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Excavatus

General CV related discussions.

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[THESO]
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I have not invested a single point into any of the fighter meme skills on any of my CVs. On rare occasions l use the +10% patrol radius to use all points, but thats about it.

 

kai.jpg.52948447108b2e496bbda4b6382bd8e0.jpg

 

 

 

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Hi guys 

just here to thank WG for letting us play against 2 CVs and not ruining it completely . you cant imagine how joyful it is playing against 2 of them while youre a tier 6 DD , especially if one of them is Kaga :) .

jokes aside , I think a company and a Dev team this stupid is just unbelievable , you make those CVs annoyingly good for the rest of the classes , some even broken , F.D.R for example , you refuse to nerf them or at least make AA work somehow , you dont add some delay between attacks so at least the poor DD has a chance to run for like 10 seconds , and then some idiot thinks to him or herself : hey , why not make 2 CVs per battle a thing ? Im sure it must be fun and every player would love it , especially DDs .

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33 minutes ago, Nov_A said:

I have not invested a single point into any of the fighter meme skills on any of my CVs. On rare occasions l use the +10% patrol radius to use all points, but thats about it.

 

kai.jpg.52948447108b2e496bbda4b6382bd8e0.jpg

 

 

 

Lol hes now officially ascended into early memehood.

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Has anyone noticed the speed of British aircraft is really slow the German premium Tier VI carriers stukas are faster then tier X Westland wyverns top speed 333kn vs 183kn for the Stuka. Also Wyvern needs 2 more RP3 for a load of 16. Also can we get a skin that gives they wyvern Suez stripes? 
 

 

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[GOT]
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Hmm, shooting down 117 planes in 15 mins from an enterprise, and still he can send out full squads. Luckily it is not OP in any way.......... There is only so much you can do, and then the carrier wins :s

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[4PHUN]
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Vor 41 Minuten, Zapakata82 sagte:

Is there a list about how many planes the CVs have?

Its around 120 strike planes for T10 I think. Doesn't really matter tho. A good player will have anough planes regardless of what you do. 

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49 minutes ago, CrazyOne said:

Hmm, shooting down 117 planes in 15 mins from an enterprise, and still he can send out full squads. Luckily it is not OP in any way.......... There is only so much you can do, and then the carrier wins :s

Insane !!! CVs were buffed up so people who cant fight man vs man can play WoW. Great....

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3 hours ago, Zuihou_Kai said:

you need it because it let's your fighters tag 2seconds faster but you can do whatever honestly. It's 3 days after patch. We will see how the meta develops. You will remember my post once the first 50% pepega CV with my build will ruin your first takeoff with an interceptor build because you won't see it coming and by that time it's to late to react :D

Are we talking about interceptor? Sounds like you talk about "Enhanced Reactions"

 

 

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[THESO]
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1 hour ago, Foxhound421a said:

Has anyone noticed the speed of British aircraft is really slow the German premium Tier VI carriers stukas are faster then tier X Westland wyverns top speed 333kn vs 183kn for the Stuka. Also Wyvern needs 2 more RP3 for a load of 16. Also can we get a skin that gives they wyvern Suez stripes? 
 

What?

 

Fastest planes on Löwenhardt are 203kn max.

Fastest planes on Audacious are 184kn max.

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2 hours ago, Zapakata82 said:

Is there a list about how many planes the CVs have? It feels like they have 1000 planes attacking all the time.

 

How about an answer? HOW MANY PLANES THE CVs HAVE? Where is the list???

Has been discussed over and over - basically strike planes equal to RTS / real loadouts considering an average 15min match time. Rocket fighters roughly match fighter complement and on top the CV gets the fighter Consumables.

 

So basically the number of planes is same as in RTS or for real loadouts plus the fighter consumable on a broader picture.
 

However some carriers - especially low tiers - benefit quite a bit by getting many more planes than historical. And these are probably the ones you met in your Orion

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1 hour ago, Zapakata82 said:

Nobody knows how many planes the CVs have, really? 

Nobody knows, because every CV has different number and then also CV itself can have a different number duo his specialisation.

 

My Shokaku for example has

Attack aircraft:  14 + 19 (Reload 1/63s)

Torpedo bomber: 15 + 17 (Reload 1/68s)

Dive bomber:  14 + 16 (Reload 1/72s)


That are in total: 95, but in reality Shokaku has less, because this calculation assumes, that the reload of planes start in the first seconds, which is not possible, since you can only start one squadron, while the other 2 types won't start reloading.

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49 minutes ago, Zapakata82 said:

You don't need superior skills in a CV! You can run faster than a cruiser, endless planes... Is that not enough?

20210123061332_1.thumb.jpg.a7628ba53391b97328c978b7c5f1bad4.jpg

I see no issues here :3

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16 minutes ago, Zapakata82 said:
Aircraft carried:

 

Shokaku.

From Wikipedia.

Almost fits, though it's still a game. I mean, how many torpedos have the DDs on wikipedia and in this game?

 

If WG wanted to make it historically, then they could do that and increase the Plane HP to compensate the lower plane number.

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On 12/17/2020 at 3:20 PM, 1MajorKoenig said:

Ah you Little Joker :Smile_trollface: - a couple of poor souls even fell for your little ruse here 


 

I use a similar measure (delay for regeneration 30/60/90 Secs for the three squadrons) and 15min match time average but the results are not vastly different.


Eg. I have (RF/TB/DB):

- Ryujo (27/24/24)

- Shukaku (27/26/24)

- Hakuryu (24/34/28)

 

However you deliberately make two booboos - hopefully not to mislead anyone here :Smile_ohmy::

 

1) you are neglecting the RTS fighters which added to the complement. If you compare apples to apples rather than apples to oranges you get for

Hakuryu - Rework 34/28 vs RTS 30/37 (TB/DB)

Shokaku - Rework 26/24 vs RTS 24/24 (TB/DB)

 

Almost identical unless you look at T4 and we know T4 CVs are a problem in almost any area.

 

2) you are neglecting the fact that after rework the AI loses your planes casually and inevitably while you are attacking with one wing. These losses are not under your own control and need to be compensated for somehow 

 

So no - for any CV other than the low tier ones and one with very small flight deck the difference are not significant and most certainly not “infinite” or “unlimited”


Eg. I have (RF/TB/DB):

- Ryujo (27/24/24)

- Shokaku (27/26/24)

- Hakuryu (24/34/28)

 

That is controllable planes and excluding the stupid consumable fighters - so yes: Shokaku is pretty close to her historical complement 

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20 minutes ago, Zapakata82 said:
Aircraft carried:

 

Shokaku.

From Wikipedia.

 

Just now, 1MajorKoenig said:

Shokaku (27/26/24)

Plus consumable fighter 

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30 minutes ago, 1MajorKoenig said:

 

Plus consumable fighter 

Though those are called and approaching from higher altitude. Technically that could be a Fighter squadron from a landbase, other CV or what ever^^

 

Just like in War Thunder, when Tanks call for attilery strike. Those are not shot by the tank, those are also "called"

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2 hours ago, Nov_A said:

What?

 

Fastest planes on Löwenhardt are 203kn max.

Fastest planes on Audacious are 184kn max.

I used real life speed to show how silly the difference is the Stuka dive bomber with an sc1000 1000kg bomb cruises at 156 knots! Did they bolt a Jumo 210 onto it somewhere?! The wyvern with a much lighter bomb load of 14 RP3s weight wise that’s 1,148lb that’s about 521kg yet the plane only goes 142knots. I know the wyvern was a very troubled aircraft but if the Soviets can get their troubled warships working well beyond their predicted capability let alone their real life capability then I think we can pretend they got the wyvern working as intended.

 

 

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