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The_EURL_Guy

European Destroyers: Early Access

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[DC_DK]
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1 minute ago, Feclez said:

In a way I agree - its all based on luck to get them bundles with the 250 tokens, but you can bet they will always be the last 12 in the selections

 

So to get things from this you will have to use at least 80K dubloons, unless your really lucky and get some of the 250's you can probably get things done within 50K

 

This new way of doing things rather than how things was in past via containers seems to be a bigger money grab (seeing the WeeGee Greed even more with it)

Why pay tons of doubloons for something you get for free by playing a patch later..... used 1000 doubloons last event, but only because Albemarle was in the first doubloon bundle. Otherwise I would have spent zero

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1 minute ago, hgbn_dk said:

Why pay tons of doubloons for something you get for free by playing a patch later..... used 1000 doubloons last event, but only because Albemarle was in the first doubloon bundle. Otherwise I would have spent zero

you get people that are collectors which include having the perm camo's, flags etc. 

 

Admittedly I have been one of the commented about whales of the game that will purchase things in the game as I save to do that, but with that said the greed of weegee is getting to a point now where its costing nearly 3 times as much to obtain things than that of last year when ship line was brought out.

 

Even the Whales get to a point where they say "NO, Enough is Enough"

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[-MCD-]
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well i cant get particularly excited about this line. they look meh to me. not going to bother, none of them are worth any grind, but good luck to those that think differently.

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[EUTF]
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2 mil for a ship is too much in my book, and i kinda feel sorry for people that would spend real money to get free xp to buy it - but guess money makes the world go round.

 

As we said in PTS rng tokens from boxes is so "unfriendly" tactic to your customers and player base. Make it a flat number so people can plan ahead of their time and what they can achieve but i guess rng boxes brings more money from happy people that want stuff yesterday or they miss small token numbers due to bad luck

 

Lastly in the past you could get the camo either buy it separately or get it when you earn the ship, now you have to play it for some time to earn it - In the past i got the camo so i could play it with the camo when ever i unlock the ship or felt the fun tiem to play it now i cant :Smile_sad:

 

Please reduce the rng mechanics/tokens and make things more simpler so people can plan and if they want they can spend their money to your product/services. You can earn more money with these kinda rng tricks but in the longer run you shooting your hand.

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[C4K3]
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I guess I had it with early access. I'll wait and tier them with ship xp and mayby I buy Småland for fxp later. there will be a Hayate to, properbly for the same amount. I don't want to spend more than I need to. My wallet has cloesed like a shell.

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30 minutes ago, Egoleter said:

The Event and the topic of rewards by RNG:

22 containers in total from directives, plus 3 from dailys rewards, and an additional 10 from the streams?

 

Wasn't it four times 10 from streams previously? Your info graphic makes it look like that. I see a x4 and a x10 there. Math usually allows us to add those up to x40.

f08bdcbe-5eca-11ea-8583-38eaa735f4cc.jpg

Nowhere in the article is it stated that it is missions for 1, then 2, then 3, then 4 containers. Only if you watch the video might you get that info (and I am not even sure about that, as I have not watched it). That's as unclear and misleading as it can get.

 

Were you not talking about large number of containers, so that things could even out between those 140 token and 10 token containers in previous statements all over last week?

 

Get your act together and start telling us clearly because right now I once again see the luck factor being a massive one, despite your previous statement telling us how you reduced it with this event. Your communication is still getting worse, despite constant promises to improve.

I give up with you. You are obviously looking to find issues, even if it's "this looks like 4x 10x" even when it's clearly stated in the video and we added the amount of containers next to the mission. Let's simply agree to disagree.

 

11 minutes ago, Carramber1 said:

well i cant get particularly excited about this line. they look meh to me. not going to bother, none of them are worth any grind, but good luck to those that think differently.

No worries, I understand and not each line will be equally interesting to everybody. It's the downside of having national / branch-related unique traits - still hope you have fun with the rest of the content!

 

Greetings, Crysantos

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[IAMX]
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I have 700K free XP, I was in doubt if waiting for freeXP Smaland or using them to research tech tree ships...

Well thanks WG for solving the doubt, this evening I will sail with my Kremlin, Mogador and Jutland 😄

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1 hour ago, ColonelPete said:

2M FXP is too much.

The playerbase expected a reasonable price of 1.5M, that is still 50% more than Tier IX and 100% more of the original Tier IX price.

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Dear WG,
after the bad figure made with the "Puerto Rico" event, aren't you satisfied? :cap_wander_2:

 

Now with the event of early access to European destroyers we try again to make fun of ourselves, (to say the least)??? :cap_money:

Then will you say again that you didn't explain yourself well?

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[TTT]
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Removed a non-constructive post. Please stay on topic and be constructive.

Criticism is fine as long as it's not insulting and contributes to the discussion.

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12 minutes ago, Crysantos said:

I give up with you.

Nice reply.

You know that after a year of constant feedback from me, I have been ridiculed, been treated like a little unknowing child, and worse. All by you and your team. And you are not even aware of it.

 

You give up on me? I have been extremly patient with you. I waited and hoped for your promised improvements to arrive. They never did. You always push those to the next event, and the one after that, and the one beyond that. You say you will try things to improve the situation, yet everything you do try is the exact opposite of what we hoped for or simply a small variation of the same we complained about.

 

You give up on me? Don't make me laugh. You never took notice of me to start with. You just reply to my posts in an attempt to deflect.

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[THESO]
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@Crysantos:

reasoning please for missi 1st being introduced for 750k free xp. then china camos and sigs got introduced = inflated earnings on free xp. missi gets raised to 1 mil (fine here), double xp weekends mostly removed. and now, on same foundation, next tier for DOUBLE PRICE after recent additions on t9 for same price as missi?! any reference, like tier price gaps in prem store?! or in coal prices?! anything?!?!..........

sane reasoning on that plz! i think: there's none....

 

for sure it's not "we learn from our mistakes" :Smile-angry:

 

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Just now, Egoleter said:

Nice reply.

You know that after a year of constant feedback from me, I have been ridiculed, been treated like a little unknowing child, and worse. All by you and your team. And you are not even aware of it.

 

You give up on me? I have been extremly patient with you. I waited and hoped for your promised improvements to arrive. They never did. You always push those to the next event, and the one after that and the one beyond that. You say you will tra things to improve the situation but everything you do try is the exact opposite of what we hoped for. You give up on me? Don't make me laugh. You never took notice of me to start with. You just reply to my posts in an attempt to deflect.

Ignored you? I replied to you several times even in this topic, also with a quoted fix to one of the things you pointed out. I've never ridiculed you here or anywhere else - I'm always willing to listen to feedback and I provide it internally, regardless of my own opinion. I'm trying my best to answer as many things as I can but I will never be able to answer every single question and I need to address a large quantity of players, not just have a constant dialogue with single members of the community.

 

Sorry that you feel this way and have a nice week,

 

Crysantos

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4 hours ago, Crysantos said:

We understand if you feel this way but we also provide significantly more ways to accumulate freeXP compared to the first introduction of freeXP ships. At the end of the day it's up to you whether you feel this ship is worth this price-tag or not, it's a long-term goal either way.

That's not really addressing the issue at hand now is it? You've managed to maneuvre yourself all around answering the problem of hyperinflation in the game. I mean, cmon:' We understand you feel this way'....... 'it's up to you to decide if the ship is worth the price tag'.......'long term goal'.......'lots more ways to accumulate free xp?'. You've become a master blagger.  Tut tut. :Smile-_tongue:Were not all the other free xp ships available in the same way, albeit priced far lower. I don't truly believe you understand how ludicrously unreasonable this comes across as.

 

I'd rather just have none of the bull, for example; 'sorry guys and gals, we feel the pricing for ships for free xp has been way too low yada-yada, and 2 mil fxp for a tier 10 is more realistic of where we want to go and there is far too much free xp floating about in players accounts which we need to reduce significantly', etc.

 

I suppose the next deal ingame coming up soon will be the conversion of dubloons to free xp at 1:35 again?

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[3-RTR]
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Calling this European destroyers? Sweden joined the EU in 1995. All these ships are from far before that .

Just call this the Swedish line, ok?

Where are the other nations? Portugal? Spain? The Netherlands? Denmark? Norway? West-Germany?

Or is it the same story again like we had waiting for the Royal Navy?

Isn't it time for WG to review their priorities?

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1 hour ago, Dr_Viking said:

2000000 Free XP. Shut up and take my XP:cap_money:.

Joking aside, 2000000 XP feels just a bit steep.

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[WHO]
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Crysantos I really feel for you for having to defend these obvious moneygrab schemes recently. Aren't there other jobs?

You justify price inflation with players being able to get more free xp. Fine. However, your employer advertises those free xp opportunities as "wonderful, exciting, supermega bonus events", not as "you really won't progress with this because we'll just raise the prices events".  Players like those "opportunities" because they feel they'll get ahead, in the end it turns out they have to take them just to stay on course of their self-anticipated progress.
Moreover, those "opportunities" are introduced by WG in an effort to attract players and get more revenue, right? And then, after throwing loads of flags and camos at people in events in order to create an illusion of a once-in-a-lifetime opportunity, you just raise the price to get rid of the extra stuff that WG put in there. This creates a perpetual imbalance in game economy and while players have a feeling they get more for their money, they get less. If, for example,  I buy free xp flags and camos for 50 euros, I get less value for my money then I would have a year ago, because prices of new ships went up in the meantime. 

As for gambling with buying containers, that's just that - gambling, regardless of the flags and camos you put in them. Let's have a thought experiment here. 
Imagine I organize a prize competition. Everyone can pay 500 euros, and if your ticket is the one chosen by random selection, you get a million euros. You'd call that gambling, right? However, if I take a piece of paper saying "This piece of paper is worth 999999500 euros" and attach it to each ticket, then, according to WG it's not gambling anymore. It's the same with the containers - nobody buys them hoping they'll get a piece of paper, people are buying them because they want that million. And that's exactly what gambling is. 


As for me, I've had enough of this.  I won't spend another cent on this game, at least from me this company's greed won't be rewarded anymore. Too much is too much. 

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31 minutes ago, Crysantos said:

I give up with you. You are obviously looking to find issues

That's... a bold statement. Even with just glancing over the text, I can find issues with the contents they cover, let alone really diving into it. 

 

But thanks for (finally) showing that providing feedback and an analysis from a player's perspective isn't appreciated after all, despite saying multiple times that "we value your feedback yadda yadda".

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1 hour ago, Egoleter said:

The Event and the topic of rewards by RNG:

22 containers in total from directives, plus 3 from dailys rewards, and an additional 10 from the streams?

 

Wasn't it four times 10 from streams previously? Your info graphic makes it look like that. I see a x4 and a x10 there. Math usually allows us to add those up to x40.

f08bdcbe-5eca-11ea-8583-38eaa735f4cc.jpg

Nowhere in the article is it stated that it is missions for 1, then 2, then 3, then 4 containers. Only if you watch the video might you get that info (and I am not even sure about that, as I have not watched it). That's as unclear and misleading as it can get.

 

Were you not talking about large number of containers, so that things could even out between those 140 token and 10 token containers in previous statements all over last week?

 

Get your act together and start telling us clearly because right now I once again see the luck factor being a massive one, despite your previous statement telling us how you reduced it with this event. Your communication is still getting worse, despite constant promises to improve.

 

Price inflation

You used the argument before, that it has become easier to get free XP, to increase the prices for T-IX ships for that ressource. Since then nothing much changed, but yet again we see quite a leap and price increase for the new T-X free XP ships.

We already saw how you price t-X ships for real money with the Puerto Rico event.

We see how you recently focus on such top tier content while increasing the price more and more.

 

Sorry to be so blunt, but your excuse doesn't fit what we can see with our own eyes. You might be able to decieve yourself and there will always be whales who pay those incredible prices but at some point you need to realize that you can not survive if all you do is increasing the prices more and more. And not in small steps but in large leaps.

 

 

Is that once again a misunderstanding or a case of arguing semantics?

Guess large for you, when it comes to giving to the users is rather small. And small is quite massive when it comes to price inflations.

You are the ones who try to use semantics to make excuses. You twist your messages however you see fit. If we try to keep up with that you deflect it as harmfull feedback.

 

I will no longer play this game with you. You win. I give up. I have waited long enough for actual improvements that never came. My feedback is meaningless and will never lead to a positive change. So I will stop trying to make suggestions and to provide feedback in an attempt to make the game better for everyone. I'm sick and tired of being treated like a stupid little kid by you.

https://en.wikipedia.org/wiki/Hanlon%27s_razor

 

[scnr]

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3 from daily shipments

22 from directives

10 from stream missions

 

35 containers, leaving us with anywhere between 350 and 4900 tokens. Most likely with no more than 1200. Imagine being a dedicated player who puts hours upon hours and then only getting like 10 and 20 tokens per container, leaving you with only ability to unlock tier5, maaaaybe t6....That will feel great...

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[DC_DK]
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1 minute ago, WannysTheVillain said:

3 from daily shipments

22 from directives

10 from stream missions

 

35 containers, leaving us with anywhere between 350 and 4900 tokens. Most likely with no more than 1200. Imagine being a dedicated player who puts hours upon hours and then only getting like 10 and 20 tokens per container, leaving you with only ability to unlock tier5, maaaaybe t6....That will feel great...

Worse You might even spend 1000 doubloons on a premium bundle and get 20 tokens... That's a complete joke

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[RUMR]
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5 minutes ago, WannysTheVillain said:

3 from daily shipments

22 from directives

10 from stream missions

 

35 containers, leaving us with anywhere between 350 and 4900 tokens. Most likely with no more than 1200. Imagine being a dedicated player who puts hours upon hours and then only getting like 10 and 20 tokens per container, leaving you with only ability to unlock tier5, maaaaybe t6....That will feel great...

It only takes 3000 tokens to get all the ships, its a point raised earlier about cost of 1000 dubloons to buy between 20/40/60/250 tokens most likely being 20 tokens a time until the last 12 which will prob be the 250's so it would take over 60k dubloons for people on average to which @Crysantos hasn't even mentioned about in replies.

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