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MementoMori_6030

Economy

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[NECRO]
Players
1,584 posts

Maybe my memory deceives me, but was it always that hard to earn credits at T10? I finished 1st in a DD (game was a victory, too), got around 1.8k base XP, over 100k damage, had no premium consumables, 22.5k camo and a bunch of credit signals (the green one and the normal one), plus the -10% refit cost AND clan bonus, and still came out with only 46k credits in the positive...

  • Cool 1

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[CAIN]
Players
4,367 posts
18,437 battles

Yes. that's how it's supposed to be by design and that is a good Thing. 

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[CATS]
Players
26,154 posts
14,106 battles

It was never easier.

 

Thx to:

  • Tier X reward ships
  • consumable premium camos
  • (dragon) economy flags
  • Cool 1

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[SM0KE]
Players
5,423 posts
13,362 battles
16 minutes ago, MementoMori_6030 said:

Maybe my memory deceives me, but was it always that hard to earn credits at T10?

I believe so; this is deliberate, to encourage people to buy permaflage for their T10s (and/or get the various 'premium' T10s available for coal/steel).

 

FWIW permaflage turns my incompetently-driven T10 DDs into some of my best silver generators (doubly so with suitable economic signals on too)...

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