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The_EURL_Guy

Clan Brawls

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12vs12 are you for real ? It was sometimes quite difficult to get 8 people in the last Clan Season, how do you think normal Clans can handle to have 12 players ready ?

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Beta Tester, Players
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If I remember correctly the last clan brawl where there were only 3 man teams we could run multiple teams at the same time. Will it be possible to run multiple 9 man teams at the same time on the 21.12?

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Beta Tester
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9 minutes ago, Timewarp76 said:

If I remember correctly the last clan brawl where there were only 3 man teams we could run multiple teams at the same time. Will it be possible to run multiple 9 man teams at the same time on the 21.12?

From https://worldofwarships.eu/en/news/general-news/clan-brawls-567/

Any number of teams from a single Clan can fight in a Brawl if the composition of the teams meets the listed conditions.

 

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[-TAP-]
Players
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12vs12??

:Smile_facepalm:

Why not 30vs30 or better 100vs100 ! You know that all clans have infinite amount of players and all these player always available so dont be shy next time..

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[SRW]
Players
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12 vs 12 for clan battles?

 

ROFLMAO!!!

 

Are you out of your mind? Again?

 

This will be the least engaging Clan Brawl, ever.

 

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Quality Poster, In AlfaTesters
1,148 posts
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Stick to 5v5 or less please, these 9v9 and 12v12 games are just an absolute waste of time.

 

Not to mention that getting 15 wins in 5 hours is a feat unto itself, but getting people to stay and do that for 5 hours straight still means you either need to play every game in under 10 minutes at 50% winrate or less than 14 minutes per game at 80% winrate, if you play for 5 hours straight with no breaks or downtime to switch/find players. Possible with 4v4, but 12v12? It's like you didn't even think about it.

 

Absolute waste of effort.

 

The 3v3 one you did before though was great fun.

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[SWTP]
Players
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Clan Brawl 5: On December 21, battles will involve Tier V ships in a 9 vs. 9 format with a maximum of three battleships GCs and five destroyers Kamikazes per team.

FIFY WG.:cap_haloween:

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