I know what you are thinking now, but before you get a heart attack, read it first What does the current Soft/Hard cap actually do? With the amount of CVs in the queue, you are ensured to have 4 CVs constantly in the game, and more than occasionally even a 6 CV game. Does that help? no, sometimes there are more CVs in the queue than other classes COMBINED!   So what would happen, if we just remove the caps? Then we get games with 20 CVs in it - who cares? Whether there are 4 or 18 surface ships in the game, CVs will ALWAYS attack one of those. But if you remove the limits, CVs can battle it out between themselves for the next 20 minutes. And this wont be much fun for those sealclubbing CV players either.   - Either we get rid of those CVs for a short period of time, having SOME games in between with less CVs - Or better yet, people STOP playing T4 CVs all the time. Which would be the ideal situation. - If you wanna be really mean, make a CV only game if numbers exceed 6 CVs per game. This would really be the best solution. Let them battle it out between each other   WG should really try that out. If CV numbers dont drop, its a win-win situation.
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