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General CV related discussions.

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i may not be a "pro" in this game, but in many ways WoWs "team dynamics" - reminds me of QW Team Fortress... where there were 7 classes... each and everyone could be annoying, and each and everyone had a counter.  WoWS arent that different..   AA is the counter to CV's plane's.. and if anyone think theyre safe in theyre CV - most games i played, even with 2 CV's on the field, they often meet theyre end - either as theyre teammates went and died, and "hunter's" (typicly DD's or cruiser's) found them.. or - thow only rarely - when friendly CV' tracked them down and took them out. Perhaps boost CV's ability to hunt down other CV's ?

 

Regardless -  CV's arent god's.. and as for beeing annoying.. i m8 be alone on this, but im often annoyed how large BS's can only sit and take the beating from some DD hiding in a smoke screen 10-12 km away- and there is NOTHING u can do bout it... if planes are annoying - then what is long range torpedo's? 

-  CV's as all other ships are part of history, part of the game..  

 

ONWARDS

- in real life when CV's became a thing - out came the ANTI AIR SHIP's... - so.. lets have some.. thats the counter to the CV's.. just as Submarine hunter ships were the counter for Submarines..

Light cruisers w a ton of AA - capable of dominating skies.. but weak on primary weapons.. a tactical tool to be used.   As for the CV it self.. even a poorly sailed DD can most times take out a CV - without any kind of reprisal.. after all - CV's dont carry large cannon's... just 2nd armement.. theyre planes ARE theyre weapons.. and the only one they have at any "long" range attack. - And the reload time on those planes can be.. very slow..  As for other ships personal AA's my impression is - some ships have VERY good AA.. others dont.. something to look into.. but as always.. balance please.

 

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2 hours ago, Winged_Cat_Dormant said:

Just to say please ban CVs. They suck the fun out of the game.

 

Thanks.

 

Just to say please ban DDs. They suck the fun out of the game.

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On 10/27/2020 at 11:57 AM, miso_horny said:

As far as i remember people have always hated aircraft carriers. Player base never changes. IMHO this game without CVs will be boring like a middle age dance party. 

As the saying goes: if you want to damage the enemy ships bring BBs, if you want to sink enemy ships, call CVs.

Just remember to Musashi or Yamato. Or Bismarck. Maybe Roma too.

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54 minutes ago, TigriusRexia said:

Light cruisers w a ton of AA - capable of dominating skies.. but weak on primary weapons.. a tactical tool to be used.  

 

- Not every game has CVs in it, thus if there i no CV, an AA ship would close to be useless, IF we are talking about weak main battery/torps

- A CV can just avoid those AA ships, and strike somewhere else. Planes are 5-6x faster than Cruisers, so its impossible for the Cruiser to be always at the same place the planes are

- Those 2 points combined already would be a horrendously boring experience. And even in case of planes entering your AA you have to do... absolutely nothing, except reinforce your sector and activate DefAA.

All in all, dedicated AA ships for the sole purpose of AA would be useless and boring at the same time.

 

59 minutes ago, TigriusRexia said:

CV's arent god's

Come back when youve met a SU CV player on T8 or 10.

Alltho i doubt you would realize it...

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We already have AA cruisers. They were very  effective. Now they aren't and get bullied by CVs. There is no counter to CVs under the current meta, hasn't been for around a year. This is why the "general CV related issues" gulag was formed, and why it has more posts than any other thread. WG is  killing it's own game to appease CV players.

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1 hour ago, TigriusRexia said:

some ships have VERY good AA

 

afe.jpg

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1 hour ago, The_Norwood said:

We already have AA cruisers. They were very  effective. Now they aren't and get bullied by CVs. There is no counter to CVs under the current meta, hasn't been for around a year. This is why the "general CV related issues" gulag was formed, and why it has more posts than any other thread. WG is  killing it's own game to appease CV players.

The weird thing is we have some DDs that are much more able to shoot down planes than those AA ships.

I dunno if WG is appeasing CV players. They sent out those DDs, and also they came up with some CVs hardly able to hit DDs.

But well, those CVs are apparently supposed to screw over cruisers. Kinda weird.

 

While WG themselves say CV should attack large ships. 

IMO that's not the lolibotes. :cap_hmm:

 

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2 hours ago, TigriusRexia said:

- in real life when CV's became a thing - out came the ANTI AIR SHIP's... - so.. lets have some.. thats the counter to the CV's.. just as Submarine hunter ships were the counter for Submarines..

Apparently one of the goals of the rework was allowing CV to get a strike in so AA had to be toned down considerable ... and as a result CV damage output had to be lowered in the same amount, this was to get more consistent damage but at a lower rate.

 

Thus AA cruisers had to go, this really screw dynamics up because USN were powerhouses (since they learned from Pearl Harbor and shoved as much AA on then as they could) that suddenly ceased to be as IJN had bad AA (because historically "muh Type 96 25mm", even if funny enough they are apparently the best AA in the game) so they werent really that much affected by the changes outside on a positive way since if CVs dabbed on then before, at worst they would still be dabbing on then but with reduced alpha strike.

 

A lot of things are simply wrong as WG tried to "correct" things completely one-sided solving one complain entirely on that complain alone ... the latest one is spotting and yes, I can understand why but look at how are "balance" it for the CV side by making AA "powering up" so its now a binary choice since either you run with it because you are freaking Yamato and they can see you anyway or you are a DD that now gets like 2-3km air spotting and since unless you are of of the select few DDs that actually have AA, you turn it off and never bother with it and chances are CV wont bother you because its a irritating target.

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On 9/30/2020 at 11:10 PM, BLUB__BLUB said:

Well, you won't be. In most CVs you cannot carry unless you are very good to unicum. 

In weekends if the team wants to throw it, they will. Unless you can outfarm the whole enemy team. 

Some players are indeed able to do that. But if you understand a bit of the game, you'll at least manage to outdo the enemy CV. 

Been a while @BLUB__BLUB, but I decided to give the T6 CVs a try... Or at least ONE T6 CV, for one battle a day... can't really stand to play it much more than that...

So.. after about one month and 33 battles played in the Ryujo

Me:

Solo Battles 33 / Solo Winrate 57.58% / WoWs S&N PR 1286 / Average Damage 42795 / Average Kills 1

You:

Solo Battles 56 / Solo Winrate 58.93% / WoWs S&N PR 1599 / Average Damage 55968 / Average Kills 0.86

 

Sooo... even so I still don't like the CV gameplay nor as am quite good at it, I slow seem to get close to Your stats (alas, only for the Ryujo).

Didn't really "carry" some really potato-ish teams, but managed to get some good results even in T8 battles, won and lost ones.

And yes, I managed to dodge flak on occasion (didn't get de-planed once..) and learned to art to "start the rocket plane attack against the still invisible DD to ready to shoot it when it gets visible".. not perfectly, but good enough to not completely suck at CV-ing. Still don't like it, especially compared to the RTS gameplay...

 

So, considering that an utterly Reeework-CV potato like I with only "training" of one battle a day manages to get okay-ish stats with CVs - what does that tell us about the class, the reee-work and the many CV players that manage to still get a <50% winrate in them?

 

Oh btw I still play that CV way much more an RTS CV than the reeworked playstyle call for... I still often not to just "do damage" but often just spot enemies when I see that the team reacts to it. I also rarely use the AP bombers, because I'm not really good with them, but I usually manage to keep enough rocket and torpedo planes alive to have some ready until the end of the battle...

Soo probably my stats would be higher if I played more stats-conscious :cap_cool: but then the CV gameplay would be even more boring for me... :cap_haloween:

         
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7 hours ago, TigriusRexia said:

i m8 be alone on this, but im often annoyed how large BS's can only sit and take the beating from some DD hiding in a smoke screen 10-12 km away- and there is NOTHING u can do bout it...

Then don't sit and take a beating. Move a bit and change direction every now and then and the torps will miss. Then shoot the DD dead. Problem solved. You can't do crab about planes, though.

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Is it just me or has the newest update with HUD changes also bugged out the sound, especially when dropping bombs and torps? I can hear the dropping noise seconds after the bombs have impacted on the target, even when I return back to my carrier with the camera. Strangely enough the whole "wheeeee" sound is also on torps. Nothing in the patch notes about this.

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3 hours ago, Deckeru_Maiku said:

Been a while @BLUB__BLUB, but I decided to give the T6 CVs a try... Or at least ONE T6 CV, for one battle a day... can't really stand to play it much more than that...

So.. after about one month and 33 battles played in the Ryujo

Me:

Solo Battles 33 / Solo Winrate 57.58% / WoWs S&N PR 1286 / Average Damage 42795 / Average Kills 1

You:

Solo Battles 56 / Solo Winrate 58.93% / WoWs S&N PR 1599 / Average Damage 55968 / Average Kills 0.86

I'm only a bit above average though... so don't think you are unicum yet... :Smile_trollface:

Also, haven't played it in a while, that is one of the CVs I actually learned to play in.

Note though that I play lots of weekends... 5 minute games and such... 

In a "normal" game (~15 min) I'll do 80-100+ K, usually. But hey. Have you been gaming weekends lately? :Smile_facepalm:

 

3 hours ago, Deckeru_Maiku said:

Sooo... even so I still don't like the CV gameplay nor as am quite good at it, I slow seem to get close to Your stats (alas, only for the Ryujo).

Didn't really "carry" some really potato-ish teams, but managed to get some good results even in T8 battles, won and lost ones.

You can't carry taters, not even in the Ryujo - only if you are lucky. 

There is just no way to do that much damage in the given time, if your team taters. 

You cannot do damage that quickly, even if Ryujo has the AP bombs and good torps. 

You are much more likely to carry a battle with a BB because it just blaps harder. 

 

3 hours ago, Deckeru_Maiku said:

And yes, I managed to dodge flak on occasion (didn't get de-planed once..) and learned to art to "start the rocket plane attack against the still invisible DD to ready to shoot it when it gets visible".. not perfectly, but good enough to not completely suck at CV-ing. Still don't like it, especially compared to the RTS gameplay...

I like it much more than the RTS, also because many times it would not do what I wanted. The interface was buggy as hell. 

 

I started playing CV "for real" when I got the Ark Royal. As I stated here on forum I'd go get it... as it has Swordfish planes. 

And they told me I needed to GitGud else I'd really suck, so... then found out nobody in the clan was playing them much. 

And well yeah, knowing WG they'd put them in CB as well... so... I knew what I had to do... grinded them ASAP. 

I just grinded the Manfred Von Richthofen... took me less than 2 weeks... (got Parseval 16-10, 54% WR in that...). 

 

 

3 hours ago, Deckeru_Maiku said:

So, considering that an utterly Reeework-CV potato like I with only "training" of one battle a day manages to get okay-ish stats with CVs - what does that tell us about the class, the reee-work and the many CV players that manage to still get a <50% winrate in them?

All CVs are broken AF, I have seen those that have 30% WR though... well... find one of those and then find their WR in other ships...  I guess you can think of what that will be like.:Smile_trollface:

Your WR is not surprising though.I guess with 20.000 games you know the game pretty well and you can sort of predict what will happen. 

That means if they give you a "tool" that is "exploitable" (AKA broken AF) you will be able to use it. Because you will have OTHER KNOWLEDGE.

Like, where will I find that BB, what is he gonna do next, which way wil the lemmingtrain run, where can I find a safe spot to harvest them from...

 

Also, usually it is not just the CV that is broken AF (they are) but it is also the player. If they have 70% stats in other ships, they'll sure be OP-AF in a CV.

If you check mine you will see that I am "just above average" in ships that I like to play. Some ships are just not my cup of tea (yes Donskoi I am looking at YOU).

I like slow, fat BBs and small cruisers-that-smoke, and I play mostly T6-7-8. Still grinding and totally potato in some of the "new" ships. Some I'll never learn either... 

 

3 hours ago, Deckeru_Maiku said:

Oh btw I still play that CV way much more an RTS CV than the reeworked playstyle call for... I still often not to just "do damage" but often just spot enemies when I see that the team reacts to it. I also rarely use the AP bombers, because I'm not really good with them, but I usually manage to keep enough rocket and torpedo planes alive to have some ready until the end of the battle...

Soo probably my stats would be higher if I played more stats-conscious :cap_cool: but then the CV gameplay would be even more boring for me... :cap_haloween:

Spotting stuff can make a huge difference to win-or-lose, well, unless your team is potato... 

I think you having 20K games would also mean you know where spotting is important. 

And yeah you are right, the thing is,  having fun is more important than stats. 

Stuff like "PR" depends heavily on damage and kills, too. I do not make many kills (usually my divvies finish them off).

Their shells are much faster than my planes. Don't tell WG or they will produce a CV that has faster planes... :Smile_trollface:

 

I usually play with buddies. No matter if we win or lose (which can be hilarious), we still have fun. 

And we even do challenges... like... try to get that DD with torps... or AP-bombs...

or "can you get that BB to show broadside so I can blap him" or "spot the red CV"

... oh troll... trololol... yes we are baaaaaadddies:Smile_hiding:

 

PS if you wanna see something really filthy, check my WR in Shokaku... on 3-div...  :cap_wander_2::Smile_trollface:

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3 hours ago, BLUB__BLUB said:

yes we are baaaaaadddies

Yes, how dare you play CV at the expense of 21 other players assuming a 3man div you absolute monster. 

 

I'm only saying this to fit in I hope it works. 

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7 hours ago, Zuihou_Kai said:

Yes, how dare you play CV at the expense of 21 other players assuming a 3man div you absolute monster. 

 

I'm only saying this to fit in I hope it works. 

Almost 90% WR doesn't lie eh. Yesterday we went Manfred + 2X Smolly...

Must a person repent in order to go to heaven? | NeverThirsty

 

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I just came to see if WG have decided already to cancel CVs.

 

The most frustrating example this weekend: a T6-T8 battle with 4 CVs in it. Not fun at all. 

 

Why are CVs even in this game?

Why is the MM set to give priority to CVs in queue instead of surface ships?

Why CV apologist will insist is the players fault and not the asymmetric ineffective counter mechanisms? Just dodge, stay close to other ships, learn to play, adapt!

Why don't they see how bad the game turns for the rest when CVs are in the game?

And I also mean WG. How can you keep a class that is hated by most players?

Keep the game engaging, not stressful.

 

 

 

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On 10/30/2020 at 4:32 PM, TigriusRexia said:

when friendly CV' tracked them down and took them out

Team kill?

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I would like to say, that I am sad over the CV geting blasted my ships over and over again. I dont have higher tier than t8 and I dont mind play agains t10 ships (I kinda like that MM while playing Roma, you know overpens), but even if close by to Jean Bart, I was just tear-off calendar for Midway.

There should be some treshold or something. If you got XY shots then you cannot launch attack, because of pilots are scared to poop ? or something like that

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22 hours ago, Winged_Cat_Dormant said:

I just came to see if WG have decided already to cancel CVs.

Hur-dur.
You COMPLETELY miss the point of CVs. DD class is the REAL problem of World of Warships.

#removeDDs

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