Capra76 Players 5,001 posts 7,787 battles Report post #1 Posted December 15, 2019 I don't think we've ever had a proper unbiased poll on this subject, certainly not since the rework has been finalized, so just a simple yes/no poll, who wants to keep CV in the game? I'm not offering any other options because the ships are as balanced as WG can make them so it's either CV as they are or nothing. And yes, there is zero chance of WG removing them, but I think it would be interesting to know how we all feel about them. Let's keep the comments constructive and hopefully the mods will be happy to let this run for a while. 4 4 4 5 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #2 Posted December 15, 2019 Sorry, but I can't vote for either of these. You need other options. Personally I would vote for a return to the other part of RTS CV play, which was CV vs CV air combat, and which would keep the whole thing in check. It's not the CVs themselves which are OP, it's defence against CVs which is up the spout (and almost impossible to balance). 17 Share this post Link to post Share on other sites
Pametrada Players 709 posts 5,022 battles Report post #3 Posted December 15, 2019 Voted to have them removed. 1 3 2 Share this post Link to post Share on other sites
[NWNC] Benedictus_de_Suede [NWNC] Players 86 posts 23,308 battles Report post #4 Posted December 15, 2019 I think CV have a place in the game but as I stated in another post, the spotting mechanics need a change. I wrote: "CV should not be able to relay target data to allied ships, that is make enemy ships visible, instead they should reveal enemy poistions on the minimap. Like the spotting mechanics in a storm! This would make sense. I have a hard time believing that WWII fighter, torpedo and bomber pilots target spotted (i.e directed gun fire) for the navy. They might of course report in target positions." If you think about it sonar and radar could be tweeked in the same fasion that is you see a shipclass / target on the minimap but you actually dont see the ship. That of course would be a big nerf to ships but it could be greatly compensated by increasing the range / duration etc.. 9 Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #5 Posted December 15, 2019 4 minutes ago, invicta2012 said: Sorry, but I can't vote for either of these. You need other options. Personally I would vote for a return to the other part of RTS CV play, which was CV vs CV air combat, and which would keep the whole thing in check. It's not the CVs themselves which are OP, it's defence against CVs which is up the spout (and almost impossible to balance). CV are here to stay in their current format, WG aren't going to rework them again, they're not going back to RTS so it's a binary question, would the game be better without them? 2 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,223 battles Report post #6 Posted December 15, 2019 I have just given up on hoping WG might give surface ship players any kind of useful defence other than dodge and or pray the CV player is an idiot, so would rather have them removed if WG cannot be bothered to put more effort into balancing. 3 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #7 Posted December 15, 2019 14 minutes ago, Capra76 said: CV are here to stay in their current format, WG aren't going to rework them again, they're not going back to RTS so it's a binary question, would the game be better without them? Within those parameters, then, I would remove them. 2 Share this post Link to post Share on other sites
[EUR] lossi_2018 Players 3,122 posts Report post #8 Posted December 15, 2019 I vote yes since I unlocked Haku, but I'm not doing well in it so I m kinda on the fence 1 Share this post Link to post Share on other sites
[FDUSH] Sargento_YO Players 1,476 posts 12,665 battles Report post #9 Posted December 15, 2019 Biased survey - Can't vote either of these, reworked cvs are crap. We should go back to the old RTS system. But CVs MUST stay 7 Share this post Link to post Share on other sites
[-OOF-] Miscommunication Players 550 posts 6,680 battles Report post #10 Posted December 15, 2019 I think they have a place in the game. Just not in their current condition, which is why I voted no. 2 Share this post Link to post Share on other sites
[-URK-] wot_2016_gunner Players 2,588 posts 6,830 battles Report post #11 Posted December 15, 2019 @Capra76 I voted for them to stay, I love playing them, I want even more to be added, and I want Shinano, tho the problem I think is that there is too less skill involved; I mean, the CV rework made the carriers better for me (I was a bit struggling with manual drops and strafing), by I still think that the aircrafts more than the carriers are not treated as they should be. The problem is that WG already spent so much time and effort that I don't think they are going to rework them again. 4 1 Share this post Link to post Share on other sites
[NSAF] LowSpeedHighDrag Players 484 posts 16,909 battles Report post #12 Posted December 15, 2019 This poll is literally pointless. WG has publicly stated that CV will NOT be taken off the game. Why keep regurgitating this diatribe of whether CV should be in the game or not. Stop beating a head horse. Disclaimer. I'm not for nor against any ship class currently that are accessible. 3 1 Share this post Link to post Share on other sites
[FBC] Logan_MountStuart Players 416 posts 10,715 battles Report post #13 Posted December 15, 2019 Never played a CV here and, to be honest, personally, don't really have a problem with them. I do believe they should have a limited number of planes but that's not going to happen when Colbert, Smolensk or MInotaur, among others, can fire upwards of six or seven-hundred shells. 2 1 Share this post Link to post Share on other sites
[KAKE] Uglesett Players 2,804 posts 6,795 battles Report post #14 Posted December 15, 2019 While I do think that the game would have been better and easier for WG to balance if CVs had never been introduced in the first place (take note with regards to submarines, WG), I think they're going to cheese off too many people if they just get rid of them. But reintroducing a functional way for CVs to counter each other would help a fair bit. 1 1 Share this post Link to post Share on other sites
[THESO] CptMinia Moderator, Players, Privateer 1,427 posts 11,709 battles Report post #15 Posted December 15, 2019 You're mistaking this for a democracy when it isn't one. 1 4 Share this post Link to post Share on other sites
[TSEE] Mr_Collingwood [TSEE] Beta Tester 28 posts 2,905 battles Report post #16 Posted December 15, 2019 No, when 2 pick on my BB and hand my a##e back to me, and yes, when they leave me alone and pick on someone else.... Thing is, they are the ultimate predator to the BB. If you didn't have CVs then it will be BBs being OP as top dog. Curse you Mr Wright! Agreed, it's just the lack of avoidance. Very rarely get missed by bombs and that AP stuff when I'm trying to dodge with a lumbering cow, and head on to torps 9 times out of 10 always broadsides me to another BB! You know that impecable timing...! Just had a match with 6 CVs and 10 DDs... yea, lasted about 5 mins but got a good aircraft score! Matchmaking seems to suck at the moment which aggravates the problem. Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #17 Posted December 15, 2019 9 minutes ago, Mr_Collingwood said: Thing is, they are the ultimate predator to the BB. If you didn't have CVs then it will be BBs being OP as top dog. Uh, no. Most BBs are by far the worst targets to attack as they are the most effective AA platforms in addition to taking the longest to kill. DDs and cruisers are far easier targets which often have higher priority anyway. 4 Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #18 Posted December 15, 2019 8 minutes ago, Mr_Collingwood said: Thing is, they are the ultimate predator to the BB. If you didn't have CVs then it will be BBs being OP as top dog Easiest targets: DDs Followed by: Cruisers Somewhere down the road: BBs/CVs. I guess one might even put CVs infront of BBs, thanks to their healing ability and torpedo reduction. And if you cant citadel them with AP Bombs, then they are definetely harder to kill. 2 Share this post Link to post Share on other sites
[TSEE] Mr_Collingwood [TSEE] Beta Tester 28 posts 2,905 battles Report post #19 Posted December 15, 2019 4 minutes ago, El2aZeR said: Uh, no. Most BBs are by far the worst targets to attack as they are the most effective AA platforms in addition to taking the longest to kill. DDs and cruisers are far easier targets which often have higher priority anyway. Okay, fair enough. I guess I'm thinking too RL rather than game play In which case, NO! Share this post Link to post Share on other sites
[N-L-L] peoplescavalry Players 531 posts 13,011 battles Report post #20 Posted December 15, 2019 If everyone is complaining then they must be in a balanced state. I play them now and again and I think it’s alright. 1 1 Share this post Link to post Share on other sites
Panocek Players 13,176 posts 13,617 battles Report post #21 Posted December 15, 2019 3 minutes ago, peoplescavalry said: If everyone is complaining then they must be in a balanced state. I play them now and again and I think it’s alright. REEE coming from both sides was in first week of the REEEwork, so it was balanced then as well? Share this post Link to post Share on other sites
[CHEFT] ForlornSailor Players 7,374 posts 11,735 battles Report post #22 Posted December 15, 2019 2 minutes ago, peoplescavalry said: If everyone is complaining then they must be in a balanced state. Not sure if serious or... but ok. Here is a list of the perfectly balanced ships in game (in lose order by complaints) - Smolensk - Stalingrad - Kamikaze + sisters - Smolensk - Russian BBs - Smolensk - Cesare - CVs - Almost forgot: Smolensk So those are the ships where WG outdone themself, creating perfectly balanced ships. Thats what you saying, right? gotcha. 1 1 Share this post Link to post Share on other sites
[SB] MadGunna Players 142 posts 1,625 battles Report post #23 Posted December 15, 2019 ... Where's the 'Back to RTS' option? Share this post Link to post Share on other sites
[NAN0] HaachamaShipping Players 8,474 posts 10,052 battles Report post #24 Posted December 15, 2019 2 hours ago, Capra76 said: I don't think we've ever had a proper unbiased poll on this subject And we still don't have one. Because this isn't one. 3 1 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,223 battles Report post #25 Posted December 15, 2019 1 hour ago, ForlornSailor said: Not sure if serious or... but ok. Here is a list of the perfectly balanced ships in game (in lose order by complaints) - Smolensk - Stalingrad - Kamikaze + sisters - Smolensk - Russian BBs - Smolensk - Cesare - CVs - Almost forgot: Smolensk So those are the ships where WG outdone themself, creating perfectly balanced ships. Thats what you saying, right? gotcha. Don't forget the Kutuzov and Belfast two perfectly balanced ships that helped show that Smolensk would a perfect addition to the game 3 Share this post Link to post Share on other sites