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garnoo

Unplayable low tiers

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After a short break iam back playing, resseted battleship tree and started grinding, at last i tried because on tiers 3-4 game is totaly unplayable,  4-6carriers every game(!) wtf... and all of that on low tiers where half of team has complettly no AA(!)

at this point counting pixels in minecraft looks more fun...

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Beta Tester
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I have heard people talk about 3 carrier matches, I think the limit is more than 2 at the low tiers,  anyone got hard data on this?

 

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yup, been that way for quite some time now, including an average of at least one forum thread complaining about it per day, and WG doesnt care (or at least they havent given the slightest indication that they care so far afaik)...

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8 minutes ago, Scolea said:

You cant have 4-6 CV per team.The max is 2 CVs per team and you can learn to deal with it.

wrong in low tiers there can be 3 on each team

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7 minutes ago, Silvercat18 said:

I have heard people talk about 3 carrier matches, I think the limit is more than 2 at the low tiers,  anyone got hard data on this?

 

The 2 CV per team is soft limit and 3 CV per team is hard limit in cases where there are CV waiting to long for game.

And because half of all ships in the Low tier MM queue are CV then you can guess why there are so many battles with 3 CV per team 

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Beta Tester
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I am surprised that carriers are so popular at low tiers. I remember trying one at that tier and feeling it was rather weak. 

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50 minutes ago, garnoo said:

After a short break iam back playing, resseted battleship tree and started grinding, at last i tried because on tiers 3-4 game is totaly unplayable,  4-6carriers every game(!) wtf... and all of that on low tiers where half of team has complettly no AA(!)

at this point counting pixels in minecraft looks more fun...

Well m8 beeing in your shoes few days/weeks ago with german tree my only word of advice is, close your eyes, think of something nice, relax and bend over untill it passes... It gets better past T8 as most cv clubbers dont go past T6...

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58 minutes ago, garnoo said:

After a short break iam back playing, resseted battleship tree and started grinding, at last i tried because on tiers 3-4 game is totaly unplayable,  4-6carriers every game(!) wtf... and all of that on low tiers where half of team has complettly no AA(!)

at this point counting pixels in minecraft looks more fun...

Try co-op at low tiers, better than normal MM.

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30 minutes ago, Scolea said:

You cant have 4-6 CV per team.The max is 2 CVs per team and you can learn to deal with it.

you can have 3 CV per team. and OP says 4-6 per game so thats 2-3 per team

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30 minutes ago, Scolea said:

You cant have 4-6 CV per team.The max is 2 CVs per team and you can learn to deal with it.

 

How about you actually play the game?

image.png.8b87f2cde48e71b24f8d39e553b2c9ac.png

Last battle played 1 year ago.

 

Something called "CV rework" happened in the time being, maybe you read about that first, because 3 CVs per side is possible and not even a rare sight on T4.

 

Also, there is no escape from T4 CVs, if the player is competent, he will kill you, no matter what.

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OP.

 

Get used to it.

 

WG don't give a stuff mate.  Spreadsheets say that all is good.

 

Buffed low tier CV's and you now have 19 point captains in them due to line resets, just to add to the misery. 

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28 minutes ago, Silvercat18 said:

I am surprised that carriers are so popular at low tiers. I remember trying one at that tier and feeling it was rather weak. 

WG buffed the tier 4 ships in such a ham fisted way that Hosho in particular is an absolute monster.

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So, if i understand that whole Research Bureau thingy correctly, it was supposed to motivate players to play lower tiers and get rewards for regrinding lines. And to make things more fun(?) for new and Veteran players, WG in their infinite wisdom allowed up two three CVs per side. 

 

And to avoid being fun-policed, people spend free XP, which they grind in high(er) tiers, to jump straight into TVI or even VII, cause the ships there have at least a bit of AA. Which kinda defeats the whole purpose of the RB thingy, cause unless you sealclub like a filthy ...play CVs in TIV, you'll have little to no fun. 

 

I like how WG thought that whole thing through and took every aspect into consideration to make this whole 'pls play lower tiers again' a pleasant experience for CV sealclubbers...everyone.

 

Kudos WG, well done. :Smile_medal:

 

Finally, i have a reason to play TIV CVs for...science! 

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43 minutes ago, Jethro_Grey said:

So, if i understand that whole Research Bureau thingy correctly, it was supposed to motivate players to play lower tiers and get rewards for regrinding lines. And to make things more fun(?) for new and Veteran players, WG in their infinite wisdom allowed up two three CVs per side. 

 

And to avoid being fun-policed, people spend free XP, which they grind in high(er) tiers, to jump straight into TVI or even VII, cause the ships there have at least a bit of AA. Which kinda defeats the whole purpose of the RB thingy, cause unless you sealclub like a filthy ...play CVs in TIV, you'll have little to no fun. 

 

I like how WG thought that whole thing through and took every aspect into consideration to make this whole 'pls play lower tiers again' a pleasant experience for CV sealclubbers...everyone.

 

Kudos WG, well done. :Smile_medal:

 

Finally, i have a reason to play TIV CVs for...science! 

you've misunderstood the whole research bureau thingy ...

the idea was that you take your credit card and purchase shitload of doubloons so that you can convert enough exp to free exp so that you can free exp one line 5-6 times during one gaming session and them and then take 5 wins in co-op.

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2 hours ago, garnoo said:

After a short break iam back playing, resseted battleship tree and started grinding, at last i tried because on tiers 3-4 game is totaly unplayable,  4-6carriers every game(!) wtf... and all of that on low tiers where half of team has complettly no AA(!)

at this point counting pixels in minecraft looks more fun...

Welcome back to world of planes 2, the game with op paper russian ships, dire MM, non existent AA, seal clubbing and expensive premiums, Camo, etc,etc,etc

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1 hour ago, Scolea said:

You cant have 4-6 CV per team.The max is 2 CVs per team and you can learn to deal with it.

Yes, you can. When regrinding lines in Research Bureau, I ve had a game with 3 tier 4 CV per team, in a very small low tiers map. Fun and engaging.

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1 hour ago, Srle_Vigilante said:

Oh you mean this masterpiece?

shot-19_10.08_09_43.51-0659.thumb.jpg.b5f7fe1bede38fa81a69bfd90e34dfb3.jpg

Oh man, I get bumhurt just fom watching this... :Smile_ohmy:

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3 hours ago, Silvercat18 said:

I am surprised that carriers are so popular at low tiers. I remember trying one at that tier and feeling it was rather weak. 

You have not tried the Hosho then? Some say it is OP,I say it is good fun.

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4 hours ago, Silvercat18 said:

I have heard people talk about 3 carrier matches, I think the limit is more than 2 at the low tiers,  anyone got hard data on this?

 

if the game can't find enough players it will put in 3 carriers, two is actually a softcap not a hardcap.

 

Hosho is the new entyfatz.

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7 hours ago, Scolea said:

......and you can learn to deal with it.

 

Teach me Obi Wan..... those carriers dictate themselves who and where they want to strike, and if you go through the line again from scratch, there’s no way you can avoid them. They’ll crap all over you untill you get to level 6. (Or have a decent ship in the line you’re levelling)

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Said it before and now again... Make the concealment of the CV's the same as the BB's at the same tier.. It doesn't makes sense that a ship larger than the BB are having a much better concealment... That would balance it a bit if CV drivers actual had to be aware of own positioning, instead of pure damage farming. As it is now everybody learn to hate CV's from tier III. Since ships without any AA at all is just XP pinatas for the CV's.

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