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WG_Lumberjack

PTS - 0.8.10 - Others

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Italian Cruisers ● New Season of Ranked Battles ● Visual and Other Enhancements

Visual and Other Enhancements

We are continuing to update the maps and Ports so that they conform to the new lighting model and enhanced HDR technology. In Update 0.8.10, the visuals of the Solomon Islands, Ring, New Dawn, Hotspot, Two Brothers, Shards, Estuary, Haven, Archipelago, and Land of Fire maps; and Ocean and Saint Petersburg Ports have been improved.

 

0.8.9

79c2b3f8-f4c8-11e9-81a7-38eaa735f4cc_120

 

0.8.10:

796b1df0-f4c8-11e9-8c77-38eaa735f4cc_120

 
 

The matchmaker for Co-op Battles will be updated. Battles will be played in a 9 vs. 9 format, and any incomplete teams will be complemented with a much wider range of bot ships.

These changes are aimed at making this battle type more interesting.

The gun sight reticule has been switched to utilize new technology. In combination with the enhanced visuals, it looks neater and cleaner.

These new features open the doorway to future changes in the game.

 

Join the Public Test, check out the new collection, explore the updated maps, and fight in the Ranked Battles season!

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[OBGEU]
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Stil got no invite To public test ? why . I did sing in on to it.

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[4_0_4]
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8 hours ago, WG_Lumberjack said:

The matchmaker for Co-op Battles will be updated. Battles will be played in a 9 vs. 9 format, and any incomplete teams will be complemented with a much wider range of bot ships.

These changes are aimed at making this battle type more interesting.

 

Again, with the current point system it will not change anything besides ending CoOp even faster.

The majority of my CoOp battle end, because the bots fall to zero points.

Do you plan on changing that?

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Players
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Overall, the co-ops have become slower, but extremely boring and do not earn anything, indeed, now even with the average tier ships, you can't even pay for the costs of maintaining the ships.


The behavior of the bots has become too similar to that of human players, that is boringly "static".
In the old version the bots were too aggressive, but now they have become absurd campers.:Smile_facepalm:
You waste, boringly tens of minutes just chasing bots that run away, or trying to hit bots that run in circles in the middle of the map without a destination, or to look for bots hidden behind some island.
It is ridiculous to see bots from both teams attacking at full speed for the first few minutes and then arriving exactly in half the map, spin the ship and run back, and then neither team takes more initiative for the rest of the battle.
Absurd the WG's decision to lengthen the co-op battles with this bots control algorithm.


In my opinion, those who play the co-op, are the players who want to have fun simply with a quick battle of 5-10 minutes, and do not have the availability to stay too long stuck there as in random battles.
With such a decision, the WG is likely to increase the afk in the coop and to lose even the players who wanted to play quickly in the coop, between one commitment and another. :Smile_sad:

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