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General CV related discussions.

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I think that there should be a limit of 1 CV in a game, regardless of which tier you're playing. And to be honest... players with more than 200 games in a T4 CV should be put on the very end of the queue (and stay there almost indefinitely). Like said before. There is nothing to learn in T4 except for aiming and seal clubbing.. As soon as new players progress to T6 they have so much hate against CV that it can only give toxicity (which should not happen, because you play to have fun).

 

 

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8 hours ago, Deckeru_Maiku said:

This is literally the first time that I think Flamu released a funny video that is worth watching. And very educational, too. +1 interwebz for him.

CV are broken. The players know it, WG know it, they won't be fixed. So I hope for games without them, which occasionally happens, but if I get a CV game I usually just yolo to shorten the pain. Having a class you can barely defend against (and I do not play this game to be constantly defensive and running) and even less attack against is just BS. WG might be able to force this crap upon me, but they can't force me to play against them. My teammates are not my friends (clanmates and divisions may be exceptions). I am not bound to suffer for or with them. The quickest way go get out of a match without just exiting to port is to yolo (which, courtesy of WG, is also often the most profitable way for a player because he might do some damage, teamplay be damned). Had some short double CV games already today, and some great ones without CV.

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6 minuti fa, HARBINGER_OF_SKULLS ha scritto:

CV are broken. The players know it, WG know it, they won't be fixed. So I hope for games without them, which occasionally happens, but if I get a CV game I usually just yolo to shorten the pain. Having a class you can barely defend against (and I do not play this game to be constantly defensive and running) and even less attack against is just BS. WG might be able to force this crap upon me, but they can't force me to play against them. My teammates are not my friends (clanmates and divisions may be exceptions). I am not bound to suffer for or with them. The quickest way go get out of a match without just exiting to port is to yolo (which, courtesy of WG, is also often the most profitable way for a player because he might do some damage, teamplay be damned). Had some short double CV games already today, and some great ones without CV.

they're cvs after all

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51 minutes ago, Absolute_Potato said:

I think that there should be a limit of 1 CV in a game, regardless of which tier you're playing. And to be honest... players with more than 200 games in a T4 CV should be put on the very end of the queue (and stay there almost indefinitely). Like said before. There is nothing to learn in T4 except for aiming and seal clubbing.. As soon as new players progress to T6 they have so much hate against CV that it can only give toxicity (which should not happen, because you play to have fun).

 

 

Well, WG is encouraging "experienced" players to engange in lower tiers, the new campaign and the research bureau all include the possiblity to play low tier CVs as well, despite a significant battle count, so a change based on said count, is highly unlikely.

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4 minutes ago, Nov_A said:

Well, WG is encouraging "experienced" players to engange in lower tiers, the new campaign and the research bureau all include the possiblity to play low tier CVs as well, despite a significant battle count, so a change based on said count, is highly unlikely.

Once you have more than 5 tech tree T10 ships, there is nothing you can learn in the lower tiers... Hence I even don't want to play them because it feels unfair to the new players that have to learn the gems. But when I see that some players have more than 500 games on the lower tiers.... that is basically destroying someone else's fun.  The way I see the research bureau is that WG is also pushing you to spend your FXP to skip the lower tiers. Even I with just 3881 games have more than enough FXP to spend to reset an entire line and be in T10 in less than a hour or so.

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1 minute ago, Absolute_Potato said:

Even I with just 3881 games have more than enough FXP to spend to reset an entire line and be in T10 in less than a hour or so.

And why would you do that? :Smile_amazed:

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2 minutes ago, Europizza said:

And why would you do that? :Smile_amazed:

Because I have more than enough fxp (mostly around 3 mio). The only ship I can spend it on is the Smaland... And I probably will do that before Smaland gets taken out. And I already have all other FXP ships.

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11 hours ago, LoveZeppelin said:

actually this is something I have proposed time and again, t8 CVs are much more proportionate to t10 surface ship gameplay and t10 maps (both Random and CB).

here is an idea, why don't we just delete all tier 10 CVs, reintroduce odd tier CVs; while capping tech tree progression at tier 8? The t10 CV population is lamentably small, and unpopular, anyway, it is hardly worth the developer's time and effort.

The deletion of uneven tier Cvs has cause the even-tier CVs to need to be stronger. 

And yes indeed thios has the effect that T8CVs are doing just fine in T10. 

Eh, poor T6 ships that meet them, I sometimes feel sorry for them.

 

And yes a tier lower for CB would be good. Two tiers if needed. 

Also, that spotting needs to be fixed to 8km and rest gets minimap.

Then find something less moronic for the FLAK. 

Let people vary the pattern themselves. ARP ships could make nice pony-figures... :Smile_trollface:

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5 minutes ago, Absolute_Potato said:

Because I have more than enough fxp (mostly around 3 mio). The only ship I can spend it on is the Smaland... And I probably will do that before Smaland gets taken out. And I already have all other FXP ships.

You get 20k RP. Then what?

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2 minutes ago, Europizza said:

You get 20k RP. Then what?

I wait for the next round for double points. I am mostly a cruiser main, I am not in a hurry to grind a Ohio or a Slava because I play BB occasionally. I am hoping for more fun ships to become available for RP.

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7 hours ago, Ashardalon_Dragnipur said:

can someone explain how refusing to do clan battles hurts WG?

clan battles give rewards, letting people get ships and flags from those rewards without spending money

i dont see how having less of those hurts WG

how are clan battles profitable? its not like its some great, heavily watched e-sports event 

 

fully support the not giving a cent to WG idea tho 

It isn't always about the matter whether something is profitable. The point with boycotting a game mode like CB is because

  • the main matter of CB boycott was not that CV were in the game, but that it now also was in the CB. Thus boycotting parties tried to demonstrae their resolve that they do not play a mode that is now broken.
  • it was hoped it'd starve the mode of players. Every game mode fundamentally is just you getting stuff for playing it, WG gets no direct monetary benefit from it. If you play a random battle, WG doesn't earn money. However, WG is reliant on a healthy player base to sell things, because people buy stuff like premiums to play in a populated game. If all you could do with a shiny new premium is beat up brainless bots, sure, some folks would do that, but it'd be far less lucrative. If CB as a mode is boycotted, it should demonstrate to WG that a certain part of their player base is fed up to the point they are now abandonning a game mode and that is not healthy. Sure, random battles persist, but one reason why CB and ranked exist is because for a good time now, there have been attempts to somewhat diversify the amount of game modes and see what else one could try, though the number of successful modes and battle types has stayed limited. And random only can get repetitive and is a sign of a general stagnation of the game in this area.

Did it work? No. But there is some logic behind this.

 

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5 minutes ago, Absolute_Potato said:

I wait for the next round for double points. I am mostly a cruiser main, I am not in a hurry to grind a Ohio or a Slava because I play BB occasionally. I am hoping for more fun ships to become available for RP.

So all you do basically is trade in FXP for RP and that's it. You swapped resources (FXP -> RP) for a possible fun ship in the future that might ot might not appear? :Smile_amazed:

 

Sorry for asking, i know I must sound like a little kid asking 'why?' again and again after you tried to exlain something. I genuinly have a hard time understanding what it is you are looking for doing this.

 

For me, I regrind because I like some of the ships on offer (Siegfried is great (tip if it's still available), Paolo is fun, Ohio is good but I hardly play it), but mainly because I regrind the shiplines I loved playing so far and have a great time replaying them. I do help progress by slotting flags that help progress faster, but I do replay the entire line, every ship. Because it is fun. For me RN CL's are the ultimate fun line to do this with, but I also had fun doing the RN DD line, the IJN CA line and to a lesser degree with the IJN DD lines, both of them.

 

Isn't there any line you really enjoyed playing all the way through?

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7 minutes ago, Europizza said:

So all you do basically is trade in FXP for RP and that's it. You swapped resources (FXP -> RP) for a possible fun ship in the future that might ot might not appear? :Smile_amazed:

 

Sorry for asking, i know I must sound like a little kid asking 'why?' again and again after you tried to exlain something. I genuinly have a hard time understanding what it is you are looking for doing this.

 

For me, I regrind because I like some of the ships on offer (Siegfried is great (tip if it's still available), Paolo is fun, Ohio is good but I hardly play it), but mainly because I regrind the shiplines I loved playing so far and have a great time replaying them. I do help progress by slotting flags that help progress faster, but I do replay the entire line, every ship. Because it is fun. For me RN CL's are the ultimate fun line to do this with, but I also had fun doing the RN DD line, the IJN CA line and to a lesser degree with the IJN DD lines, both of them.

 

Isn't there any line you really enjoyed playing all the way through?

I am a casual player. Just like you, I like regrinding the RN CL lines. But I do skip to T5 using FXP becasue T1 -> T4 is not what I like to play. after T5 I play them all as they are really fun. 

 

I don't regrind lines that are necessary for CB. And personally I don't like most of the USSR ships below T8. For example I really dont like the Chapayev or Scshors, they are no friends of mine.

Just recently  I started to play RN DD's and I am at the Jutland now and enjoying it very much. But I still need to learn DD play with experience (I almost never die in the first minutes), but still need to learn a lot.

As soon I am with the Daring, I probably will reset the RN DD line just to give me the full experience again.

 

My lack of DD experience is also one the main reasons that I did not pick the Paolo. because I would probably get sent back to port before I could blink my eyes when I am trying to rush a ship.  I play rarely BB (I have the most common ones) because I consider BB play dull.. Waiting for a full moon to finally get to shoot again and finding out that RNG is not on my side. My aim is OK (always room for improvement). But when I would grind the Ohio, I would probably play it just as much as I do with the Yamato, Montana, Thunderer and the Kremlin (less than 10 games in it, mostly for the snowflake events).  Maybe that explaines why I am taking my time to earn RP.

 

The next line I probably would reset is the RN DD line, I really enjoyed playing with those ships, just like the RN Minotaur line.

 

So I am not using FXP to reset a full line back to T10 (I did once when I was close to the Colbert, but that is crazy expensive in credits and FXP).

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31 minutes ago, Europizza said:

So all you do basically is trade in FXP for RP and that's it. You swapped resources (FXP -> RP) for a possible fun ship in the future that might ot might not appear? :Smile_amazed:

 

Sorry for asking, i know I must sound like a little kid asking 'why?' again and again after you tried to exlain something. I genuinly have a hard time understanding what it is you are looking for doing this.

 

For me, I regrind because I like some of the ships on offer (Siegfried is great (tip if it's still available), Paolo is fun, Ohio is good but I hardly play it), but mainly because I regrind the shiplines I loved playing so far and have a great time replaying them. I do help progress by slotting flags that help progress faster, but I do replay the entire line, every ship. Because it is fun. For me RN CL's are the ultimate fun line to do this with, but I also had fun doing the RN DD line, the IJN CA line and to a lesser degree with the IJN DD lines, both of them.

 

Isn't there any line you really enjoyed playing all the way through?

your question isn't addressed to me , but I'll reply :

no not 100%

good lines at both low and high tiers that are not too frustrating for me=

IJN And Pan A torp dds

FR BBs

ALL CV lines except RN (CVs suck their fun out of willing and unwilling players, like vampires/)

but all require a heavy dose of free xp to unlock upgrades to make them palatable/

many other tech trees have fun ships, but I find the fun less consistent.

 

Obviously while regrinding a tech tree, I stack camo and flags where possible, earning free xp as I go, (usually more than I spend on upgrades). Exceptionally I'll earn 20k free xp in one battle.

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4 minutes ago, LoveZeppelin said:

your question isn't addressed to me , but I'll reply :

no not 100%

good lines at both low and high tiers that are not too frustrating for me=

IJN And Pan A torp dds

FR BBs

ALL CV lines except RN (CVs suck their fun out of willing and unwilling players, like vampires/)

but all require a heavy dose of free xp to unlock upgrades to make them palatable/

many other tech trees have fun ships, but I find the fun less consistent.

 

Obviously while regrinding a tech tree, I stack camo and flags where possible, earning free xp as I go, (usually more than I spend on upgrades). Exceptionally I'll earn 20k free xp in one battle.

I don't regrind CV lines, because the grind is too tedious. It's easy to go from T4 to T6. But as soon as you reach T6 the MM is mostly not in favor of the CV.. And the step to T8 is almost a quantum leap. MM throws you most of the time against T10..  The 355K XP to T10 is just tedious..  Back in 2018 I was a whale (more like a baby whale compared to what I see nowadays with the ARP Yamato and Puerto Rico) and bought myself a lot of mega santa crates. Which still gives me a shed load of New Year camo's and special economic flags (which I only use in CB or when I want to turbo grind a line like the T10 CV). 

 

And yes, the RN CV is also not fun to play, although the stats from the last quarter shows that it is not performing bad against Haku and Midway (MVR is still a league on it's own).

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37 minutes ago, Absolute_Potato said:

I am a casual player. Just like you, I like regrinding the RN CL lines. But I do skip to T5 using FXP becasue T1 -> T4 is not what I like to play. after T5 I play them all as they are really fun. 

 

I don't regrind lines that are necessary for CB. And personally I don't like most of the USSR ships below T8. For example I really dont like the Chapayev or Scshors, they are no friends of mine.

Just recently  I started to play RN DD's and I am at the Jutland now and enjoying it very much. But I still need to learn DD play with experience (I almost never die in the first minutes), but still need to learn a lot.

As soon I am with the Daring, I probably will reset the RN DD line just to give me the full experience again.

 

My lack of DD experience is also one the main reasons that I did not pick the Paolo. because I would probably get sent back to port before I could blink my eyes when I am trying to rush a ship.  I play rarely BB (I have the most common ones) because I consider BB play dull.. Waiting for a full moon to finally get to shoot again and finding out that RNG is not on my side. My aim is OK (always room for improvement). But when I would grind the Ohio, I would probably play it just as much as I do with the Yamato, Montana, Thunderer and the Kremlin (less than 10 games in it, mostly for the snowflake events).  Maybe that explaines why I am taking my time to earn RP.

 

The next line I probably would reset is the RN DD line, I really enjoyed playing with those ships, just like the RN Minotaur line.

 

So I am not using FXP to reset a full line back to T10 (I did once when I was close to the Colbert, but that is crazy expensive in credits and FXP).

Yeah I fxp to tier 5 too. So I guess I don't grind every ship. No need to suffer the lack of will by WG to fix their low tier gameplay. The UK DD and CL lines are fun. Once you get better at DD's I can recommend the Paolo. She does require a special flow: lay low at the start of battles, pick you moments in mid and late parts.

 

 

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40 minutes ago, Europizza said:

Yeah I fxp to tier 5 too. So I guess I don't grind every ship. No need to suffer the lack of will by WG to fix their low tier gameplay. The UK DD and CL lines are fun. Once you get better at DD's I can recommend the Paolo. She does require a special flow: lay low at the start of battles, pick you moments in mid and late parts.

 

 

Yeah, that is how I play DD's right now. In the beginning I spot, possibly contest the cap and try to avoid a gunfight.  At the start of the game there is just to much support present and it only gets you killed.

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Funny... got a red team with a Roosevelt, and our Haku immediately suicided by driving full speed towards the enemy, followed by several BBs. How broken is this game if even the heavies suicide before I can do the same???

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What I don't understand is why players are not accepting the challenge.  Sometimes you load in a game and the opposite side (the red's) does have more Typhoon and Hurrican players than my team.. It's challenge accepted. Maybe I loose. But I am certainly going to make them work for their win.  No f...ks given.

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I've been wondering for months why WG seems to live in alternate reality when it comes to CVs and balance, and have made a theory. It's a pretty grim one unfortunately. I think WG has done some market research and identified two main groups in playerbase.

 

Group A "The Old Guard": Players who started way before CV rework, mostly hate the rework. They are competetive and care a lot about balance. They don't spend much money except yearly premium time since they pretty much already have everything they need, and can get all new tech tree branches quickly with their free exp and silver savings. Group is getting smaller.

Group B: "Young ones": Started during or after the rework, have no experience of game without current CVs so they accept the current balance, maybe even like it. Balance is secondary if you can choose a ship that is more powerful than most. Lot's of CV mains. They spend vast amounts of money on all new premiums, premium time and gold. Group is getting larger.

 

Now if you look at the two groups above, tell me if group A can do anything to change the current direction of the game. My opinion is that they (or us, since I consider myself one of that group) can't. It cannot compete in growth. Stopping spending money does nothing since the profits from this group have probably been on decline a long time alreade, while group B shovels money towards any new premium ship. Competing in revenue also doesn't bring about changes since if group A just starts spending more money, why make any changes?

 

It's sad, but mark my words. CVs wont get balanced, game won't get better. CV balance will get worse if that's what it takes to milk group B consumers, damn the group A. Things will get even worse when the subs arrive in randoms (not if, when).

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thing is group B isnt the full group, its the remnants

plenty of new people get to tier4 and quit

im pretty new and like hell im spending with the joke status this game is in 

they could have more people to spend if there was actually something worth spending on 

you dont need 5 years to realize something is badly balanced

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6 minutes ago, Ashardalon_Dragnipur said:

thing is group B isnt the full group, its the remnants

plenty of new people get to tier4 and quit

im pretty new and like hell im spending with the joke status this game is in 

 they could have more people to spend if there was actually something worth spending on 

you dont need 5 years to realize something is badly balanced

5000 battles though..

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