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Afghanicus

Is it a bit too much?

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Not complaining and I know most of the "big guys" will say "nobody forces you to play". While that's technically correct, I still wonder how a regular players chooses what to focus on and why we have so many things going at the same time, all the time...

 

1. You have your daily missions which are bringing coal and some flags... you need base XP for that so playing co-op and/or Random is the option

2. You are collecting Italian containers and finishing the directives for which you need to play anything most of the times but also specific ships of specific tier etc. for certain directives

3. You have Clan Battles where you're focusing on other things and steel is your top reward and priority

4. You have 'Twilight Battles' which are a complete separate mode. You collect filth which is used to get certain rewards but with those battles you cannot complete daily missions, you cannot complete (most of the) directives etc.

 

Did I miss something? That's not too much?

 

Oh yeah, on the November 27th, the Twilight battles will go away. But guess what - Ranked Season will come on so there is no break for the little minions. Grind grind, as long as the sun shines.

 

I am taking a break because I feel it's too much. So no need to tell me "you don't have to play" etc. 

 

I would just like to hear how other players feel about this constant overflow of events, directives, missions etc. 

 

Does WG feel that's the only way of keeping the game "fun" and stay "relevant"?

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5 minutes ago, Palubarac said:

I would just like to hear how other players feel about this constant overflow of events, directives, missions etc. 

I don't care to be honest and not in a bad way, it's just, I start the game, check my port, find a ship I would like to play and I queue up the game. After the match I find another ship and start another game. If i do some missions along the way, ok, if not, i'll do them tomorrow or day after that.

 

Now I'm not telling others how to play, do your own thing. But the grind is only in your head. If you treat every mission every line with "I need to finish it as soon as possible, i need that ship/reward now!!" you'll burn out rather quickly.

 

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I like it, and I like the fact that I can set myself little goals that are achievable after coming home from work in a single session, like finishing some directives, getting my three containers, getting enough tokens to roll a new Italian container, and so on.

 

I don't feel like I have to do them, but it's nice that they are there, even though it does currently feel a little bit uncoordinated with Halloween and the Italian cruisiers running in parallel.

 

Back when I started playing Wargaming's games, there were no missions at all, and the only goal you had was reaching Tier X in as many tech trees as you could play. It was okay back then, as I was pumping hours every day into the game anyway (I even played my doubles before going work, the horror), but now, a few years later, I am happy that I can achieve something with only a little time investment.

 

On the other hand, I wonder if it's a good idea to make grinding silver ships less and less appealing, but that's another topic.

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I somewhat shift my priorities based on what I think is important. When you have several worthwhile goals to pursue, you could choose what's the most important, or where you lose the most if you fail to complete it, like special events and such. Basically, that's how I got stuff like the Benham or Graf Spree or special captains and commemorative flags etc.

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@Palubarac @quickr Honestly, I don't care as well; my goal is to usually get one daily container daily (usually play after dinner) (standard account). I don't even care about the daily missions; I only aim to complete the first stage of the missions if they are those that give you credits or XP or a commemorative patch by doing the first and second stages in Random and the third one in Co-op (normally within three coop battles and I use my premiums for that) it's a very effective tactic, suggest you to try it out as well. 

I tend to use the directives to decide which ship to take out (example if I need to get spotting ribbons I take out a CV).

I also tend to plan ahead what I can get in an event, knowing how much time I have to play. 

Overall, I don't act like of those things don't exist, but I take all of those into consideration and I decide what to focus day by day.

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Personaly, i agree. Its too much nowadays. And i feel, its WG trying to keep people playing the game, which might work for a short period, but in the long run, it will make people quit the game.

And the worst thing of all is, that especially daily missions cant be completed in CBs. That should just change. WG admitted, only 5% of the playerbase is actively playing CBs, so certainly its not a big deal to allow Daily missions to be completed in CBs...

 

And for special events like Twilight, i think WG should cut back on other directives/missions.

 

Also i dont really like the current rewards, they are mostly useless to me. Is it "nice" to get hundreds of Camos and Signals, if you already have thousands? Meh... I think, they could change that a little bit. For example the tokens they are giving out:

You can gamble on the mainprice, and everything along the way is mostly Credits/FreeXP/CommanderXP/Signals and Camos. And at the same time, you can directly buy Signals/Camos for Tokens aswell. Makes little sense to me.

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I hear you.

 

Well, for me it's usually 2 daily containers and then I close the game. Or none, depends on the mood.

 

The thing is that for a players that doesn't have many ships, doesn't have many permanent camos etc. every reward seems great and the FOMO kicks in.

 

"Luckily" there are lootboxes which are completely ignored by me and I feel 0 attraction towards WG gambling.

 

Having said that, a permanent camo from the Twilight battles would be nice. Not that I like them (I don't like them at all) but the bonuses are nice. However, the gameplay is boring and repetitive as hell and you still have to go through the WG's RNG and lootboxes which I usually don't touch so those camos will also be ignored I guess.

 

I don't care about Italian cruisers at all as they suck badly and WG messed up big time, releasing the worst line ever. But now there is a collection with an Italian legendary captain as a rewards and guess what - the items from the collection can be obtained only from those pasta containers, not from regular daily ones.

 

And it's pretty much the same story for all events/missions/directives/whatever.

 

It's like everything is designed not for the players to have fun but just to be on the game the maximum amount of time. And sorry to say but that's not how it is in most games I've played til now. 

 

The constant grind is just tiring and I believe it's more important to focus on the things that don't work, fix the bugs which were around for long enough and improve the current state of the game than bringing more stuff all the time flooding low-quality content which most of the time doesn't even work the way it's supposed to (Italian cruiers and SAP as the most recent example).

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Ye, i just play the game ignoring missions and if i end up completing them i have no problems with that.

 

sometimes i wont complete other times i will, like the pueto rico thing im not interested in the mission (could careless about ship and i assume the event itself will be trash).

 

if you play like i do you just complete missions, i usually set a goal of maintaining my winrate (that becomes a chore in itself).

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1 hour ago, Palubarac said:

Not complaining and I know most of the "big guys" will say "nobody forces you to play". While that's technically correct, I still wonder how a regular players chooses what to focus on and why we have so many things going at the same time, all the time...

 

1. You have your daily missions which are bringing coal and some flags... you need base XP for that so playing co-op and/or Random is the option

2. You are collecting Italian containers and finishing the directives for which you need to play anything most of the times but also specific ships of specific tier etc. for certain directives

3. You have Clan Battles where you're focusing on other things and steel is your top reward and priority

4. You have 'Twilight Battles' which are a complete separate mode. You collect filth which is used to get certain rewards but with those battles you cannot complete daily missions, you cannot complete (most of the) directives etc.

 

Did I miss something? That's not too much?

 

Oh yeah, on the November 27th, the Twilight battles will go away. But guess what - Ranked Season will come on so there is no break for the little minions. Grind grind, as long as the sun shines.

 

I am taking a break because I feel it's too much. So no need to tell me "you don't have to play" etc. 

 

I would just like to hear how other players feel about this constant overflow of events, directives, missions etc. 

 

Does WG feel that's the only way of keeping the game "fun" and stay "relevant"?

I haven't played the twilight battles at all. I did not care about the Italian containers or the directives. I do have no reason to care about the daily missions.

 

I think this isn't about "you don't have to play", it's about your mindset. Why do you even care about all that? I'm playing what I enjoy and simply stopped caring about the rest a long time ago, including ranked for example simply because I have no intention to play on my own for 150 battles just to grind a number. It seems like you feel some obligation to actually do all these things the game offers - and I neither think you should nor that this is what is intended. It's good that there's variety in the game now instead of the same stuff all over again in relatively long cycles.

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15 minutes ago, Earl_of_Northesk said:

I haven't played the twilight battles at all. I did not care about the Italian containers or the directives. I do have no reason to care about the daily missions.

 

I think this isn't about "you don't have to play", it's about your mindset. Why do you even care about all that? I'm playing what I enjoy and simply stopped caring about the rest a long time ago, including ranked for example simply because I have no intention to play on my own for 150 battles just to grind a number. It seems like you feel some obligation to actually do all these things the game offers - and I neither think you should nor that this is what is intended. It's good that there's variety in the game now instead of the same stuff all over again in relatively long cycles.

I understand all that.

 

But as I said - I'm a standard player (not premium) and if I can obtain a couple of premium days for example for little effort then I'll probably go for it (the cheapest bundles).

 

If I see an event that requires a massive grind or just uninteresting (or not relevant) rewards I obviously ignore it. Like this school event or whatever bringing Yamato camo which I'm not even close to and I might not even be in the next year or so. That's easy to ignore but not all.

 

So in short I care if I feel that with little effort I can obtain some rewards that are useful/important to me but even those become too much when stacked and happen at the same time like it's the case lately.

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Typical day on WOWS.

 

1) Turn on computer and firing up the game and TS.

2) Chat with clan mates and check out Discord.

3) Go into the "looking for a div" room or "count down room" for multi div's.  If neither then i'll go into a tier grinding room to helping people grind.

4) If it's really quite i play CK2 or HoI4, but not solo.

 

I don't look at missions, directives or crap like that.  If i get contains doing whatever then great, but i don't go out my way to complete anything really.  As for mission i just click on the "1 stars" and just play games until i unlock something.

 

I play this purely in a social way and a bit of fun.  I find grinding ranked incredibly boring and an exercise in frustration, same as solo randoms.

 

I only play the Halloween missions if other people are but don't go out my way to do it.

 

WG wants you to play this game which is why they are so many.   But if i sat down and did them, i would burn out so quick and end up REALLY hating the game. 

 

My time is precious with RL commitments and all these extra things are too much.  But if other people love to grind them and what not, why not let them?

 

It's a choice at the end of the day, but i see nothing wrong with having them.  They want to keep the punters playing WOWS. 

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It’s a smorgasbord of information designed to take from you the one thing that is irreplaceable, time. These days I will Blissfully ignore it and play for two containers in  fun tiers 5-8. 

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Just play enough to get 1,2 or rarely 3 containers. All depends on win/loss ratio and ability of team.

If I get good teams I tend to score less XP because they're too good at shooting what I spot, a bad team let me shoot stuff.....

If I'm only a bit short of a daily mission or something similar then I complete it.

 

But, I play for fun but to win if possible.....:cap_cool:

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I pick and choose the grinds I care about, for example I hardly play ranked battles because I find them more stressful than fun where as the mission grinds I'm happy to do. Also I hardly ever play at weekends for rather obvious reasons (PTS weekends are awesome as a result). 

 

By it's nature this game is based on grinds and WG have to come up with new grinds to keep us active and that's fine. The trick is do them ones you enjoy, at the end of the game it's a game not a job.

 

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I used to try and do everything in the game, but i get less time now so i activey chose wht to get involved in and ignore the rest, so clan battles and halloween ops went out the window and I can live without the rewards.

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14 minutes ago, lovelacebeer said:

I pick and choose the grinds I care about, for example I hardly play ranked battles because I find them more stressful than fun where as the mission grinds I'm happy to do. Also I hardly ever play at weekends for rather obvious reasons (PTS weekends are awesome as a result). 

 

By it's nature this game is based on grinds and WG have to come up with new grinds to keep us active and that's fine. The trick is do them ones you enjoy, at the end of the game it's a game not a job.

 

 

Actually, what I find the most frustrating are the mission goals that require you to do some X thing in one battle, whereas I tend to like a lot more those that allow you to make progress towards the goal incrementally, regardless of what you achieve in any one battle or not.

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I personally stopped caring anything other than CB..

I don't even look at the events anymore. :)

 

I play CB,
I play randoms..

I complete things during randoms.. I'm happy..

I don't complete things during randoms.. I don't even know :)

 

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I quite like the abundancy of missions, events and rewards in WoWs! The main reason for playing the game is still to have a good time playing the game - but getting the option to pursue a certain mission strand or a cache of loot, can be a nice bonus (yaarrhh! et. al.).

 

That said, it's easy to see how this event-rich environment could be stressful for someone with a streak of completionism to his or her character. The trick, as I see it, is to regard any form of bonus material as being just that - a bonus. As such it can be nice to get, it but should in no way be perceived as mandatory. Once that happens, the game turns from a pastime into a duty-bound grind - and that, I can't abide. But as always, to each his own!

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I'm completely burned out on the events and grinds. I can't even wrap my head around the walls of text that they need to explain their schemes, and it's even funnier when they try to cap it in a comprehensive explaination which itself is again a doomed wall of text. Total overflow for me.

I play. I receive 'stuff', but really? It's not doing anything for me anymore. Even if I receive special ships now it's a meh experience. I stopped caring about the whole marketing machine this enviroment has turned into. It's annoying, unethical (gambling and 7 y/o) and due to the massive nature everything becomes bland and uninteresting actually.

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2.Italian cruisers were crap and probably will still be crap, even with the late buff.

 

4.Twilight battles are crap, you grind like crazy for an non-historical ugly cammo.

 

50% of your load is gone.

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4 hours ago, Palubarac said:

Not complaining and I know most of the "big guys" will say "nobody forces you to play". While that's technically correct, I still wonder how a regular players chooses what to focus on and why we have so many things going at the same time, all the time...

 

1. You have your daily missions which are bringing coal and some flags... you need base XP for that so playing co-op and/or Random is the option

2. You are collecting Italian containers and finishing the directives for which you need to play anything most of the times but also specific ships of specific tier etc. for certain directives

3. You have Clan Battles where you're focusing on other things and steel is your top reward and priority

4. You have 'Twilight Battles' which are a complete separate mode. You collect filth which is used to get certain rewards but with those battles you cannot complete daily missions, you cannot complete (most of the) directives etc.

 

Did I miss something? That's not too much?

 

Oh yeah, on the November 27th, the Twilight battles will go away. But guess what - Ranked Season will come on so there is no break for the little minions. Grind grind, as long as the sun shines.

 

I am taking a break because I feel it's too much. So no need to tell me "you don't have to play" etc. 

 

I would just like to hear how other players feel about this constant overflow of events, directives, missions etc. 

 

Does WG feel that's the only way of keeping the game "fun" and stay "relevant"?

 

 

Well, stuff like daily missions and directives I tend to complete while playing normally and not focusing on them, so that's all fine by me. True you might miss a directive that requires you to play something specific, but you can complete enough to get the main one done without focusing on it.

 

The main issue is filth farming and CB overlap, not sure if this cb season will overlap with the next ranked one too... at any rate, combining cb with a very grindy event while raising the required number od players per team is a terrible decision.

 

So yes, I do think it's a bit much. They're also taking the premium ship (read: coal, steel and fxp sinks) hyperproduction to whole new levels of over-the-top... it's too much, too soon, without enough time to balance so the powerceep has been shifted into overdrive. Then when a formerly strong premium is powercrept to the point of irrelevance, we'll just offer it for coal. Also available, Jean Bart. Smolensk. Yoshino. Thunderer. Want an OP Balans captain for coal? Np comrade, Kutnetsov is here. It just goes on and on at a way too rapid pace. The amount of coal stuff alone is getting silly.

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14 minutes ago, 22cm said:

2.Italian cruisers were crap and probably will still be crap, even with the late buff.

 

4.Twilight battles are crap, you grind like crazy for an non-historical ugly cammo.

 

50% of your load is gone.

Quite right. Ones I grind for are the ones that interest me. Like Exeter (got it, I had 70% winrate in it... OMG... and it's still good). 

I might even have bought Exeter, actually. Crappy pasta-boats and (IMO) Fugly camo, well nooooooooo. 

I'm not even remotely interested in those, so I do not worry about the grind either.

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44 minutes ago, Europizza said:

... It's annoying, unethical (gambling and 7 y/o) and due to the massive nature everything becomes bland and uninteresting actually.

Right now I have 31 missions, I have no idea what they are and I'm not going to check either. It's all designed to give you happiness whenever you complete one. I'd prefer a few at a time and not a ton of various missions, daily-chain-whatever and stuff going on. 

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