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The_EURL_Guy

Update 0.9.1: British Heavy Cruisers Part 2

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[BATES]
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Such a crap wargaming removed operations from the game 

What a stupid moove 

And a player cannot always play PvP 

And if we talk Abt co-op it is bull ship crap with less credits and resources 

Totally crap moove such a greeedy wargaming 

Like they removed Dynamo 

Nw they removed whole fukin operations from the game  

 

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[SPUD]
Players
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4 minutes ago, PRAVEENN said:

Such a crap wargaming removed operations from the game 

What a stupid moove 

And a player cannot always play PvP 

And if we talk Abt co-op it is bull ship crap with less credits and resources 

Totally crap moove such a greeedy wargaming 

Like they removed Dynamo 

Nw they removed whole fukin operations from the game  

 

@  Chrysantos ! PLEASE BRING THEM BACK !!!!

I am sorry to say - but I dont like to play all day with random human players! Coop is no solution either!!!

Why are you ignoring your costumers? Is it to difficult to understand that the steam-hammer method does not work everywhere.


And there is also another issue - You said in the patch notes - if not in a ship we would get our credits back! Instead I have 3 moduls in my inventory? Can that be fixed - somehow? And no I did not remove them from the ships after the update!

 

torpedolookoutsystem.thumb.jpg.2526f5e7b1522aeec7066be857b13ac6.jpg

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[NCOTS]
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I may be wrong but I am sure the operations was temporary disabled because of a bug and that they will come back once WG has fixed it. As said in this thread:

Maybe @MrConway can confirm this.

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[OHFK]
Beta Tester
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22 hours ago, 416taylor said:

I don't understand why they can't compensate, it's easy. it can be done in the same way as when you rebuy a ship that you allready have. you get compensated with duoblions. why not compensate those who rebuing them with steel, because that's what we've paid with for them 

Cause WG dont care about their playerbase, this should be obvious at this point. I wouldnt care so much if black didnt cost me steel, it took me about 3-4 seasons to get black because of time and work and because CB's have always been the same set times and days every week. (PR event all over again lol). 

Time i cant get back and have literally wasted since they are making them coal ships and wont even bother to even offer compensate those of us like me who have it, same goes for flint and nastru.

I have many horrible things i would like to express about this company but i dont need to.

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[OHFK]
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19 hours ago, TheWarJaC said:

Hi @FreakinBiber, I took the freedom to reply on Sehales' behalf (he is temporarily focusing on skiing, rather than sailing the seas😊). I think that yours could be a good idea to implement possibly in the game. We always try to engage and reward our passionate players in the best way we can. I’ll pass this concept of yours to our development team so we can discuss it internally 😉

 

Keep in mind though that, while yours is a good idea indeed, it is likely that we will choose another path in the end; also remember, that by buying the ships for Steel, you can exclusively access them 6 months before they are available in exchange of Coal in the Armory!

This doesnt make any sense.... people dont want to play them 6 months early, some of us have owned them longer than that? Some clans are alot less (or more) active than others, which means to some people getting 1 of the ships your now removing for coal, takes [edited]ages. People want to be compensated for the time they had to sink into getting the steel to buy the bloody thing in the first place. It takes multiple seasons to accumulate the steel to get them and now you want to castrate the people that have. Just because you feel they are not popular and want to remove them (they are not popular because you keep increasing the steel cost for new ones you add in because your assholes). If your doing that i want atleast the option to get my steel that i spent on it back. You dont care about the players at all, and you literally repeat the same thing everytime you guys reply on the forum or anywhere for that matter, of how much you apparently care about the playerbase. Laughable. All we see is a big [edited]you sign.


 

 

 

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[WG]
WG Staff, Alpha Tester
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1 hour ago, Thrall1983 said:

I may be wrong but I am sure the operations was temporary disabled because of a bug and that they will come back once WG has fixed it. As said in this thread:

Maybe @MrConway can confirm this.

 

You want me to confirm the announcement that you just linked that I posted yesterday? ... 

 

I can confirm that I did indeed make this post, there will be an update to the situation later today (most likely).

 

On 2/12/2020 at 11:08 AM, ColonelPete said:

That is the thing. Such a procedure is warranted when the current performance is close to the target value. I do not see that.

The bigger the difference, the bigger the changes you have to apply. All other RU BB started with 1.7 Sigma, even the Tier IX and the RU BB performed well, even too well with that. It is very unlikely that any value above 1.7 will lead to a ballanced performance.

 

Considering the more drastic changes applied to other ships for less overperformance, I am surprised about the procedure.

 

Please remember that we have far more accurate stats than are publicly available.

 

We like to try different approaches to see what works best.

 

23 hours ago, dunbine said:

That's so smart, when someone points up at a problem, instead of talking and solving it, that someone is "sent to a gulag" for 90 days.

This way the community will split even more, and dislike even strongly the new russian paper ships that are coming.

What wg do expect?

Do they never learn from past mistakes?

 

Even our community contributors have to follow the game rules and the rules set out in our community contributor program.

 

We have never sanctioned someone for his opinion, which you should know if you have followed Flamu in the past.

 

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[PIPI_]
Players
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3 hours ago, AdmiralCollingwood said:

And there is also another issue - You said in the patch notes - if not in a ship we would get our credits back! Instead I have 3 moduls in my inventory? Can that be fixed - somehow? And no I did not remove them from the ships after the update!

 

torpedolookoutsystem.thumb.jpg.2526f5e7b1522aeec7066be857b13ac6.jpg

Same, I have that torpedo garbage module sitting in my inventory....gotta love a thoroughly planned and tested patch...

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[-SBG-]
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1 hour ago, MrConway said:

Please remember that we have far more accurate stats than are publicly available.

We know that. That is a great tool for finetuning.

On the other hand the playerbase works with the public stats for years and some playeys have a very good understanding what is ok and what not. While this makes proper finetuning nearly impossible, silver ships that are significantly unbalanced are spotted reliably.

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4 minutes ago, ColonelPete said:

We know that. That is a great tool for finetuning.

On the other hand the playerbase works with the public stats for years and some playeys have a very good understanding what is ok and what not. While this makes proper finetuning nearly impossible, silver ships that are significantly unbalanced are spotted reliably.

in other words: spread sheet says its fine. So no balancing needed.
 

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4 minutes ago, Catslave said:

in other words: spread sheet says its fine. So no balancing needed.
 

No. The opposite.

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It all seems fair enough to me,  that said, the only people I feel really sorry for out of all this are those that purely grind, (who form part of the great main stayer players of this game) who strive along the way to earn resources so they might get some of these premium ships, to add to their collection,  only to be face slapped every time they go into the inventory to see that they have to wait 6 months between issues of the 25% discount coupons, just wish it could be time reduced, as 6 months is a really long time, for just a simple game earning reward, just IMO of course.

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[FUFR]
Players
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And again, again, again, again again WG forced a change of port to something stupid. WHY cant you just leave it as is?????????

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I'm happy to see the new flag for taking part in the Recruiting Station. How exactly do we obtain it? I hope this marks the reversal of the long trend of fewer flags being issued and in future we will see the return of our Stalingrad flags and further opportunities to earn Rank 1 flags.

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On 2/13/2020 at 12:44 PM, MrConway said:

Please remember that we have far more accurate stats than are publicly available.

 

We like to try different approaches to see what works best.

 

Sorry to point it out, but after years of playing WoT and WoWS I think that your data doesn't have anything to do with the reality...

 

Now seriously, share some of the data, what is that different from the public one. It is not like the win rate will be lower, or the shell hit percent!? What do you see that we don't? If it is that the statistically bad players are bad in Kremlin as well, yes I can agree on that. 

 

Kremlin has 2 main issues both of are WG fault.

1. The misleading information for the "bad dispersion" over distance. This in not a thing, if someone from the WG team says the opposite they clearly never played the ship. This leads to consistency of the guns, that is far better than any BB out there (maybe except Thunderer that has 32mm plating) 

2. The magic of the Russian oil under the main battery guns. It is time to align the oil capabilities with the rest of the 457mm pack. This makes the ship impossible to rush, cause no DD nor CA with tops can live after a full main battery salvo at close range cause all 12 shells hits at close range. Edit: except being rushed from full broadside Smolensk, sorry forgot about that one. 

 

Bonus issues: Citadel is not that easy to pen at ranges more than 15km for other BB. I spent much time on the training room trying to citadel this thing, I bet that hidden WG data can prove me wrong? 

The complete lack of HE weakness - the only HE spammers that are some threat to the Kremlin are the completely OP Smolensk that can make any BB burn to dead much faster than Kremlin ofc cause fast reloading repair party. And my personal choice to counter the Kremlin, IFHE Hindenburg. Spent 4 points only for the pleasure to melt the Kremlin till it dies! 

I suggest that your data shows that Smolensk is completely fine as well :D Even the private data shows that Smolensk is lacking 12km radar isn't it? 

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Players
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I've done a little math regards getting the new commander.....

These are the only ways to get the Royal Token AFAIK...

Daily Chain 1 = 10 x 28 days =         280 *
Daily Chain 2 = 10 x 28 days =         280 *
Daily Shipments = 3 x 10 + 20 =      50
Directives 1 =                                      100
Directives 2-4 = 150 x 3 =                 450
                                                               ----
                                                             1160


Given the commander Andrew Cunningham requires 1000 tokens, it will be easy to miss the required amount.

* Please note, I've not taken into account the first daily chain (which for me) was oddly doubled

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