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Excavatus

General CV related discussions.

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40 minutes ago, Nov_A said:

artificially protect DDs by wobbling on the server cables.

Haven't experienced this myself. this all sounds like a cheap excuse tbh. 

Game got to hard for you I guess. Just practice the new rocket mechanics I guess after you feel motivated again 

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Had zero connection issues over the last couple weeks and can still hit DDs with rockets ¯\_(ツ)_/¯   

 

 

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On 7/14/2021 at 8:20 AM, totally_potato said:

can you check the number of BBs played in randoms and ranked only, since idk which site to check.

Grand battles won't last forever. I am generally talking about BBs in randoms

Also, imma be honest, as a BB main for 4 years, I am sad to say this but BBs are boring now. The secondary ships ofc work in ranked, but in randoms its so boring. The number of DD players kinda sky rocketed, cruisers are coming back becoz so many DDs to kill. CVs aren't dead. They are still broken. And now their main target is mostly BBs, so BBs can't push, and neither can camp. So they aren't completely utterly dead. But they are far less popular that they once were.

You should realize that arguing is pointless as some people on this Forum are the ultimate "thruth" owner. 

 

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17 minutes ago, Alfa_Tau said:

You should realize that arguing is pointless as some people on this Forum are the ultimate "thruth" owner. 

 

Thruths are kind of easy to give when the question is about hard numbers... 

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On 7/14/2021 at 8:20 AM, totally_potato said:

can you check the number of BBs played in randoms and ranked only, since idk which site to check.

Grand battles won't last forever. I am generally talking about BBs in randoms

Also, imma be honest, as a BB main for 4 years, I am sad to say this but BBs are boring now. The secondary ships ofc work in ranked, but in randoms its so boring. The number of DD players kinda sky rocketed, cruisers are coming back becoz so many DDs to kill. CVs aren't dead. They are still broken. And now their main target is mostly BBs, so BBs can't push, and neither can camp. So they aren't completely utterly dead. But they are far less popular that they once were.

Oh poor BBs...

 

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On 7/20/2021 at 3:17 PM, Nov_A said:

The problem is, my connection now dictates when a strike is ready, because 3.8s serverside will not end when I assume 3.8s on my side.

Same, if you would have a laser with the speed of light, there would be also the delay of the lag. And if you have lets say a 1s delay duo desync, then even a laser will miss.

The issue is there the desync/lag, not the delay of the armament. ^^

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Can't thank you devs enough for putting CVs in the game! What a wonderful experience to be torped and bombed and torped and bombed and torped and bombed and torped and bombed! Wow what great game design! So enjoyable! Anybody who doesn't think that is fun fun fun has serious mental problems!!

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9 hours ago, SodaBubbles said:

Can't thank you devs enough for putting CVs in the game! What a wonderful experience to be torped and bombed and torped and bombed and torped and bombed and torped and bombed! Wow what great game design! So enjoyable! Anybody who doesn't think that is fun fun fun has serious mental problems!!

Though, that is pretty much nothing saying. Because you can come up with such statements for every ship.

-Thanks for putting DDs into the game, getting torped and torped and torped

-Thanks for putting BBs into the game, getting outranged with high Alpha

-Thanks for putting CA/CL into the game, getting burned down over and over again

 

Idk, but that is what CVs do in any game and irl. not sure what would you expect ^^

 

I mean, maybe try WarThunder, no playable aircrafts carrier there! Though Bombers, that can oneshots BBs, hehe

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25 minutes ago, Pikkozoikum said:

Though, that is pretty much nothing saying. Because you can come up with such statements for every ship.

-Thanks for putting DDs into the game, getting torped and torped and torped

-Thanks for putting BBs into the game, getting outranged with high Alpha

-Thanks for putting CA/CL into the game, getting burned down over and over again

 

Exept for the fact that CVs risk literally nothing while doing everything. Meanwhile every other ship risks itself to do anything.

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2 hours ago, Pikkozoikum said:

Though, that is pretty much nothing saying. Because you can come up with such statements for every ship.

-Thanks for putting DDs into the game, getting torped and torped and torped

-Thanks for putting BBs into the game, getting outranged with high Alpha

-Thanks for putting CA/CL into the game, getting burned down over and over again

 

Idk, but that is what CVs do in any game and irl. not sure what would you expect ^^

 

I mean, maybe try WarThunder, no playable aircrafts carrier there! Though Bombers, that can oneshots BBs, hehe

 

The most disturbing thing about this is, that You know that it's utter oxfeces, and still have the bollocks to write it down here, just to defend your precious little win rate adjusters toys... but luckily we all got to that from you long ago, so not taking anything serious what you bring to the "discussion" has become a habit anyway

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3 hours ago, redraven said:

Exept for the fact that CVs risk literally nothing while doing everything. Meanwhile every other ship risks itself to do anything.

So what? That is the point of an aircraft carrier xD

Imagine aircraft carriers in any game or irl go for risking their hull ^^

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4 hours ago, Pikkozoikum said:

Though, that is pretty much nothing saying. Because you can come up with such statements for every ship.

-Thanks for putting DDs into the game, getting torped and torped and torped

-Thanks for putting BBs into the game, getting outranged with high Alpha

-Thanks for putting CA/CL into the game, getting burned down over and over again

Yet it seems this is rarely said by anyone that has a basic understanding of the game. STRANGE!

6 minutes ago, Pikkozoikum said:

So what? That is the point of an aircraft carrier xD

Imagine aircraft carriers in any game or irl go for risking their hull ^^

Should we go down the rl path in regards to carriers.....?

 

And when do i get my ballistic missile sub that can auto-kill you from the other side of the map? 

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32 minutes ago, Nibenay78 said:

Yet it seems this is rarely said by anyone that has a basic understanding of the game

Seeing which classes are played the most and least it is a question if that is really strange or maybe just a logical conclusion of people wanting their favorite ships to be as powerful as possible. (which will go the other way too by definition)

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8 hours ago, Nibenay78 said:

Should we go down the rl path in regards to carriers.....?

"in any game"?

 

8 hours ago, Nibenay78 said:

And when do i get my ballistic missile sub that can auto-kill you from the other side of the map? 

context?

 

8 hours ago, Nibenay78 said:

Yet it seems this is rarely said by anyone that has a basic understanding of the game. STRANGE!

Na, it's only about those counter strike like people, who want fair 1vs1 settings or something like that. Axyone with general game understanding know, that asymetrical classes is a type of gameplay. Like snipers, healer classses, artillery, commander roles etc.

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17 minutes ago, Pikkozoikum said:

"in any game"?

 

context?

 

Na, it's only about those counter strike like people, who want fair 1vs1 settings or something like that. Axyone with general game understanding know, that asymetrical classes is a type of gameplay. Like snipers, healer classses, artillery, commander roles etc.

Totally beaten, now shifts goalposts. Sure, Pikko. 

Meanwhile, CVs will still ruin matches, drive players to stop spending money, and chase them from the game entirely. CVs have no positive effect on the game. 

They simply cater to mediocre players who have the kind of personality that likes hitting people without them being able to hit back. Sad, sorry little people.

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7 minutes ago, SodaBubbles said:

Totally beaten, now shifts goalposts. Sure, Pikko. 

Meanwhile, CVs will still ruin matches, drive players to stop spending money, and chase them from the game entirely. CVs have no positive effect on the game. 

They simply cater to mediocre players who have the kind of personality that likes hitting people without them being able to hit back. Sad, sorry little people.

That's why WoWS is dead, right? ^^

Never said ,that CVs are perfectly designed, though I don't jump on the hate train ^^

No matter which ship I play, I never got a ruined match with a CV.

 

As I mentioned very often, CVs will always have the effect on some players of "no positive effect on the game". That has nothing to do with the CV in this game, but on what type of ship it is. It's the type like a sniper is designed, it's the type like artillery is designed. It's the type how invincible Heros are designed in RPGs and MOBAs. Those are always hated no matter if its fair or not, and yet they are part of many games.

 

I personally dislike DDs in the game, and I could go with the same "hate" about those like some go with CV, though I don't do it, because DDs are a part of this type of game.

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18 minutes ago, Pikkozoikum said:

That's why WoWS is dead, right? ^^

it is dying, death is an incurable disease that affects us all. CVs are like smoking cigarettes, they just mean the disease reaches a terminal stage much much faster. 

But, unless a I get run over by a bus (touch wood and 3 x hail mary poppins), I have a feeling I'll outlive WOWS by a good few years. I stopped smoking cigarettes some years ago and barely touch CVs any more.

18 minutes ago, Pikkozoikum said:

No matter which ship I play, I never got a ruined match with a CV.

Everyone has their own threshold for when the adjective "ruined" applies.

18 minutes ago, Pikkozoikum said:

I personally dislike DDs in the game

This is maybe worth exploring. Why do you dislike dds in the game?

I found dd gameplay the perfect antidote to my old CV addiction (admittedly the CV rework also helped me quit). DDs are much more challenging, and so rewarding when successful, while the concentration levels required (to do ok/wellish) are not too far off old RTS CV gameplay, and procure ok levels of endorphins and dopamine. Tormenting CVs in a dd is exquisite, (if frowned upon as unorthodox and wasteful).

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39 minutes ago, Pikkozoikum said:

That's why WoWS is dead, right? ^^

Never said ,that CVs are perfectly designed, though I don't jump on the hate train ^^

No matter which ship I play, I never got a ruined match with a CV.

Well, I guess the testimony of thousands of other players is meaningless to you. 

Quote

 

As I mentioned very often, CVs will always have the effect on some players of "no positive effect on the game". That has nothing to do with the CV in this game, but on what type of ship it is.

No, players who have left the game and players who remain but are not spending, have made those decisions based on the absolutely pernicious effects of CVs. 

Quote

It's the type like a sniper is designed, it's the type like artillery is designed. It's the type how invincible Heros are designed in RPGs and MOBAs. Those are always hated no matter if its fair or not, and yet they are part of many games.

Well, other games have it. Obviously a good idea then!!! Other games have dungeons and spaceships, maybe we can add those to WOWs too!

Quote

I personally dislike DDs in the game, and I could go with the same "hate" about those like some go with CV, though I don't do it, because DDs are a part of this type of game.

So we've established you are the kind of contrary person who is contrary for the sake of contrariness. Thanks. 

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11 hours ago, Pikkozoikum said:

So what? That is the point of an aircraft carrier xD

Imagine aircraft carriers in any game or irl go for risking their hull ^^

 

3 hours ago, Pikkozoikum said:

"in any game"?

I highlighted the relevant part and you know I meant that. I'll risk guessing that most WoWs players dont want realism, yet many enjoy verisimilitude. Most of the gameplay in wows isnt realistic at all.

 

Quote

context?

Just like carriers are part of naval warfare so are various others. We are already getting homing torpedo subs, so I'm sure we can  make balanced (oh wait, balance is not required. We will call it asymetrical. Yes that was scarcasm) nuclear missile weapons in the game. Just because it exists in rl doesn't mean it will be fun & engaging to have in the game. In fact CV weapons are 99% guided missiles already. Just not that damaging yet quite annoying. (Did we mention it also ruins stealth?)

 

Quote

 

Na, it's only about those counter strike like people, who want fair 1vs1 settings or something like that. Axyone with general game understanding know, that asymetrical classes is a type of gameplay. Like snipers, healer classses, artillery, commander roles etc.

This is closer to counterstrike than RPG style games with vastly different. I think most here are perfectly aware asymmetrical classes exist. I think having played pen&paper DnD for about 30 years, I am also aware how that works. It doesn't mean it must be fun or balanced or even a positive addition to a game. Can I have my asymetrical class "missile submarine now?" While nuclear would be most fun, I can survive having antiship missiles on it.

 

and just to point it out to you yet again: 

I would love CVs in the game but not in their current form.

 

 

2 hours ago, Pikkozoikum said:

That's why WoWS is dead, right? ^^

Never said ,that CVs are perfectly designed, though I don't jump on the hate train ^^

No matter which ship I play, I never got a ruined match with a CV.

Clearly you don't enjoy sneaking up on other ships (oh wait you dont play DDs...oh well) and ambush them. Personally I enjoy doing this in all ships, including BBs. Especially the latter option is already tricky and totally goes out the window when the the flying skyrats can sneak a spot on you any moment, while you use 2 minutes to set up a kill..

Quote

 

As I mentioned very often, CVs will always have the effect on some players of "no positive effect on the game". That has nothing to do with the CV in this game, but on what type of ship it is. It's the type like a sniper is designed, it's the type like artillery is designed. It's the type how invincible Heros are designed in RPGs and MOBAs. Those are always hated no matter if its fair or not, and yet they are part of many games.

And most of them tends to have drawbacks to balance them out. This goes for all games. To compare arty in WoT - they are (with marginal exceptions): slow acceleration, slow speed, poor aimtime, slow reload, poor spotting, bad accuracy. To do your comparison with RPG like classes, having played reasonably much DnD, the lasted 5ed is the favourite of myself and several others. The main reason is that all classes are somewhat balanced. Why does this matter in a coop game? Well noone is left feeling they can't contribute to the groups success.

 

CVs are certainly WAY different then WoTs artillery... 

in RPG terms its like having several classes smacked together in one and claiming it's all good. I don't know if you follow RPG discussion, but MANY people enjoy the classes being balanced (or at least close enough).

 

Quote

I personally dislike DDs in the game, and I could go with the same "hate" about those like some go with CV, though I don't do it, because DDs are a part of this type of game.

I personally dislike MANY ships in the game, but I don't complain about them much even though I think they are not enhancing the game really.

CVs on the other hand are insanely annoying.

 

So like someone above, I'm curious to why you don't like DDs. Feel free to answer in PM to not clutter the thread. (we can have a "DD discussion thread..")

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19 hours ago, Pikkozoikum said:

It's the type like a sniper is designed, it's the type like artillery is designed. It's the type how invincible Heros are designed in RPGs and MOBAs.

 

Once again blatantly dishonest for reasons already mentioned. CVs are nothing like snipers, artillery or any other fallacious comparison you keep making. They aren't even hated for the same reasons nor by the same skill groups.

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It was asymetric before the cv rework, but you could still shoot down planes (and that actually mattered), stop the occasional attack dead, set fire to CVs etc.

They were considered highly OP before the rework, and WG just upped them a couple of orders of magnitude, giving them loads of toys they didn't need, adding rocket planes when nobody had any problem kiiling any ship with torp and dive bombers (which required actual thought and skill, rather than a 99% guaranteed hit). They did this at the cost of every single non-cv player. Dumbest gameplan ever, as evidence by 70% of my clan just straight up quitting the game because of the new super cvs. The rest tried hanging on in the hope that WG would stop being a nipple and balance the class, but alas, no such luck. So the other 30% have been drifiting away and looking for other games. Hell,  i even got friends to play. They all quit playing after tier4, all citing cvs being grossly OP and unfair as the reason for quitting.

Nobody likes an unfair game, slight imbalance is fine, but  pitting godzilla against hello kitty is just plain wrong and really gets peoples backs up.

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On 7/24/2021 at 11:17 AM, redraven said:

Exept for the fact that CVs risk literally nothing while doing everything. Meanwhile every other ship risks itself to do anything.

I see, what a BB shooting from 20 km risk ? to get a small scratch on her paint? 

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On 7/24/2021 at 9:12 PM, mcboernester said:

24-07-_2021_21-10-22.jpg

Here is WG headquarter : we are sorry but we are currently on vacation. 

Please call back in september. 

in the meantime keep buying everything we put on sale in the armory and in the shops to help us paying our vacatiions.

Thank you 

 

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