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The_EURL_Guy

Developer Bulletin 0.9.0

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Beta Tester
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It's been a year ago (at least it will be at the moment patch 0.9.0 hits servers) when, due to CVs rework, half of the Operations were temporary removed. Only one of them was back in August. What about the rest? CV bots are back for couple of months already, so it should not be a problem to bring back other Operations. And what about any completely new ones? The last introduced one was Operation Dynamo over two years ago.

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[THESO]
Moderator, Players, Privateer
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1 hour ago, Crysantos said:

A short update on this, I asked for clarification: Progress on specific missions wont be saved in a sense that you won't be able to complete them - they will be deprecated. But some sort of compensation for achieved progress will be there (in particular if you were really close to receiving one), the exact volume/procedure is still being discussed, and we will share the details as soon as they are finalized.

 

Greetings, Crysantos

This is very disappointing to hear, no matter the compensation you give us in the end I don't think I'm going to be happy about it.

 

Regards,

               Minia

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[FL2]
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The PR wasn't a success, i mean that can happen once in a while. As long as you can fix it.

The compensation was a step forward. 

 

But I'm now getting really concerned about the future of world of warships.

Listen to the community WG and not only listen, but also try to do something with it.

I feel that there is a big gap between devs/wg employes about what the game should be/become.

That gap must become smaller in order for success. 

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Beta Tester, Players, In AlfaTesters
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8 minutes ago, Zalzomar said:

But I'm now getting really concerned about the future of world of warships.

Very clear: there are hardly any new players coming in, or older players returning (hence the really generous rewards for the recruiting station, which include doubloons... and that from hearing around not a lot of players have recruits in their "web"), so now they're using the Tittysuck3000Turbo to milk the existing players dry. Some already have sore chapped nipples and are kicking the bucket, so now they're bringing in the TittyVacuum4000MegaTron to suck those persistent few that remain completely dry in order to generate the same revenue they were used to.

 

Future? What future? Short-term gains are the goal now (just as in World of Tanks, WoWS just reached that point faster), and once that and this has collapsed, WG will have invented a new game... World of Wartrains or something like that, and the whole process starts again. 

 

WoWS is now past its "grow-stage" (also: little new lines that can be implemented without pulling sketched-on napkins out of orifices you wouldn't expect napkins to sit in), it's now "cash in as much as we can", and then "reduce spending & effort", followed by a gracious syringe of Pentobarbital in a vein. The reluctance to bring out new scenarios, campaigns or maps is also a symptom of "yeah, we're not intended on really growing anymore".

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[OCTO]
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The determination to alienate and antagonise your dedicated player community is admirable.  

 

You so damn don't listen! Players NEVER wanted NTC and now you are shoving it down our throats no matter what. Same with the CVs, same with the submarines, RPF, dumbing down of the game etc.

 

After 15K Random games, I am about to say goodbye. I really don't want to be all time treated just as another potential scam victim, by a bunch of half-witted marketing guys who come up with these oh-so-transparent schemes. You don't want my money - perfectly fine with me. 

 

So long and thank you for the fish.

 

 

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[-AD-]
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Unique upgrades was the one grind that I actually enjoyed, alongside campaigns. Apparently that needs to be stated since "nobody likes them". The timed grinds are a damn anathema on my motivation to play. Can we please keep this one mechanic that keeps me coming back to this game, after I shake off the burnout from the latest Puerto Rico/Benham/ PEF grind?

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What is the idea behind resetting lines? Why not a personal mission with 9 steps for 9 tiers??? Why?
I was always optimistic about this game, but i am getting stressed, because you are doing EVERYTHING against the players. What logic is behind that? If you don`t want to do this anymore, just shut down the servers and that`s it. Every year i was spending more money (as a casual player), but can`t do this anymore as i am worried about the investment (if it can be called it that way).

If you don`t know how to bring new content (like ships), then start working on new maps. There are new maps for each Heloween, but to get new map in random, it takes years.

 

Bring new maps, flags, customization (yes, people would pay in order to customize their ships with some unique patch), maybe new mechanics and for the god`s sake, start reading your feedback, it`s everywhere.

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[1701]
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I have lost all hope for the game at this point. This combined with the PR event shows one of two things. Either the devs want to milk the last fast bucks out of the game at the expence of the games long term health, or they are completely incompetent. There is no third option, and both scenarios make me think twice about comitting my time to wows in the future

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[IDLOS]
Beta Tester
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Hm... do I want to stop grinding Tier X to get a sidegrade for said Tier X and to regrind an entire line to get an upgrade for any Tier X... :cap_hmm:

Let me think about thatno.

 

Also, stop trying to force carriers down our throat. Arms Race was partially fun because it was at tier 9 and there were no effing CVs around. It takes ages to shoot down planes at any tier in the 8-10 range, now you want to introduce continuous healing? Are you mad? Oh wait, I recind the last question.

 

You know what I want to see just once? A real patch without any kind of content upgrade. Just focus all your efforts on fixing stuff. It's not like you can't delay content created by people who don't fit into bugfixing for a month or two, it doesn't just vanish. Unlike certain event & mission progess...

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I don't even know what to say at this point... it's one disaster after another... timing is fantastic too... let's decide to do things that will clearly annoy the player base right before Christmas when people are likely to take a break from the game to spend time with their families.. you know maybe some people will just go on an indefinite break after the craziness of the past week. PR disasters all over, the event, the videos that followed, the forum/reddit post then yeah let's take away people's legendary module progress and lock them behind the research bureaux that literally nobody likes to start with.... just a disaster. The moment you start ignoring the community is the moment you break trust with your customers.

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As probably already stated a million times:   DO NOT REMOVE our legendary grind.  By all means add a second way to get the modules but these grinds take so long and a lot of us will be quite far into them and furious if you delete all that progress.

 

Just once this year do something that doesn't upset absolutely everyone

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5 hours ago, MrFingers said:

Future? What future? Short-term gains are the goal now (just as in World of Tanks, WoWS just reached that point faster), and once that and this has collapsed, WG will have invented a new game... World of Wartrains or something like that, and the whole process starts again.

Too late to the party on that side ...

https://store.steampowered.com/app/24010/Train_Simulator_2020/

 

But I agree, the problem is player base naturally declines over time but companies seem to be too focused on short term profits and are entirely willing to burn players to meet that profit, until they run out of players ... its not as if there arent enough Warships to work with, they are adding Royal Navy Heavy Cruisers that show there are still sources to add content but they rather try to milk dry everyone to meet quarters.

 

Games usually go easy mode at some point but as I said, why the hell would I want a T10 since they want me to grind 6 times? I wont no matter what their precious metrics says and they gone pants-on tard since how the hell I am suppose to even grind a line when its back to back directives? if they want new players ... here is a hint, DONT MAKE THE GAME SO HOSTILE TO THEM!

 

Research Bureau is entirely hostile to new players and with this what they are telling then is "unless you pay us about 2000 euros dont bother thinking about T10", it might not bother existing long term player as much since they got all that FXP to burn, this is also something I see being done ... they dont attract new players because all they care is drying the existing one from everything they have, new players DONT have those resources to begin and also they DONT have any incentive to stay ... you think its fun to go to random and get blown up by people with premium ships that were removed (not really, still on loot boxes) with 19 point captains? And can I even pay to skip that? No ... have to grind because even PAYING requires grinding.

 

I have no incentives to get a T10 considering what they are tell me is "hey, have to grind 6 times a line just so you can get a upgrade that puts you at even ground with other players", might as well stick with co-op and not bother.

 

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I don't know why any new player would want to stick around playing this game.

 

I'm nearly two years in and this change means locking out content for me as I have no desire or intention to use the Research Bureau.

 

But Wargaming are consistently heading in a direction to cater to a very minority of players and deliberately exclude others.

 

The community correctly pointed out that the NTC would crap all over new players who would never stand a chance of competing with veterans, and locking away top tier combat bonuses is exactly that.

 

If you're calculating that the revenue gained from whales will exceed revenue lost from casuals then I think you're the ones with a gambling problem. You will ultimately lose.

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[-TFD-]
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Seeing the responses giving by the WG Staff here, i dont think they listen to their own community. 

 

The community is worried and are very clear that they dont like the idea (like NTC) and still they talk about about finalizing it.

 

What part of "WE DONT WANT THIS" dont they understand.

 

It is very exhausting to fight against bad ideas and a lot of players will loose interrest in the game if they go on with this idea. 

 

I really hope they listen to the community instead of finding an alternative which ends up being the same thing.

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Anyone remember when (few months ago) WG was claiming that we have an unlimited amount of time to complete the legendary modules?

 

Well, they changed their minds and want you to grind every super fast, before they lock them behind the RB BS.

 

Do you also remember when RB $hitstorm kicked in that the main repellent was "It's for players who have all ships, nobody else is affected" ??

 

Well, now everyone who has a T10 ship and wants a legendary upgrade is affected.

 

Too many lies and manipulation in one place. An outsider would say they are trying to kill the game.

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[WPZ]
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What happened to you guys? Legendary's in RB? Could you show me a spreadsheet with data how many players did actually reset their lines? Because it's not worth the grind and nothing would make me grind once again IJN torpedo boats or german bb lines again. Other lines have ships that i enjoy to play, so resetting it has no point for me as I value my time.

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59 minuti fa, Palubarac ha scritto:

An outsider would say they are trying to kill the game.

That's actually my feeling at this point; and that's why i'm actually sad, not for me, but for the game. This game doesn't deserve it.

Unfortunately we need to fight for our freedom as players. The price of freedom is high, it always has been; but that's a price i'm willing to pay and if i'm the only one then so be it.

 

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[KARMA]
Weekend Tester
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So another moron move...so one event with no time to end now they put a date...are you WG whant to end this game?!

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Wargaming just completely lost any kind of feeling and connection to the players, they seemingly just making features now they want for themselves and increase the grind and make more money off, not what we want and would be freely and happily pay something for. This just has been such a disappointing year, and when you think they cant sink any lower *hold my beer*. 

Don't you get it?? Taking stuff away never goes well.

Every time you also say you listen but you really don't, you really do not get what we are saying. This is just do frustrating and disappointing. Such a great game, but it is really getting enough. So much other great games to play and only so much crap we can take. 

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[BLING]
[BLING]
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9 hours ago, Crysantos said:

We already talked about this potential move when we announced the reworked Research Bureau about what other content we might offer through this feature - you still have 3 months to finish the upgrades if you want to get them through the mission chains.

 

Please tune it down a bit and adhere to the forum rules. There is a significant difference between giving flat out bonuses as the original design and upgrades that offer trade-offs - and for both current missions and future RB presence you need to grind a lot - yes you can use freeXP if you think it's worth it.

 

Great to hear that you like it - it's something we added due to popular demand but it took a while :Smile_honoring:

 

Greetings, Crysantos

@Crysantos why should i begind to regrind my legendary upgrades one more time on the ships i dont have them on ?? that it totally nutts and we never asked for them to be put int the RB so stop ruin the game pls or you will perhaps end up in another s...storm

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[HNFC]
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4 hours ago, MixuS said:

We're now at the last phase of WG game development cycle, just before a new shipstorm loop begins:

 

dfgdfg.png

I can't believe how darn accurate this is! :Smile_great:

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[TTT]
[TTT]
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3 hours ago, MrFingers said:

Very clear: there are hardly any new players coming in, or older players returning (hence the really generous rewards for the recruiting station, which include doubloons... and that from hearing around not a lot of players have recruits in their "web"), so now they're using the Tittysuck3000Turbo to milk the existing players dry. Some already have sore chapped nipples and are kicking the bucket, so now they're bringing in the TittyVacuum4000MegaTron to suck those persistent few that remain completely dry in order to generate the same revenue they were used to.

 

Future? What future? Short-term gains are the goal now (just as in World of Tanks, WoWS just reached that point faster), and once that and this has collapsed, WG will have invented a new game... World of Wartrains or something like that, and the whole process starts again. 

 

WoWS is now past its "grow-stage" (also: little new lines that can be implemented without pulling sketched-on napkins out of orifices you wouldn't expect napkins to sit in), it's now "cash in as much as we can", and then "reduce spending & effort", followed by a gracious syringe of Pentobarbital in a vein. The reluctance to bring out new scenarios, campaigns or maps is also a symptom of "yeah, we're not intended on really growing anymore".

Dude there are many new players coming, you wouldn't believe the persons we've seen lately playing PR with not even 100 matches overall....

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[YARRR]
Alpha Tester, Players, In AlfaTesters
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Why can't the RB uniques AND the mission variation both have a chance? RB only seems like a very bad idea.

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3 hours ago, Steel_duck_1 said:

I have lost all hope for the game at this point. This combined with the PR event shows one of two things. Either the devs want to milk the last fast bucks out of the game at the expence of the games long term health, or they are completely incompetent. There is no third option, and both scenarios make me think twice about comitting my time to wows in the future

It's the second option: The decision makers are incompetent.

 

There is just so much money to make-it's REEKING possibilities:

Camos:

- Either replace the 50% xp gain permacamos, at and under T8 with 100% ones, or offer a 100% exp bonus camo for each ship for 5k doubloons beside the current perma. A vast amount of serious RB-users (or those forced to use the RB) WILL make these purchases. Given how the game is crammed by all superb 100% xp camos, giving further bonuses too (free exp, commander exp, etc), this wouldn't really change grinding today - but could make a nice profit for WG. 

- Start selling superior permacamos (like the Black's reward camo of 150% exp, 150% free exp, 150% commander exp, you can even throw in +credit%) at stellar prices. You are already selling practically everything in this game - things you promised you'll never sell (hint-hint-T10 prem ship-hint-hint), so it's pointless to say this will never happen, either. And you now posess the technology anyways: Filth event, and this new year's event brings a universal camo, that can be fitted on any ship. All you have to do is take this template, add some nice stats,and throw it out to the prem store at twice the price of a T9 premium ship. It doesn't impact game mechanics, whales and farmers will love it. 

 

Unavailable broken ships:

- Start re-selling them at very limited amounts, again, at stellar prices. Once every month for instance: 3 of each (Kutozov, Belfast, Enterprise, Whatever): 300-500 Euros. It doesn't even have to be the same price each time. Or an auction for one each, every week. You'll be surprised at the insane amounts some whales might throw for these ships.

 

Operations:

- WG hates them due to being farmed? So what? Let us collect our near-useless free exp, or grind that single tier of ships...why not make a profit? Introduce premium ships that are "accidentally tailored" for that very operation, and sell them for again, at a hefty cost

 

Premium MM:

Hell, seing how far you're already going with fiasko after fiasko, you could even introduce "premium MM" - you pay a fixed cost for a fixed period of time. Always uptiered for a certain cost. Always downtiered for a certain cost. No CV's for a certain cost. No squads on any team for a certain cost. Empowered blacklist: you will no longer meet blacklisted players for the duration of time you bought. So many options... 

 

Sometimes, actually sell and not make a gamble of good stuff.

 

Make new, milking schemes like Puerto Rico at least a little more transparent and HONEST from the start: 

 

There are just so many ways of making some extra cash. It's not that they don't want to. It's that they can't. The decision makers lack basic economics knowledge: If you want to make money, and a business, make or do something that people want.

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8 hours ago, Crysantos said:

I understand and we'll bring this up internally - for now this is being tested and planned to be implemented, but not set in stone yet.

 

Greetings, Crysantos

I pray that you are correct.

 

Judging by form though, it is set in stone and only another storm from the community equal to the original NTC blow up can stop it.

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