HassenderZerhacker Players 1,287 posts 3,868 battles Report post #1 Posted February 19, 2020 it seems broadsides fully aimed at cruisers 5Km away often won't hit. just fired with my QE at a Schorchs, correctly aimed (slightly above water line), but only one shell connected and the whole salvo did 1000 damage while I expected it to get multiple citadels? the same often happens with Piotr Veliky or Bayern. is there a way to stop this? Share this post Link to post Share on other sites
[FLASH] DirtyHeddy Players 815 posts 21,861 battles Report post #2 Posted February 19, 2020 crap happens - always. But to be honest: It happens to me sometimes too, but as it is not occuring permanently I consider it simply as being either "bad luck" ... or maybe I did not aim good enough, even if I was quite certain about it. Share this post Link to post Share on other sites
[NSVE] iFax Players 470 posts 15,713 battles Report post #3 Posted February 19, 2020 All hail RNGesus Share this post Link to post Share on other sites
Zieten Beta Tester 298 posts 6,940 battles Report post #4 Posted February 19, 2020 There is a reason you see a lot of streamers zooming out when doing close-range shots. For some reason being zoomed in fks up the aiming of the guns. 1 Share this post Link to post Share on other sites
[NWP] Blixies Beta Tester, Players 2,160 posts 6,794 battles Report post #5 Posted February 19, 2020 5 hours ago, HassenderZerhacker said: it seems broadsides fully aimed at cruisers 5Km away often won't hit. just fired with my QE at a Schorchs, correctly aimed (slightly above water line), but only one shell connected and the whole salvo did 1000 damage while I expected it to get multiple citadels? the same often happens with Piotr Veliky or Bayern. is there a way to stop this? Yes. You must aim higher. It's a known "feature." Especially against slow moving/stationary targets. Some salvos land low. Share this post Link to post Share on other sites