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Inappropriate_noob

RN cruisers.......

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I can't remember if I have asked this before,but what is the correct way to play them?

 

 

Reason I ask this is on my alt acct, (where my stats are considerably better than this acc) I am up to the Leander,the one where Brit cruisers get good,and out of all nation cruisers the Brits are my favourite for the simple reason they have heals.

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Fire and don't fired upon, which is somewhat generic cruiser gameplay. Use islands as ballistics are on Freedom side, your smoke when no radars around and beware of tea based propulsion, making things... interesting when it comes to torpedo evasion.

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the best way to play them is behind a DD that is not a total noob. 

He geos cap, spots something, ideally you should be <5km behind. 

If you are not behind a rock (best) you can create your own with smoke.

If you ARE behind a rock, you can use smoke to cover your retreat.

 

Or sit in it while they (hope it is a fat BB) come near enough to torp them. 

Which is sometimes a glorious death but hey. :Smile_trollface:

 

Another trick you can do is sit behind (LARGE) island, keep quiet and ambush a fat BB with torps,

cover your retreat with smoke.... and keep running because usually you don't kill them.

Then keep wiggling, shoot from the rear and hope you kill him before he kills you. 

 

Team up with a divvy that also has RN cruiser... share the endless smoke... 

That is how I got my damage record in Fiji.:Smile_teethhappy:

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15 minutes ago, BLUB__BLUB said:

the best way to play them is behind a DD that is not a total noob. 

He geos cap, spots something, ideally you should be <5km behind. 

If you are not behind a rock (best) you can create your own with smoke.

If you ARE behind a rock, you can use smoke to cover your retreat.

 

Or sit in it while they (hope it is a fat BB) come near enough to torp them. 

Which is sometimes a glorious death but hey. :Smile_trollface:

 

Another trick you can do is sit behind (LARGE) island, keep quiet and ambush a fat BB with torps,

cover your retreat with smoke.... and keep running because usually you don't kill them.

Then keep wiggling, shoot from the rear and hope you kill him before he kills you. 

 

Team up with a divvy that also has RN cruiser... share the endless smoke... 

That is how I got my damage record in Fiji.:Smile_teethhappy:

Sounds fun, will give it a bash, never divvied up with anyone on my alt account, stats seem to go a bit pear shaped when I do that, on my present account, happy to div with anyone

 

Out of less that a hundred games, my alt is on the dizzying 57%, trust me for a potato like me,that is like being atop the Empire state building:Smile_veryhappy:

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Do you want some replays? Played some Neptune games today that will show the potential of what they can do. They are the cruiser line most demanding of skill, though maybe the Italian line will be giving them a run for their money.

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Wouldn’t bother with RN light cruisers, I went thru the line the Fiji stands out, as does the Mino, but paper thin armour and the lines saving grace (smoke), is practically null and void, given that all old hands can citadel you in smoke, I much prefer the German line.

 

My advice for what it’s worth escort/support a BB, stay mobile.

 

I do that with the German line, and when things go south you can kite away, except Yorck and Hipper have brilliant HE, Personally I’d wait for the heavies to arrive.

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42 minutes ago, NoobySkooby said:

I can't remember if I have asked this before,but what is the correct way to play them?

  

 

Reason I ask this is on my alt acct, (where my stats are considerably better than this acc) I am up to the Leander,the one where Brit cruisers get good,and out of all nation cruisers the Brits are my favourite for the simple reason they have heals.

First of all I assume your normal consumable loadout is Smoke+Hydro. Radar may be a valid choice for tiers 8-10 if you like to live dangerous and surprise some DDs, but under no circumstance should you use Fighter or Spotter plane instead of smoke! (I've seen some players do that:cap_wander_2:)

Take a good look at the enemy line-up and take note of the BBs with spotter plane, radar ships and DDs.

Apart from what BLUB_BLUB mentioned:

- beware of radar ships and their position, just like in a DD

- don't push aggressively at first and make sure you have enough targets and at least a ship - preferably a DD - to spot before popping smoke. If either of those 2 conditions is not met, you're just going to waste a smoke

- be patient and wait to slow down enough before popping smoke and shooting. You really don't want to get spotted: a quick snapshot from a good BB player may result in a few citadels and even a devastating strike. Also, good BB/CL players can easily hit you in smoke using a spotter plane, so go back and forth SLOWLY in order to change the position but make sure you don't accidentally leave the smoke.

- always have Hydro running while in smoke. When faced with a smoked British cruiser, most players will turn away and fire torpedoes; very few will push aggressively unless having no other choice. 

- have an exit strategy for when the smoke runs out or if things go bad and you get spotted. High tier German Hydro (6km range) is also dangerous so keep an eye out for German ships and their range to you

 

Your targets of choice should be distracted BBs broadside already engaged by someone else. That's when you deal damage efficiently. Bow in or angled targets may result in a lot of bounces or shatters, even on DDs!

 

Ripple firing torpedoes are nice, especially when you catch an opponent unaware at close range, but take some practice to get used to, so I'd recommend to use full salvo at first. It's fun when they hit, but when they all miss....... 

Also, when ripple firing, make sure you fire all the torpedoes in a launcher, because it doesn't reload until the last torpedo is fired. 

 

Overall British CLs require a fine balance between aggressiveness and playing safe  and are a bit situational: if you're too dashing, you'll be among the first to die. If you stay too back, your damage and score will be disappointing. They are good ships to hold a flank against an enemy push, but are terrible when pursuing an enemy that is retreating.

 

 

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2 hours ago, Bear_Necessities said:

Do you want some replays? Played some Neptune games today that will show the potential of what they can do. They are the cruiser line most demanding of skill, though maybe the Italian line will be giving them a run for their money.

Replays are always useful thanks:cap_like:

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53 minutes ago, NoobySkooby said:

Replays are always useful thanks:cap_like:

 

Mino replay.

https://replayswows.com/replay/42615#stats

 

Neptune replays.

https://replayswows.com/replay/68646#stats

 

https://replayswows.com/replay/68647#stats

 

Fiji replay.

https://replayswows.com/replay/32413#stats

 

Special replay as I carry Flambass and his division :P (Neptune)

https://replayswows.com/replay/45769#stats

 

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Play them as big DDs. Though they have the stopping speed of a BB, beware of that when you smoke up. You really need to check for ships that arevalready focussed on your mates when you want to fire in open water. Make yourself more unattractive to shoot on than your mates. Broadside BBs in the Fiji net you 4k per salvo you fire at them. Study at a school for ninjas of assassins to learn to be stealthy without smoke and learn to seize opportunities.

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Islands and cover are usually your friends, use smoke when needed and make you slow down in advanced, since looking at the minimap and predicting enemy movements is even more important, try to keep yourself hidden as long as possible, although due to the short range you might have to push a little. 

 

For bb’s make sure you spam their superstructure since penning them via belt can be hit and miss usually. You could kite in them but they arent made for that due to their ranges and ballistics.

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12 hours ago, FukushuNL said:

Though they have the stopping speed of a BB, beware of that when you smoke up.

@NoobySkooby Yes the braking distance... I usually crash them into an island, smoke, and reverse.... :Smile_trollface:

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cracking class of ships skooby

my personal preference is to division up with a dd player and give the dd close support

don't sit still for too long in smoke thinking your immune shooting the enemy as a good player knows how to splat brit cruisers in  smoke so always try and do small shuffle moves to front of smoke then go back to the rear (it can end up with the classic sail out of it mistake though :Smile_ohmy:)

 

watch you tube vids on the play style and I think they are better at tier7 but the leander does show the capability of what the brit cruisers can do

my personal fav is the Neptune but the fiji is probably the best out of them all due to better mm

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Lots of good stuff already posted, definitely don't get shot at too much, use smoke wisely and keep moving in it in case of torpedoes or blind shots, don't be afraid to use your smoke to run away dropping torps for charging BBs to run into, and just enjoy! 

 

The fine line between instant death and being a complete pain in the backside to BBs and killer of DDs is thrilling and huge fun but always remember to be a support and rarely look to go off on your own, mind you doing a drive by on a half strength BB is quite fun!!!  :cap_horn:

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22 hours ago, Bear_Necessities said:

Good job on carrying Flambass, lol, and thanks guys for the input, always much appreciated.

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16 hours ago, beercrazy said:

my personal fav is the Neptune but the fiji is probably the best out of them all due to better mm

I think Leander is the best (due to the least sluggish braking/acceleration), but also: 5 torps for Leander, 4 for Fiji, 3 for Edinburgh... 

Means you are less and less able to defend yourself when some #@#@# thinks it is time to chase the RN cruiser in smoke. 

Neptune gets a bunch more, Mino has more than many DDs. Fiji vs T9 or Edinburgh vs T10 is no fun.

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3 hours ago, BLUB__BLUB said:

I think Leander is the best (due to the least sluggish braking/acceleration), but also: 5 torps for Leander, 4 for Fiji, 3 for Edinburgh... 

Means you are less and less able to defend yourself when some #@#@# thinks it is time to chase the RN cruiser in smoke. 

Neptune gets a bunch more, Mino has more than many DDs. Fiji vs T9 or Edinburgh vs T10 is no fun.

its the extra guns and range that do it for me with the fiji compared to leander

the fiji feels more like a light cruiser and the leander a large dd in my view but both are good ships and in a competent players hands can be op as hell

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2 minutes ago, beercrazy said:

its the extra guns and range that do it for me with the fiji compared to leander

the fiji feels more like a light cruiser and the leander a large dd in my view but both are good ships and in a competent players hands can be op as hell

Yes, that's the problem I have with Edinburgh and Neptune... 

They start feeling more and more sluggish. I miss the nimbleness from Leander.

I'm curious to what Minotaur will bring. If it goes "back" I'll be happy. 

And if it is more Neptune it will probably collect rust in port.

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8 hours ago, BLUB__BLUB said:

Yes, that's the problem I have with Edinburgh and Neptune... 

They start feeling more and more sluggish. I miss the nimbleness from Leander.

I'm curious to what Minotaur will bring. If it goes "back" I'll be happy. 

And if it is more Neptune it will probably collect rust in port.

In my view worse than neptune but it has epic moments with those guns

The citadel feels like every inch of the ship is one and as such any mistake delivers insta wipe but the ship is so powerful its the only way to make it balanced 

Take a minor with a good dd player where he will spot for you and its crazy op fun

 

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IMO Mino feels like Fiji. Yes, the T7 to 10 feel heavy, like they are actually made of metal unlike many othe ships and they got a lot of weight and volume in their [edited], but I think Fiji and Mino feel good. Edin and Neptune felt "big". Still I like Neptune more than Edin because the guns really get much better imo. Mino won't be coming close to Leander in how she feels and handles though, but that's natural because of the tier diff and what mino brings to the table compared to Leander, gotta have room for tha heal, radar, turrets and amount of ammo somewhere ;) <3 my Mino so much! Only love Fiji more :D O and Daring, Lightning, Jutland and Furious :D Only thing that I like another nation more on, is the BB side of things. I wonder how the heavy RN line will be...

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6 hours ago, FukushuNL said:

IMO Mino feels like Fiji. Yes, the T7 to 10 feel heavy, like they are actually made of metal unlike many othe ships and they got a lot of weight and volume in their [edited], but I think Fiji and Mino feel good. Edin and Neptune felt "big". Still I like Neptune more than Edin because the guns really get much better imo. Mino won't be coming close to Leander in how she feels and handles though, but that's natural because of the tier diff and what mino brings to the table compared to Leander, gotta have room for tha heal, radar, turrets and amount of ammo somewhere ;) <3 my Mino so much! Only love Fiji more :D O and Daring, Lightning, Jutland and Furious :D Only thing that I like another nation more on, is the BB side of things. I wonder how the heavy RN line will be...

I hav Exeter, if it's anything like that they'll be great. 

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