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Trooper909

Do you ever feel like a front line tank?

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Players
25 posts
675 battles

I never do.I'm fairly new and I did go into BB's with this attitude but after being burned,torped,blapped by other BB's so many times I tend to play abit more passive now (at least at the start) and get way better results score wise.

I know how to angle but HE,planes,torps and some BB's don't give a poop about your armour or how angled you are.

 

I make this thread after an angry cruiser sailor raged that I should be at the front tanking damage not in the rear.I was in a Massachusetts in a TX game and really didn't feel like dying in the first mins of the game like what normally happens if I dare try to lead from the front.I know its a brawler ship but being at front never worked out to well for me.note I did 100k+ damage that game as well and did brawl when I thought was the right time to do so.

 

Same happens in the Bismark also.I just die instantly if I try to lead from the front.

 

Edit* note I even picked more frontline style BB's for the task.

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Players
171 posts
14,248 battles

Brawlers requires a lot of knowledge, maybe the most difficult thing to master is timing. When it comes to this, I recommend to always pay attention to mini map before you decide what to do (if you first start pushing in a brawler BB, it's costly if you regret your decision later and want to get out of the situation).

 

Count the ships in the minimap, do you have a weak enemy flank in front of you because the enemy team went to the other side of the map? 

What a lot of players don't realise in a situation like this, is that they have a limited time to push through. Your other flank is weak, and can only hold back for a limited time. So push through and help the other flank as quickly as possible. Even better if you can come to the rescue by flanking the opposing team over there, creating crossfire. 

 

If you are on the weak flank, it's your job to delay the enemy without dieing. Being a brawler isn't always fun in a situation like this. You take a lot of punishment, and it's not always easy to punish back. 

 

Often you have about same strength on each flank, this can be the most challenging decision making when it comes to timing a push. It's usually better to be safe than sorry, however....if the enemy is doing very well on your other flank, it's time to take some risks. The last thing you want is to sit in the stalemate battle on your side, and suddenly get 5 enemy ships from other side of the map rushing towards you (because they steamrolled over half your team within 5 minutes). A two front war always ends up in disaster 😁

 

Last but not least, look for what ships that are unkowns (not spotted yet). Maybe that Yamato or whatever that is not spotted is on your side. Also look at divisions, the enemy Gearing is trying to cap on your side, and he is in division with the Yamato. Well, it's a 90% probability that the Yamato is on the same flank then 🥳

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