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Excavatus

General CV related discussions.

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are there anyone else who has run into the problem of manfred von richthofen's ap rockets going above or below the aiming reticle when trying to use terrain for a long range strike?

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Why can we still lose our AA guns !!!!!!!!!!!!! its stupid,    It made sense back in the day when CV`s could be de-planed but not anymore its bad enough we cant wipe the planes even in a fully AA spec Wooster AP bombers will still citadel you,

but that you can still lose your AA guns when CV´s has unlimited planes its seriously imbalanced. its tiresome that wargaming just sit there and does nothing to balance the game

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Too be honest i think AA guns should have HP Regen over time, but faster than planes (much faster). I would also double the Con DPS of every ship in the game as well, maybe extend ranges too.

Test those heavily and then see how random flak works, where it doesn't all appear at once, can appear at different altitudes and also different directions, plus different sizes also determine damage as well.

 

Oh and different dyes and a better bloody sound system as well, weegee games always have pretty monotone and a stingy amount of different sounds.

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2 hours ago, CptBarney said:

see how random flak works, where it doesn't all appear at once, can appear at different altitudes and also different directions, plus different sizes also determine damage as well.

 

Agreed... This "flak wall" is beyond stupid. Flak should come as a "flak bubble", with quite a deviation between the simple explosions. In real bombers couldn't "dodge" flak, but just hope for RNG to flak explosions missing them. So make flak more random and less lethal. Let flak explosions in the planes' way, but deviations in all directions, and let it damage random planes of the flight.

The other AA should not shoot at the hindmost planes - which is another beyond stupid concept - but mostly concentrate at the planes that are to deliver they payload. If one of those planes actually in the process of attacking gets destroyed, another plane takes it's place, but receives a penalty when dropping it's load, like torps going a bit astray and bombs getting a larger circle for they could impact etc.

This would still allow for a "guaranteed" 1st attack, maybe bit less devastation due to AA really have some impact (sic!)

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23 ore fa, CptBarney ha scritto:

R.i.p subs lol.

I wonder if world of warplanes is balans as well?

no kidding but it's a fun game :D

not biased, i'm still at t6

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1 hour ago, Deckeru_Maiku said:

The other AA should not shoot at the hindmost planes - which is another beyond stupid concept - but mostly concentrate at the planes that are to deliver they payload. If one of those planes actually in the process of attacking gets destroyed, another plane takes it's place, but receives a penalty when dropping it's load, like torps going a bit astray and bombs getting a larger circle for they could impact etc.

I agree with that it is stupid (man my eyes almost popped out when I heard it, could not believe it).

 

However I think there needs to be a HOLE left and no "refill from above". Certainly in higher tiers. 

That would mean the system should be more like "more bombs & torps", so more like Midway/Kaga etc.

Less damage per bomb/torp, and some would be missing due to plane shot down. 

 

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[TOFTC]
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8 hours ago, Deckeru_Maiku said:

In real bombers couldn't "dodge" flak

High altitude bombers did actually exactly that. They zig zagged, because the AA had to calculate the flight path, so zig zagging every ~30s makes the Flak miss. Not sure, how the Naval battle approaches was.

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On 10/3/2020 at 1:22 PM, mcboernester said:

Also FdR is a fantastic addition to the game, exactly what the game needed

Too bad this is not sarcasm.

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On 10/2/2020 at 3:03 PM, LoveZeppelin said:

all tiers at all hours are horrendously bad during a patch week. Playing mid tier cruisers, I just had to threaten my team to get them out of the gluey mashed potatoe gameplay, to threaten them by promising to spam t8 broken cvs (Kaga, Enterprise) for the next hour.

edit : threat worked, proof that CVs are so broken, even the threat of CV spamming random battles, can motivate teams to win!

You have guts to call others a glue eaters and potatos while you play the most broken ships in the game like kaga and enterprise?

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2 hours ago, Hades_warrior said:

You have guts to call others a glue eaters and potatos while you play the most broken ships in the game like kaga and enterprise?

Playing "broken ships" and being an unprocessed french fries are two entirely different things. Not mutually exclusive though.

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[JOLLY]
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2 hours ago, Hades_warrior said:

You have guts to call others a glue eaters and potatos while you play the most broken ships in the game like kaga and enterprise?

I think you misunderstood/misread

On 10/2/2020 at 3:03 PM, LoveZeppelin said:

Playing mid tier cruisers,

I did threaten to play CVs

I play broken dds, cruisers and bbs most of the time, these days. Only bringing out a brokenly OP CV as a last resort.

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Just dropping this one here, yes I know it is a Smolensk game [ if dmg missions in RU cruisers are on the table it's my go to ship, sorry ].

But wot is even AA? I felt almost as useful in my Dreadnought facing a Hosho...

FDR.thumb.jpg.4ac16ddc700cbcd84ca6e0febd01b1ae.jpg

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2 hours ago, Panocek said:

Playing "broken ships" and being an unprocessed french fries are two entirely different things. Not mutually exclusive though.

They are two different things but for someone who play basically ''pay to win'' in a broken WC class with broken ships have no right to call others a potatos when we all know who are real potatos.

 

When I see some WC player saying others are potatos and glue eaters makes me puke...

 

2 hours ago, LoveZeppelin said:

I think you misunderstood/misread

No I did not misunderstood. I know very well what you ment.

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4 hours ago, Hades_warrior said:

Too bad this is not sarcasm.

... what

 

I have literally no clue what you want from me 

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3 minutes ago, ObiWankov said:

fdr is a worse version of a midway for randoms, change my mind

Depends what way you think it is worse, but I think I agree.

Means I must get it of course... :Smile_trollface:

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7 hours ago, ObiWankov said:

fdr is a worse version of a midway for randoms, change my mind

for randoms? Depends on the enemy team actually :) 
but I agree... I prefer midway for randoms everyday.. 

 

 

FDR is Mr. Miyagi... Midway is the daniel.. 

Miyagi takes great position, hits rare.. hits hard.. tanks more.. 

 

Daniel is quick on his feet, can hit more! can chase faster targets better.. 

and can always bully underage boats.. 

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10 hours ago, ObiWankov said:

fdr is a worse version of a midway for randoms, change my mind

We will see how well she works on comp, depends on enemy lineups. Still think FdR and MvR will be more viable 

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[TORAZ]
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10 hours ago, ObiWankov said:

fdr is a worse version of a midway for randoms, change my mind

 

Agreed.

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4 hours ago, Excavatus said:

for randoms? Depends on the enemy team actually :) 
but I agree... I prefer midway for randoms everyday.. 

 

 

FDR is Mr. Miyagi... Midway is the daniel.. 

Miyagi takes great position, hits rare.. hits hard.. tanks more.. 

 

Daniel is quick on his feet, can hit more! can chase faster targets better.. 

and can always bully underage boats.. 

Cobra Kai would like to have a word with you.

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[LA_FR]
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Le 06/10/2020 à 12:28, 159Hunter a dit :

Just dropping this one here, yes I know it is a Smolensk game [ if dmg missions in RU cruisers are on the table it's my go to ship, sorry ].

But wot is even AA? I felt almost as useful in my Dreadnought facing a Hosho...

FDR.thumb.jpg.4ac16ddc700cbcd84ca6e0febd01b1ae.jpg

FDR's planes have almost 2x more lifepoints then others T10 CVs, they are slow but tanky. 

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1 hour ago, MyAngelAkagi said:

FDR's planes have almost 2x more lifepoints then others T10 CVs, they are slow but tanky. 

The main problem being, if you do 99% damage but the plane makes it back, it gets repaired - no problem.

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