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Excavatus

General CV related discussions.

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[THESO]
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17 hours ago, mcboernester said:

 

 

18-07-_2021_22-37-01.jpg

Among other more grave matters, I am refusing to play WGs no indicator split second value flashy effect simulator. Half of that battle drop is me stopping to get even autismo numbers in CVs.

 

image.png.ea0cbd5fd75bdf05a9d863ea380285e6.png

 

Wake me up when artificial DD protection ends.

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3 hours ago, Nov_A said:

Among other more grave matters, I am refusing to play WGs no indicator split second value flashy effect simulator. Half of that battle drop is me stopping to get even autismo numbers in CVs.

 

image.png.ea0cbd5fd75bdf05a9d863ea380285e6.png

 

Wake me up when artificial DD protection ends.

wat

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45 minutes ago, CptBarney said:

wat

 

Dont bother. He is Whining that DDs now actually have a Chance to Dodge Rockets.

And doing the usual CV Player Threat that if they dont get Pampered to be Overpowered and can Kill any other Ship easily even when they themselves have no Skill or dont want to make any Effort at Learning. He will Leave the Game and not Play.

 

How Dare WG not turning all other Ships into Food for CVs.

Didnt they know that CVs in WW2 were Basicly the Knights in Shining Armor Slaughtering all other Ships like Filthy Peasant Militias left and right ?

 

Of course a CV Player cant Possibly Play in such an Unhistorical Setting where other Ships are Actually allowed to Fight back against them.....

 

 

 

 

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4 hours ago, Nov_A said:

Among other more grave matters, I am refusing to play WGs no indicator split second value flashy effect simulator. Half of that battle drop is me stopping to get even autismo numbers in CVs.

 

image.png.ea0cbd5fd75bdf05a9d863ea380285e6.png

 

Wake me up when artificial DD protection ends.

 

Bye.

I wont miss ya :)

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4 hours ago, Nov_A said:

Among other more grave matters, I am refusing to play WGs no indicator split second value flashy effect simulator. Half of that battle drop is me stopping to get even autismo numbers in CVs.

 

image.png.ea0cbd5fd75bdf05a9d863ea380285e6.png

 

Wake me up when artificial DD protection ends.

git gud  

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[TORAZ]
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6 hours ago, Nov_A said:

Wake me up when artificial DD protection ends.

 

Wake up then.

Because such a thing does not exist.

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Just now, El2aZeR said:

 

Wake up then.

Because such a thing does not exist.

 

Psst. Dont tell him that its just an L2P Issue.

The World will be a better Place if hes Gone.

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6 minutes ago, Sunleader said:

 

Psst. Dont tell him that its just an L2P Issue.

The World will be a better Place if hes Gone.

do you guys know nov-aaayyy personally?

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[THESO]
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8 minutes ago, CptBarney said:

do you guys know nov-aaayyy personally?

He does not, but now I have a reason not to, thats just hole'ish behaviour.

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4 minutes ago, Nov_A said:

He does not, but now I have a reason not to, thats just hole'ish behaviour.

If "DD protection" would actually exist, then people would flock to them to play "ez" class... which is not the case, as battleships hold firm superiority in terms of battles played, while destroyers reign supreme in terms of how fast one can return to port.

 

"meta" doesn't exist because players agree to play one way or another, instead players in great majority of cases go with path of least resistance. Which so far, almost universally involves rather big guns mounted on big hulls:cap_tea:

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[THESO]
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What is artificial DD protection?

 

 

So far only TiTs struggle to hit DDs for me and lets be real those things are rivaling MvRs bombers in accurarcy.

 

 

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22 minutes ago, CptBarney said:

Well this escalated quickly. *poof*

Don't ignore me :Smile_sad: I made extra screenshots for you. Or wasn't Yorktown your favorite CV? ^^'

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1 minute ago, Pikkozoikum said:

Don't ignore me :Smile_sad: I made extra screenshots for you. Or wasn't Yorktown your favorite CV? ^^'

wat :Smile_trollface:

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1 minute ago, CptBarney said:

wat :Smile_trollface:

Yorktown is your favorite CV, or am I wrong? Here, only for you:

 

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8 minutes ago, Pikkozoikum said:

Yorktown is your favorite CV, or am I wrong? Here, only for you:

 

Ye yorkie is me fave. Am not a silleh barneh doe.

 

*Uses shigure clone as bait*

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Just now, CptBarney said:

Ye yorkie is me fave. Am not a silleh barneh doe.

 

*Uses shigure clone as bait*

Good, but are that not nice screenshots, when the torpedos of the I-43 heading for a nice hug towards the Yorktown? :3

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2 hours ago, CptBarney said:

do you guys know nov-aaayyy personally?

 

Nope. Got no Idea who that is actually.

 

Its the Same as with the Guy in the German Forum which on every Rocket Change Topic Announced that from now on he will just be useless and Farm BBs instead of Playing for a Win.

I cant Help it. When People throw a Tantrum like Little Kids and make Statements like "Oh Yeah if you dont Change the Game to how I want it to be I will from now on Play Badly/Stop Playing/Tell Friends to not Play etc etc etc" I cant help but Informing them that the Door is right behind them and that it would be Nice if they could Close it behind them upon leaving ^^

 

These People never Actually leave anyways.

They just think in their little Self Importand World that this Threat would Convince the Devs to Change things how they want.

 

 

 

 

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[THESO]
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18 minutes ago, _JustDodge said:

What is artificial DD protection?

Ignoring all balancing issues just to add a delay and call it a day, without foresight of possible technical problems between split second values and players with a bad connection.

58 minutes ago, El2aZeR said:

Wake up then.

Because such a thing does not exist.

Thats the point, the delay does nothing, except that point and click adventure players cant dab on active DDs anymore.

 

The problem is, my connection now dictates when a strike is ready, because 3.8s serverside will not end when I assume 3.8s on my side. Yeah, there is lag compensation, but when there are split second values that can result in hit or miss/rng rocket spread hits just because WG's servers have a jumpy connection, paired with the inability to correct an attack course, then I refuse to play.

 

I literally wrote there are more grave matters why I dont want to play at the moment, like the sudden increase of latency since the last patch, even though I never had problems before and the WG tool not detecting anything. Re-Installing did nothing, no mods were used. But since this only has an effect with rocket planes due to short timing and no way to change course on the x-axis after comitting to a strike, WG literally found a way to artificially protect DDs by wobbling on the server cables.

 

Until they find a way to fix this, I will sleep.

 

cat-meme-380x214.jpg

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8 minutes ago, Nov_A said:

Ignoring all balancing issues just to add a delay and call it a day, without foresight of possible technical problems between split second values and players with a bad connection.

I'm positively convinced horse called "CV REEEwork is broken in so many fascinating ways" is so pulverized at this point it ascended to godhood by now.

 

10 minutes ago, Nov_A said:

The problem is, my connection now dictates when a strike is ready, because 3.8s serverside will not end when I assume 3.8s on my side. Yeah, there is lag compensation, but when there are split second values that can result in hit or miss/rng rocket spread hits just because WG's servers have a jumpy connection, paired with the inability to correct an attack course, then I refuse to play.

Then raise tickets to WG support about server stability, unless issue is on your end, either due to patchy wifi connection or ISP having a stroke.

At the same time, desync was affecting surface ships with varying severity for as long as I remember... so working as intended comrade:cap_book:

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