[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4351 Posted September 29, 2020 2 hours ago, Deckeru_Maiku said: Dude, I have 16699 battles in random. Not too many of them in CVs, that's right, but I can nonetheless see braindead gameplay everywhere in the game... And all of those - except for 10 battles - done solo too. Contrary then to other peoples I don't play in battles in which I would be an liability to my team. As my stats in reeeworked T4 CVs show it's the mechanics of this flightsimulation for braindeads that elude me. Like it was in fighter play with RTS CVs - hitting targets with bombs and torps was okay for me, but I always mistimed the strafing... - which already then make me abandon CV plane above T4 because it would have been not fair to my teams to have a potato in their team. Before the strafing mechanism came into the came I didn't that bad, as those ancient statistics for my pre-reework T6 and 7 CVs show. Done solo, of course. So thanks, but no thanks... I can quite see if a ship from being a observer, not saving it myself with those few thousand battles If done in randoms I guess So, gameplay is bad... mmmkay.... agree with that... and indeed getting worse by the week. Then you call that gamemechanics for braindeads even elude you so much you'd be a liability to your team... mmmmkay... And that's why you absolutely hate CVs and say they are braindead and won't play them nor play against them... mmmkay. Sorry mate but to me that just sounds like you are not really performing well, and trying to blame everything that you yourself can't even manage to do. Just for the record, this game is about killing and griefing the other side. That's supposed to be fun. You're kinda weird really. 2 hours ago, Deckeru_Maiku said: The FDR looks to me - from what I read about it - as the "Pay 30k steel so now you can crap on ALL classes in the game, even those nasty BBs that have tons of AA and were kinda immune against CVs before.." ship that every CV potato will get wet dreams about... Yup seems the ultimate club to swat at Balanzgrad, Venezia and Kremlin. Seems to me like the ideal CB griefing tool. Ah don't forget Smolly it will be good for that as well. 50 minutes ago, Hades_warrior said: Sad thing is, many of those WC potatos saved their steel for this and are ready to crap on everyone even more. Actually I wanted Balanzgrad but this seems even more toxic. 41 minutes ago, NikolayKuznetsov said: I challenge anyone to get anything done as the only T6 DD in the match with a Shokaku on the other team. Anything, do 100 damage, spot 1 ship, shoot 1 shell, anything. Do it, prove it. Pfffrrt. We'll remember next time to take a screenie. Would you settle for a Silliwangi in a T10 CV game? Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #4352 Posted September 29, 2020 1 hour ago, NikolayKuznetsov said: Has anyone who develops this game tried being the only T6/T7 DD with a Shokaku in the match? They are probably busy making funny noises while flying planes 1 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #4353 Posted September 29, 2020 56 minutes ago, BLUB__BLUB said: Then you call that gamemechanics for braindeads even elude you so much you'd be a liability to your team... mmmmkay... Easy.. I'm not braindead so those gamemechanics don't work for me. 56 minutes ago, BLUB__BLUB said: And that's why you absolutely hate CVs and say they are braindead and won't play them nor play against them... mmmkay. I don't hate CVs. I was okay with them before the reeework. Even had fun playing them then. And even now I neither hate CVs nor their players, but only the effect I see them having on the gameplay. And what makes you think that I don't won't play against them? I play them every day, much more than I would enjoy to, but still I play against them... 56 minutes ago, BLUB__BLUB said: Sorry mate but to me that just sounds like you are not really performing well, and trying to blame everything that you yourself can't even manage to do. Considering my stats have been quite constant over the years If being playing this game - and right now it even seems that even while being a CV potato I still manage do come out on the evening team more often then on the losing side - I don't see any reason to blame me for anything, except maybe - if I would be so inclimed - to not putting the effort into trying to get better an it then I am are. But... 56 minutes ago, BLUB__BLUB said: Just for the record, this game is about killing and griefing the other side. That's supposed to be fun. You're kinda weird really. ...it's only a game. And a game is supposed to be about game and for me inventing too much effort into it wouldn't be fun, as long as I can do okay-ish with out it. If I had to, it would feel like work. And no, the game is not about "griefing" the other team. Winning in a competition of skill has not much to do with "griefing" for mentally stable persons. Griefing also isn't fun and isn't supposed to be fun, unless for donkeys. But I guess You know that. Or hope that You do. Or rather not... I mean, I don't really care if You do or not... edit: insert some words I missed due to it being in middle all of the night already.. 1 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #4354 Posted September 30, 2020 @El2aZeR Would say this vid is accurate? @Miragetank90 Waifu in action. 2 Share this post Link to post Share on other sites
[XTREM] Miragetank90 Players 2,626 posts 18,702 battles Report post #4355 Posted September 30, 2020 2 hours ago, CptBarney said: @Miragetank90 Waifu in action. Thanks for sharing <3 1 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #4356 Posted September 30, 2020 11 minutes ago, Miragetank90 said: Thanks for sharing <3 Interesting how she plays doe, not sure if she is that clumsy or aerroon isn't as good at dodging flak as he thinks he is. Seems to hate miss audacious for some reason alot lol. Hope we get coral sea at somepoint. 1 Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #4357 Posted September 30, 2020 3 hours ago, CptBarney said: Interesting how she plays doe, not sure if she is that clumsy or aerroon isn't as good at dodging flak as he thinks he is. Seems to hate miss audacious for some reason alot lol. Hope we get coral sea at somepoint. He talks about how he is normally good at dodging flak with other carriers, so it seems the sheer volume and cluckyness makes it harder. To me it looks like this is a much better approach for carrier gameplay instead of the spam and turn on a dime machines we have now, which are horrible. Except for the massive ordinance and healthpools ofcoarse, because WG wouldn't be WG if they didn't babysit carriers upto the end of each match. Did you notice Aaron had FULL squads ready up to the end of the match? That's because all 3 weapon types are good enough against everything, so the pilot can simply alternate plane types dropping massive stuff of everything 3x over unless hit by flak. Angling wont help against any of the weapons, dodging apparantly only goes so far when perpenicular HE bomb drops result in 4 pens. He has enough time between alternating types for his losses to grow back on the magic plane factory carriers apparantly had on board back in the days. Aaron wonders how targets will respond to doing lots of plane damage against attack waves but very limited plane kills. We already know, we had that situation when 0.8.0 was released. Plane damage means nothing if targets can't kill off planes. Damaged planes get magically insta repaired to 100% HP when returning to the ship, so duh. 4 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #4358 Posted September 30, 2020 3 minutes ago, Europizza said: He talks about how he is normally good at dodging flak with other carriers, so it seems the sheer volume and cluckyness makes it harder. To me it looks like this is a much better approach for carrier gameplay instead of the spam and turn on a dime machines we have now, which are horrible. Except for the massive ordinance and healthpools ofcoarse, because WG wouldn't be WG if they didn't babysit carriers upto the end of each match. Did you notice Aaron had FULL squads ready up to the end of the match? That's because all 3 weapon tpes are good enough against everything, so the pilot can simply alternate plane types dropping massive stuff of everything 3x over unless hit by flak. Enough time for his losses to grow back on the magic plane factory carriers apparantly had on board back in the days. Aaron wonders how targets will respond to doing lots of plane damage against attack waves but very limited plane kills. We already know, we had that situation when 0.8.0 was released. Plane damage means nothing if targets can't kill off planes. Damaged planes get magically insta repaired when returning to the ship, so duh. Yeah, Noticed the Rocket planes have a huge lead up time compared to normal which is fine, but you can still body cruisers for large damage numbers with that, i mean it takes almost 200k damage to 100% deplane a lexington, so it must be liek 400-500k for FDR. Wouldn't surprise me if weegee took coral sea and turned her into a tier 10 kaga, but without rocket planes and the other two plane types even more enhanced. Russian and french CV's will be a good meme. 1 1 Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4359 Posted September 30, 2020 2 minutes ago, CptBarney said: Russian and french CV's will be a good meme. Italians : "hold my beer" 1 Share this post Link to post Share on other sites
[FJAKA] st_dasa Players 457 posts 15,659 battles Report post #4360 Posted September 30, 2020 Hello y'all, I'm new here, so just throwing some random thoughts and observations. So I haven't played any ranked in ages (to be more precise in months), at least not for real. In the current season, my ship of choice is Petropavlovsk. Super strong cruiser, you know it all. And you know what has been my experience with CVs so far? Every single one of them had MM monitor. And you know what happens when they see (somewhat) competent cruiser player that wants to hold strong position? They die. Fast. By the rain of AP rockets, bombs and ''JUST DODGE'' comments in the chat. TL;DR CV games bad, no CV games good. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4361 Posted September 30, 2020 12 hours ago, Deckeru_Maiku said: Easy.. I'm not braindead so those gamemechanics don't work for me. You shouldn't call them potato players then, maybe call CV-players "masters of adaptation". 12 hours ago, Deckeru_Maiku said: I don't hate CVs. I was okay with them before the reeework. Even had fun playing them then. And even now I neither hate CVs nor their players, but only the effect I see them having on the gameplay. And what makes you think that I don't won't play against them? I play them every day, much more than I would enjoy to, but still I play against them... Well, maybe Ithink that because you complain a lot. 12 hours ago, Deckeru_Maiku said: Considering my stats have been quite constant over the years If being playing this game - and right now it even seems that even while being a CV potato I still manage do come out on the evening team more often then on the losing side - I don't see any reason to blame me for anything, except maybe - if I would be so inclimed - to not putting the effort into trying to get better an it then I am are. But... Well, you kinda admitted you do not understand CV and don't WANT TO understand them... so... 12 hours ago, Deckeru_Maiku said: ...it's only a game. And a game is supposed to be about game and for me inventing too much effort into it wouldn't be fun, as long as I can do okay-ish with out it. If I had to, it would feel like work. And no, the game is not about "griefing" the other team. Winning in a competition of skill has not much to do with "griefing" for mentally stable persons. Griefing also isn't fun and isn't supposed to be fun, unless for donkeys. But I guess You know that. Or hope that You do. Or rather not... I mean, I don't really care if You do or not... You are right, a game should be fun. But the game is about sinking the reds, the more/faster they sink the more fun I have. Of course you want some measure of fairness, as clubbing seals with a jackhammer gets kinda lame. Then again, if they have a jackhammer as welll that is also some sort of competition... 12 hours ago, Deckeru_Maiku said: edit: insert some words I missed due to it being in middle all of the night already.. No worry, I may play CVs but I am not a spellingnazi... Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4362 Posted September 30, 2020 1 hour ago, Europizza said: He talks about how he is normally good at dodging flak with other carriers, so it seems the sheer volume and cluckyness makes it harder. Same as on Ark Royal. You have large squads and because of that it is harder to find openings in the flak. And they are slow, so you spend more time approaching, you get a few more blaps of flak, too. Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #4363 Posted September 30, 2020 1 hour ago, BLUB__BLUB said: Same as on Ark Royal. You have large squads and because of that it is harder to find openings in the flak. And they are slow, so you spend more time approaching, you get a few more blaps of flak, too. Sounds more balanced then any of the other carriers. Guess hardly anyone plays it? Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #4364 Posted September 30, 2020 1 hour ago, BLUB__BLUB said: Well, maybe Ithink that because you complain a lot. I complain BaBBies too... complaining is my hobby... The problems would start when I stop complaining as that would mean I would have given up on this game and probably stop playing.. 1 hour ago, BLUB__BLUB said: Well, you kinda admitted you do not understand CV and don't WANT TO understand them... so... It's not that I don't understand what I would have to do to be successfull with CVs, it's just that I lack the manual skills to use that knowledge in the game. The same reason why I don't play any run&jump games or any FPS games that need lightning fast reflexes. Understanding how CVs work in the game mechanics wise is quite easy. 1 Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4365 Posted September 30, 2020 I think a better comparison for the FDR is Enterprise. The size of the squadrons, above all, although Enterprise planes are hardly speed demons (attack planes have a short boost). The bombers are possibly more dangerous and more effective than Midway, just because they drop more bombs per attack run. As for the argument that attack runs start 4 km out, "therefore attacking dds impossible", I'll happily bet, as with any other cv with attack runs that require a distance greater than dd spotting range, that any currently experienced CVer that regularly hunts dds, will have ,o problems at all in accurately estimating a dd's heading and position, blindfolded. I.e no issues eliminating dds without spotter planes, with eother rockets or HE./ I instinctively distrust Supertester and CC claims that FDR is incapable of effective anti dd attacks. I note that none of the CC vids so far tried the HE bombers on dds (which to my mind is absolutely the most obvious and most effective weapon an experienced CV has against dds, for all HE bomb equipped CVs in WOWS.) Hell I have few problems taking out dds with Indomitable orbital strikes that are supposedly too slow and inaccurate to hit dds. Just dodge nonsense, wait let's hear it.. Any experienced cv driver second guesses the dds evasive manouvres, and compensates accordingly. DD drifts, turn rate and direction, I drop where the dd is going to be when my bombs hit the deck. Pbviously, being a steel resource cv, we will hear apologists constantly pretending that FDR is crap... reminds me of Stalingrad the 1st year. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4366 Posted September 30, 2020 19 minutes ago, Europizza said: Sounds more balanced then any of the other carriers. Guess hardly anyone plays it? Well, depends. I'd say it's more balanced, as far as CVs go. The slow speed means ships get more response-time (...just dodge). Also the FLAK (it's still avoidable) and the continuous AA (if you need to get that close) have more time/chance to do their work. Wheer I get 4 FLAK bursts to avoid in ryujo, I get ~6 in Ark Royal. I need to swerve to avoid those, which takes time. Also that's 50% more chance to screw it up... after (or while doing) that, you still need to aim, and that also is slower. Furthermore you cannot return that fast with a new load. Unless you take the actual CV closer, which is a risk in itself. Ark Royal is by far my favourite CV. It is sort of a challenge, but you can do more damage. Because with Ark Royal, those slow planes come with 3 torps instead of two. And the HE-bombers drop a sh...load these are really carpet-bombers. You will need some GitGud and pay sheep to RNGesus though. Balanced though... ahem. Still spots far far more than is reasonable. And it puts out a LOT of damage, if you are a bit lucky. Also it is the CV that you can best wreck DDs with. DD in smoke? No problem, carpet-bomb the smoke... 5 minutes ago, Deckeru_Maiku said: I complain BaBBies too... complaining is my hobby... The problems would start when I stop complaining as that would mean I would have given up on this game and probably stop playing.. You seem to do well in some ships, probably you are a bit like me. I either do well or I suck. 5 minutes ago, Deckeru_Maiku said: It's not that I don't understand what I would have to do to be successfull with CVs, it's just that I lack the manual skills to use that knowledge in the game. The same reason why I don't play any run&jump games or any FPS games that need lightning fast reflexes. So, you mean the play is sort of too simple, but you can't pull it off. I can't play DDs because they give me a headache. Seems you do better there. 5 minutes ago, Deckeru_Maiku said: Understanding how CVs work in the game mechanics wise is quite easy. Mechanics yes. And then comes how you'd use them most tactically. CVs taught me a lot about the tactics. Sure you can make 200 damage. But the thing is, harvesting taters is different from playing for the win. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4367 Posted September 30, 2020 3 minutes ago, LoveZeppelin said: I think a better comparison for the FDR is Enterprise. The size of the squadrons, above all, although Enterprise planes are hardly speed demons (attack planes have a short boost). The bombers are possibly more dangerous and more effective than Midway, just because they drop more bombs per attack run. Yes possibly. The thing is they seem to drop in a looooong line. Same as those torps, you'll have a hard time hitting them all on smaller targets - just because the target is too small to take all the "delivery". Example: Even if perfectly straight/broadside, first bomb hits the nose, last one will miss because target too short. Like Audacious/Implacable, the HE-bombs have too long "traject" to all hit a cruiser, for example. 25% miss guaranteed. 3 minutes ago, LoveZeppelin said: As for the argument that attack runs start 4 km out, "therefore attacking dds impossible", I'll happily bet, as with any other cv with attack runs that require a distance greater than dd spotting range, that any currently experienced CVer that regularly hunts dds, will have ,o problems at all in accurately estimating a dd's heading and position, blindfolded. I.e no issues eliminating dds without spotter planes, with eother rockets or HE./ Correct. Even if you do not see him, you can "guesstimate" where he will pop up. Also, your teammates might spot him... the new reticule has saved more Dds that that "concelament trick". 3 minutes ago, LoveZeppelin said: I instinctively distrust Supertester and CC claims that FDR is incapable of effective anti dd attacks. I note that none of the CC vids so far tried the HE bombers on dds (which to my mind is absolutely the most obvious and most effective weapon an experienced CV has against dds, for all HE bomb equipped CVs in WOWS.) Hell I have few problems taking out dds with Indomitable orbital strikes that are supposedly too slow and inaccurate to hit dds. Everything can be calculated with experience. I even hit fast French DDs with torpedoes... 3 minutes ago, LoveZeppelin said: Just dodge nonsense, wait let's hear it.. Well there is such a thing as being "unpredictable". That may result in 500-1500 damage per shot. But that is more due to the reticule and RNG IMO than to anything else. 3 minutes ago, LoveZeppelin said: Any experienced cv driver second guesses the dds evasive manouvres, and compensates accordingly. DD drifts, turn rate and direction, I drop where the dd is going to be when my bombs hit the deck. Pbviously, being a steel resource cv, we will hear apologists constantly pretending that FDR is crap... reminds me of Stalingrad the 1st year. Maybe it will be crap compared to a different CV. We'll see. I don't think so though. Looks more like it will have some unexpected troll-benefits. Like how about torping a blob of ships, they blob up because then they have shared AA. Daaaaamnnn... how many ships can you hit in one spread there. Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4368 Posted September 30, 2020 5 minutes ago, BLUB__BLUB said: Same as those torps, you'll have a hard time hitting them all on smaller targets - just because the target is too small to take all the "delivery". hold my beer (or rather wait and see, someone else will proudly boast a vid within a week, I don't have enough steel!) 5 minutes ago, BLUB__BLUB said: Like Audacious/Implacable, the HE-bombs have too long "traject" to all hit a cruiser, for example. 25% miss guaranteed. yes, but once we understand probable dispersion patterns and drop angles, within the attack reticule zone, we compensate. 75%, or only 50% of bombs on target guaranteed hurt vs a dd or soft decked cruiser.. Now, how many bombs does FDR drop in each attack run? A lot more than Midway. Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4369 Posted September 30, 2020 Just now, LoveZeppelin said: hold my beer (or rather wait and see, someone else will proudly boast a vid within a week, I don't have enough steel!) Well neither have I, let's postpone those beers because they'll get warm... Just now, LoveZeppelin said: yes, but once we understand dispersion and drop angles, we compensate. 75%, or only 50% of bombs on target guaranteed hurt vs a dd or soft decked cruiser.. Well, most I managed to get on target is 2 on a DD with Implacable. The spread is such I can't get any more planted. Granted I could of course bomb 4 DDs if they were as sweet as to line up properly behind one another. Managed to hit two BBs in one go and get fires on both though. 1 Share this post Link to post Share on other sites
[NECRO] Deckeru_Maiku Beta Tester 6,636 posts 24,864 battles Report post #4370 Posted September 30, 2020 4 hours ago, BLUB__BLUB said: You seem to do well in some ships, probably you are a bit like me. I either do well or I suck. uhm... no. I've got 16694 solo battles to Your 2648. I've got a total winrate 54.79% to Your 47.81% (solo!). And I've got a WoWS S&N PR of 1441 to Your 796 (solo again). There's some ships I really suck in, but in most I am at least better than 50% winrate. In some even nearly closer to 60% than 50%. There's three ships that You have more than 100 solo battles in. One of them has a winrate above 50%. I have nearly fifty ships with more than 100 solo battles played in, and only three have a winrate below 50%. So no, I don't think we are comparable in any way. This isn't supposed to mean me or You being "better" than the other. We just play this game different. And I seem to be lucky enough win more battles - probably due to more playing medium tiers - than You and to get along better with three out of four classes in the game. 4 hours ago, BLUB__BLUB said: So, you mean the play is sort of too simple, but you can't pull it off. I can't play DDs because they give me a headache. Seems you do better there. The reeeworked CV gameplay is as simple as gameplay in WoWP and I s*cked there royally. Compared to flight simulator programs I've played since since the 90' it is on an astounding lower complexity level. It's not hard. And I can "pull it off" due to having the fingers of an 60 years old man and them not being nimble enough and me being to lazy to train six hours my manual dexterity just to get better in a class of ships in a computer game... Fun fact: I reached a level of CV skill play at T4 that makes me think about to play the T6 CVs too, as achieving damage 50k+ damage and several kills in a battle regularly for a couple days in a row seems indicate I might not be a complete liability to my team anymore in a T6 CV. DD play doesn't not require much dexterity in the hands, but agility of the brain. Seems I still got that. And yes, it is utterly different to fly out some planes and drop their payload on ships that can't really that much against it (except for some exceptions). Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4371 Posted September 30, 2020 47 minutes ago, Deckeru_Maiku said: uhm... no. I've got 16694 solo battles to Your 2648. I've got a total winrate 54.79% to Your 47.81% (solo!). And I've got a WoWS S&N PR of 1441 to Your 796 (solo again). There's some ships I really suck in, but in most I am at least better than 50% winrate. In some even nearly closer to 60% than 50%. There's three ships that You have more than 100 solo battles in. One of them has a winrate above 50%. I mean more like, ships that you have < 50% in, you do not play very much and you just grinded. And yes I am more a division player (and quite mediocre). I enjoy playing together most of all. 47 minutes ago, Deckeru_Maiku said: So no, I don't think we are comparable in any way. This isn't supposed to mean me or You being "better" than the other. We just play this game different. And I seem to be lucky enough win more battles - probably due to more playing medium tiers - than You and to get along better with three out of four classes in the game. I do not get along with one class much. I still play Dds, mostly upto T6. 47 minutes ago, Deckeru_Maiku said: The reeeworked CV gameplay is as simple as gameplay in WoWP and I s*cked there royally. Compared to flight simulator programs I've played since since the 90' it is on an astounding lower complexity level. It's not hard. And I can "pull it off" due to having the fingers of an 60 years old man and them not being nimble enough and me being to lazy to train six hours my manual dexterity just to get better in a class of ships in a computer game... Well I have just 10 years to catch up, then. 47 minutes ago, Deckeru_Maiku said: Fun fact: I reached a level of CV skill play at T4 that makes me think about to play the T6 CVs too, as achieving damage 50k+ damage and several kills in a battle regularly for a couple days in a row seems indicate I might not be a complete liability to my team anymore in a T6 CV. Well, you won't be. In most CVs you cannot carry unless you are very good to unicum. In weekends if the team wants to throw it, they will. Unless you can outfarm the whole enemy team. Some players are indeed able to do that. But if you understand a bit of the game, you'll at least manage to outdo the enemy CV. 47 minutes ago, Deckeru_Maiku said: DD play doesn't not require much dexterity in the hands, but agility of the brain. Seems I still got that. And yes, it is utterly different to fly out some planes and drop their payload on ships that can't really that much against it (except for some exceptions). Yes my son is quite good with them. I am not, usually I play to relax. Seems though I do not totally suck, maybe I should try some of those IJN DDs. Seenenough straightlining BBs, might try to sink some. Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #4372 Posted September 30, 2020 7 minutes ago, BLUB__BLUB said: Well, you won't be. In most CVs you cannot carry unless you are very good to unicum. In weekends if the team wants to throw it, they will. Unless you can outfarm the whole enemy team. Some players are indeed able to do that. But if you understand a bit of the game, you'll at least manage to outdo the enemy CV. Actually all one needs to be at around 60% wr is to bully DDs back to the port ASAP and then torp BBs or pushing cruisers depending on the tactical situation. Target selection is way more important than quick fingers and raw damage numbers. Extra points for focusing best red players before they can kill half of your team. 2 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4373 Posted September 30, 2020 1 minute ago, DariusJacek said: Actually all one needs to be at around 60% wr is to bully DDs back to the port ASAP and then torp BBs or pushing cruisers depending on the tactical situation. Eh well, that goes OK but the problem is when our own DDs try to kill themselves faster than the reds. I'm sure you have seen it happen (and yes I play mostly weekends). The solution: a divmate with a DD and a brain. Preferably two. And if you help them a bit with the CV they do rack up quite a score. 1 minute ago, DariusJacek said: Target selection is way more important than quick fingers and raw damage numbers. Extra points for focusing best red players before they can kill half of your team. I wouldn't know which ones are the best (except by "famous" clantag...), so I usually try to sink the ones that are most threathening. I also put in chat which ones used DCP. They tend to die pretty fast. Problem is more like, you do not watch for 2 minutes, and half the team is dead. Eh, other problem, you have just killed one Dd and were working on a BB, and then game ends because all the reds are dead. Meh. How the hell am I gonna do much damage in 5-7 minutes? PS: I've seen people use stuff like Matchmaking Monitor but doesn't seem to make them enjoy the game more... 1 Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4374 Posted September 30, 2020 6 minutes ago, DariusJacek said: Actually all one needs to be at around 60% wr is to bully DDs back to the port ASAP and then torp BBs or pushing cruisers depending on the tactical situation. Target selection is way more important than quick fingers and raw damage numbers. Extra points for focusing best red players before they can kill half of your team. I can confirm this. Elegant CV play is about doing as little as possible while securing a win. I drink coffee, eat sushi, deal 20 k dmg, make dd lives a misery, bank the win before alt tabbing to read the news. Quality games = 10 k dmg wins. Spoiler Of course there are times when I am forced to deal 150 k + dmg with say the Kaga, you know weird days when nobody wants to target enemy BBs. Hate those days. A couple of cunning tricks I have, to reduce effort, is to make sure my CV is always on the edge of conceal rating to reduce flight times, (transit time = wasted effort), and to try to use my CV hull to cap for extra points (sitting in a cap costs no effort either, while offering hands free moments for more sushi). 1 1 Share this post Link to post Share on other sites
[CMWR] Lootboxer Players 3,817 posts 21,306 battles Report post #4375 Posted September 30, 2020 7 minutes ago, BLUB__BLUB said: Eh well, that goes OK but the problem is when our own DDs try to kill themselves faster than the reds. That's lost 40%. Weekends are worst. Ppl die like flies. 8 minutes ago, BLUB__BLUB said: wouldn't know which ones are the best (except by "famous" clantag...) This. Clantag plus those that play well - positioning etc. Matchmonitor is just depressing with 43-47%being majority. Share this post Link to post Share on other sites