[D3LTA] Lacomble1942 Players 188 posts Report post #1 Posted October 19, 2019 I have the feeling something has changed in CO-OP. All Battles are now done in almost 6 minuts. CO-OP not a commerciale succes for WG???? So make it a little boring to play?? 1 1 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #2 Posted October 19, 2019 Several of the missions at the moment are more efficiently done in Coop, so it may just be that some of the more competent players have migrated temporarily to the mode, meaning that it's likely that teams will beat the bots rather faster than sometimes...? 9 Share this post Link to post Share on other sites
[-SBG-] ColonelPete Players 38,559 posts 19,178 battles Report post #3 Posted October 19, 2019 2 minutes ago, Killroy67 said: I have the feeling something has changed in CO-OP. All Battles are now done in almost 6 minuts. CO-OP not a commerciale succes for WG???? So make it a little boring to play?? More skilled players play to finish missions. 5 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,515 battles Report post #4 Posted October 19, 2019 Just now, Verblonde said: Several of the missions at the moment are more efficiently done in Coop, so it may just be that some of the more competent players have migrated temporarily to the mode, meaning that it's likely that teams will beat the bots rather faster than sometimes...? spot on players have wised up for the directives 2 Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #5 Posted October 19, 2019 20 minutes ago, 631327334013 said: spot on players have wised up for the directives 'Bout *EDITED* time really.. Share this post Link to post Share on other sites
Caurinus Players 65 posts 2,970 battles Report post #6 Posted October 19, 2019 39 minutes ago, Verblonde said: Several of the missions at the moment are more efficiently done in Coop, so it may just be that some of the more competent players have migrated temporarily to the mode, meaning that it's likely that teams will beat the bots rather faster than sometimes...? Pretty much this, as someone who predominantly plays Co-op I have noticed that it seems to be a lot more players that seem to know how to play and play well. Personally I don't mind it all, faster games and better backup when yolo charging battleships in my Atlanta. 4 2 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,515 battles Report post #7 Posted October 19, 2019 Just now, lafeel said: 'Bout *EDITED* time really.. yes I suppose, I was the fool that stubbornly stuck with solo random while others where playing smart, your right lafeel. I still feel co-op tactically screws your game but hey ho business comes 1st. Co-Op Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #8 Posted October 19, 2019 1 minute ago, 631327334013 said: yes I suppose, I was the fool that stubbornly stuck with solo random while others where playing smart, your right lafeel. I still feel co-op tactically screws your game but hey ho business comes 1st. Co-Op Not what I meant, I meant it's about time we get more competence than the usual "we don't need tactics, this is co op!" *EDITED*S.. 1 Share this post Link to post Share on other sites
[SM0KE] Verblonde Players 9,787 posts 20,664 battles Report post #9 Posted October 19, 2019 12 minutes ago, Caurinus said: yolo charging battleships in my Atlanta. Is there any other way to play an Atlanta? Share this post Link to post Share on other sites
Caurinus Players 65 posts 2,970 battles Report post #10 Posted October 19, 2019 3 minutes ago, Verblonde said: Is there any other way to play an Atlanta? Not that I'm aware of! 1 1 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,515 battles Report post #11 Posted October 19, 2019 Just now, Verblonde said: Is there any other way to play an Atlanta? I am going to be honest here, I have been testing some tactical ideas, with french destroyers that may be of some value in Random / Competitive to early to comment on them right now but it is looking promising. 2 Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #12 Posted October 19, 2019 WG haven't thought about this when designing "Directives"????? :Shocked_Pikachu_Face: The directives they chose are 75% of the time easier/better completed in Co-Op and the majority of the Player-base now knows this, so they're deserting PvP in huge numbers until their directives get completed and then return to PvP. This reduces the enjoyment that "Co-Op Mains" like myself have, reduces the enjoyment that PvP players have when they feel 'forced' to play low XP Co-Op instead of PvP to get the Directives done and this setup just isn't fun for anyone involved. Will WG change anything - Nope, the spreadsheet says everything is A.OK yet bad decisions like this will force me to quit for another 6 months. Why play if the only mode I enjoy is ruined by WG's appalling management decisions. 1 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,515 battles Report post #13 Posted October 19, 2019 11 minutes ago, IanH755 said: This reduces the enjoyment that "Co-Op Mains" like myself have, reduces the enjoyment that PvP players have when they feel 'forced' to play low XP Co-Op instead of PvP to get the Directives done and this setup just isn't fun for anyone involved. @IanH755 How does RTS players, playing co-op ruin your fun in co-op ? 1 Share this post Link to post Share on other sites
[MUMMY] rage1750 Players 824 posts 11,400 battles Report post #14 Posted October 19, 2019 13 minutes ago, IanH755 said: [....This reduces the enjoyment that "Co-Op Mains" like myself have...] "Co-Op"; "Enjoyment"; does not compute 1 Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #15 Posted October 19, 2019 2 minutes ago, 631327334013 said: @IanH755 How does RTS players, playing co-op ruin your fun in co-op ? Everyone gets 1 kill and the game ends in under 4 minutes with everyone getting <500 Base XP, thats not fun for anyone. Just now, rage1750 said: "Co-Op"; "Enjoyment"; does not compute Yeah, people enjoy different things, it happens! 3 1 Share this post Link to post Share on other sites
[BABBY] BlackYeti Players 995 posts 14,827 battles Report post #16 Posted October 19, 2019 3 hours ago, lafeel said: "we don't need tactics, this is co op!" Hey, I always say that! So I can employ sekrit taktiks myself while everyone dies 1 3 Share this post Link to post Share on other sites
[W-L] Rhineheart_Thor [W-L] Players 1,738 posts 15,515 battles Report post #17 Posted October 19, 2019 4 minutes ago, IanH755 said: Everyone gets 1 kill and the game ends in under 4 minutes with everyone getting <500 Base XP, thats not fun for anyone. Yeah, people enjoy different things, it happens! Roger that! However the state of Random right now is going to push more players to co-op to finish things off in the directives, research bureau, and the personal assignments for legendary modules, Call it RTS Random Rehab Share this post Link to post Share on other sites
[-IAN-] IanH755 Players 2,100 posts 7,141 battles Report post #18 Posted October 19, 2019 9 minutes ago, 631327334013 said: However the state of Random right now is going to push more players to co-op to finish things off in the directives, research bureau, and the personal assignments for legendary modules, Call it RTS Random Rehab Absolutely, I don't blame the players at all. If I still played PvP I'd also be using Co-Op too, it just makes sense to "cheat the system" if you can get things done quicker than in PvP. As an example, about 10+ months ago I created a thread here about the sudden rise in Co-Op players at higher tiers, where 12-15 months ago you might get 2-4 humans in a TX team, and yet now there is dozens in the TX queue, and it all links back to the introduction of these Directives and PvP players slowly starting to realise that Co-Op is the best way to do 75% of them like Ship Kills, Secondary hits, number of Wins etc. It's WG I have a problem with, WG and their amazing decision making process which 'forces' so many PvP players to jump into an un-liked game mode because it's the "best" way to get so much stuff done. 3 Share this post Link to post Share on other sites
[WCBG] BrusilovX Beta Tester 2,838 posts 23,904 battles Report post #19 Posted October 19, 2019 As has been posted in this thread co-op is usually the most efficient way to get some of the directives complete and they also tend to be fast. They are low reward though which is OK because the risk does not seem to be in such games (which assumes that an AI BoT is not as good as a player - that is not always the case). You get bad team mates in co-op just as you do in other games - the difference may be that they can have more of an impact on the team as there are less players to carry them. Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #20 Posted October 19, 2019 1 hour ago, lafeel said: Not what I meant, I meant it's about time we get more competence than the usual "we don't need tactics, this is co op!" *EDITED*S.. But it's true! And I like it this way, there's literally all the other game modes for if one want something more challenging Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,226 battles Report post #21 Posted October 19, 2019 At weekends it makes sense to do as it's just too frustrating to play randoms, at least in co op can get the daily missions done Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #22 Posted October 19, 2019 25 minutes ago, NothingButTheRain said: But it's true! And I like it this way, there's literally all the other game modes for if one want something more challenging No it bloody well isn't! Spoken like someone who's not played mroe than a handfull of co op games. 1 Share this post Link to post Share on other sites
[DK-CP] NothingButTheRain Players 6,338 posts 14,259 battles Report post #23 Posted October 19, 2019 4 minutes ago, lafeel said: No it bloody well isn't! Spoken like someone who's not played mroe than a handfull of co op games. What do you mean? I'm speaking like someone who's played over 3k coop battles. But if my experience with coop battles is insignificant, then so is yours with barely more coop battles played And I at least play the other modes as well so I got more to compare it with. I'm sorry, but if you want more challenge, you are apparently not playing any randoms and there's also operations. Share this post Link to post Share on other sites
[LAFIE] lafeel Beta Tester 7,707 posts 7,856 battles Report post #24 Posted October 19, 2019 23 minutes ago, NothingButTheRain said: What do you mean? I mean if you have as many co op battles as you claim you do you should know full bloody well that "you don't need tactics in co op" is utter bulls*** Share this post Link to post Share on other sites
[DC_DK] hgbn_dk Players 3,370 posts 44,373 battles Report post #25 Posted October 19, 2019 11 minutes ago, lafeel said: I mean if you have as many co op battles as you claim you do you should know full bloody well that "you don't need tactics in co op" is utter bulls*** What tactics?? Bots go in a straight line. I'm probably one of those guys who ruin it for the other players taking the co-op battles more serious. Yolo in boom boom boom taking out 3 or 4 ships in the process. I very rarely die in co-op even yoloing in. Only ship class I play more carefully in co-op is cruisers, there you actually have to plan a little to remain alive. 3 1 Share this post Link to post Share on other sites