[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4276 Posted September 24, 2020 10 hours ago, Capra76 said: Just dodge. Looks to me he did a fine job in that Halland. Also, fine job in that Henry too, but rest of the team being cow manure. Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,378 battles Report post #4277 Posted September 24, 2020 20 minutes ago, BLUB__BLUB said: The first game (lost), looks like the CV farmed the Currywurst, he ended 4th - not that bad. And he killed you yes. You couldn't carry your team hard enough, probably the CV went for you because you were "the last one alive"? Doesn't seem to me he was very good - less that 1000XP without the win bonus, your own CV was better. Was it the red CVs fault or was it your team being cow manure? CV went for me from 8 mins in the game..... yeah... I know right?? It made flanking their BB div almost impossible. Then it just became relentless BB shell dodging and CV trike dodging. You can do both and both are just a bad as each other. 22 minutes ago, BLUB__BLUB said: In the victory game seems to me you went for their CV and had the much better team. Reversed to game 1. However looks to me like you went for the CV, so why would he not attack you? It is not guaranteed that this player was so bad he could only attack a DD. He just had to. Did you think that game was more enjoyable, because you had a mega-AA-DD and killed the CV? I never intended to go for the CV. It just happened organically. 4 DD game in epicentre. So, we (me leading the push) ending up winning the centre, then a flanking chance against the yammy on one side came up. CV just happened to be following it behind. But I was already became sole focus from the CV just by being in the caps in the 1st few mins. And no the game wasn't enjoyable. If anything there was no surprises, now sneaking. I was seen where ever I went. And if they yammy and the CV worked together. I would have been dead. We won that game coz I also had a fantastic CV player and we carried that team who started throwing and throwing hard near the end. 26 minutes ago, BLUB__BLUB said: Meanwhile, you divved up with a CV. And as you DID div up with a CV so are guaranteed to get a CV on the reds. Both cases your CV did better than the enemy CV. Because he farmed harder. And why complain, then? I div'd with him, because very few people like having CV's in game so playing them in a div is often harder to get as, well.... my post above shows. 3 games of being CV focused killed any want to continue over even clicking next battle. Even div'ing with a super unicum CV player and me being super unicum in DD's. But again, my point was, what chance do you really stand to even ENJOY games with CV's doing whatever they want with almost impunity, that feels worse, the better the CV player gets. I'm sure the red team LOVED my CV doing whatever it wanted to them also. 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4278 Posted September 24, 2020 2 hours ago, Bear__Necessities said: CV went for me from 8 mins in the game..... yeah... I know right?? It made flanking their BB div almost impossible. Then it just became relentless BB shell dodging and CV trike dodging. You can do both and both are just a bad as each other. He probably sort of sucked then. I can see many more viable targets...For sure I'd not pick a Henry to go after. But was the point that you needed a potato CV to enjoy it, or was the point that he wasn't potato enough for you to enjoy it? 2 hours ago, Bear__Necessities said: I never intended to go for the CV. It just happened organically. 4 DD game in epicentre. So, we (me leading the push) ending up winning the centre, then a flanking chance against the yammy on one side came up. CV just happened to be following it behind. But I was already became sole focus from the CV just by being in the caps in the 1st few mins. And no the game wasn't enjoyable. If anything there was no surprises, now sneaking. I was seen where ever I went. And if they yammy and the CV worked together. I would have been dead. We won that game coz I also had a fantastic CV player and we carried that team who started throwing and throwing hard near the end. Yeah seems like you carried it, but I doubt the thoughts of that red CV then. A Halland is the last thing on the menu IMO. Scrawny, not very tasty, and too spicy. 2 hours ago, Bear__Necessities said: I div'd with him, because very few people like having CV's in game so playing them in a div is often harder to get as, well.... my post above shows. 3 games of being CV focused killed any want to continue over even clicking next battle. Even div'ing with a super unicum CV player and me being super unicum in DD's. So, is this about YOU not enjoying it, or about the REDS not enjoying it? I am confused now. Especially that second game. Why did you NOT enjoy it? Your scrawny little DD got himself a nice pelt. You killed him, you won. What's not to like? You didn't like him attacking you (when you were after him)? Enlighten me, I don't get it. This one was more potato than the one when you were in Henry. You smacked his butt. But you still don't enjoy it? 2 hours ago, Bear__Necessities said: But again, my point was, what chance do you really stand to even ENJOY games with CV's doing whatever they want with almost impunity, that feels worse, the better the CV player gets. I'm sure the red team LOVED my CV doing whatever it wanted to them also. Doesn't really look te me like those red CVs did what they wanted with impunity, which is sort of my point. The first one sort of spilled his planes on a Henry and didn't get very far, the second one you killed and he got nowhere at all. I doubt those CVs enjoyed playing against YOU very much. Pretty sure one of them hates Halland now. You ruined DD-hunting for him, he'll probably have bad dreams about it. But yes, if your point is about YOUR OWN carrier player, OK. He ruined the red fun quite a bit. Then again - he is unicum, and I think he's not much fun for the reds in whatever he plays. He'd probably be annoying as F (and you too) to the reds if you both were in DDs. Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #4279 Posted September 24, 2020 21 minutes ago, BLUB__BLUB said: I doubt those CVs enjoyed playing against YOU very much. Basically no one enjoys it, except for the people that like the current level of bots, no resistance or good ol' sado. 1 1 Share this post Link to post Share on other sites
[BBMM] BLUB__BLUB [BBMM] Players 8,818 posts 17,199 battles Report post #4280 Posted September 24, 2020 4 minutes ago, Europizza said: Basically no one enjoys it, except for the people that like the current level of bots, no resistance or good ol' sado. Well he killed that CV, I'd say that's some resistance... But true, I play Cv and I would want those poor piñatas to have some "skilled defence". No fun really, as you are fighting AI and not the opponent. A matter of learning which ship has the most stupid AI, that's it. Aside from the spotting issue (I have no goal/bonus spotting the whole i time, so why should I want it), that is why Reeeework = Reeeeee. Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #4281 Posted September 24, 2020 This will be me when yorkie finally arrives. Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #4282 Posted September 24, 2020 Zero AA. Like litterally nothing. 3 attacks per wave. Zero planes lost. Unrepairable citadel damage. Wargaming, go yourselves. 4 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #4283 Posted September 24, 2020 21 minutes ago, Europizza said: Zero AA. Like litterally nothing. 3 attacks per wave. Zero planes lost. Unrepairable citadel damage. Wargaming, go yourselves. How did he need 9 mins to kill you I think, CVs should need to target ships in order to attack them, with a small window (like 10-20 sec, maybe dependant on class) and the target gets a marker that a CV is targeting him, like PT does for guns. And then, CVs shouldnt be able to attack a target twice in a row, with a 1~1,5 minute cooldown or something. This would especially make it easier in 1v1 situations, where a CV cant just rape you over and over without being able to do anything about it. Or might give targets a xxx% AA buff for same duration, so if CV attacks again, he will lose all planes. Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #4284 Posted September 24, 2020 42 minutes ago, DFens_666 said: How did he need 9 mins to kill you Because they didn't focus me both? He dropped really bad at first, but once he hit his first citadel he got the hang of it and only used AP bombers, it was downhill from there. 1 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #4285 Posted September 24, 2020 5 minutes ago, Europizza said: Because they didn't focus me both? Imagine getting focused by 3 2 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #4286 Posted September 25, 2020 8 hours ago, Europizza said: Zero AA. Like litterally nothing. 3 attacks per wave. Zero planes lost. Unrepairable citadel damage. Wargaming, go yourselves. I know the feeling with that ship in current meta (thanks to the new campaign). Literally nothing you can do besides hoping the CV doesn't notice you. I know WG is all about making models as realistic as possible etc etc but for the love of god. Add 'some' AA, so the player at least feels as if there is 'something' done do fend off the CVs. It can just be the captain emptying his sidearm, or the honor guard shooting a volley or so... 'something' 2 Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #4287 Posted September 25, 2020 12 hours ago, Europizza said: Zero AA. Like litterally nothing. 3 attacks per wave. Zero planes lost. Unrepairable citadel damage. Wargaming, go yourselves. Amusing little factoid, WG haven't even bothered to include a T3 in the new ITA BB line, ostensibly because they know they're unplayable in the current meta. https://blog.worldofwarships.com/blog/81 1 5 Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4288 Posted September 25, 2020 1 hour ago, Capra76 said: Amusing little factoid, WG haven't even bothered to include a T3 in the new ITA BB line, ostensibly because they know they're unplayable in the current meta. https://blog.worldofwarships.com/blog/81 Well including a t 3 Italian bb with "justdodge" AA would be a mildly discouraging start for fans of this tech tree. I call that something of an admission by WG. Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #4289 Posted September 25, 2020 18 minutes ago, LoveZeppelin said: Well including a t 3 Italian bb with "justdodge" AA would be a mildly discouraging start for fans of this tech tree. I call that something of an admission by WG. Imagine discovering WOWS just now and starting to play fresh. No matter how much I love ship based games, I don't think i'd stick around. What a disgrace really. The core gameplay has become a vehicle for a mobile platform style loot game. 2 Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4290 Posted September 25, 2020 35 minutes ago, Europizza said: The core gameplay has become a vehicle for a mobile platform style loot game. WOWS always has been, in the core design, a frustration(for free)/release(for $)/reward(for $) model/ The new player starter experience has long lagged behind other areas of this game's development, but it is not as bad as it used to be. They don't seem to announce changes to the new player experience, but it has definitely improved since last year. Create an alt just to relive those precious moments of proudly emerging from protected MM in your brand new Emerald, with one captain point and no access to camo or flags ? You can't anymore. The new player experience still has many rough edges, but some of the worst have gone. Obviously the roughest edge, being blown to smithereens by a seal clubbing 5000 battle 19 point captain tier 4 CVer, is still there./ Share this post Link to post Share on other sites
[JOLLY] UnterSeeBot Players 967 posts Report post #4291 Posted September 25, 2020 also, following recent dev announcement that they are exploring the introduction of of hybrids (cruisers and bbs with player controlled cruise missiles bombers), and now that I am gloating over my new aquisition : please give Smaland her due! 5 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #4292 Posted September 25, 2020 8 hours ago, 159Hunter said: I know the feeling with that ship in current meta (thanks to the new campaign). Literally nothing you can do besides hoping the CV doesn't notice you. I know WG is all about making models as realistic as possible etc etc but for the love of god. Add 'some' AA, so the player at least feels as if there is 'something' done do fend off the CVs. It can just be the captain emptying his sidearm, or the honor guard shooting a volley or so... 'something' Gordan Ramsay telling the planes how s*ht they are and that they can f*ck off, would be good. Give it the realistic range of 15km's and 50kms for the 'GET OUT!!!' AA consumable. (which also revives your ship to half hp). balans. 5 Share this post Link to post Share on other sites
Mad_Dog_Dante Players 6,636 posts Report post #4293 Posted September 25, 2020 That would be epic, Gordon screaming at the pilots he found a bucket of 6 week old sauce covered in mould in the ships kitchen storage so there would be no need to bomb this 'shithole' because it would sink itself. 2 1 Share this post Link to post Share on other sites
[NTT] arquata2019_ Players 2,248 posts 17,474 battles Report post #4294 Posted September 25, 2020 Alle 23/9/2020 alle 23:54, Bear__Necessities ha scritto: Just took 51,793k from a CV sending full squad after squad on me. Having to fight multiple BB's and cap.... And my "counter play" against the CV.... 12 Downed planes....12.... much [edited] wow. And as for the BB master race.... yeah.... they did "great" also.... 7 days away from the game and I lasted 3 game and went.... ahhhhh, [edited]this. Focused 3 games in a row by CV even when winning isn't fun. I mean....... having to relay on a CV player being bad to be just tolerable?? That's not healthy for this game at all. i have the replay if nobody believes me: i lost somewhat like 70 planes in midway (i hardly used any fighter) and well, more than 40 planes on 52max on midway ;) Share this post Link to post Share on other sites
HassenderZerhacker Players 1,307 posts 3,884 battles Report post #4295 Posted September 25, 2020 I found the best way to counter CV is to simply not play until the problem is fixed. 1 1 Share this post Link to post Share on other sites
[NTT] arquata2019_ Players 2,248 posts 17,474 battles Report post #4296 Posted September 25, 2020 Alle 23/9/2020 alle 16:15, Ashardalon_Dragnipur ha scritto: just make CV damage 150% repairable its silly that a battleship can lose 50% of its hp in a single attack and none of it is repairable just dodge and thats with the fighter consumable used, not that they ever do anything do you play cvs? it's hard to do 50% to a bb.. easy 40% to a cruiser and easy more than 45% to any dd, but please, it is repairable.. if you use apbds, yes, you can heal citadel damage, that's a miracle wow! and you can restore it to a certain %, but i don't remember it, however, you can partially heal citadel damage. if you get floodings on a bb or torpedo hits, yes, you can EASILY repair them, the strongest torps in the game (9600 circa alpha) which are the hakuryuu ones, deal an average on 7k per torp, if you're lucky you get the flooding, but against yamasushi's torp protection you deal 4080hp/torp :) magically, you can also heal fire damage! as long as it is not citadel damage, you can heal anything you want. i don't play bbs at all, so, if it's like that time that somebody didn't played cvs and complained about them (not about him, i counted screenshots i have more than 500 to prove people don't play cvs and still complain about the cv or the cv player, so, i shouldn't speak about bbs but i surely now a lot about bbs, i saw many hurricane bbs playing.. about hedbs, wow, you can also heal those?! i don't want to be rude, first get to tier 10 of cvs and learn more about them, just to speak about them :) 1 Share this post Link to post Share on other sites
Ashardalon_Dragnipur Players 493 posts 5,497 battles Report post #4297 Posted September 25, 2020 BB is easy citadel target with no way to avoid or prevent no armor to angle, no dodging possible and AA is a joke fighter consumable isnt even worth mentioning and hiding behind a cruiser does nothing so no its not repairable and then we arnt even talking about every damn hit killing engines so the next shot is even easier to hit since CVs have no counter, atleast add some damage control in the game no i dont play CV a lot, i prefer having some challenge but when i do need to for a mission its easy BB farming 2 Share this post Link to post Share on other sites
powerzuff Beta Tester 148 posts 25,789 battles Report post #4298 Posted September 25, 2020 May I transfer my BF110C with F5d torps (AvP) to my MvR, because those loaded BT 1000 torps on the T10 torp planes are crap. Their arming distance is too hight to engage dodging T10 DD inmo. I had no issues hitting hallands with those F5ds and even my planes could engage in one attack run. Against those T10 torp planes the DDs are dodging much more successfully. (I am talking only about T10 DDs here!) Is this only me or do also other CV player consider those T10 torpplanes, especially their torps as a downgrade instead of an upgrade? Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #4299 Posted September 25, 2020 4 hours ago, arquata2019 said: i don't play bbs at all, so, if it's like that time that somebody didn't played cvs and complained about them (not about him, i counted screenshots i have more than 500 to prove people don't play cvs and still complain about the cv or the cv player, so, i shouldn't speak about bbs but i surely now a lot about bbs, i saw many hurricane bbs playing.. Well if you would play them, you would know, that BBs can repair citadel damage only to 10%. The only exception being Thunderer, which can heal 33%. So if you would hit 10 AP bomb citadels on a BB, he could repair 1 bomb worth of damage. If he is still alive that is. Same goes for Torps hitting on the torpedo belt. However, if they hit on Bow/Stern, you can heal 50%, but they also deal full damage... so its only a tradeoff. 3 hours ago, Ashardalon_Dragnipur said: BB is easy citadel target with no way to avoid or prevent no armor to angle, no dodging possible and AA is a joke fighter consumable isnt even worth mentioning and hiding behind a cruiser does nothing so no its not repairable and then we arnt even talking about every damn hit killing engines so the next shot is even easier to hit since CVs have no counter, atleast add some damage control in the game no i dont play CV a lot, i prefer having some challenge but when i do need to for a mission its easy BB farming All that is true for Cruisers and DDs aswell, except they take a much harder hit in case of being hit. If Cruisers would take 50% less hits compared to BBs, it would still get the same result, since Cruisers have less HP, and cant even heal unless they are T9+ or the few exceptions below that. Share this post Link to post Share on other sites
[NTT] arquata2019_ Players 2,248 posts 17,474 battles Report post #4300 Posted September 25, 2020 47 minuti fa, DFens_666 ha scritto: Well if you would play them, you would know, that BBs can repair citadel damage only to 10%. The only exception being Thunderer, which can heal 33%. So if you would hit 10 AP bomb citadels on a BB, he could repair 1 bomb worth of damage. If he is still alive that is. Same goes for Torps hitting on the torpedo belt. However, if they hit on Bow/Stern, you can heal 50%, but they also deal full damage... so its only a tradeoff. Thx for info ;) ^^ Share this post Link to post Share on other sites