released. And the other day in the NA forum they announced it at around 2023 and if they can end of 2022. They have more priority for now that the return of the old CVs. Submarines probably take a lot of resources. When they are done, other things might move faster. 1 hour ago, Nibenay78 said: How? Cant attack but only drop useless fighter consumable? Still prefer to have that CV in game... A full fighter build is interesting when facing slow moving planes in a limited game mode like clan or ranked. You might prefer to do more damage but at least the option is here and it is viable. 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #9783 Posted August 31, 2021 12 hours ago, Samyuel said: THey stated a few times already that they will come back but with a different role than regular CVs. They also stated that there will never be submarines in the game... So much about any statements by WG... 4 1 1 Share this post Link to post Share on other sites
Samyuel Players 122 posts Report post #9784 Posted August 31, 2021 7 minutes ago, Deckeru_Maiku said: They also stated that there will never be submarines in the game... So much about any statements by WG... Yeah a head designer or something said years ago during alpha said there are no submarines (at the moment in this release) because they are invisible and dead the second they surface. Since then you have tons of radar, hydros and they implemented tools to develop and fight submarines. 1 1 Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #9785 Posted August 31, 2021 11 hours ago, Samyuel said: The Bearn might be a prototype for their return. Less attack planes but more fighters (who have a reduced spotting ability) Having a line offensive focused and a second line more defensive might be what they will do. Or it might be something else entirely. We can only wait. Sadly Premium CVs have a tendency not to resemble their respective line, so Bearn could just be another canary. 1 Share this post Link to post Share on other sites
[_ABC_] One_Eye_Potato Players 70 posts Report post #9786 Posted August 31, 2021 2 hours ago, Deckeru_Maiku said: They also stated that there will never be submarines in the game... So much about any statements by WG... Absolutely, well said. 2 1 Share this post Link to post Share on other sites
Samyuel Players 122 posts Report post #9787 Posted August 31, 2021 2 hours ago, Nov_A said: Sadly Premium CVs have a tendency not to resemble their respective line, so Bearn could just be another canary. Hope it wont, but French CVs Are probably still far in the future especially with the Russian line coming next patch. So we Can only wait and see. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9788 Posted August 31, 2021 On 8/29/2021 at 2:04 PM, Nibenay78 said: As a minimum defAA should give aim distruption There should be such "balance" that it is possible/likely that some planes will not drop (dead). AKA in a "wall of skill"(torps) there should be some escape-holes giving possible escape-chance. But when the last plane always takes the damage, and IF any of the first wave get replaced "from above"... ...as is now... this will not happen. Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9789 Posted August 31, 2021 4 hours ago, Samyuel said: WV 44 (West Virginia?) was announced years ago as soonTM but never were released. And the other day in the NA forum they announced it at around 2023 and if they can end of 2022. They have more priority for now that the return of the old CVs. Submarines probably take a lot of resources. When they are done, other things might move faster. A full fighter build is interesting when facing slow moving planes in a limited game mode like clan or ranked. You might prefer to do more damage but at least the option is here and it is viable. I liked the air superiority loadouts in rts, even if they were weaker than the others. How it will work in the rework crap is beyond me. I would be happy if they stopped releasing horrible ships 1 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9790 Posted August 31, 2021 16 minutes ago, BLUB__BLUB said: ...as is now... this will not happen. Nothing will change in regards to carriers sadly. They are less interesting on both sides. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9791 Posted August 31, 2021 1 hour ago, Nibenay78 said: Nothing will change in regards to carriers sadly. They are less interesting on both sides. I think so, too. They are too scared/lazy/whatever to fix them. Even if enough solutions have been offered by the community. 2 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #9792 Posted August 31, 2021 26 minutes ago, BLUB__BLUB said: Even if enough solutions have been offered by the community. Are you serious? This community has offered more idiocy than any I can think of. Hard to condense anything reasonable out of this To be more clear - using the suggestions here would be even worse. No hard feelings 2 4 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9793 Posted August 31, 2021 3 hours ago, 1MajorKoenig said: Are you serious? This community has offered more idiocy than any I can think of. Hard to condense anything reasonable out of this To be more clear - using the suggestions here would be even worse. No hard feelings Seriously. Some of the suggestions would indeed make it worse. But really. For example the spotting. Numerous solutions have been offered for that, none have been tried. "Minimap only". Travel-height (not spotted, faster, but also no spotting) and then lower, vulnerable position for attack/spot. None tried. I'd say even CV mains do not like the spotting. It only leads to the kill being "secured". Rockets is another one. Currently they were just gimped/nerfed. I'd say change them for depth charge bombers, finally: 1. finish some OP crap that is really not needed; 2. maybe add something that makes CVs useful instead of toxic? Hell they might even become appreciated (yeah yeah, not likely...) Experts like @El2azer have suggested what would work and what not. Currently though the Reeeework has fixed some problems of the RTS, but just introduced more. Give me one month, it would not be that hard, really. Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #9794 Posted September 1, 2021 9 hours ago, BLUB__BLUB said: Seriously. Some of the suggestions would indeed make it worse. Unfortunately most of them. I don’t deny that there have been a couple of really good discussions and even one or two very reasonable suggestions. But most of it was „I want it different so my favourite boat XYZ does better“. 9 hours ago, BLUB__BLUB said: Minimap only". Excellent example of pure idiocy. 9 hours ago, BLUB__BLUB said: Travel-height (not spotted, faster, but also no spotting) and then lower, vulnerable position for attack/spot. While it sounds nice it is a radical change to what WG wants and how they built the rework. I think a suggestion should be at least in an effort range which is realistic. This one here changes the whole „I drive on rails flying model“ 9 hours ago, BLUB__BLUB said: None tried. Which is not true. They used existing mechanics to sand box the impact of visibility topic and try to deduct what they should do to make it better for everyone. The results have not been published fully but according to the last Q&As this is the main mechanic CV wise they are working on. And it will be almost certainly based on the results of said sandbox testing. 9 hours ago, BLUB__BLUB said: Experts like @El2azer have suggested what would work and what not. He made some good proposals but he is very much focused on the competitive aspect. The WOWS community is mostly comprised of old farts who don’t give a damn about competitive 1 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,269 battles Report post #9795 Posted September 1, 2021 58 minutes ago, 1MajorKoenig said: Which is not true. They used existing mechanics to sand box the impact of visibility topic and try to deduct what they should do to make it better for everyone. The results have not been published fully but according to the last Q&As this is the main mechanic CV wise they are working on. And it will be almost certainly based on the results of said sandbox testing. You really belive them at this point? :D On the other hand cvs will never be balanced unless the spoting ability will be taken from them. 1 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #9796 Posted September 1, 2021 1 hour ago, Tanaka_15 said: You really belive them at this point? :D On the other hand cvs will never be balanced unless the spoting ability will be taken from them. Why do you think they don‘t? Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #9797 Posted September 1, 2021 16 minutes ago, 1MajorKoenig said: Why do you think they don‘t? Experience from several years of WG "fixing" problems by "extensive sandbox testing". Or rather "not fixing problems". 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,269 battles Report post #9798 Posted September 1, 2021 21 minutes ago, 1MajorKoenig said: Why do you think they don‘t? hmm CVs? Cos they are totally op and there is no counterplay or any way to mittagte dmg from cvs.They will just spot and kill you and you cant do nothing to stop them. 1 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #9799 Posted September 1, 2021 7 minutes ago, Tanaka_15 said: hmm CVs? Cos they are totally op and there is no counterplay or any way to mittagte dmg from cvs.They will just spot and kill you and you cant do nothing to stop them. How is that opinion related to what I was posting? I am just summarizing what is currently known on the topic — I think we will see their „solution“ relatively soon. Not sure if I am excited about this outlook but it will come 1 Share this post Link to post Share on other sites
[-RNR-] Tanaka_15 Beta Tester 2,514 posts 20,269 battles Report post #9800 Posted September 1, 2021 1 minute ago, 1MajorKoenig said: How is that opinion related to what I was posting? I am just summarizing what is currently known on the topic — I think we will see their „solution“ relatively soon. Not sure if I am excited about this outlook but it will come Ok i misundrustand you (TM). WG have 0 interest in fixing cvs. So they will do nothing. 2 Share this post Link to post Share on other sites