[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #9226 Posted July 13, 2021 1 hour ago, Vbeest said: Moskva that chose to go mid-map with tho destroyers only to hunt our destroyers there with his 12 km radar but ignored Immelman with hidden stats, who did not feel like loosing that game. Moskva has chosen to do so and got outplayed. I spawned in the middle. Had NO option but to stay in the middle. As due to relentless attacks from you, turning broadside would have been a death sentence. The more you type, the less I see you know about the game. 2 Share this post Link to post Share on other sites
[DTABM] Carandraug Players 371 posts 8,340 battles Report post #9227 Posted July 13, 2021 2 minutes ago, Bear__Necessities said: You lost time, by doing damage??? WTF, that is THE most ridiculous statement I've read in this thread in a while. Then you probably missed most of the posting career of good old Beast of War :) 3 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #9228 Posted July 13, 2021 Just now, Carandraug said: Then you probably missed most of the posting career of good old Beast of War :) Ohhh trust me. I'm one of the ones he hates the most. I wear it like a big badge of honour. 3 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #9229 Posted July 13, 2021 For over 2 Years CVs told us to just Dodge. Now that we can actually do that in a few Cases they are all Crying Rivers.... Its friggin 4 Seconds of Lead.... 4 Seconds..... I Regularily Fire at DDs and Cruisers with my Battleship. Having 10 or even 15 Seconds of Lead on them. Do you see me Crying ? No. Because guess what. Being able to Guarantee Hits on Targets which tend to take 20-30% of the Targets HP. IS NOT INTENDED BY THE GAME. 5 1 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #9230 Posted July 13, 2021 9 minutes ago, Sunleader said: For over 2 Years CVs told us to just Dodge. Now that we can actually do that in a few Cases they are all Crying Rivers.... Its friggin 4 Seconds of Lead.... 4 Seconds..... I Regularily Fire at DDs and Cruisers with my Battleship. Having 10 or even 15 Seconds of Lead on them. Do you see me Crying ? No. Because guess what. Being able to Guarantee Hits on Targets which tend to take 20-30% of the Targets HP. IS NOT INTENDED BY THE GAME. I agree Also the rocket change had an overall good impact on class balance. I mean yes BBs are kinda dead but hopefully, the commander skills change that DDs and cruisers are now actually doing well, and bit more fun and intensity in matches than an utter stomproll Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #9231 Posted July 13, 2021 1 hour ago, Prophecy82 said: RU/FR DDs would like to have a word with you. But good job, anyways by getting forced by the CV to burn a smoke while he will just pick the next target. In that case you havent even wasted his time. Eh, that's the whole point of smokes, using them do stay concealed. If a DD outspots another DD, it's then fine to burn a smoke? Don't get the point there. And well, the smoke should only be used, if it makes sense, like getting a cap or being too aggresive and in a bad position. That has actually nothing to do with CV even. When you go with RU/FR DDs, why not going with IJN and RN CVs? v_v 1 2 Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #9232 Posted July 13, 2021 6 hours ago, CptBarney said: People still post here? It is how forumites warm up, before attacking more serious topics and threads. Do 40 sit ups, bend stretch and work those abdos, reply to something/one in the "General CV related discussions thread". You will feel so much better. Here I'll set a couple of examples for you, use them whenever you feel like a sound, toasty, roasting : BBs are having far too easy a time, CVs need a way to counter BB power and population creep. We need a new gimmick for CVs to cull the BB herd. How about a BB "delete" consumeable? My squadron flies over enemy bb and presses "delete"? There are far too many BBs, seriously statistics say that only 1.9% of ships played at top tiers are CVs, versus 50% of warships played being bbs! So unfair. CV rocket planes make DD gameplay zero fun, because even if the rockets miss me, dodging rockets is boring. CVs should drop party balloons over dds instead, which dd players have to "pop" to earn the prizes instead. Airdropped party balloons could contain flags, coal, magic heals and speed boosts. This way, we dd players wills stop complaining about CVs. 1 1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #9233 Posted July 13, 2021 4 hours ago, Pikkozoikum said: Yes, but people argue with unicum CVs are op ^^. I was curious and I even checked the 100 best Midway players and the 100 best Des Moines players WR and looked at the average. Midway has 73% WR and Des Moines 78% Picked the US ships, because they feel kinda decent overall So you did this by looking at solo games only? How exactly (curious as this is interesting data) 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #9234 Posted July 13, 2021 4 hours ago, totally_potato said: I mean yes BBs are kinda dead If that is true, I encounter shiploads of zombies day after day in my battles... Of course that would explain their style of playing. 4 hours ago, Pikkozoikum said: Don't get the point there. Well, that's we're used from you. 3 hours ago, LoveZeppelin said: BBs are having far too easy a time, CVs need a way to counter BB power and population creep. We need a new gimmick for CVs to cull the BB herd. How about a BB "delete" consumeable? My squadron flies over enemy bb and presses "delete"? There are far too many BBs, seriously statistics say that only 1.9% of ships played at top tiers are CVs, versus 50% of warships played being bbs! So unfair. That sounds like a really sensible idea. I'm all for it.... 3 hours ago, LoveZeppelin said: CV rocket planes make DD gameplay zero fun, because even if the rockets miss me, dodging rockets is boring. CVs should drop party balloons over dds instead, which dd players have to "pop" to earn the prizes instead. Airdropped party balloons could contain flags, coal, magic heals and speed boosts. This way, we dd players wills stop complaining about CVs. Uhm, how about "Not really..." For #1 our position would still been make public and allow enemy ships to shoot at us instead of letting us catching all those nice things... and as #2 all other players would get envious and maybe downvote us so we end up with zero Karma... which would of course be utterly horrible... 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #9235 Posted July 13, 2021 6 hours ago, totally_potato said: I agree Also the rocket change had an overall good impact on class balance. I mean yes BBs are kinda dead but hopefully, the commander skills change that DDs and cruisers are now actually doing well, and bit more fun and intensity in matches than an utter stomproll What are you Talking about ???? BBs are still the most Played Class in the Game lol http://maplesyrup.sweet.coocan.jp/wows/ranking/20210710/eu_week/average_class.html There is no Subjective Opinion or Feelings here. Its Hard Cold Numbers Proving that even now the most Played Class in the Game is Battleships. In case you Guys have still not Noticed it. We have a BB Dedicated Event Mode going. Which during the Day is Filled to the Brim with Battleships. Often having 5 times the amount of Battleships in Queque as the other 3 Classes Combined. So if your Wondering why Randoms is a bit DD Heavy. Then Yeah. Maybe consider that ALOT of these People which like Playing Battleships. Might be Playing the Grand Battle Mode where you got Super Battleships. 1 Share this post Link to post Share on other sites
RossijskijAxisFlot Players 683 posts 4,171 battles Report post #9236 Posted July 13, 2021 8 ore fa, totally_potato ha scritto: I agree Also the rocket change had an overall good impact on class balance. I mean yes BBs are kinda dead but hopefully, the commander skills change that DDs and cruisers are now actually doing well, and bit more fun and intensity in matches than an utter stomproll BBs will never die, I'm doing perfectly fine there are no more CVs in game, the last one I saw was few weeks ago. Right now we're flooded by DDs, 8 each game. It's like WoT light tanks, a limit on the number of DDs per game might be needed. 1 Share this post Link to post Share on other sites
RossijskijAxisFlot Players 683 posts 4,171 battles Report post #9237 Posted July 13, 2021 BBs are the most played class because they are the most majestic ships ever built, iconic ships. You will always find people wanting to play the Bismarck, the Yamato or the Iowa, no matter in which state BBs are in the evolving meta. To me they're not the most enjoyable class, far from it, but I want to play them. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #9238 Posted July 13, 2021 15 minutes ago, AxisMarine said: BBs will never die, I'm doing perfectly fine there are no more CVs in game, the last one I saw was few weeks ago. Right now we're flooded by DDs, 8 each game. It's like WoT light tanks, a limit on the number of DDs per game might be needed. You can also blap DDS with BBs, you know. 1 Share this post Link to post Share on other sites
RossijskijAxisFlot Players 683 posts 4,171 battles Report post #9239 Posted July 13, 2021 20 minuti fa, BLUB__BLUB ha scritto: You can also blap DDS with BBs, you know. I don't dare to do it, you know DDs love to cry in the forums 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #9240 Posted July 14, 2021 1 hour ago, AxisMarine said: I don't dare to do it, you know DDs love to cry in the forums There is a limit on DDs anyways. But them being common is not because there is too many of them. BBs are still the most Played Class. Its because of the Great Battle Event. This Event right now is Stuffed to the Brink with BBs. So naturally. Randoms will have less BBs. And No. Its not because BBs are Iconic. Its because BBs are part of the General Balance. They come with enough Power to Compete and enough Weakness to Challenge. BBs are the Heavy Unit. Strong in a Direct Fight on Default Situations. But weak in Creating Situations Favorable. TLDR they are High Power but low Influence Ships. Radical Opposite from DDs which are High Influence but low Power Ships. As they have no Hope of Winning a Direct Fight against anything in Default Situations but Excell at Creating Advantageous Situations which they can Win Fights in. Thats how Asymetrical Balance Works. And its also what makes CVs so OP as thex Win Direct Fights im the Default Situation while at the same time also Excelling at Creating Favorable Situations. 2 2 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9241 Posted July 14, 2021 17 hours ago, Vbeest said: I lost time. Time is CV's hp Sometimes one would think people are on strong medicines when posting here. So what you are saying is that the actual ship should be removed and planes should spawn off map or on an island, because clearly a CV player should not be inconviened with details such as caring for their position and possibly being removed from the game before it ends. Clearly then any moment i can not fire cannons or launch torpedoes must be unfair too. Its effectively my hitpoints. 1 Share this post Link to post Share on other sites
[IFS] Gudgeon Players 583 posts 26,329 battles Report post #9242 Posted July 14, 2021 16 hours ago, Deckeru_Maiku said: Well, the skill gap got a lot wider in fact while even potatoes gained the ability to be a real pita for all other classes without any real countermeasures... So a lot has changed... just not how WG wanted it to... and to the worse. Yes, I agree. When I said nothing has changed, I meant the overall meaningful input a good v bad CV player has for their respective teams. The best CV players damage farm once they have given a strategic advantage to their team. The bad ones try and damage farm from the start and do that very ineffectively. They offer no useful input into their team's effort to win. The class would possibly be fine if the CV's could actually counter EACH OTHER. This lack of CV v CV counter play is a bad feature for the game, but must have been a good feature to make money from. I refuse to play the class because of the lack of counter play. Why should have an advantage my targets do not and inflict 20 minutes of boredom and miserable game experience on the enemy. I want gameplay where I can tactically beat an enemy, or they can outplay me and win. That is competition, not a class with no counter play and is just all middle finger and RNG regarding how effective my AA is if I am the target. Taking 20 seconds to cycle my planes to a target is just nonsense and boring as hell, with no sense of achievement, at least for me. In the real world, a CV was the most powerful ship in a fleet, but also the most vunerable, once exposed. This is the balance that WG did not or could not achieve. As we know, take two players, one good and one bad, one will make the ship look OP and the other will make the ship look underpowered in the extreme. 1 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #9243 Posted July 14, 2021 8 hours ago, Sunleader said: What are you Talking about ???? BBs are still the most Played Class in the Game lol http://maplesyrup.sweet.coocan.jp/wows/ranking/20210710/eu_week/average_class.html There is no Subjective Opinion or Feelings here. Its Hard Cold Numbers Proving that even now the most Played Class in the Game is Battleships. In case you Guys have still not Noticed it. We have a BB Dedicated Event Mode going. Which during the Day is Filled to the Brim with Battleships. Often having 5 times the amount of Battleships in Queque as the other 3 Classes Combined. So if your Wondering why Randoms is a bit DD Heavy. Then Yeah. Maybe consider that ALOT of these People which like Playing Battleships. Might be Playing the Grand Battle Mode where you got Super Battleships. can you check the number of BBs played in randoms and ranked only, since idk which site to check. Grand battles won't last forever. I am generally talking about BBs in randoms Also, imma be honest, as a BB main for 4 years, I am sad to say this but BBs are boring now. The secondary ships ofc work in ranked, but in randoms its so boring. The number of DD players kinda sky rocketed, cruisers are coming back becoz so many DDs to kill. CVs aren't dead. They are still broken. And now their main target is mostly BBs, so BBs can't push, and neither can camp. So they aren't completely utterly dead. But they are far less popular that they once were. 1 Share this post Link to post Share on other sites
Sunleader Weekend Tester, In AlfaTesters 5,710 posts 13,400 battles Report post #9244 Posted July 14, 2021 1 minute ago, totally_potato said: can you check the number of BBs played in randoms and ranked only, since idk which site to check. Grand battles won't last forever. I am generally talking about BBs in randoms Also, imma be honest, as a BB main for 4 years, I am sad to say this but BBs are boring now. The secondary ships ofc work in ranked, but in randoms its so boring. The number of DD players kinda sky rocketed, cruisers are coming back becoz so many DDs to kill. CVs aren't dead. They are still broken. And now their main target is mostly BBs, so BBs can't push, and neither can camp. So they aren't completely utterly dead. But they are far less popular that they once were. These Numbers are from Randoms. Thing is. During Primetime many Play Greatbattle. So you got 50 BBs vs 3 others in Queque on Great Battle while in Randoms you got most others. Later when only Randoms is Active. BBs come back to Randoms. When Great Battle event Stops you will soon see Queque full of BBs again 1 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #9245 Posted July 14, 2021 14 minutes ago, Gudgeon said: In the real world, a CV was the most powerful ship in a fleet, but also the most vunerable, once exposed. This is the balance that WG did not or could not achieve. As we know, take two players, one good and one bad, one will make the ship look OP and the other will make the ship look underpowered in the extreme. Personally I would prefer that CVs should be able (and possibly prioritize) to engage eachother, and they should burn and blow up even more easily than other ships (and for you CV players - that does NOT mean auto-detonate on the slightest hit). It would add verisimilitude to me. 1 Share this post Link to post Share on other sites
totally_potato Players 2,533 posts Report post #9246 Posted July 14, 2021 1 minute ago, Sunleader said: These Numbers are from Randoms. Thing is. During Primetime many Play Grand battle. So you got 50 BBs vs 3 others in Queue on Great Battle while in Randoms you got most others. Later when only Randoms is Active. BBs come back to Randoms. When Great Battle event Stops you will soon see Queue full of BBs again Yeah I am not really sure. So many DDs, HE spammers are coming back, CV still exists, and rockets are still excellent for setting fires and chip damaging. If BBs do come back, then we might finally have a balanced class distribution for the first time in a while, atleast until subs join the party. 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #9247 Posted July 14, 2021 On 7/14/2021 at 8:33 AM, totally_potato said: Yeah I am not really sure. So many DDs, HE spammers are coming back, CV still exists, and rockets are still excellent for setting fires and chip damaging. If BBs do come back, then we might finally have a balanced class distribution for the first time in a while, atleast until subs join the party. I think only instance when there was actual "BB shortage" in the history of the game was when WG accidentally broke underwater shell behavior back in 2016 (I think?), which made cruisers actually fun to play for few days before it was hotfixed. Heck, even CV prime time, shortly after REEEwork release, when they were the most broken nor Smolensk+Colbert, supposed "firestarters" had any meaningful impact on BB population. 15.07 EDIT @El2aZeR @Yosha_nai and other CV versed folks - if one were to pick up carriers now after lengthy absence, is there something worth keeping track of? Rocket changes I know of and should be simple matter of practice to get lead right. I recall IJN dive bombers getting their dispersion shafted at some point, but it was fixed (?), something else? 2 Share this post Link to post Share on other sites
[HAKUY] Yosha_AtaIante Players 8,032 posts 19,168 battles Report post #9248 Posted July 15, 2021 Not really. AA can be stronger now on individual captain builds so feeling of how many planes can usually survive against a petro can vary from "easy AA isn't that strong" to "[edited]my torps are melting and second run is impossible". rockets with having not only more lead but minimal engagement distance also got bigger so its no longer possible to really predict an unspotted DD well since they simply render to late to get a good aim on them. TiTs on Midway got a much smaller reticle than before when fully aimed and their mechanics of how attack run is initiated gives them more survivability in return making Midway the Supreme farming tool in randoms again (broke my dmg record in Midway recently with a 312k game). Overall what changed the most is AA inconsistency. Sometimes it's just as weak as it usually was and other times a full AA Zao will melt your planes as effectively as a standard Wooster with DFAA enabled. So surprises will be happening for sure. Flak spawns closer to your planes than usual meaning your old dodging rythm needs slight adjustment and the new German DD line has their own flak rythm too. Besides that same priority to influence games as before. Midway currently being the best CV in t10 to take for influence. 1 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #9249 Posted July 15, 2021 18 hours ago, Panocek said: if one were to pick up carriers now after lengthy absence, is there something worth keeping track of? How long have you not been playing? I have an entire Excel sheet of all the CV changes I can send to you if you'd like. 54 minutes ago, Yosha_nai said: Overall what changed the most is AA inconsistency. To be entirely honest the difference between pre- and post captain rework AA builds really isn't that high. The only skill that got added was the priority sector one along with the AR change, neither has much impact. Flak doesn't actually spawn closer, I've compared footage and there is no difference in flak spawn distance that I can see. I do think though that the render delay may have gotten worse at times which may be where this myth comes from and given that the visuals were "improved" makes sense. According to datamining there are actually a lot of ships that have different spawn intervals, but the difference is fairly small (standard is 1.5s, faster is 1.35s, slower is 1.8s). What happens to that when ships with different intervals group up I have no idea. If you evade actively rather than reactively though it's a non-factor anyway. Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #9250 Posted July 15, 2021 On 7/13/2021 at 4:47 PM, LoveZeppelin said: It is how forumites warm up, before attacking more serious topics and threads. Do 40 sit ups, bend stretch and work those abdos, reply to something/one in the "General CV related discussions thread". You will feel so much better. Here I'll set a couple of examples for you, use them whenever you feel like a sound, toasty, roasting : BBs are having far too easy a time, CVs need a way to counter BB power and population creep. We need a new gimmick for CVs to cull the BB herd. How about a BB "delete" consumeable? My squadron flies over enemy bb and presses "delete"? There are far too many BBs, seriously statistics say that only 1.9% of ships played at top tiers are CVs, versus 50% of warships played being bbs! So unfair. CV rocket planes make DD gameplay zero fun, because even if the rockets miss me, dodging rockets is boring. CVs should drop party balloons over dds instead, which dd players have to "pop" to earn the prizes instead. Airdropped party balloons could contain flags, coal, magic heals and speed boosts. This way, we dd players wills stop complaining about CVs. Yeah it is a pretty good warm up thread. But besides for memes and other things peegee will never look at it. ooor they do but during breaks for giggles 1 Share this post Link to post Share on other sites