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AnnieAnnihilator

The state of the game from a “Whale’s” perspective

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Dear WoWS-Community,

 

Since this is my very first post, I think an introduction is in order.

I am a male `82 model long time PC gamer from Germany who has dabbled in RTS, FPS, RPG and even the occasional MMORPG. I have played video games excessively in the past, but mostly offline for the characters, stories and immersion in the general gameplay, with Quake II, III and Counter Strike being the odd exceptions of some actual long-term and semi-competitive online gaming.

 

In the past decade or so, a full time career in big-law, a household of 9, a full time lawyer wife and several other hobbies have limited my virtual exploits to a few hours during the very late evening and early morning, but I am still hanging on by a thread, playing most AAA-Titles that interest me without really investing in any community or online activities. That is until I stumbled over WoWS a little more than two years ago and was pretty much hooked from the start.

 

Although I do not condone violence in real life, I have always been intrigued by almost all things military, maritime or martial and WoWS with its beautiful ship models, easy to look at graphics and arcade-like but still almost believable physics model really caters to all these things. The easy to learn, hard to master mechanics are something else that I personally deem to be very well executed, as is the immense potential for tactical, knowledge-induced teamplay when there are other players willing to commit and communicate.

 

I love to read up on game mechanics and ship specs in the wiki and even started to sacrifice playtime for YouTube and forum contributions to learn from the more experienced and in several cases very helpful player base. And - after an initial reluctance - I happily fell for WG’s diabolical marketing strategies and sales models (although there are limits – yeah, I am looking at you, Puerto Rico) to derp away with my first high tier Premium (Tirpitz – what else?) and – as time went by - a few (*cough*) others.

 

All in all and considering my usual story driven preferences, I am extremely surprised that I stuck with this game for so long now and my only explanation is that - in spite of the hate and criticism - WG actually managed to cobble together a rather marvelous piece of software that keeps a very lively community invested.

 

Yes, the current “meta” (is that the right term?) has several problems. There is the imperfect matchmaking, some of the new HE-ships introduced last year are a nuisance if they come in packs (although I do not really see them as game breaking), the CVs and AA require a lot more balancing, especially on lower tiers (admittedly I don’t play lower tiers quite so often, but 2 to 3 CVs per Team does seem excessive ), Sinop, Kremlin, Stalingrad and Smolensk may speak for a certain bias (but then there is also the Khabarovsk, the German BB buff and the bow tanking, 5,5 sec. rapid fire, radar and AA CA Des Moines/Salem to consider) and last but not least the greed problem, which was so prominently illustrated by recent special events.

 

Still, even as a relatively inexperienced, below average player, who has had the impunity to disturb high tier matches with his bought-for-free-XP tech tree and Premium ships (stalk my abyssal stats, if you must), I still get a lot of fun out of the game’s very few modes and am just now starting with Clan Battles after Ranked Matches were a welcome, teamplay oriented diversion from the chaos of Random gameplay (admittedly frustrating on a very different level, though).

 

The only thing that tends to really bug me apart from my own frequent failures is the condescending manner of several self-proclaimed or actual unicum players. I like to think that despite my somewhat obvious whaling habits, I am slowly but steadily improving my play and - more often than not - actually contribute to my team. I do like to play the objectives, slowly learn not to rush in with my DDs early on, while not playing my BBs like siege engines or being useless broadside cannon fodder in my cruisers. As a CV, I hunt DDs, spot, attack lone targets, dodge AA and try to protect my low health teammates to the best of my limited ability.

 

But of course, my map awareness isn’t that great, yet. I have not specialised in any class and like to take as many ships as possible out of port, which means I have frequent trouble to adjust my playstyle. Also, I tend to overextend or to maneuver myself into a position without a viable exit strategy. In short, I do what most action-oriented, semi-noob players do, just not as much as I used to. So, mistakes happen. I try to keep my experiments with new ships or tactics to Random Matches, but even there the chat commentary on my or other players’ mistakes are quite galling. Then there is this forum with the all-too-frequent mentioning of 40-49%-win rates as a (in my opinion misguided) synonym for a bad playstyle, potatoing or intellectual inferiority, not to mention the incessant and sometimes less then objective developer-bashing.

 

As you can see, my main concern is not the game itself, but the seemingly predominant way of communicating with each other and WG.

 

Looking up from my keyboard now, this was in fact a rather lengthy introduction, I’m afraid. Please forgive me. I’ll get to the point(s) now:

 

  • Could we go back to suggesting sensible improvements, like less ships and more game modes (i.e. operations, duels, escort missions), a focus on existing problems before creating new ones (AA, CVs, MM before subs) etc. objectively without playing the overused OP, f*** you developers or THE GAME IS BROKEN cards?
  • Can we accept that this is a free to play online game that needs to evolve constantly and that some changes will need time to adjust to or to balance out?
  • Can we agree that any fun ship is a good addition to the game, even if it’s Russian or Swedish or was never built?
  • Can we not scream bloody murder whenever some poor sod f***s up during a match and instead try to give advice, even if it is not always listened to?
  • Could the experienced players communicate more and constructively in Ranked and Random chats at the beginning and through the course of a match to at least try and prevent being “ROFLStomped” (again a new “word” I learned and hopefully used correctly)?
  • Can you not diss “Whales” so much, please, as they do kinda pay for this whole thing and mostly have good reasons for not being able or willing to grind every ship they want without using money?

 

I’m sure that all of the above points were mentioned by others before me. But being new to this forum and considering myself a WoWS enthusiast, it seemed like something I had to get off my mind.

I hope I’ll keep improving, to meet you in battle and to exchange banter with you in chat, whenever I get sunk early or find myself in yet another protracted bow tanking match.

 

Also, I will not post anything regularly here, so don’t worry. There won’t be any more essays any time soon.

 

Good luck and have fun

Annie

 

P.S.: I have no idea if I put this post in the right section. Feel free to do with it whatever you deem appropriate, dear moderators.

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Players
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Welcome Annie, that was a pleasant to read introduction. :cap_like:

7 minutes ago, AnnieAnnihilator said:

the point(s) now:

 

  • Could we go back to suggesting sensible improvements, like less ships and more game modes (i.e. operations, duels, escort missions), a focus on existing problems before creating new ones (AA, CVs, MM before subs) etc. objectively without playing the overused OP, f*** you developers or THE GAME IS BROKEN cards?
  • Can we accept that this is a free to play online game that needs to evolve constantly and that some changes will need time to adjust to or to balance out?
  • Can we agree that any fun ship is a good addition to the game, even if it’s Russian or Swedish or was never built?
  • Can we not scream bloody murder whenever some poor sod f***s up during a match and instead try to give advice, even if it is not always listened to?
  • Could the experienced players communicate more and constructively in Ranked and Random chats at the beginning and through the course of a match to at least try and prevent being “ROFLStomped” (again a new “word” I learned and hopefully used correctly)?
  • Can you not diss “Whales” so much, please, as they do kinda pay for this whole thing and mostly have good reasons for not being able or willing to grind every ship they want without using money?

1. By now you should know that WG do what they want and listens to the community only when their revenue is concerned.

2. Good point.

3. I agree. I dont care if a ship was actually built or if it was a napkin design, as long as its fun to play. But you'll notice that quite some people on this forum care deeply about history.

4. Yes they could but most are tired of years and years trying to teach the ever increasing number of novice players around them. This issue of people being toxic is a mutual one though regarding "good" and "bad" players. Of both groups you have people who are toxic no matter what. If you tried to be nice on countless occasions only to be met with hostility, you can imagine people being sick and tired of being nice.

5. see 4. 

6. What do you mean with "diss"? If I see someone playing his T10 freemium on his 200th battle only to sail towards the enemy and die, he f*cks the team. This is frowned upon and should be frowned upon in a TEAM game, yet this kind of behaviour is being encouraged AND facilitated by WG. Players are not supposed to play tier 10 after only 200 battles.

 

19 minutes ago, AnnieAnnihilator said:

Also, I will not post anything regularly here, so don’t worry. There won’t be any more essays any time soon.

Please do! Your style of writing is very pleasant to read and you seem like a nice guy who is willing to learn.

 

Cheers

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Weekend Tester
1,235 posts

Well your winrate isn't stellar, but that's because you've played mostly in the big boys' league and that's kind of respectable. As a result, your average damage isn't exactly stellar but not bad either, so at least you do something in the battles you play.

 

The in-game chat can be toxic and it really shouldn't be, but then again I'm no saint. The high tier battles where you mostly play are the playground of the most experienced players in the game and they tend to have a keener eye on and less tolerance for mistakes than the rest of the playerbase. More importantly, they are more experienced and even though that doesn't mean they've learned a lot on their way to high tiers, they have definitely had the chance to do so because on average they've played a lot of battles.

 

You also mentioned the forum dwellers having an attitude towards people with lowish stats and to an extent that is true, but you will probably find out that if you're looking to improve (which it sounds to me you do) and ask for advice instead of ranting about op ships and cheating, the reception will be far better. You didn't ask for specific advice so it's hard to give any, but I have a few tips you might want to consider.

 

First of all, as an educated person you will probably already know that the best chance for learning is when there is some challenge, but not too much. You will find a lower and possibly more suitable challenge level at mid tiers, which might provide a better environment for learning than the high tiers you currently play at. Your stats are at a level where you are probably learning something, but you'd probably do better at a bit lower tiers.

 

Here's some general advice:

  • Make the minimap HUGE.
  • Look at the minimap.
  • Zoom out after you fire.
  • Enable ship names and last known positions on the minimap (hold ctrl and click on the cog icon above the map).
  • Enable alt interface.
  • Keep your eyes on the map all the time.
  • Don't try to yolo torp in cruisers
  • Play lots of different ships, at suitable tiers for your experience.
  • Check the map, that's where everything interesting happens.
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I'd add one more thing, minimap doesn't have to be mini:cap_haloween:

You are in clan play with experienced clan mates in divisions you'll learn a lot and way faster, ask them to go mid tiers with you.

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Beta Tester
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again these minimap elitists ...

how are u supposed to admire the scenery while paddling when u have ugly minimap all over the screen ...

plus what it does to fps

wg, pls give us the option to close it or even better remove it altogether

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1 hour ago, hellhound666 said:

wg, pls give us the option to close it or even better remove it altogether

You don't have ask WG for doing that, becouse minimap size is actually scallable as You wish.

 

file /gui/unbound2/pc/battle/minimap/minimap.unbound  change line: (def constant LIST_MAP_SCALES [1.0, 1.25, 1.5, 1.75, 2.0, 2.25]) to ex: (def constant LIST_MAP_SCALES [0.1, 2.75, 4, 5, 6, 7])

 

and ... no minimap. Why I do that ? Becouse on 1600x1200 monitor when playing CV, i can't set a course on tactical map for CV behind minimap. So one move of scroll - it is invisible, second move and I have the right size.

shot-20_02.24_15_13.15-0597.jpg.602b8f7a650c68693133e3cc13823e13.jpg1.jpg.d15785098ef8dbeb79c00064236db4e9.jpg

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Good first post !

Looking at your stats I see you have a lot of premiums, many that you only played once or a few times, I can relate to that.

This is a sign that you are a true member of the whale club :Smile_trollface:

Like you I am also a person that likes the game but does not have endless time to invest in grinds, money on the other hand I do have.

(Remember that it is money that makes this a very nice game so dont feel bad about whaling, Puerto Rico 150 hour grind <--> or a few hours at work = easy choice )

I aint very good either, will never be, too old (60 this year) altho I have managed with persistence to get my winrates to an acceptable level

(It took me ages to get my total winrate over 50% haha) yeah its ok to look at my stats

 

Advice:

Find yourself a few good youtubers and twitch streamers to follow, I watch twitch games when I am tired and most likely wont be playing at my best

(You can also link your twitch account to WG account an get free missions and containers)

Dont think twice about askin for help if you are struggling with some aspect of the game, people in here are very helpful

 

Game tips:

Try to get decent at mid tier before going into high tier games (people will be pissed if you derp too much)

Map awareness is extremely important (wont go into this in depth coz there are way more skilled than I that have been over this a gazillion times)

 

Good luck and have fun ! 

See ya out there !

 

 

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