So this thought just popped into my mind, which actually would make sense imo.
In CBs/Clan Brawl, you dont receive rewards if the game ends too early. Think its like 3,5 mins or so, which for Clan Brawl was a bit iffy. I think fastest game we had was 4 mins. If both teams play aggressive, it can end quite early.
Why dont they do that for Randoms/Ranked aswell? 3,5 mins would be a start atleast, so people who just yolo suicide will think twice about it since they would lose even more money and wont gain XP.
Rushing in and dieing is just griefing your team, regardless of why they do it (i play 4 fun, im lowtier, ...)
I rather have people play a bit more cautious, than that i lose all my DDs 3 mins into the game
If someone wants to object, that you can die early because of bad luck (deto f.e.):
That shouldnt be a big problem, i think everyone can live with that if it happens once in a blue moon.