SodaBubbles Players 1,553 posts 1,028 battles Report post #8701 Posted May 21, 2021 19 hours ago, Nov_A said: Fighters do not protecc, fighters do not attacc, all they do is launch off and then come bacc. I think their purpose is to escort the strike aircraft to the target.... 1 Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #8702 Posted May 21, 2021 21 hours ago, Nibenay78 said: You mean prefeably 4+ teammates. Try 9 teammates. And even then that is no guarantee. Share this post Link to post Share on other sites
[GR0G] El_Pollo_Locooo Beta Tester 254 posts 12,353 battles Report post #8703 Posted May 21, 2021 I'm sooooo zen since I stopped playing this crap a year ago. 3 Share this post Link to post Share on other sites
[_I_] Nibenay78 Players 3,266 posts 27,734 battles Report post #8704 Posted May 21, 2021 3 hours ago, El_Pollo_Locooo said: I'm sooooo zen since I stopped playing this crap a year ago. There is a song in my country that goes "isnt it great to have someone to hate?" Most stuff from the CV rework and after generally helps. Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,441 battles Report post #8705 Posted May 21, 2021 12 hours ago, SodaBubbles said: I think their purpose is to escort the strike aircraft to the target.... Fighters do actually a good job.... on the second strike. A CV simply attacks once and recalls and usually will not lose too many to planes at all. Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #8706 Posted May 21, 2021 18 hours ago, SodaBubbles said: I think their purpose is to escort the strike aircraft to the target.... You mean irl? Fighters had plenty of purposes Some even attacked ships, before the strike group arrived Share this post Link to post Share on other sites
[S-E] FixCVs_Nautical_Metaphor Players 3,532 posts 29,240 battles Report post #8707 Posted May 21, 2021 Uninstalling right now. 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #8708 Posted May 21, 2021 14 minutes ago, FixCVs_Nautical_Metaphor said: Uninstalling right now. looks already like the final version, nothing need to change :D Share this post Link to post Share on other sites
[LCBC] AraAra_My_Ass_Is_Blasted Players 105 posts 7,510 battles Report post #8709 Posted May 21, 2021 Le 19/05/2021 à 00:18, SodaBubbles a dit : Wow! Thanks for the brilliant game design, devs! The parasite took 5K off me in nurnberg with rockets, then hit me for 11K with torps. I hadn't fired a shot! This is genius! Soooo muuuuchhhhh fun! Can't wait to do it every day! You're lucky, i just got focused by a Kaga in my Lenin, i lost 55K HP in 2 minutes. Those 2 minutes were the firsts 2 minutes of the game by the way. Oh and i was next to a cleveland too. What a joy to be out of the game after 2 minutes, great game design. This class needs to be removed from the game, period, it's for braindead players and peoples that can't play ships so they can feel better on a retarded class. Everything about this class is busted: can spot at will anything on the map, can strike at will anything on the map, is perfectly safe from A to Z (but even with the most broken class in the game some still manage to die before their team, tells you a lot about the IQ of the average CV player). This class is indeed in a fine state. It requires no skill at all and even the worst possible Cv player can [edited]up anyone just by existing and spotting the whole team. But hey, the spreashits say it's ok, so Wg won't ever do anything aboiut that crap, they're dead on focused on ruining the game anyway, [edited]our feedback, [edited]balance and common sense, they are going full on retard now (see CVs, Subs and the brand new dutch ships with insane concealment and the most broken gimmick with airstrike). 1 2 1 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,441 battles Report post #8710 Posted May 21, 2021 You detonated. Share this post Link to post Share on other sites
[LCBC] AraAra_My_Ass_Is_Blasted Players 105 posts 7,510 battles Report post #8711 Posted May 21, 2021 No i didn't. I even recorded it if you want. Share this post Link to post Share on other sites
[TSSU] Chips_uk Players 290 posts Report post #8712 Posted May 21, 2021 T8 Kaga, team shot down 158 planes. He was still launching full (or near full) squadrons at the end. Is the respawn frequency for planes too quick, or does the Kaga hold hundreds? Share this post Link to post Share on other sites
[LCBC] AraAra_My_Ass_Is_Blasted Players 105 posts 7,510 battles Report post #8713 Posted May 21, 2021 Il y a 22 minutes, gopher31 a dit : You detonated. there you have it I even give you the replay if you want, it's free Il y a 6 minutes, Chips_uk a dit : T8 Kaga, team shot down 158 planes. He was still launching full (or near full) squadrons at the end. Is the respawn frequency for planes too quick, or does the Kaga hold hundreds? Man, you had to shoot down planes harder! It's easy! Just push a button LMAO 20210521_225310_PRSB518-Lenin_22_tierra_del_fuego.wowsreplay Share this post Link to post Share on other sites
SodaBubbles Players 1,553 posts 1,028 battles Report post #8714 Posted May 21, 2021 2 hours ago, Pikkozoikum said: You mean irl? Fighters had plenty of purposes Some even attacked ships, before the strike group arrived I was joking. I meant the useless fighters in the game. 1 Share this post Link to post Share on other sites
[SHAD] Miscommunication_dept Players 5,512 posts 24,441 battles Report post #8715 Posted May 22, 2021 So Immelmann bombers and torpedoes have switched keys. Torps are now selected with the '1' key Bombers the '2' key. Why?! Share this post Link to post Share on other sites
[THESO] Nov_A Beta Tester 1,292 posts 13,123 battles Report post #8716 Posted May 22, 2021 8 hours ago, Chips_uk said: T8 Kaga, team shot down 158 planes. He was still launching full (or near full) squadrons at the end. Is the respawn frequency for planes too quick, or does the Kaga hold hundreds? Kaga starts off with a total of 96 squad planes: - 24 attack planes with 99s base restoration - 36 TBs with 90s base restoration - 36 DBs with 71s base restoration Those times can be reduced to a max of -10%, do the math. Kaga's restoration is actually not that good, if you put it in comparison to her weak planes, the bad Zero attack planes and the other CVs. Every squad can drop 3 sets of patrol fighters with 5 fighters each, thats 45 extra planes. Add the summary of 16 automatic fighters, which defend the CV and you get a total of 157 planes Kaga starts into battle with. So yes, Kaga holds hundreds. There are two ways you could go from this information, either the Kaga in your game threw away all the useful planes he had, lost some fighters and spent the rest of his game launching T7 stock planes, since the Zero attack planes may have full squads at the end of the game, but mainly due to the reason that they are quite weak and useless so most people dont use them a lot, or the Kaga player in your game was actually okay and reached his daily sacrificial quota of virgin pilot souls by making full use of his fighters to divert damage from the main squads, shortening them, picking good targets, etc. just making unavoidable losses by getting chipped away by DPS, which can be replenished and backed up by heals and the massive reserves, resulting in at least a full squadron left at the end of the game, which again can be cycled through by having planes constantly replenish and return to the carrier, filling up a new squad, before the old one uses his last strike group. Share this post Link to post Share on other sites
[TSSU] Chips_uk Players 290 posts Report post #8717 Posted May 22, 2021 1 hour ago, Nov_A said: Kaga starts off with a total of 96 squad planes: - 24 attack planes with 99s base restoration - 36 TBs with 90s base restoration - 36 DBs with 71s base restoration Those times can be reduced to a max of -10%, do the math. Kaga's restoration is actually not that good, if you put it in comparison to her weak planes, the bad Zero attack planes and the other CVs. Every squad can drop 3 sets of patrol fighters with 5 fighters each, thats 45 extra planes. Add the summary of 16 automatic fighters, which defend the CV and you get a total of 157 planes Kaga starts into battle with. So yes, Kaga holds hundreds. There are two ways you could go from this information, either the Kaga in your game threw away all the useful planes he had, lost some fighters and spent the rest of his game launching T7 stock planes, since the Zero attack planes may have full squads at the end of the game, but mainly due to the reason that they are quite weak and useless so most people dont use them a lot, or the Kaga player in your game was actually okay and reached his daily sacrificial quota of virgin pilot souls by making full use of his fighters to divert damage from the main squads, shortening them, picking good targets, etc. just making unavoidable losses by getting chipped away by DPS, which can be replenished and backed up by heals and the massive reserves, resulting in at least a full squadron left at the end of the game, which again can be cycled through by having planes constantly replenish and return to the carrier, filling up a new squad, before the old one uses his last strike group. Cheers for the info. In this instance Kaga didn't actually provide much threat - certainly not to me. The 51 I shot down were ripped apart in a few mins as he kept launching everything at me while I was close, and he barely got any hits (or they didn't pen). This is most likely due to not being rinsed by HE as cruisers focussed other ships for some reason (so had all AA). Indeed, didn't even chase / try to find to sink as seemed irrelevant and remaining team needed the support. My main thought was "if he's top tier in a match and has that many while launching against lower tier ships, that's insane". Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #8718 Posted May 22, 2021 1 hour ago, Chips_uk said: Cheers for the info. In this instance Kaga didn't actually provide much threat - certainly not to me. The 51 I shot down were ripped apart in a few mins as he kept launching everything at me while I was close, and he barely got any hits (or they didn't pen). This is most likely due to not being rinsed by HE as cruisers focussed other ships for some reason (so had all AA). Indeed, didn't even chase / try to find to sink as seemed irrelevant and remaining team needed the support. My main thought was "if he's top tier in a match and has that many while launching against lower tier ships, that's insane". I never ever ran out of planes with Kaga. IMO it is simply impossible. If you want to know the status of your AA, press H, it will show how much is left. However - those attack planes (rockets) can be used to set fires or hunt DDs. Forget hunting Hallands though. He'll hunt YOU. Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #8719 Posted May 22, 2021 15 hours ago, FixCVs_Nautical_Metaphor said: Uninstalling right now. I dusted off my Vanguard to see what it is like... A CV got a strike on me with these parachute strikes. I went from full to half HP in one strike. Verdict: I will never play Vanguard again. In fact, I will never play anything other than Tier VII German battleships again. Or Halland, once I get it. This is ridiculous. And WarGaming developers are, officially, mentally retarded. That, or a bunch of psychotic sadists. 2 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #8720 Posted May 22, 2021 13 minutes ago, Pukovnik7 said: I dusted off my Vanguard to see what it is like... A CV got a strike on me with these parachute strikes. I went from full to half HP in one strike. It's still crud. No surprise there. 13 minutes ago, Pukovnik7 said: Verdict: I will never play Vanguard again. In fact, I will never play anything other than Tier VII German battleships again. Germans have the worst AA. 13 minutes ago, Pukovnik7 said: Or Halland, once I get it. Halland is no threat to a T10 CV, except if they do not watch out. FDR can suffer half a squad loss if you manage to do a "surprise MoFo". But other CVs will still get ya, if they want. 13 minutes ago, Pukovnik7 said: This is ridiculous. And WarGaming developers are, officially, mentally retarded. That, or a bunch of psychotic sadists. Agreed. 1 Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #8721 Posted May 22, 2021 3 minutes ago, BLUB__BLUB said: Germans have the worst AA. I play them for brawling, not for AA. Reason why I specified Tier VII is because, AFAIK, this bullcrap only starts at Tier VIII. So Tier VII is still playable. And, frankly, if Vanguard's AA can't put a dent into this stuff, what chance do any other ships have? I ground XP to get to Grosser Kurfurst and see how she brawls, but if this is the state of the game then I will just get Gneisenau and stop caring. 3 minutes ago, BLUB__BLUB said: Halland is no threat to a T10 CV, except if they do not watch out. FDR can suffer half a squad loss if you manage to do a "surprise MoFo". But other CVs will still get ya, if they want. Oh, OK. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #8722 Posted May 22, 2021 Just now, Pukovnik7 said: I play them for brawling, not for AA. Reason why I specified Tier VII is because, AFAIK, this bullcrap only starts at Tier VIII. So Tier VII is still viable. And, frankly, if Vanguard's AA can't put a dent into this stuff, what chance do any other ships have? Well.. at T7 you will not meet T10 CV, but you'll get T8 CV often enough. And you might get T8Cv and T9 MM... which is absolutely crap. I mean: I like my Hood... but... T6 CVs are kinda "least annoying". Wouldn't call them balanced but it is kinda close. Just now, Pukovnik7 said: Oh, OK. As a comfort: most CV- players are crap anyway. They won't bother you much. And if you get a good one, you are dead anyway not matter what you play. I got myself a Pommern... liking it... 1 Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #8723 Posted May 22, 2021 1 hour ago, BLUB__BLUB said: Well.. at T7 you will not meet T10 CV, but you'll get T8 CV often enough. And you might get T8Cv and T9 MM... which is absolutely crap. I mean: I like my Hood... but... T6 CVs are kinda "least annoying". Wouldn't call them balanced but it is kinda close. Well, I play Scharnhorst, and she is a very comfortable ship to play even when uptiered to T9. 1 hour ago, BLUB__BLUB said: As a comfort: most CV- players are crap anyway. They won't bother you much. And if you get a good one, you are dead anyway not matter what you play. I got myself a Pommern... liking it... Thanks. Pommern is actually the coal ship I want to get. EDIT: And now I got the idiotic parachute strikes in my Scharnhorst game. Though unlike Vanguard, Scharnhorst at least managed to evade them... though I'm not sure whether that was skill or luck. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #8724 Posted May 22, 2021 2 hours ago, Pukovnik7 said: Well, I play Scharnhorst, and she is a very comfortable ship to play even when uptiered to T9. Hood is not that bad, but the ONE thing that is AWFUL, maybe somebody can explain: At T6, Queen E (same guns...) gets 17.1km range + a spotter. At T6, that is good. At T7, Hood has 18.6 but no extension. Duh. If you get T9, some cruisers just laugh at you... 2 hours ago, Pukovnik7 said: Thanks. Pommern is actually the coal ship I want to get. I have it. I haven't grinded any German BBs, but it is quite good. even if I am not used to German BBs. It was my main ship in last T9 Clan Battles. A real pushy ship. Tanky as hell. Fast. Troll-torpedoes. Pushed it into the cap and made it a gun-platform (secondary spec). And I use it like that in randoms, too: The only thing, somebody forgot to add a rudder. I must have crashed all the islands by now. 2 hours ago, Pukovnik7 said: EDIT: And now I got the idiotic parachute strikes in my Scharnhorst game. Though unlike Vanguard, Scharnhorst at least managed to evade them... though I'm not sure whether that was skill or luck. Could also have been some red player FF-ing it up. Never underestimate the power of stoopid... And remember to keep those sheep flowing to RNGesus. 1 Share this post Link to post Share on other sites
[D_G] Pukovnik7 Players 1,080 posts 6,617 battles Report post #8725 Posted May 22, 2021 1 hour ago, BLUB__BLUB said: I have it. I haven't grinded any German BBs, but it is quite good. even if I am not used to German BBs. It was my main ship in last T9 Clan Battles. A real pushy ship. Tanky as hell. Fast. Troll-torpedoes. Pushed it into the cap and made it a gun-platform (secondary spec). And I use it like that in randoms, too: The only thing, somebody forgot to add a rudder. I must have crashed all the islands by now. To me, German battleships are the most fun ships in the game. Charge at two enemy battleships and watch them crap their pants and panic because so many BB players nowadays have no clue how to brawl... and kill a cruiser with your secondaries as a side order, because why the hell not? Compared to that, British battleships are more boring than an acceptance speech. Yeah, Pommern sounds really fun. Looking forward to it. Share this post Link to post Share on other sites