Jump to content
Forum Shutdown 28/7/2023 Read more... ×
Sign in to follow this  
kbb07142

What is the point of cruisers Mk.2

46 comments in this topic

Recommended Posts

Beta Tester
96 posts
2,106 battles

Ok so i want to continue the discussion on cruisers, or more specifically american cruisers.

 

So I have been playing my cleavland alot because i want to give the cruisers another go.

 

I recorded the amount of shots i hit with and the amount of damage i did during a game.

So in 1 game i got 100 hits for 25,000 dmg and ended the game on very low health.

 

Now in my kongo, which is a tier lower, i got 44 hits and did 75,000 dmg, and ended the game on vertually full health,

It was a pretty crap game in my kongo tbh.

 

So why play cruisers?

You have less health, less DPM, less range and not much more speed/maneuverability.

 

 

Also its been 3 games in a row now where a BB has 1 shot (salvo'd?) my cruiser from 18+km ranges

 

Share this post


Link to post
Share on other sites
Players
1,497 posts
3,475 battles

Ok so i want to continue the discussion on cruisers, or more specifically american cruisers.

 

So I have been playing my cleavland alot because i want to give the cruisers another go.

 

I recorded the amount of shots i hit with and the amount of damage i did during a game.

So in 1 game i got 100 hits for 25,000 dmg and ended the game on very low health.

 

Now in my kongo, which is a tier lower, i got 44 hits and did 75,000 dmg, and ended the game on vertually full health,

It was a pretty crap game in my kongo tbh.

 

So why play cruisers?

You have less health, less DPM, less range and not much more speed/maneuverability.

 

 

Also its been 3 games in a row now where a BB has 1 shot (salvo'd?) my cruiser from 18+km ranges

 

 

i find cruisers great. yes they dont do as much dmg in a game as a BB but you can help in other ways also i find it easy to do a lot of dmg in cruisers because of their rate of fire or torps (depends ofc wich ship i am in)
  • Cool 1

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

Not much speed/maneuverability? That might vary; a Kawachi isn't a feather, for example.

 

Also, you're a decidedly less conspicuous target?

Share this post


Link to post
Share on other sites
Beta Tester
1,292 posts
10,023 battles

The point of cruisers is defence.

 

I right now had a game where 3 Cruisers protected 2 Carriers from incoming planes, all 4 Torp as well as all 2 diver bomber squads got destroyed, one carrier got hit by one torp.

 

Also Cruisers are for killing and hunting down DD.

 

 

In my Cleveland, Pensacola or New Orleans I dont care about BB, but god help you if you are a DD and within my weapons range, I will ruin your day, no matter what. I was thinking of buying the Atlanta just because of this, but since premium ships have no real benefits I will wait. But just immagine a DD appearing within your range and you just dropping one shell / sec on him. <3

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

Besides, with the Japanese battlecruiser/battleships mix, we may not see the difference. But when we get the American BBs, of which only the Iowa will be cruiser-fast, we might find out that cruisers are indeed fast.

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

Define Cruiser fast. Only the Kongo is realy fast, a fuso only does 25 knots.

 

The Myogi seems to be pretty fast (surely more than a St. Louis or a Chikuma! :P)

Also, the Amagi isn't exactly slow.

Share this post


Link to post
Share on other sites
[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

Well in the next patch armor will be more relevand and cruisers especially with caliber lower than 203mm might find it harder to fair against Battlehips, but at the same time there will be HE fix so shooting battleships with HE will probably be a better idea.

Cruisers are fine if you are fighting ther cruisers, destroyers or shooting at carriers. Battleships would love a cruiser nearby for AA support too!

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

Well in the next patch armor will be more relevand and cruisers especially with caliber lower than 203mm might find it harder to fair against Battlehips, but at the same time there will be HE fix so shooting battleships with HE will probably be a better idea.

Cruisers are fine if you are fighting ther cruisers, destroyers or shooting at carriers. Battleships would love a cruiser nearby for AA support too!

 

Pardon me, but isn't that quite right? Cruisers weren't exactly made to slug it out against battleships, for crying out loud.
Edited by Historynerd

Share this post


Link to post
Share on other sites
Beta Tester
1,292 posts
10,023 battles

Still 5 knots slower than my new orleans.

 

And with a turning circle measured in fottball fields as well as a rudder shift time measured in Chinese dynasties.

 

 

@OP: The Kongo is no true BB btw, it is an upgraded Battlecruiser, thats where she got the speed and maneuverability from.

Share this post


Link to post
Share on other sites
[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

 

The Myogi seems to be pretty fast (surely more than a St. Louis or a Chikuma! :P)

Also, the Amagi isn't exactly slow.

Well they are battlecruisers originally, they sacrificed armor for this speed. I'm sure Amagi won't be as strong as the tier 8 US BB when it comes.

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

Well they are battlecruisers originally, they sacrificed armor for this speed. I'm sure Amagi won't be as strong as the tier 8 US BB when it comes.

 

That's what I meant for the IJN line and its battlecruiser/battleship mix... the USN line will feel differently.

Share this post


Link to post
Share on other sites
[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

 

Pardon me, but isn't that quite right? Cruisers weren't exactly made to slug it out against battleships, for crying out loud.

 

I'm with you on that, they shouldn't. I'm just telling the OP that cruisers will be even less able to do damage to BBs after 3.1. However there will always be other targets to shoot at so it shouldn't be a problem.

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

The Amagi is an upgunned and uparmored CA? O.O

 

Don't know much about it, but I think that it was derived from the Tosa-class battleships...

Share this post


Link to post
Share on other sites
[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

The Amagi is an upgunned and uparmored CA? O.O

 

Battlecruisers aren't heavy cruisers. They are cruisers with battleships guns. If you look at Amagi battlecruisers in Wikipedia, you'll see that she was designed with the same number and caliber of guns, and with torpedoes too. This Amagi we have in game is WG's idea of what would happen if Amagi was a real battle cruiser and she got modernized the same way Kongou did.

http://en.wikipedia.org/wiki/Amagi-class_battlecruiser

 

CA's don't carry 10 41cm guns

 

 

Edited by Takeda92

Share this post


Link to post
Share on other sites
Beta Tester
4,249 posts
848 battles

CA's don't carry 10 41cm guns

 

Yep; that might have been difficult to explain under the Treaty...

 

"So, this is your new CA...?"

"Yes."

"Those guns seem a little too big..."

"It's an optical illusion... it's the paintwork..."

"Pretty good paintwork..."

 

XD

  • Cool 2

Share this post


Link to post
Share on other sites
[PRAVD]
Weekend Tester
3,802 posts
8,478 battles

 

Yep; that might have been difficult to explain under the Treaty...

 

"So, this is your new CA...?"

"Yes."

"Those guns seem a little too big..."

"It's an optical illusion... it's the paintwork..."

"Pretty good paintwork..."

 

XD

 

or thay can do what WG did to Yamato's armor, shift the coma to the left and call it 4.1cm gun :P

Share this post


Link to post
Share on other sites
Beta Tester
1,160 posts
377 battles

Ok so i want to continue the discussion on cruisers, or more specifically american cruisers.

 

So I have been playing my cleavland alot because i want to give the cruisers another go.

 

I recorded the amount of shots i hit with and the amount of damage i did during a game.

So in 1 game i got 100 hits for 25,000 dmg and ended the game on very low health.

 

Now in my kongo, which is a tier lower, i got 44 hits and did 75,000 dmg, and ended the game on vertually full health,

It was a pretty crap game in my kongo tbh.

 

So why play cruisers?

You have less health, less DPM, less range and not much more speed/maneuverability.

 

 

Also its been 3 games in a row now where a BB has 1 shot (salvo'd?) my cruiser from 18+km ranges

 

 

Because this is game of rock, paper, scissors.

 

Cruisers are required to escort BBs and provide vital antiaircraft fire and defend BBs from destroyers. Dealing damage to other CAs and BBs is their secondary role.

 

Your Kongo is almost worthless without cruiser escort if there is good CV captain on the opposing team.

Share this post


Link to post
Share on other sites
Weekend Tester
1,677 posts
20,271 battles

Ok so i want to continue the discussion on cruisers, or more specifically american cruisers.

 

So I have been playing my cleavland alot because i want to give the cruisers another go.

 

I recorded the amount of shots i hit with and the amount of damage i did during a game.

So in 1 game i got 100 hits for 25,000 dmg and ended the game on very low health.

 

Now in my kongo, which is a tier lower, i got 44 hits and did 75,000 dmg, and ended the game on vertually full health,

It was a pretty crap game in my kongo tbh.

 

So why play cruisers?

You have less health, less DPM, less range and not much more speed/maneuverability.

 

 

Also its been 3 games in a row now where a BB has 1 shot (salvo'd?) my cruiser from 18+km ranges

 

 

In this game, it is not all about damage dealt.

Unlike WoT, WoWs is much less dependent on damage dealt, as battles are very rarely won by killing all enemies.

While BBs are expected to deal most damage of all classes to soften up the enemy, cruisers for example are much better for fulfilling objectives (and other roles).

Share this post


Link to post
Share on other sites
Alpha Tester
225 posts
1,501 battles

Sooo there already was a discussion what's the point of BB's, now we have got a topic "what's the point of cruisers" what next ? DD's or CV's because they've got no firepower at all...

Share this post


Link to post
Share on other sites
Alpha Tester
797 posts

Because this is game of rock, paper, scissors.

 

Sure? Because the best ship to fight a BB is another BB.

 

Cruisers are required to escort BBs and provide vital antiaircraft fire and defend BBs from destroyers. Dealing damage to other CAs and BBs is their secondary role.

 

Stacked high tier BBs have more than enough AAA to defend themselves from planes, and American ones will carry even more.

 

Your Kongo is almost worthless without cruiser escort if there is good CV captain on the opposing team.

 

Kongo is fast an maneuverable, a CV is worthless against a competent Kongo captain.

 

Share this post


Link to post
Share on other sites
Beta Tester
1,160 posts
377 battles

 

Sure? Because the best ship to fight a BB is another BB.

 

 

 

Kongo is fast an maneuverable, a CV is worthless against a competent Kongo captain.

 

 

From my experience...

I would rather be in CV than in BB.

 

Kongo does still have long rudder shift time, once you make him turn, he canot quickly change the direction in which he is turning and at that point, he is yours.

Edited by DtXpwnz

Share this post


Link to post
Share on other sites
Alpha Tester
19,378 posts
6,105 battles

Kongo is fast an maneuverable, a CV is worthless against a competent Kongo captain.

 

 

Luckily, and I'm not even a cv captain, there are lots of Kongo captain's which aren't that competent ( yet ). 

Share this post


Link to post
Share on other sites
Sign in to follow this  

×