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SovereignK

HMS Bedford (Tier VIII)

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Die HMS Bedford wurde auf dem Devblog angekündigt.

 

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Spoiler

Hit points — 43800. Plating — 25 mm.

Main battery — 3x3 203 mm. Firing range — 15.7 km. Maximum HE shell damage — 2850. Chance to cause fire — 15%. HE initial velocity — 814 m/s. Maximum AP shell damage — 4500. AP initial velocity — 814 m/s. Reload time — 11.0 s. 180 degree turn time — 22.5 s. Maximum dispersion — 141 м. Sigma — 2.00.

Torpedo tubes — 2x4 533 mm. Maximum damage — 15533. Range — 10.0 km. Speed — 62 kt. Reload time — 96 s. Launcher 180 degree turn time — 7.2 s. Torpedo detectability — 1.3 km. An option to launch individual torpedoes is available.

AA defense: 6x4 40.0 mm, 16x2 20.0 mm, 6x2 113.0 mm.

AA defense short-range: continuous damage per second — 207, hit probability — 85 %, action zone 0.1–2.0 km;

AA defense mid-range: continuous damage per second — 168, hit probability — 90 %, action zone 0.1–3.5 km;

AA defense long-range: continuous damage per second — 133, hit probability — 90 %, action zone 0.1–5.8 km;

Number of explosions in a salvo — 6, damage within an explosion — 1470, action zone 3.5–5.8 km.

Maximum speed — 33.0 kt. Turning circle radius — 720 m. Rudder shift time — 10.7 s. Surface detectability — 12.4 km. Air detectability — 7.7 km. Detectability after firing main guns in smoke — 7.0 km.

Available consumables:

1 slot — Damage Control Party

2 slot — Repair Party (Duration time 20 s; HP per second 876.0; reload time 120 (80) s; charges 1 (2))

3 slot — Hydroacoustic Search (Hydroacoustic Search (Duration time 180 s; torpedo and ship detection range 3.0 km; reload time 180 (120) s; charges 2 (3))

4 slot — Spotting Aircraft (Duration time 100 s; main battery firing range +20.0%; reload time 360 (240) s; charges 3 (4))

 

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Players
37 posts
472 battles

Jetzt HMS Albermarle

Habe sie mit dem 2.Container Imperial gezogen. Passt. Schaue mur morgen noch die Skillung an und Feuertaufe dann freitags.😉

  • Cool 1

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