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General CV related discussions.

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16 minutes ago, Zuihou_Kai said:

321 PR im 8 battles in midway.... what

Bad teams

Bad RNG

Computer crashed

Enemy always unicum

 

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1 hour ago, Zuihou_Kai said:

CVs aren't OP? 

 

all 7 midway games solo today, 

 

Haku carry against Hurricane div, 

 

Killing a Halland with Midway secondaries because HurrDurr capping B cap in Midway because why not? 

 

And the Youtube Video shows how easy it is to not only decimate the enemy team but cap at the same time in shoukaku not one but 2 caps in the middle of the match. 

 

 

Nahhh CV is totally not OP

 

 

 

World_of_Warships_05.12.2020_17_09_59-1.png

World_of_Warships_05.12.2020_21_54_15.png

World_of_Warships_05.12.2020_16_38_23.png

 

Having never played a tier 10 CV do you consider the other tiers apart from 4 op as well i think 6 & 8 apart from Kaga are fine what's your thoughts on this?.

 

I personally think the most op part of CVs is their ability to spot DDs and deny them the cap and keep them spotted if the CV player knows what he's doing. 

 

 

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1 hour ago, El2aZeR said:

 

This is the enemy CV player:

MslTVCX.png

 

As such I fail to see the relevance.

 

Thanks for posting this screenshot. It makes me feel a little bit less potato-ish (in CVs only :cap_cool:)

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25 minutes ago, MacFergus said:

Having never played a tier 10 CV do you consider the other tiers apart from 4 op as well i think 6 & 8 apart from Kaga are fine what's your thoughts on this?.

Mate you are welcome to div up and take a T7, I'll take a T6 Cv and then you'll see what happens in a T9 game. :Smile_trollface:

Been doing it all evening having lots of fun. Should have taken some screenshots. And I'm not even that good... just a bit savvy.

 

25 minutes ago, MacFergus said:

I personally think the most op part of CVs is their ability to spot DDs and deny them the cap and keep them spotted if the CV player knows what he's doing. 

You can also screw them pretty good. Today I torped a Friesland almost to death at the start of a game. With Furious... 

EH but then I ff-d it up, well the autopilot did - he started going front/rear/front/rear and my bum got farmed by the Jutland.

Should have paid more attention, but so much for CVs rule (got 80K though). :Smile_playing:

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20 minutes ago, MacFergus said:

 

Having never played a tier 10 CV do you consider the other tiers apart from 4 op as well i think 6 & 8 apart from Kaga are fine what's your thoughts on this?.

 

I personally think the most op part of CVs is their ability to spot DDs and deny them the cap and keep them spotted if the CV player knows what he's doing. 

 

 

CVs are overpowered because of the level of influence they have compared to all other classes. 

It is easier for bad players to have high / less influence in CVs compared to every other class meaning a bad player in surface ships can be a 60% WR CV player (which is still not good, it's the bare minimum you should be able to do) or a bad player can be much worse in CVs than any other class. 

 

When we say "CVs are OP" we talk about the class as a whole not individual tiers or ships. It is safe to say however that every single CV except for Indomitable is pretty much overpowered. 

 

If we judge by players like El2a who has 5k more battles in CVs than I do he pretty much reached the highest part of the skill ceiling which will go higher the harder WG makes CVs to play with more nonsense. 

 

So what is so OP about CV's? It's the ability to not let surface ships get away to regroup. Their ability to pretty much kill or shut down game makers meaning players with highly influential positions. Sometimes those are DDs. Sometimes those are certain cruisers in difficult to dislodge positions. A CV can make those choices and always adapt and change their target, their approach. And then the CV has to many different tools to adapt a new way to fullfill this goal of hindering or killing a highly influential target. 

 

On top of that surface ships barely have options to truly deny the CV this godlike influence and match control without being ineffective themselves. Meaning if I play DD against a recognized good CV player I need to play slower and more cautious while still trying to not let the influence I as a DD player should bring be diminished to much. I don't ever have to change up in such a way when playing against any other class than CV. 

 

And then one more thing, the state of AA currently is such as that there is no real counter to a CV strike. There are many exploits and little tricks a CV player can use to minimize planelosses and retain high strike damage potential over the whole match. A surface ship that isn't relying on teammates is barely capable to defend themselves against the CV alone. Factor in the CVs teammates being another factor to worry about and it becomes clear that this additional omnipotence the CV has that can come on any time the surface ship is about to do a great play just to stop or hinder it from happening and you have the answer as to why CVs are OP. 

 

 

 

Why do CVs not feel OP to most players who try them however? 

Because you need practice. You need to make sure that you don't practice mistakes. You need a lot of battles and you need to fail to know what works and what doesn't. It takes time to execute nearly perfectly as far as being able to call it RNG manipulation due to experience. Many don't find the gameplay fun enough to commit that hard so they don't see or understand how CVs are OP. 

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37 minutes ago, Zuihou_Kai said:

It is safe to say however that every single CV except for Indomitable is pretty much overpowered.

 

Implacable also exists, you know?

:Smile_hiding:

 

:Smile_trollface:

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7 hours ago, Zimbiye said:

You can see what it can be like. Devastating strike on planes. 

buahaha you played against one of the bottom 10% of CV players (which is an actual achievement, concidering how bad 80% of CV players are) and try to make a point with that - cute :D

That CV has the same avg damage with Langley and Midway, which is a clear indicator, that he has no clue how to dodge flak. Newsflash: Such CVs I shut down with my Gearing. Hell no, I actually did shut down such CVs with Benson! So tell us again how that proves anything about Halland beeing an anti-CV tool :D

 

I mean I could steal a bottle of baby-milk from a newborn and claim to be a hardcore-gangster - but people would actually laugh about me. If you get the drift :)

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11 hours ago, Zimbiye said:

I'm so sorry being the one talking the facts here. The more you deny, the more I see I'm right.

So what are the facts and what's the evidence to qualify them as such? (as opposed to an opinion)

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  1. Take out Moskva
  2. Get MVR on enemy team
  3. ???
  4. Profit

But who am I to complain when there's a objective 100% scientific spreadsheet saying that I enjoyed every moment.

shot-20.12.06_11.19.46-0890.jpg

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4 hours ago, ForlornSailor said:

buahaha you played against one of the bottom 10% of CV players (which is an actual achievement, concidering how bad 80% of CV players are) and try to make a point with that - cute :D

That CV has the same avg damage with Langley and Midway, which is a clear indicator, that he has no clue how to dodge flak. Newsflash: Such CVs I shut down with my Gearing. Hell no, I actually did shut down such CVs with Benson! So tell us again how that proves anything about Halland beeing an anti-CV tool :D

 

I mean I could steal a bottle of baby-milk from a newborn and claim to be a hardcore-gangster - but people would actually laugh about me. If you get the drift :)

There is a reason why I hold a plane kill record in Yamato. I met 2 of those CV players. It was a double t10 CV match. They went for me all game and I killed 109? planes. In a Yamato... while managing a kraken. 

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halland must use its p key and aa wisely, CVs cant kill you if you are alone and know the weak spots : halland air concelment is cancer, cvs will always find it when its too near to have  a proper attack run, thus we cant predict where bombs, torps, or rockets will fall so you can say thaat is harder now to avoid them but we dont know either.

halland flaks can be dodged? yes but not all especially the one with the consumable which are so many that you may not see the ship anymore. halland doesnt make the gameplay harder, it ruins it , as a cancer ship it deserves to die with spot damage, i usually avoid hunting european dds, and if they are chasing me i come up with several ideas : writing in chat that there is a dd with no smoke that its chasing me, running away, send 1 or 2 half squadrons to him to make him manouver and waste time, left the game because if hakuryu or parseval find an halland near them there is no way they can kill him, and if the halland is dumb enought to get killed the cv wont have strike planes for about 12-15 minutes, regeneration (Not richtofen and enterprise one) is [edited]slow

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7 hours ago, ForlornSailor said:

.....that he has no clue how to dodge flak. Newsflash: Such CVs I shut down with my Gearing.

You actually do not need to. As Masterrr @El2aZeR has explained, such CV-pilots shut down themselves.

In RTS you had to fight the other CV even if he was a tater, now the auto (SELF!) generated FLAK does it for you.

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2 hours ago, marcopieroni16 said:

halland doesnt make the gameplay harder, it ruins it

 

3b4.png

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8 minutes ago, Kazomir said:

Has this thread devolved to CV players whining about Halland? 

 

Te fuq?

 

Yup. Those people would still whine, even if WG removes AA completly. But hey, its fine. WG will buff CVs more, those people will keep crying and one day the game will be dead. Then the whiners will whine again. Nothing we can do about it unless WG finally pulls the plug on this bs.

 

42 minutes ago, BLUB__BLUB said:

You actually do not need to. As Masterrr @El2aZeR has explained, such CV-pilots shut down themselves.

 

Kinda true. They just Sepuku into black clouds because why not :D

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4 ore fa, marcopieroni16 ha scritto:

regeneration (Not richtofen and enterprise one) is [edited]slow

instead of rigeneration (which is hella fast) i would like to have limited planes, and if you lose planes for 12-15 mins in total then it's your fault, of course, if you use full torp bombers squads or full rocket ones that's a bad idea :D

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15 ore fa, El2aZeR ha scritto:

 

This is the enemy CV player:

MslTVCX.png

 

As such I fail to see the relevance.

you don't know what i found @El2aZeR, i found one HAVING A MATCH, LOST, coop or random idk, with hermes, 426 damage.

so, i saw worse things, that player is BetTeR ThaN ThE OnE i FouNd

edit: can we have 1v1 in hakuryu/midway? i'm curious to see how an unicum cv player does 1v1, i may learn something about it

Edited by arquata2019
1v1 question

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1 minute ago, arquata2019 said:

instead of rigeneration (which is hella fast) i would like to have limited planes, and if you lose planes for 12-15 mins in total then it's your fault, of course, if you use full torp bombers squads or full rocket ones that's a bad idea :D

The problem there is that WG has put the planes as a kind of "sponge". 

The last plane gets damaged first, so the first one survives longest. 

That is also why the first strike always gets through. 

 

Now, basically you can attack anything - it is just a matter of how much sponge you will lose. 

 

 

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22 minutes ago, arquata2019 said:

can we have 1v1 in hakuryu/midway? i'm curious to see how an unicum cv player does 1v1, i may learn something about it

 

Not much to learn there tbh. T10 CV sniping duels is nothing but spamming TBs and attempting to evade strikes via autopilot.

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1 minuto fa, El2aZeR ha scritto:

 

Not much to learn there tbh. T10 CV sniping duels is nothing but spamming TBs and attempting to evade strikes via autopilot.

well yes kek

that's right

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