[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,598 battles Report post #1 Posted October 29, 2019 Hi all, WG's @Sub_Octavian on Clan and Ranked battles overlap... Quote About Clan and Ranked battles overlap Greetings, captains! In 0.8.10 bulletin we announced Ranked Battles Season 14, and it overlaps with Clan Battles. Some of you, who usually participate in both activities, had concerns about that. I’d like to comment on this in more detail and explain our decision. Clan Battles is the most competitive part of the game tailored for those who want to test their skills and play in coordinated team. From all World of Warships players, about 5% are actively participating in Clan Battles, however, this group of players is the most active and dedicated. Ranked Battles is more like a middle ground between Random and Clan Battles. Rating system and ranked progression make this activity more demanding, but it is much more casual and accessible than Clan Battles. About 25% of players participate in it. That means, that if we make RB and CB seasons consecutive and not overlapping it will be fine for CB players – they will always have an activity to participate. However, for those who play only RB, that will mean big gaps between seasons and less choice. That’s why RB and CB seasons overlap. We realize that some of you feel overwhelmed by the amount of game activities because of such schedule. However, if we take all player groups into account, overlap is the best solution. The amount of new rewards in the Armory is stable, so a tight schedule with overlaps is more about the choice of activity then about the pressure to do everything. Consecutive schedule, on the contrary, limits the amount of rewards available per year, and in fact can lead to more pressure. Nevertheless, we hear the concerns about too much events leading to a “burnout”. Although the player activity data does not show it now, we take it seriously and currently doing a dedicated research on that. It will allow us to see if these concerns are valid. Finally, one more point for overlapping CB season 7 and RB season 14 is the fact that we don’t want to overlap these with Christmas holidays and New Year celebration. We thank you for your attention to the game. I hope that even if you don’t agree with our reasoning, you appreciate it now and understand why we made such decision. Good luck and fair seas! Source Reddit: About Clan and Ranked battles overlap Leo "Apollo11" 3 Share this post Link to post Share on other sites
[HOO] Fat_Maniac [HOO] Players 2,337 posts 4,238 battles Report post #2 Posted October 29, 2019 So basically the spreadsheet once again says everything is ok. I never thought I would say this, but sometimes it feels like WG are giving us too much at once. It's a nice place to be, the game is full of content, but sometimes the amount of content and effort required to achieve the rewards offered seems overwhelming. 9 2 Share this post Link to post Share on other sites
Trawn91 Players 56 posts 2,843 battles Report post #3 Posted October 29, 2019 And now factor in the massive grindfest which "Raid on filth" will be (over 100 games with above average results to get everything). But I dont complain, I like to have to do something. Like directives are getting softer each time. The italian one you get on day one and then you wait week before the next one unlocks. All in all, I get the reasoning behind this and I like it. After all, we dont have to do everything. If you feel like CB are your thing, just do CB and skip on ranked and vice versa. I will gladly do both :) Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #4 Posted October 29, 2019 I kinda agree with the post .... give players options and do not clog the events on holidays. 2 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #5 Posted October 29, 2019 It does make approximate sense, I guess. This is one of those occasions where we have to recall that most of us on the forums are not representative of the bulk of WG's customer base... 1 Share this post Link to post Share on other sites
MrFingers Beta Tester, Players, In AlfaTesters 3,242 posts Report post #6 Posted October 29, 2019 My reply to that "yeah, but the player is wrong"-kind of post: Quote How about you (as in: "Wargaming") come up with events that cater to the WHOLE audience, and not just the players who are in the capability of spending plenty of time in the game regularly. And make your events actually interesting & engaging instead of just copy-pasting the directives of the previous patch, slap a new picture on the button, change the currencies to the new one & churn out a whole jest of new themed lootboxes. Quality >>>>>> Quantity all of the time, any time. Maybe it's time that you learn that lesson as well. And you're right, I'm not forced to participate in any of the events you are organising, which indeed I'm not doing. Because all the events you guys came up with for the last 18 months were not meant for me anyway, since I'm not in a position to be able to play a lot or regularly/each week. Do the spreadsheets say that a player who plays 2hrs/day for 7 days a week is more valuable than a player who plays 56hrs over 4 weeks, but sometimes doesn't play for 2 weeks at a time? Because your actions sure make it look like that... It's good to read & know then that "the more casual player" or "he who doesn't log in regularly" is basically a 3rd class leech not worthy of any attention or care. I'll remember that, tyvm. Let's go back to, let's say: the launch of the British DD's back in 2018, and then go over all the events that have since been organised. Was there anything remotely "casual" in those? Something that could be completed without cutthroat time-limits? Something that could be completed at a pace the player dictates instead of the game imposing it on them? Not that I can think of, always the same directives in 4-week intervals with 1-week time-hurdles, giving you 7 days to complete the final stage. Can't play that final week? Sucks to be you, the event has finished, you can't catch up or get any additional tokens². Better luck next event. You want that new commander that gives you some distinct advantages in the game since it has useful perks: play in that certain update, or wait an unspecified time and then be able to buy it for a ridiculous amount of another currency, that you can earn by grinding. That's the only thing Wargaming currently produces: grinds upon grinds upon grinds. And in the process taking away any leeway from the player and dictate a harsh timeline to complete those grinds in via the directives. Then you have Clan Battles, Ranked, Ranked Sprint,... all for extra resources... But indeed, you don't have to participate, and you indeed can "just play and gather some coal & research-points", but coal is also being inflated, since there are too many events now in which you can farm coal in vast quantities, so prices of coal-items are also increased. So now we have a (placeholder?) price of 175k coal for a commander. What kind of signal do you give to the playerbase with that? "Yeah, you have the choice: either 4 weeks of non-stop & non-relenting grinding in our event OR pay an absurd sum of grind-based currency to get that commander later on". Pretty picture Wargaming paints with that, and very enticing and attractive towards the players who do not have the time to spare to be present a lot in WoWS. (² I live in Belgium, paid lootboxes are rightfully disabled here because they are gambling. Having no paid lootboxes painfully shows how terrible & abusive events at their core became since a year and a half) 5 Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #7 Posted October 29, 2019 Sub_octavian makes sense for me. I sometimes wish i wouldnt be forced to play wows 2-3 hours a day to not miss out on content (occasionally we have 4 events at the same time) but 5% clan battles playerbase is not much, hardcore players will get over it, they just have to set priorities if Venezia is more important, or raiding the filth, ranked, clanbattles or god help us actually play a random game in the ship you actually like to have fun... 1 Share this post Link to post Share on other sites
[CAIN] Jethro_Grey Players 5,207 posts 25,733 battles Report post #8 Posted October 29, 2019 Since i can't play CBs, i don't mind the overlap in general. But, this also means that during the times i'll be able to play ranked, CBs are on, which removes basically most of the good players and leaves the ones you don not want on your team. Share this post Link to post Share on other sites
[RONIN] 22cm Beta Tester 6,377 posts 36,662 battles Report post #9 Posted October 29, 2019 Both are tier 10, but only one has CVs in it... WG considered that the 5% clanwar playets was too small, and found a tricky way to make more players play clanwar instead of ranked. 1 Share this post Link to post Share on other sites
anonym_XGuN6pHmfiJ9 Players 460 posts Report post #10 Posted October 29, 2019 Solution is simple. Don't do everything that WG makes. Share this post Link to post Share on other sites
Sadzior ∞ Players 517 posts 31,342 battles Report post #11 Posted October 29, 2019 Not enough they think toxic formula of ranked is ok, now they showing middle finger to people who want play cw and ranked. Way to go, your playerbase is already mostly 45%wr drones. Tire out last people who actually can play this game and you will have a big hapy paraolympics. 1 Share this post Link to post Share on other sites
[MORIA] quickr Players 1,953 posts 25,239 battles Report post #12 Posted October 29, 2019 31 minutes ago, Leo_Apollo11 said: about 5% are actively participating in Clan Battles This sounds absurdly low to be honest Share this post Link to post Share on other sites
RenamedUser_92906789 Players 5,828 posts Report post #13 Posted October 29, 2019 3 minutes ago, quickr said: This sounds absurdly low to be honest Actually it does reflect the "numbers" in our clan (lately). People (including myself) have become way less active ever since the CV rework. Coincidence? Maybe ... but I don't think so .... 2 Share this post Link to post Share on other sites
[MEN] Captain_Singleton Players 3,184 posts 20,113 battles Report post #14 Posted October 29, 2019 it would be interesting to see the drop in numbers in clan battles because clans were struggling to get a team together as some players were playing ranked (esp. since it's now 8 per squad) but i highly doubt they'll publish the numbers... 2 Share this post Link to post Share on other sites
[HOO] Fat_Maniac [HOO] Players 2,337 posts 4,238 battles Report post #15 Posted October 29, 2019 3 minutes ago, quickr said: This sounds absurdly low to be honest From all World of Warships players, about 5% are actively participating in Clan Battles... Sounds about right, if you factor in small clans can't or won't take part, and at any time only 16 players from a single larger clan could participate. 2 Share this post Link to post Share on other sites
[MOYAI] KielYourself Players 350 posts 16,980 battles Report post #16 Posted October 29, 2019 Not sure if this is official or not but this calendar shows that ranked and cws dont overlap next year. Source is reddit post, https://old.reddit.com/r/WorldOfWarships/comments/dob6f6/in_an_effort_to_be_proactive_regarding_the_wows/ Share this post Link to post Share on other sites
[CHEFT] DFens_666 Players 13,162 posts 11,029 battles Report post #17 Posted October 29, 2019 6 minutes ago, quickr said: This sounds absurdly low to be honest Who knows what "actively" means. Maybe they dont count in players/Clans, who play 1game/1day per season just to get a free captain reset. Share this post Link to post Share on other sites
[HOO] Fat_Maniac [HOO] Players 2,337 posts 4,238 battles Report post #18 Posted October 29, 2019 4 minutes ago, nambr9 said: Actually it does reflect the "numbers" in our clan (lately). People (including myself) have become way less active ever since the CV rework. Coincidence? Maybe ... but I don't think so .... Burnout is a real issue too. The shear volume of events and grinds or loot box purchases to accelerate progression, is taking it's toll. In my clan we play lots of other games together too. There is only so much WoWS the average human mind and body can cope with, before it needs a break 2 Share this post Link to post Share on other sites
[POP] Altsak Players 791 posts 16,516 battles Report post #19 Posted October 29, 2019 It's ok if only 5% - the most active and dedicated players - suffer. Carry on and take your pain pills. If the rewards income is one of the problems then combine rewards for ranked and CB. Make the player choose which activity he or she wants to participate instead of "forcing" them to play all the time. 1 Share this post Link to post Share on other sites
[MORIA] quickr Players 1,953 posts 25,239 battles Report post #20 Posted October 29, 2019 If dedicated and committed players only make 5% of player base, that is kind of sad to be honest And say a lot of the state of the game. 3 Share this post Link to post Share on other sites
[SCRUB] Leo_Apollo11 Quality Poster 7,146 posts 31,598 battles Report post #21 Posted October 29, 2019 Hi all, 26 minutes ago, quickr said: This sounds absurdly low to be honest 5 minutes ago, quickr said: If dedicated and committed players only make 5% of player base, that is kind of sad to be honest And say a lot of the state of the game. I don't think that @Sub_Octavian made a mistake with 5%... Clan battles are very small and even smaller part of each clan members participate... Leo "Apollo11" 1 Share this post Link to post Share on other sites
[SCRUB] ClappingLollies Players 1,953 posts Report post #22 Posted October 29, 2019 1 hour ago, Leo_Apollo11 said: Nevertheless, we hear the concerns about too much events leading to a “burnout”. Although the player activity data does not show it now, we take it seriously and currently doing a dedicated research on that. It will allow us to see if these concerns are valid. Well. Im sure if WG does the numbers right they will see some changes in the player data. I mean since only in our clan most players are inactive/burned out. Most of the time we cant get a single team together for CB's and we have over 40 players. 1 Share this post Link to post Share on other sites
[PUPSI] Klopirat Freibeuter 15,160 posts Report post #23 Posted October 29, 2019 12 minutes ago, quickr said: If dedicated and committed players only make 5% of player base, that is kind of sad to be honest And say a lot of the state of the game. I don't see the connection between being "dedicated and committed" and taking part in clan battles. Many players I know who take in clan battles aren't dedicated and committed at all, while the majority does not take part not because of issues, but simply because of not being interested in such stuff... Share this post Link to post Share on other sites
[MOYAI] KielYourself Players 350 posts 16,980 battles Report post #24 Posted October 29, 2019 22 minutes ago, quickr said: If dedicated and committed players only make 5% of player base, that is kind of sad to be honest And say a lot of the state of the game. Do other online games have a higher percentage than that for the same group of people, the competitive ones? What about wot? Genuine question. I dont think its that much different. Share this post Link to post Share on other sites
[HOO] Fat_Maniac [HOO] Players 2,337 posts 4,238 battles Report post #25 Posted October 29, 2019 9 minutes ago, Klopirat said: I don't see the connection between being "dedicated and committed" and taking part in clan battles. Many players I know who take in clan battles aren't dedicated and committed at all, while the majority does not take part not because of issues, but simply because of not being interested in such stuff... I read dedicated and committed as 'competitive'. In other words the top competitive clans that always participate. You know the ones I mean, they usually take part in KoTS etc too. Share this post Link to post Share on other sites