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Kiagy

Colorado

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After the long grind to Colorado i could not wait to take it into battle.

 

I fired my first round of shell just missing the moon, then they scattered all over the ocean missing anything worthwhile.

 

This just about sums up this ship

 

Give me the New Mexico any day of the week, far superior

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The Colorado is much stronger and MUCH more accurate than New Mex.

The shells are a bit slower, maybe you need to get used to that?

 

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Well, at least the Trolorado has some armour, while Newmex gets turned into swiss cheese even by cruiser AP. 

I don't like the ship either, but maybe you should get a little closer, now that you can't be punished quite so hard.

 

Never mind, both ships have crap armor. :cap_book:

 

In any case, sorry for the disappointment. Die through that grind, and the North Carolina will finally be an all around decent ship, if that is any consolation.

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5 minutes ago, Mahaaret said:

After the long grind to Colorado i could not wait to take it into battle.

 

I fired my first round of shell just missing the moon, then they scattered all over the ocean missing anything worthwhile.

 

This just about sums up this ship

 

Give me the New Mexico any day of the week, far superior

Colorado have more accurate guns on average, which means if your aim is off, chances of RNGesus carrying your shells to the target are lower compared to New Mexico and other 12gunners:cap_tea:

 

Besides, there is no gold pot at the end of grind rainbow, while Yolorado is much more likely to meet guns overmatching her on entire length with AP or melting her with HE, all hail all-or-nothing armor scheme:cap_book:

And then there is joy of trucking along on 50km x 50km hightier maps you will inevitably see in 20kts bathtub

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Maybe its just me, maybe the Colorado style of play is different to New Mexico and finding it difficult to adjust, i am back with the New Mexico now, having a ball

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10 minutes ago, genosse said:

Well, at least the Trolorado has some armour, while Newmex gets turned into swiss cheese even by cruiser AP.

 

They literally have the same armor :cap_haloween:

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Any comparisons of ships in that line that are below t8 are kind of pointless, because the line stops sucking at t8 with the NC. I mean, yea, New Mex and Colorado can hit hard, but the lack of speed makes for some boring gameplay. Newer players will especially strugle with the line as they don't yet know how to position right, and if they find themselves on the part of the map with nothing to do they won't have the speed to get back into it.

 

From what I remember while playing the Colorado, it's guns were pretty good, only issue is the hull is extremely slow. Take the opportunity to learn positioning and definitely, angling - you will need these lessons when you get to NC and up.

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They are Standard Battleships. They play very similar.

Colorado is stronger vs angled Cruisers and BB in general.

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7 minutes ago, Mahaaret said:

Maybe its just me, maybe the Colorado style of play is different to New Mexico and finding it difficult to adjust, i am back with the New Mexico now, having a ball

Well, a general advice, this game has a huge learning curve and you are still pretty new to this game. Even after 1000s of battles, you might learn stuff in this game. When I played my first T8 it was like "nope, no fun" and I just wanna warn you, T8+ will be different :D

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3 minutes ago, DFens_666 said:

They literally have the same armor :cap_haloween:

:cap_wander: This whole time ... This whole time I was living a lie?

 

God damn it. Thanks for correcting me, mate. :)

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12 minutes ago, Mahaaret said:

Maybe its just me, maybe the Colorado style of play is different to New Mexico and finding it difficult to adjust, i am back with the New Mexico now, having a ball

 

Nothing wrong with that. We all have our favourite ship(s) for whatever reason. And moving up on Tier doesnt guarentee more fun. so enjoy whatever floats your boat! :cap_like:

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56 minutes ago, genosse said:

:cap_wander: This whole time ... This whole time I was living a lie?

 

God damn it. Thanks for correcting me, mate. :)

inb4 you discover next two ships in line actually downgrade in terms of armor (except 32mm plating):cap_book:

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27 minutes ago, Panocek said:

inb4 you discover next two ships in line actually downgrade in terms of armor (except 32mm plating):cap_book:

zvXOXpZ.gif?noredirect

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Colorado is hands down better than NM. NY and NM were decent, but did I hate these ships, just because it felt absolutely horrid trying to run away from stuff like Scharnhorst and shoot HE at it, because otherwise it's just going to bow tank it. Colorado meanwhile can accurately fire shells that basically don't give a damn about T7 and lower armour most of the time. Nagato, Colorado and Lyon you easily overmatch, Nelson, KGV and DoY you can citpen from most angles, Sinop, Gneisenau and Scharnhorst can be tricky, but you still can overmatch parts of their armour and if they try to rush, you can accurately snipe these parts on Gneisenau and Scharnhorst. When uptiered, you also punch pretty much like a T8, because let's be honest, Bismarck and Richelieu have a worse main battery than Colorado.

 

The main issue this ship really has is its 21 knot speed, which requires good planning and situational awareness to make the right decisions at the right time and not be caught abandonned before the entire enemy team or with nothing to shoot at. 21 knots is a good means to prevent overextension though. As a starter, just move with the team and help them so they don't get stuck and keep moving on.

 

Colorado isn't great, but I liked it enough to get WV, which basically brings those guns with slight nerf to accuracy to T6, where I'd take it over NM.

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37 minutes ago, Sleepy_Bunny said:

Nelson, KGV and DoY you can citpen from most angles

 

That is indeed true. From fighting Colorados as KGV/DoY I can confirm, that this is a fight you dont want to pick - especially when the red Colorado knows how to play & aim.

 

38 minutes ago, Sleepy_Bunny said:

The main issue this ship really has is its 21 knot speed

 

QFT. Thats the only thing holding her back. If she´d had like 27 knots, she would be a monster.

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3 hours ago, Mahaaret said:

Give me the New Mexico any day of the week, far superior

I've just finished with Colorado (like, literally five minutes ago, thanks to a game where I sank a Musashi - admittedly, a lot of the work was done by an excellent Kron though); to me, she feels fine i.e. as dreadful as all the 'standard' BBs that have come before, but no worse. As others have said, my main whinge is their speed (or total lack of); in other respects, they're fine, albeit boring (well, they *are* BBs after all).

 

If you want to make getting through Colorado relatively painless, play it heavily in Narai (load up with xp signals/cammo) - the armour and guns are excellent for that, and the lack of speed doesn't really matter, as it's enough to keep up, and you know what's going to appear, and when, so no surprises that call for significant flexing about the map.

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2 hours ago, ForlornSailor said:

QFT. Thats the only thing holding her back. If she´d had like 27 knots, she would be a monster.

I haven't played actual Colorado in ages and a half, but recently acquired Fallout76 WV'41 got me thinking, if Brit CL acceleration (ok, maybe not as much) and speed retention would help make standard battleships much more enjoyable to play.

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Cant think of anything good to say about it..

Ok.. its so slow that pulling a Notser is not likely to happen

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I liked the Colorado enough to play almost 200 games in her.

 

The guns are really good for her tier, and that's really all you need in a battleship. The slow speed is a drawback but one I strongly feel is overblown. If you do put yourself in an altogether bad position, that's it as far as your influence on the game. But if you play centrally and mindful of your limitations, 9 games out of 10 it's not a big issue.

 

My last game must've been 2 years ago, which may bias  my view. Back then T7 had super friendly MM. You'd be sh*tting on Kongos etc. all day long. Also back then she had really strong AA for her tier, although back then, alas, you didn't have many CV's.

 

The old "A" hull was a cruel joke, but modern players don't have to deal with that.

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1 hour ago, Panocek said:

I haven't played actual Colorado in ages and a half, but recently acquired Fallout76 WV'41 got me thinking, if Brit CL acceleration (ok, maybe not as much) and speed retention would help make standard battleships much more enjoyable to play.

No. Halting is ill-advised anyway, because you are wasting time that you are not moving and tech line dreadnoughts already have improved speed retention in a turn. If you want to know what Colorado would feel like without improved speed retention in a turn, play WV.

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4 minutes ago, Sleepy_Bunny said:

play WV

Gave her a spin in Aegis, handled the way I'd expect 20kts bathtub to handle:cap_book:

Also eat all kinds of HE damage along the way

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12 minutes ago, Panocek said:

Gave her a spin in Aegis, handled the way I'd expect 20kts bathtub to handle:cap_book:

Also eat all kinds of HE damage along the way

Well, for a more in-depth explanation of the difference in maneuverability, I refer to here.

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