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fumtu

Seems like the future of WoWs is even more HE spam

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So after being announced in August last year we are finely able to see and new French T10 Marceau in action.

 

 

I don't want to talk is this ship OP, broken or whatever you call it, or not. This is not the point of this tread. IMO before it was nerfed together with Kleber, it was probably the most BS ship WG announced so far, now ... well you judge for yourself.

 

But what I want to ask WG is - is this what will game be in the future? BS HE spammers on one side and super armoured ships to be resistant to HP spam on the other, just to be counter with some even more HE spamming ship which would result in even more ship resistant to HE, which will be them result with even more HE spam that will result with .... well you get a picture. I remember the time when ships like Belfast, Kutuzov or Flint, which btw are still very strong ship, very main cancer of this game. Now we got ships like Smolensk, Colbert, Haru, Kita, Wooster ... Marceau is just the newest addition which will be followed by probably something even stronger by time. At the same time we got Soviet battleships whit their super strong deck armour, new RN CAs should also be more resistant to HE spam .... I mean WG make one problem, try to counter it just to make another problem, and so and so, in the infinite circle. 

 

What is the point of all this designs? Who in its right mind is thinking that this is what this is good for game? Who asked for ships like Marceau? Who thinks that Marceau is what this game need in this point? Why, just why? Games are already either too static or simply rollovers. And you want to add this? Why? Is this the worst we can expect all we need to fear that you have something even worse in your sleeve. Please WG, reconsider this, players are already complaining because ships like Smolensk and as your answer you are adding Marceau! Again why? Sorry but I don't understand what is a point of all this. Can you please tell what is your plan, how do you see high tier battles in the future? Is there some sense to all of this or you just want to see how many HE shells engine could render at the same time.

 

 

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T2 feels comfortable to me. 2020 will be my year of T2. T2 is free of all the broken and ridiculous elements of this game. Hello, Mikasa. Hello, Tachibana. Remember me? :Smile_glasses:

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4 minutes ago, El2aZeR said:

There is no problem.

Only balans.

 

I know, CVs bring balance to all ships. Some could maybe resist for some time, like minute or two, but the end in inevitable.

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2 minutes ago, fumtu said:

 

I know, CVs bring balance to all ships. Some could maybe resist for some time, like minute or two, but the end in inevitable.

If they resist for 2 minutes, you can only kill 10... :Smile_sad:

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1 minute ago, BLUB__BLUB said:

If they resist for 2 minutes, you can only kill 10... :Smile_sad:

 

That is why we should have 2 CVs per team as normal setup. And WG can even reduce duration of games. Wonder when we will get first T10 premium CV.

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1 minute ago, fumtu said:

That is why we should have 2 CVs per team as normal setup. And WG can even reduce duration of games. Wonder when we will get first T10 premium CV.

I'm saving up coal/steel... :Smile_playing:

 

BTW I don't like multiple CVs in my game. The other one eats half the ships. Dammit.

finding-nemo-gifs-rupwiW.gif

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this is what many players actually want, look how many Smolensks you see in battles, players love these ships, crap to be on the receiving end and to be honest not my kind ship to play but it is what it is

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25 minutes ago, El2aZeR said:

There is no problem.

Only balans.

 

fnaLm7l.png

 

:Smile_trollface:

Uauuu.

Has more or as much HP as some of my cruisers.

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dear wargaming , i know it may look like these HE spammers are what people like and they earn you the most. its actually just because they are are broken op , if you could put something in just as broken but slightly less toxic than the smolensk v3 they would still sell and the game wouldnt suffer as much

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1 hour ago, MementoMori_6030 said:

Hello, Tachibana. Remember me?

I do! :fish_cute_2:

Have Banana, Banana Lima, Smith... and i also went back to play T3. Tenryiu on Solomon islands, hah :Smile_smile:

It is the rare occasion where i end up in "real" ship on a map which somewhat resembles a real location

(rather than being a generic, mirrored arrangement of cake-like islands)

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Vor 7 Stunden, VIadoCro sagte:

I do! :fish_cute_2:

Have Banana, Banana Lima, Smith... and i also went back to play T3. Tenryiu on Solomon islands, hah :Smile_smile:

It is the rare occasion where i end up in "real" ship on a map which somewhat resembles a real location

(rather than being a generic, mirrored arrangement of cake-like islands)

Or the T3 Katori… that slow fishing vessel that excels at long range harassment.

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As it is some kind of premium it is enough that noone will aquire it.

Problem solved.

 

WG puts such stuff into game because people buy stuff like that.

Player base more or less demands such ships, so they can believe they achieved something when playing them.

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11 hours ago, MementoMori_6030 said:

T2 feels comfortable to me. 2020 will be my year of T2. T2 is free of all the broken and ridiculous elements of this game. Hello, Mikasa. Hello, Tachibana. Remember me? :Smile_glasses:

Except the waiting queue is like 10min and then you end up in a 4 vs 4 match...

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18 minutes ago, Sir_Grzegorz said:

As it is some kind of premium it is enough that noone will aquire it.

Problem solved.

 

WG puts such stuff into game because people buy stuff like that.

Player base more or less demands such ships, so they can believe they achieved something when playing them.

Oh, but they will acquire it - through an event that will sell you loot boxes at 1000 doubloons each....  If you want it, all you have to do is buy max 100 and not only you will get the ship, but also a lot of useless Zulu Papa signals and improved consumables, with additional awesome Frosty Fir camos.

 

 WG's favorite rip-off mechanics. ...

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12 hours ago, fumtu said:

 

 Wonder when we will get first T10 premium CV.

 

Actually thats what I am looking for. It is time to have a nice t10 CV after all these spammers.

 

Maybe its gimmick could be a special consumable, so you could drop smoke on damaged allies to save them.

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Prehaps the Russian forum has a point it's all part of French bias lol 

 

On a more serious note people have complained about being too quickly deleted just because they decided to sail broadside in front of half the enemy team. So the shift has been to HE spam, and sadly I don't think that it's going to change anytime soon. 

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13 hours ago, fumtu said:

I mean WG make one problem, try to counter it just to make another problem, and so and so, in the infinite circle. 

 

This is the problem with having a dominant class in the game, if you give one class the best armour, the best guns, the best AA, the most HP etc then you need to find :etc_swear: mechanics to counter that class and make other classes relevant.

 

WG tried with torpedoes and the rock-paper-scissors concept but the BB players didn't like that, so WG have spent the last 2 years trying to kill off DD and HE spam is what they've replaced it with and guess what, the BB players don't like that either and they won't like any other mechanic that might replace it (not that I can think of one).

 

So what do BB players want?  Total immunity to damage from other classes?  They might enjoy that but the cost is making all other classes redundant and I doubt they'd enjoy 12 v 12 BB games either.

 

It's still 5 BB every game, it has been for the last 3/4 years and the basic problem remains the same as it was on day 1, for the average player BB are too strong relative to other classes, but the BB players are also the most profitable customers so WG aren't going to do anything about that and you're just going to have to put up with :etc_swear: mechanics as WG try to protect that entrenched position whilst trying to give other classes some relevance in the game.

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New Pan Euro tree will be very interesting with those photon torpedoes and the new BB modules that maje many older torp boats irrelecant, however its likely only the propping.up of the new line as usual...

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28 minutes ago, Capra76 said:

 

 

It's still 5 BB every game, it has been for the last 3/4 years and the basic problem remains the same as it was on day 1, for the average player BB are too strong relative to other classes, but the BB players are also the most profitable customers so WG aren't going to do anything about that and you're just going to have to put up with :etc_swear: mechanics as WG try to protect that entrenched position whilst trying to give other classes some relevance in the game.

Yes, destroyers should be the strongest class in the game with their huge 120 mm guns and massive armor. BB should be very strong as it was the pinnacle of a all-gun warship with big guns and lots of armor. You are cherry picking arguments as battleships have the worst accuracy, speed, manouvrability, flexibility. You would probably like to sit invisible, torp and stealthfire with a destroyer? This is balance in your opinion? Or running at 50 kts and shooting with 100% accuracy? This is balance?

 

The only class in the game that needs buffs are the cruisers. Destroyers are as strong as the battleships ( in skilled hands even stronger).

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3 minutes ago, Kejoz said:

BB should be very strong as it was the pinnacle of a all-gun warship with big guns and lots of armor.

Then how come battleships have all the advantages but none disadvantages? How about x8 repair cost compared to other ships as well forced scarcity, like, I dunno, consider BBs and CVs as "capital ships" matchmaking wise and limit "capital ships" to two per team?

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14 hours ago, fumtu said:

What is the point of all this designs?

People wanted T10 Atlantas and Good Guy WG was there to fulfill that request.

Fast spamming gunships are the easiest ships to play because it requires less skill to aim. If the guy gets deleted in Smol, that gets back to port and sail the Marceau, if that is deleted as well it might have a Colbert, ....Worchester.... repeat.

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5 minutes ago, Panocek said:

Then how come battleships have all the advantages but none disadvantages? How about x8 repair cost compared to other ships as well forced scarcity, like, I dunno, consider BBs and CVs as "capital ships" matchmaking wise and limit "capital ships" to two per team?

Read the sentence below the one you quoted. 

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