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Vilodrom

Commander retrain grind

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Using my akizuki commander on kitakaze, what is the quickest way to retrain 62k commander xp? I started out co op because randoms would affect my team and my gameplay for too long (62k is a lot of games).

 

so what do I do??

 

cheers, vilodrom

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Maybe buy xp flags with Coal, roll flag containers, and play Random anyway but in full divisions, if that answers your question. For Co-Op you don't get much xp but if you are set on it have tier X divmates so you get more tier X enemies.  Also at some hours of the night you have smaller teams in Randoms, tho I don't know if that is the case for tier X games. 

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If possible use a premium ship aswell to double up the progression. Other than that flags, camos and just playing is the way to go unless you have some commander XP lying around.

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How would I use a premium ship if I want the commander on my non premium Kitakaze?

 

Thanks, Vilodrom

9 hours ago, ollonborre said:

If possible use a premium ship aswell to double up the progression. Other than that flags, camos and just playing is the way to go unless you have some commander XP lying around.

 

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33 minutes ago, Vilodrom said:

How would I use a premium ship if I want the commander on my non premium Kitakaze?

You can put your commander in retraining on a premium-ship, where his skills will work without penalty and gain the commander-exp needed for retraining to the Kita on the premium ship.

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31 minutes ago, Vilodrom said:

How would I use a premium ship if I want the commander on my non premium Kitakaze?

 

Thanks, Vilodrom

 

All captains can be moved to premium ships without retraining and without penalties (does nto work the other way around). That way you can for example get the win of the day in your Kitakaze, and if you have some form of premium ship like the Shinonome that you can get for free you can put your captain in there and get that win of the day aswell, thus gaining more XP that all goes towards that commander.

 

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17 hours ago, Vilodrom said:

so what do I do?? 

  • Use doubloons (500) if you absolutely must play the captain in the destination silver ship, right now and without penalty.
  • Build up a reserve of elite captain xp (or free xp), so as to reduce/eliminate the retraining grind when you subsequently get to it.
  • Make use of premium ships where possible.

Basically, the mechanic for switching captains between silver ships is a key driver for doubloon sales, I suspect - it's the classic micro-transaction; costs comparatively little and drastically reduces the player's time to progress, such that people are likely to just say "f*ckit!" and open their wallets (I do, but then I'm a whale).

 

How to approach all this will vary a bit with how much, if any, money you can/are comfortable with spending on the game; some ideas:

  • If you already have useful premiums, it can be helpful initially concentrating on silver lines that have captains that work well with these premiums. For example, I see you have Smol and Molotov; the latter obviously suggests playing the Russian silver line cruisers, whereas the former is either cruisers again, or even DDs (I use my Groz captain in mine, for example). Your Loyang is pretty much ideal for the higher tier PA DDs, and so on.
  • When thinking about future premiums to either buy or earn, it's sensible (at least earlier on) to focus on things that will be good trainers for any silver lines where you don't have a premium already; avoid the weirder premiums that really want a specialist captain, and avoid premiums without a corresponding national silver line (e.g. Haida and Perth are great fun, but almost entirely worthless as trainers as there isn't a silver commonwealth line - at least until/unless you get a 19-pointer in them).
  • Do you have a high point captain? If you do, try and focus on him as much as possible/practical (including acquiring corresponding premium ships), to get him to 19 points; this is usually a longer-term project as the higher point 'jumps' take a lot of xp (300K for 18 to 19, from memory), but once you have a 19 pointer, all the captain xp he earns can be used on other captains. Each 19 pointer you get speeds up the acquisition of the next one, and so on.
  • Try and build up reserves of elite xp and/or free xp before you jump your captain to a new silver ship (if you aren't going to use doubloons); ideally, you want to avoid playing in the target silver ship without an entirely trained captain. If you can't build up the reserve in advance, ideally just play him in a premium until he's trained up; for example, your Scharn will work admirably in this way for pretty much all the German BBs from T5 and up (doubly so if Narai ever comes back).
  • Use xp boosting flags (signals), but pick your spots: the rewards in Coop are generally poorer, so this isn't a good mode for maximising return on signal use; far better to use them in Randoms, Clans etc. Also, recall that flags stack (and review how the different xp types are calculated) e.g. +100% xp, and +100% captain xp will actually generate (I think) 200% captain xp - captain xp basically equals xp+free xp, so the first flag boosts the standard xp, and then the captain xp flag boosts that even further for the captain.
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35 minutes ago, Verblonde said:

e.g. +100% xp, and +100% captain xp will actually generate (I think) 200% captain xp - captain xp basically equals xp+free xp

Captain exp = ship exp + bonus captain exp. So your example is correct, (100% normal ship exp + 100% extra ship exp + 100% extra captain exp = 100%+200% extra captain exp) but i think you have a typo there as free exp doesn't factor into captain exp at all.

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37 minutes ago, rnat said:

as free exp doesn't factor into captain exp at all.

As I understand it, the ship generates xp, which gets split between free xp (a little) and ship-specific xp (the bulk of it); those two numbers combined are the same as the captain xp you get awarded for the battle, assuming no boosts to either free xp, or captain xp.

 

If anyone cares about the detailed formulae: https://wiki.wargaming.net/en/Ship:Economics

 

 

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54 minutes ago, Verblonde said:

As I understand it, the ship generates xp, which gets split between free xp (a little) and ship-specific xp (the bulk of it); those two numbers combined are the same as the captain xp you get awarded for the battle, assuming no boosts to either free xp, or captain xp.

No. You always get free exp on top of any normal exp income. There is no subtraction (i.e. 0.95 as exp + 0.05 as free exp).

As you can see in the link you posted there is no term in the exp-formulas to taken into account whether you have unlocked free exp ect.

 

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54 minutes ago, rnat said:

No. You always get free exp on top of any normal exp income.

You are, of course, absolutely correct - I mis-remembered (old age!).

 

If anyone is interested, this is the detailed breakdown of a quick Coop game in HMS London (no cammo, to simplify the results):

 

image.png.068171006bd37e92e3fa0c5133bdd996.png

 

It's been a while since O'Levels, but I'm reasonably sure that 639 = 639...!

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On 2/23/2020 at 3:45 PM, Verblonde said:

Smol and Molotov; the latter obviously suggests playing the Russian silver line cruisers, whereas the former is either cruisers again, or even DDs (I use my Groz captain in mine, for example). Your Loyang

lol everyone thinks I own these ships, when most of them are 2 days rentals from WG B)

 

Smolensk is mine, but we won't talk about her :)

 

also thanks for all the help!

 

Vilodrom

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1 hour ago, Vilodrom said:

most of them are 2 days rentals

That's not a bad thing, it means you can choose premiums based on your silver lines, rather than being pushed in the other direction.

 

Since the silver lines represent a much bigger investment in terms of time, that's arguably the more helpful way round; it also means you can pick sensible early lines to push (PA, for example, isn't really - because of things like the DWT and radar option at higher tiers; although it's all about to change, you can *currently* make a case for avoiding lines that more or less require IFHE, at least until you can generate elite xp quickly).

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