RossijskijAxisFlot Players 683 posts 4,171 battles Report post #9351 Posted July 28, 2021 Proprio ora, Pikkozoikum ha scritto: Imagine in Warthunder an isolated ship would get attacked by a squadron of 12 planes :O Though that needed of course 12 players^^ 1 is more than enough in war thunder... oh I was about to forget... German guided bombs (fritz X) hehehe kaboom bye bye your ship Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #9352 Posted July 28, 2021 Just now, AxisMarine said: 1 is more than enough in war thunder... oh I was about to forget... German guided bombs (fritz X) hehehe kaboom bye bye your ship I know, I play only japanese, and even those 800 kg bombs are often enough to destory or damage a BB heavily ^^ 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9353 Posted July 28, 2021 3 hours ago, Europizza said: You just described the general state of this game Well, actually that depends. FDR would be the greatest farmer ever except when: The enemy: - sticks together in pairs/triplets, - actually avoids whatever you drop on them, - or dies like flies to your teammates (gives them broadside all the time), - or is constantly on fire et cetera, game ends in a 7 minute ROFLSTOMP. ...so you win and end up with 30K or so. No kills. Your team: - actually watches and after you set a fire/flood, when it gets DCPd they set 3 before you get any; - does invade the caps and chases the enemy far far away where they cluster up behind an island; - ...is soooo dumb the ROFLSTOMP happens indeed but in 7 minutes you lost and could not farm anything at all. ...so you lose and end up with 30K or so. No kills. NOW you have the state of the game.... BEST game is of course when you find a Musashi that has found a nice parking beside an island. He is just not close enough so you can drop torps between him and the island. Your teammate in the cruiser has set a fire to him that he has DCP-d, and you get to set two perma on him. On the way out you find a DD in smoke that is shooting, so you also drop torps in smoke.... And then when that Musashi is about to die you find his divmate that has performed the same trick. Oh goodie 1 Share this post Link to post Share on other sites
BanzaiPiluso Players 1,217 posts 13,126 battles Report post #9354 Posted July 28, 2021 Fortunately I am seeing less and less CVs in randoms. Anybody else seeing the same? Share this post Link to post Share on other sites
[P7S] Vbeest Players 452 posts Report post #9355 Posted July 28, 2021 Just now, BanzaiPiluso said: Fortunately I am seeing less and less CVs in randoms. Anybody else seeing the same? Yes, correct and I definitely agree with you. This is a good sign of future buffs to increase their popularity. 4 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9356 Posted July 28, 2021 1 minute ago, BanzaiPiluso said: Fortunately I am seeing less and less CVs in randoms. Anybody else seeing the same? Well I rarely play them anymore, because of above. Teams are getting so bad... If you have a CV, it depends on long-term farming and when games end more and more in a ROFLSTOMP, it's just not worth it. The only sin I commit is when it is especially bad I'll take FDR (or Ark Royal) and smack 'em for 80-100K before quitting to make some credits. Plus: - re-grinded the US BBs twice (wanted Ohio); - grinding the Italian BBs (and the French); ...doesn;t leave much time for CVs. ...but remember next CB is gonna be T6 with max 2x CV. And totally balanzed glorious Motherland CV upcoming... oh goodie... 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9357 Posted July 28, 2021 14 hours ago, Panocek said: You mean WG will bring out the buff stick to keep CV popularity in desired range? I'm good with that, pump them into above-OP-land and see how that works for player retention at low-mid levels. Give Hosho 4 torps pr drop and I'll become a CV main. 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #9358 Posted July 28, 2021 3 minutes ago, Nibenay78 said: I'm good with that, pump them into above-OP-land and see how that works for player retention at low-mid levels. Give Hosho 4 torps pr drop and I'll become a CV main. Is this sarcasm? Because we had that. Player numbers stayed healthy regardless though 1 2 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9359 Posted July 28, 2021 10 minutes ago, Yosha_nai said: Is this sarcasm? Because we had that. Player numbers stayed healthy regardless though 4 after rework? I just tried with 2... well lets have 8 pr drop then. I'm all good. 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #9360 Posted July 28, 2021 Just now, Nibenay78 said: 4 after rework? I just tried with 2... well lets have 8 pr drop then. I'm all good. Just let bring entire torpedo reserve and dump it at once 24TB torpedo run from Hakuryu at the same time, spread between planes probably would be so big this "buff" would be not only net nerf in terms of torpedoes on target, but also would slow down plane cycling considerably, also it would give opportunity to more... peculiar elements of the playerbase to lose entire TB wing at once due to random DFAA boosted flak wall. Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9361 Posted July 28, 2021 Just now, Panocek said: Just let bring entire torpedo reserve and dump it at once 24TB torpedo run from Hakuryu at the same time, spread between planes probably would be so big this "buff" would be not only net nerf in terms of torpedoes on target, but also would slow down plane cycling considerably, also it would give opportunity to more... peculiar elements of the playerbase to lose entire TB wing at once due to random DFAA boosted flak wall. They can reduce the spread anyways and have them drop all on top of eachothers. It will be grand. 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #9362 Posted July 28, 2021 Just now, Nibenay78 said: They can reduce the spread anyways and have them drop all on top of eachothers. It will be grand. And this is Wargaming you're talking about, you can't have REEEwork without shafting something or someone Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #9363 Posted July 28, 2021 26 minutes ago, Yosha_nai said: Is this sarcasm? Because we had that. Player numbers stayed healthy regardless though Yeah no bots in low tier pvp matches at all 1 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #9364 Posted July 28, 2021 12 minutes ago, Europizza said: Yeah no bots in low tier pvp matches at all Are we going to turn a blind eye to the omega fast progression WG is promoting? That's why there are bots, because players leave those tiers after very few battles 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9365 Posted July 28, 2021 4 minutes ago, Yosha_nai said: Are we going to turn a blind eye to the omega fast progression WG is promoting? That's why there are bots, because players leave those tiers after very few battles Try on a saturday after Clan Battle, man that is fun, loads of sealclubbers clubbering sealclubbers. Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #9366 Posted July 28, 2021 1 minute ago, BLUB__BLUB said: Try on a saturday after Clan Battle, man that is fun, loads of sealclubbers clubbering sealclubbers. You mean for once you might bump into actually competent players? 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9367 Posted July 28, 2021 3 minutes ago, Panocek said: You mean for once you might bump into actually competent players? Well, they MIGHT be competent, but it is after CB and usually they all have a beer to celebrate... Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #9368 Posted July 28, 2021 1 minute ago, BLUB__BLUB said: Well, they MIGHT be competent, but it is after CB and usually they all have a beer to celebrate... Which might mean actually wacky and fun ideas instead tryharding all the time, where's the harm? Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #9369 Posted July 28, 2021 All I want to do after CBs is resist to eat my clan-mates Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #9370 Posted July 28, 2021 3 hours ago, AxisMarine said: I would be happy if DDs ceased to exist, may be one day it will be possible, I see an increasing amount of radar ships muahahahahahaha GOOD GOOD... DEW IT WG DEW IT ! KILL THEM Sorry. But I'll never stop hunting down the player base in my little bote. LIVE THEE IN TERROR OF MY POP GUNS AND METAL SWIMMY TUBES!!!! 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #9371 Posted July 28, 2021 1 minute ago, Yosha_nai said: All I want to do after CBs is resist to eat my clan-mates which, depending on the context, might be a good or bad thing 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9372 Posted July 28, 2021 Just now, Panocek said: Which might mean actually wacky and fun ideas instead tryharding all the time, where's the harm? No harm, it is actually good fun. Since you were complaining about too many b0ts, thought I'd share. After CB you meet the most funny people in low-tier randoms, usually. They will do idiot stuff too. Like you'll get a game with 6 DDs each side, all in Smith or Tachibananana. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9373 Posted July 28, 2021 2 minutes ago, Yosha_nai said: All I want to do after CBs is resist to eat my clan-mates That's what they do, all hop in div in Tachibanana and click-in. Share this post Link to post Share on other sites
BanzaiPiluso Players 1,217 posts 13,126 battles Report post #9374 Posted July 28, 2021 1 hour ago, BLUB__BLUB said: ..but remember next CB is gonna be T6 with max 2x CV. And totally balanzed glorious Motherland CV upcoming... oh goodie... Alright, but I am more concerned about random battles. I don't play anything else lately and I can confirm games are better without CVs, you can really see who shines in each team. Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9375 Posted July 28, 2021 25 minutes ago, Yosha_nai said: Are we going to turn a blind eye to the omega fast progression WG is promoting? That's why there are bots, because players leave those tiers after very few battles Same as WoT, yet I wonder how much fun a newbie has when he skipped directly into tier 8 in his brand new amazing ship and meets some random CV player.. lets say someone called Yosha_nai, to be completely annihilated. Of course if he spent €10+ on the game before leaving it, I suppose it's a win for WG. 2 Share this post Link to post Share on other sites