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loppantorkel

bb players migrating to cvs? (edt.)

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I hadn't thought about it before, but after looking up the stats of some cv-players now, it sort of makes sense. The whole thing being able to do some damage without having to worry about sinking. Bb snipers was the best thing before since in rts era you could just get sunk by a good enemy cv, not so any more. Now it doesn't matter whether you're good or not, you will be able to do some damage and you will survive to the end of the battle if you play cv.

 

I haven't actually studied this but it feels like it's happening more in high tiers. I was okay with the below average players mostly doing bbs. Them in dds hurt the team and in cruisers they'd quickly sink. However, is it good for the game if the majority of the cv population is made up by below average-very bad players?

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S_O said few months ago that many DD players started to play CV. Maybe now more BB players are incoming. Take into consideration the premium CVs that were dropping from Santa crates. Some Big E at the bottom of the list. :fish_aqua:

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Players that play for stats are drawn to the highest WR /damage dealing ships, not matter what type.

 

Is that new ?

 

I mean in Formula 1 racing the best riders get the best materials - engines and tires - .....the lesser riders really have no chance of winning. They only can work their way up.

 

Here you can at least buy yourself into the best materials, WG created the game around that....and then have to make them perform ( ~ 50 k average player base damage of Enterprise comes to mind )

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4 minutes ago, Beastofwar said:

Players that play for stats are drawn to the highest WR /damage dealing ships, not matter what type.

 

Is that new ?

 

I mean in Formula 1 racing the best riders get the best materials - engines and tires - .....the lesser riders really have no chance of winning. They only can work their way up.

 

Here you can at least buy yourself into the best materials, WG created the game around that....and then have to make them perform ( ~ 50 k average player base damage of Enterprise comes to mind )

Well but he's talking about the bad players (below 700 PR) 

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7 minutes ago, MacArthur92 said:

Well but he's talking about the bad players (below 700 PR) 

 

Which regularly come here complaining about bad teammates too......why would they not be obessed with stats they have yet to aquire ?

 

And why would you not want ships that make you perform less bad they you should ? Talking about premium/steel ships here, not CV in generala syou still need CV skills for them or you fare bad too.

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17 hours ago, Beastofwar said:

 

Which regularly come here complaining about bad teammates too......why would they not be obessed with stats they have yet to aquire ?

 

And why would you not want ships that make you perform less bad they you should ? Talking about premium/steel ships here, not CV in generala syou still need CV skills for them or you fare bad too.

Dude what kind of skills can have a guy below 700 PR? None. That's why he's bad. And he's playing CV just to not die too quick. But he's not helpful/supporting the team. Most of those guys are selfish cause they try to do damage and struggling to do it. They should practice on lower tiers before coming into the high tiers, even though they got a T8 premium from crate or there was a coupon for dubloon ship. 

This is not obsession, stats just reflect you abilities and if you're helpful for the team. 

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36 minutes ago, Beastofwar said:

Players that play for stats are drawn to the highest WR /damage dealing ships, not matter what type.

 

Is that new ?

 

I mean in Formula 1 racing the best riders get the best materials - engines and tires - .....the lesser riders really have no chance of winning. They only can work their way up.

 

Here you can at least buy yourself into the best materials, WG created the game around that....and then have to make them perform ( ~ 50 k average player base damage of Enterprise comes to mind )

 

Wrong. Good players get good stats. Getting high damage AND win rate consistently will come down more to the player being good than having a decent ship. 

 

A good player can take a fairly substandard ship and make it work. An idiot in a powerful ship/class (cough CVs) will suck regardless of what they happen to be using. Sure they might suck less - but they'll still suck.

 

Using your analogy - an incompetent clot is an incompetent clot behind the wheel of a VW Beetle. They continue to be an incompetent clot behind the wheel of an F1 car. They also happen to be equally incompetent in any other form of transport as a rule (cyclists who invade my local roads each Sunday morning - I'M LOOKING AT YOU!)

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13 minutes ago, MacArthur92 said:

Dude what kind of skills can have a guy below 700 PR? None. That's why he's bad. And he's playing CV just to not die too quick. But he's not helpful/supporting the team. Most of those guys are selfish cause they try to do damage. They should practice on lower tiers before coming into the high tiers, even though they got a T8 premium from crate or there was a coupon for dubloon ship. 

This is not obsession, stats just reflect hope you're helpful for the team. 

 

Exactly that. Contrary, to what @Beastofwar believes, most players are not obsessed with their stats - most dont even know, external pages for stats even exist. IF they were, they would all rush in to ram something, since that would guarentee more damage/kills that they can do on average. However, most people are actually - afraid. Afraid to die, afraid to risk. you see often ppl running, trying to stay alive, while its obvious, they will just default loss that game this way. They even stop dealing damage (which they would do, if obsessed by stats). And thats why I agree with OP: the biggest cowards in this game (often some of the worst players - that goes hand in hand) will hide in classes, that allow them so survive for the longest time, best make them survive the entire game almost always. Its easy to put our 4 classes in line, sorting from which has the lowest chance to survive up to the highest...

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15 minutes ago, MacArthur92 said:

Dude what kind of skills can have a guy below 700 PR? None. That's why he's bad. And he's playing CV just to not die too quick. But he's not helpful/supporting the team. Most of those guys are selfish cause they try to do damage. They should practice on lower tiers before coming into the high tiers, even though they got a T8 premium from crate or there was a coupon for dubloon ship. 

This is not obsession, stats just reflect hope you're helpful for the team. 

 

Just had a Ryujo dropping every ship with TBs from the bow. After being told, thats bad and he sucks (he constantly made the enemies evade torps from our DDs because of the drops...) his answer was "IS MY 3RD GAME"

thank you very much :fish_palm:

Ofc playing more than 19 games in Hosho is unheard of - especially if you suck. Better go to hightiers FAST, thats where the money is :cap_fainting:

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1. I changed the thread title, please do so in the future without using foul language.

 

2. I can see the bottom question of loppantorkel to be viable ("However, is it good for the game if the majority of the cv population is made up by below average-very bad players?") as it aims not at CV's itself, but at the population. Thus I'll leave this thread open. The moment this turns into another CV discussion, this thread will be closed down.

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Doubt it. If you cant play a CV youll lose all your planes the second you encounter an enemy ship. Also if you cant drop correctly you wont hit anything. BBs are much easier to do damage in for inexperienced players.

Not saying CVs are especially difficult to play but if you arent activly trying to evade flak youll lose your planes instantly.

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1 hour ago, loppantorkel said:

However, is it good for the game if the majority of the cv population is made up by below average-very bad players?

I think it *might* be: the initial introduction of the reeworked CVs made a lot of DDs non-viable; that impact is perhaps lessened if the bulk of CV players don't know what they're doing.

 

I've been re-grinding the IJN torp DD line (for RB), and it's been a much less miserable experience to play these ships now that most CVs you encounter don't seem to know what they're doing.

 

Obviously, that's a rather DD-centric view, but still...

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5 minutes ago, Floofz said:

Doubt it. If you cant play a CV youll lose all your planes the second you encounter an enemy ship. Also if you cant drop correctly you wont hit anything. BBs are much easier to do damage in for inexperienced players.

Not saying CVs are especially difficult to play but if you arent activly trying to evade flak youll lose your planes instantly.

 

Doesnt matter for them - they dont die. Losing planes seems to be somewhat managable, but Hull is save most of the time. And if the team folds really fast, then he wont even die because his team will have 0 points before they get to him.

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8 minutes ago, Floofz said:

Doubt it. If you cant play a CV youll lose all your planes the second you encounter an enemy ship. Also if you cant drop correctly you wont hit anything. BBs are much easier to do damage in for inexperienced players.

Not saying CVs are especially difficult to play but if you arent activly trying to evade flak youll lose your planes instantly. 

 

Well, I mean, that actually implies, that bad (CV) players are aware of their performance and can judge, if they did good or not. A stream of a turd 3x BB divi comes to mind ( I love to watch turds on twitch, seriously you can laugh all day), which camped behind their own base while it was capped. Then they didnt knew why the game ended and all 3 complained about their "shitty team", while they had damages between 4 and 17k and literally sat on A-line the entire game. So that kinda refutes that view point. They can literally do nothing, sabotage their team and STILL think they did awesome - just because they survived. I dont see how that would be any different for CVs... DDs... any class.

 

16 minutes ago, Allied_Winter said:

1. I changed the thread title, please do so in the future without using foul language.

 

What exactly was the foul language in the title? Kevin?

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1 minute ago, ForlornSailor said:

What exactly was the foul language in the title? Kevin?

Since it's a name and was used to describe the below 700PR BB players - maybe. 

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4 minutes ago, MacArthur92 said:

describe the below 700PR BB players - exactly

FTFY.

 

If you have more questions regarding moderation I'd kindly refer you to PM's.

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1 hour ago, loppantorkel said:

I hadn't thought about it before, but after looking up the stats of some cv-players now, it sort of makes sense. The whole thing being able to do some damage without having to worry about sinking. Bb snipers was the best thing before since in rts era you could just get sunk by a good enemy cv, not so any more. Now it doesn't matter whether you're good or not, you will be able to do some damage and you will survive to the end of the battle if you play cv.

 

I haven't actually studied this but it feels like it's happening more in high tiers. I was okay with the below average players mostly doing bbs. Them in dds hurt the team and in cruisers they'd quickly sink. However, is it good for the game if the majority of the cv population is made up by below average-very bad players?

I highly doubt that this a bigger thing. Otherwise you would see it in the battle numbers.

It could be a temporary thing because of directives.

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1 minute ago, Allied_Winter said:

FTFY.

 

If you have more questions regarding moderation I'd kindly refer you to PM's.

No worries we had this in PL forum with "Brian's"

Anyway back to the track. 

BBs have the tendency to buy/get some noob friendly ships. Even a DD - Asashio. Or cruisers like Yoshino. 

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12 minutes ago, MacArthur92 said:

Since it's a name and was used to describe the below 700PR BB players - maybe. 

 

Is "average Bob" no longer allowed either?

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31 minutes ago, Floofz said:

Doubt it. If you cant play a CV youll lose all your planes the second you encounter an enemy ship. Also if you cant drop correctly you wont hit anything. BBs are much easier to do damage in for inexperienced players.

Not saying CVs are especially difficult to play but if you arent activly trying to evade flak youll lose your planes instantly.

Just to be clear, I'm not arguing cvs are easy to play. To be effective in them, I consider them much more difficult compared to bbs. ...but it's easier to not make a mistake and losing your ship in a cv. You usually stay alive for the whole game. I don't play cvs because they're not for me, I haven't learn how to play them and I'm not good in them. I believe I'd be a liability for my team each time I'd play one (unless the enemy cv is just as bad). I think there are plenty of people like me in the mid range average-above average in terms of WR.

 

The rework did make cvs a lot more accessible though. Anyone can steer a single plane squad and do a bit of damage, and cvs don't go down like before, leaving one team without cv. This would be some progress from before, unless the player distribution is similar to before the rework when the mid range in skill seemed to be largely absent.

18 minutes ago, ForlornSailor said:

What exactly was the foul language in the title? Kevin?

Stop saying it! :fish_viking:

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Cv's are better that you don't have to rely on RNG so much. Still on DB sometimes you get wonky aim but at least most of the time more or less your stuff lands where you aim not in the next zip code.

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4 minutes ago, Capra76 said:

 

Is "average Bob" no longer allowed either?

Idk I'm not the moderator, I just assumed. Same maybe with "average Joe"

 

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29 minutes ago, MacArthur92 said:

:cap_haloween::cap_haloween::cap_haloween:

Good joke bro! Tell more about that RNG with random citadels, floods and fires.

@El2aZeR @Sunleader @Yoshanai

And just like you get a random citadel you get a random drop circling around target doing nothing.

 

Still BB are more RNG reliant especially now compared to old times where if I've seen a broadside target of opportunity i was pretty much clear I would either dev strike him or get some serious dmg. Nowadays more often I see shells landing all over the target or sometimes a random "whatever" shot doing a 1 shell citadel hit and everything else missing.

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