Ashardalon_Dragnipur Players 493 posts 5,497 battles Report post #4426 Posted October 3, 2020 got to love those matches ending before you are able to shoot twice so much fun so much balance planes dying after your doomed doesnt fix anything 1 Share this post Link to post Share on other sites
[DK] siraiaw Players 264 posts 2,533 battles Report post #4427 Posted October 4, 2020 are there anyone else who has run into the problem of manfred von richthofen's ap rockets going above or below the aiming reticle when trying to use terrain for a long range strike? Share this post Link to post Share on other sites
[PEEDZ] R3tacx_The_Salty Players 13 posts 2,999 battles Report post #4428 Posted October 4, 2020 Why can we still lose our AA guns !!!!!!!!!!!!! its stupid, It made sense back in the day when CV`s could be de-planed but not anymore its bad enough we cant wipe the planes even in a fully AA spec Wooster AP bombers will still citadel you, but that you can still lose your AA guns when CV´s has unlimited planes its seriously imbalanced. its tiresome that wargaming just sit there and does nothing to balance the game 7 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #4429 Posted October 4, 2020 Too be honest i think AA guns should have HP Regen over time, but faster than planes (much faster). I would also double the Con DPS of every ship in the game as well, maybe extend ranges too. Test those heavily and then see how random flak works, where it doesn't all appear at once, can appear at different altitudes and also different directions, plus different sizes also determine damage as well. Oh and different dyes and a better bloody sound system as well, weegee games always have pretty monotone and a stingy amount of different sounds. 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #4430 Posted October 4, 2020 2 hours ago, CptBarney said: see how random flak works, where it doesn't all appear at once, can appear at different altitudes and also different directions, plus different sizes also determine damage as well. Agreed... This "flak wall" is beyond stupid. Flak should come as a "flak bubble", with quite a deviation between the simple explosions. In real bombers couldn't "dodge" flak, but just hope for RNG to flak explosions missing them. So make flak more random and less lethal. Let flak explosions in the planes' way, but deviations in all directions, and let it damage random planes of the flight. The other AA should not shoot at the hindmost planes - which is another beyond stupid concept - but mostly concentrate at the planes that are to deliver they payload. If one of those planes actually in the process of attacking gets destroyed, another plane takes it's place, but receives a penalty when dropping it's load, like torps going a bit astray and bombs getting a larger circle for they could impact etc. This would still allow for a "guaranteed" 1st attack, maybe bit less devastation due to AA really have some impact (sic!) 4 Share this post Link to post Share on other sites
[NTT] arquata2019_ Players 2,248 posts 17,474 battles Report post #4431 Posted October 4, 2020 23 ore fa, CptBarney ha scritto: R.i.p subs lol. I wonder if world of warplanes is balans as well? no kidding but it's a fun game :D not biased, i'm still at t6 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4432 Posted October 4, 2020 1 hour ago, Deckeru_Maiku said: The other AA should not shoot at the hindmost planes - which is another beyond stupid concept - but mostly concentrate at the planes that are to deliver they payload. If one of those planes actually in the process of attacking gets destroyed, another plane takes it's place, but receives a penalty when dropping it's load, like torps going a bit astray and bombs getting a larger circle for they could impact etc. I agree with that it is stupid (man my eyes almost popped out when I heard it, could not believe it). However I think there needs to be a HOLE left and no "refill from above". Certainly in higher tiers. That would mean the system should be more like "more bombs & torps", so more like Midway/Kaga etc. Less damage per bomb/torp, and some would be missing due to plane shot down. Share this post Link to post Share on other sites
[KAC] Zandramus Players 9 posts 15,473 battles Report post #4433 Posted October 4, 2020 Thx Wargeming for destroy next game. french tanks in WOt, now Rooslvet in WOWS. really thx. 1 1 Share this post Link to post Share on other sites
[TOFTC] Pikkozoikum Players 7,658 posts 13,680 battles Report post #4434 Posted October 4, 2020 8 hours ago, Deckeru_Maiku said: In real bombers couldn't "dodge" flak High altitude bombers did actually exactly that. They zig zagged, because the AA had to calculate the flight path, so zig zagging every ~30s makes the Flak miss. Not sure, how the Naval battle approaches was. Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #4435 Posted October 6, 2020 On 10/3/2020 at 1:22 PM, mcboernester said: Also FdR is a fantastic addition to the game, exactly what the game needed Too bad this is not sarcasm. Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #4436 Posted October 6, 2020 On 10/2/2020 at 3:03 PM, LoveZeppelin said: all tiers at all hours are horrendously bad during a patch week. Playing mid tier cruisers, I just had to threaten my team to get them out of the gluey mashed potatoe gameplay, to threaten them by promising to spam t8 broken cvs (Kaga, Enterprise) for the next hour. edit : threat worked, proof that CVs are so broken, even the threat of CV spamming random battles, can motivate teams to win! You have guts to call others a glue eaters and potatos while you play the most broken ships in the game like kaga and enterprise? 2 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #4437 Posted October 6, 2020 2 hours ago, Hades_warrior said: You have guts to call others a glue eaters and potatos while you play the most broken ships in the game like kaga and enterprise? Playing "broken ships" and being an unprocessed french fries are two entirely different things. Not mutually exclusive though. 2 Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4438 Posted October 6, 2020 2 hours ago, Hades_warrior said: You have guts to call others a glue eaters and potatos while you play the most broken ships in the game like kaga and enterprise? I think you misunderstood/misread On 10/2/2020 at 3:03 PM, LoveZeppelin said: Playing mid tier cruisers, I did threaten to play CVs I play broken dds, cruisers and bbs most of the time, these days. Only bringing out a brokenly OP CV as a last resort. Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #4439 Posted October 6, 2020 Just dropping this one here, yes I know it is a Smolensk game [ if dmg missions in RU cruisers are on the table it's my go to ship, sorry ]. But wot is even AA? I felt almost as useful in my Dreadnought facing a Hosho... Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #4440 Posted October 6, 2020 2 hours ago, Panocek said: Playing "broken ships" and being an unprocessed french fries are two entirely different things. Not mutually exclusive though. They are two different things but for someone who play basically ''pay to win'' in a broken WC class with broken ships have no right to call others a potatos when we all know who are real potatos. When I see some WC player saying others are potatos and glue eaters makes me puke... 2 hours ago, LoveZeppelin said: I think you misunderstood/misread No I did not misunderstood. I know very well what you ment. Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,314 battles Report post #4441 Posted October 6, 2020 4 hours ago, Hades_warrior said: Too bad this is not sarcasm. ... what I have literally no clue what you want from me Share this post Link to post Share on other sites
[SHAFT] ObiWankov Players 219 posts 14,948 battles Report post #4442 Posted October 6, 2020 fdr is a worse version of a midway for randoms, change my mind Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4443 Posted October 6, 2020 3 minutes ago, ObiWankov said: fdr is a worse version of a midway for randoms, change my mind Depends what way you think it is worse, but I think I agree. Means I must get it of course... Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,888 battles Report post #4444 Posted October 7, 2020 7 hours ago, ObiWankov said: fdr is a worse version of a midway for randoms, change my mind for randoms? Depends on the enemy team actually :) but I agree... I prefer midway for randoms everyday.. FDR is Mr. Miyagi... Midway is the daniel.. Miyagi takes great position, hits rare.. hits hard.. tanks more.. Daniel is quick on his feet, can hit more! can chase faster targets better.. and can always bully underage boats.. Share this post Link to post Share on other sites
[CN_] mcboernester Privateer 6,009 posts 14,314 battles Report post #4445 Posted October 7, 2020 10 hours ago, ObiWankov said: fdr is a worse version of a midway for randoms, change my mind We will see how well she works on comp, depends on enemy lineups. Still think FdR and MvR will be more viable Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #4446 Posted October 7, 2020 10 hours ago, ObiWankov said: fdr is a worse version of a midway for randoms, change my mind Agreed. Share this post Link to post Share on other sites
[-EXS-] Hades_warrior Players 5,381 posts 6,643 battles Report post #4447 Posted October 7, 2020 4 hours ago, Excavatus said: for randoms? Depends on the enemy team actually :) but I agree... I prefer midway for randoms everyday.. FDR is Mr. Miyagi... Midway is the daniel.. Miyagi takes great position, hits rare.. hits hard.. tanks more.. Daniel is quick on his feet, can hit more! can chase faster targets better.. and can always bully underage boats.. Cobra Kai would like to have a word with you. Share this post Link to post Share on other sites
[THESO] Excavatus [THESO] Moderator 4,705 posts 17,888 battles Report post #4448 Posted October 7, 2020 5 minutes ago, Hades_warrior said: Cobra Kai would like to have a word with you. @ObiWankov HALP!? Share this post Link to post Share on other sites
[LA_FR] Eikkuu Players 317 posts 6,313 battles Report post #4449 Posted October 7, 2020 Le 06/10/2020 à 12:28, 159Hunter a dit : Just dropping this one here, yes I know it is a Smolensk game [ if dmg missions in RU cruisers are on the table it's my go to ship, sorry ]. But wot is even AA? I felt almost as useful in my Dreadnought facing a Hosho... FDR's planes have almost 2x more lifepoints then others T10 CVs, they are slow but tanky. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4450 Posted October 7, 2020 1 hour ago, MyAngelAkagi said: FDR's planes have almost 2x more lifepoints then others T10 CVs, they are slow but tanky. The main problem being, if you do 99% damage but the plane makes it back, it gets repaired - no problem. Share this post Link to post Share on other sites