[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #1 Posted October 5, 2019 Is it possible to have maybe a German or Russian CV line, maybe an Italian one too? knowing how creative WG are at dreaming things up, and at how gullible we are at loving these made up things, I think the would make a nice line t grind for the successive nations mentioned. 1 2 Share this post Link to post Share on other sites
[PANEU] kfa Beta Tester 1,975 posts 13,875 battles Report post #2 Posted October 5, 2019 I am pretty sure a MIG based russian carrier is possible on Kremlin hull. Would be T8 of course. 2 9 Share this post Link to post Share on other sites
[INTRO] Hanse77SWE Players 1,518 posts 28,995 battles Report post #3 Posted October 5, 2019 More CVs = more reasons to leave the game. 4 1 2 Share this post Link to post Share on other sites
[TORAZ] El2aZeR Beta Tester 15,786 posts 26,801 battles Report post #4 Posted October 5, 2019 13 minutes ago, kfa said: Would be T8 of course. Clearly overtiered. Must be T4. 9 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #5 Posted October 5, 2019 2 hours ago, NoobySkooby said: Is it possible to have maybe a German or Russian CV line, maybe an Italian one too? knowing how creative WG are at dreaming things up, and at how gullible we are at loving these made up things, I think the would make a nice line t grind for the successive nations mentioned. After having seen the Russian BB line anything is possible really For Germany it’s relatively easy: T4 Ausonia T6 Weser T8 Graf Z Sister T10 Fantasy as usual Russia is easy as well: T4 Kiev with Yak VTOLs T6 Gorshkov with modern Yaks T8 Kusnetzov with MiG29 T10 Type 23000 with Su33 Straight forward actually. However I could easily see that WG rather makes some of these premiums rather than additional lines. They usually try to give any new line a flavour - something they would currently struggle with (apart from the Russian Line which would have the distinct flavour of being 30-50 years more modern and advanced) 9 Share this post Link to post Share on other sites
[WGP2W] LemonadeWarriorITA [WGP2W] Beta Tester 1,669 posts 8,186 battles Report post #6 Posted October 5, 2019 What about finishing the rework first? 6 1 Share this post Link to post Share on other sites
[NWP] 159Hunter Players 4,528 posts Report post #7 Posted October 5, 2019 1 hour ago, LemonadeWarrior said: What about finishing the rework first? Haven't you heard? Reeeeeeework is finished. Do try to keep up old chap. And no, I don't think new CV lines are coming anytime soon. Why? Subs first and if they manage to get a higher population on subs than CVs they'll invest time and money in those (rather than the failed CVs) @1MajorKoenig your information isn't up to date either , how dare you propose Su33 for tier X, cleary a Su57 is needed there (with stealth technology that is)/ 1 5 Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #8 Posted October 5, 2019 Both CV's and submarines already are a total failure, and that's leaving out how toxic it will be when destroyers just ignore submarines since they weren't grinded or bought to go chase circles with.... edit: I find you boring as well @Greyshark don't worry 3 2 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #9 Posted October 5, 2019 Just now, mtm78 said: Both CV's and submarines already are a total failure, and that's leaving out how toxic it will be when destroyers just ignore submarines since they weren't grinded or bought to go chase circles with.... Isn’t this circle BS gone in the second iteration? Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #10 Posted October 5, 2019 So if there are no circles how else would I know where WG wants me to sail my ship? And it's not even the dumb representation, it's the whole concept which is stupid and flawed. Submarines were not part of combined fleet operations, and in the ONE exception they were involved it still took moving on the surface during an entire night to get into a launch position by dawn... after already been laying in ambush for who knows how long. Subs in WWII were intended to disrupt enemy shipping primarily, depict that in some nice scenario gameplay and stop this absolute unhistorical crap they are trying to shove down our throats because some fungus seemed to have thought having submarines would be 'fun'. 2 Share this post Link to post Share on other sites
Padds01 Players 855 posts 7,546 battles Report post #11 Posted October 5, 2019 yeah russian CV can you imagine what they would come up with for that. take a Kremlin remove the citadel to make room for the suite of rooms the ghost of stalin will reside in and his ghostly hand will deliver to the target , "stalinium guided bombs" that materialise within the hull of the enemy ship and as it doesnt need to mess around with planes , keep the guns and armour well thats t8 covered! 1 Share this post Link to post Share on other sites
[NSVE] iFax [NSVE] Players 535 posts 20,299 battles Report post #12 Posted October 5, 2019 You forget the Akula escorts... Share this post Link to post Share on other sites
Capra76 Players 5,001 posts 7,787 battles Report post #13 Posted October 5, 2019 4 hours ago, El2aZeR said: Clearly overtiered. Must be T4. Carefull please, that might even compete with Hosho for "balance". 1 1 Share this post Link to post Share on other sites
[DREAD] 1MajorKoenig Players 13,110 posts 7,885 battles Report post #14 Posted October 5, 2019 51 minutes ago, mtm78 said: So if there are no circles how else would I know where WG wants me to sail my ship I am not part of the Beta but I have seen the announcement that now ships are supposed to have hydrophones and manual depth charge drops. Sounds like a step in the right direction. Overall Story about subs though. Well let’s see Share this post Link to post Share on other sites
[DIECV] LoveYouTooBuddy Players 198 posts 8,488 battles Report post #15 Posted October 5, 2019 Sure why not... I've seen posts like this one before with suggestions even. Here you go, one of them. Feel free to look up for more info if you want. 1 Share this post Link to post Share on other sites
CptBarney Players 8,127 posts 245 battles Report post #16 Posted October 5, 2019 Probs be germans then russians, then french and italians. Maybe tier 9 russian musashi as well. Share this post Link to post Share on other sites
[CAIN] G01ngToxicCommand0 Beta Tester 2,177 posts 23,318 battles Report post #17 Posted October 5, 2019 1 hour ago, mtm78 said: So if there are no circles how else would I know where WG wants me to sail my ship? And it's not even the dumb representation, it's the whole concept which is stupid and flawed. Submarines were not part of combined fleet operations, and in the ONE exception they were involved it still took moving on the surface during an entire night to get into a launch position by dawn... after already been laying in ambush for who knows how long. Subs in WWII were intended to disrupt enemy shipping primarily, depict that in some nice scenario gameplay and stop this absolute unhistorical crap they are trying to shove down our throats because some fungus seemed to have thought having submarines would be 'fun'. If WG were to implement PvP operations like convoy escort pitting DDs, CLs and CVEs protecting a civilian convoy against submarines it could work I think. 3 Share this post Link to post Share on other sites
[NWP] Bear__Necessities Players 5,291 posts 15,379 battles Report post #18 Posted October 5, 2019 Dear Gods. We do not need anymore CV’s. 3 2 1 Share this post Link to post Share on other sites
[HOO] Fat_Maniac [HOO] Players 2,337 posts 4,238 battles Report post #19 Posted October 5, 2019 4 hours ago, 1MajorKoenig said: However I could easily see that WG rather makes some of these premiums rather than additional lines. They usually try to give any new line a flavour - something they would currently struggle with (apart from the Russian Line which would have the distinct flavour of being 30-50 years more modern and advanced) The only real question for the T10 RU CV would be if WG will model the ocean going tug to shadow and sail alongside said CV, as happens at the moment with their only real life CV, because it's engines keep breaking down. Share this post Link to post Share on other sites
mtm78 Alpha Tester 19,378 posts 6,105 battles Report post #20 Posted October 5, 2019 33 minutes ago, G01ngToxicCommand0 said: If WG were to implement PvP operations like convoy escort pitting DDs, CLs and CVEs protecting a civilian convoy against submarines it could work I think. This wouldn't only work, it makes actual sense. More as having surface fleet engagements where subs are supposedly a dynamic responsive force working under the same chain of command as all the other classes. And besides that, I would find such scenario's immersive and in line with historical events. 3 Share this post Link to post Share on other sites
[-TPF-] invicta2012 Players 6,382 posts 26,855 battles Report post #21 Posted October 5, 2019 7 hours ago, NoobySkooby said: Is it possible to have maybe a German or Russian CV line, maybe an Italian one too? A French one is possible (made of actual ships) but you'd have to ask what it would bring in terms of game play. Quite a lot of the visual appeal of CVs is seeing the famous planes: Swordfish, Stukas, Zeros and Dauntlesses - did France have any notable carrier based planes until the 60s and the Etendard? Edit: They're French. Of Course they were doing their own thing. Twin engined heavy torpedo bombers... https://en.wikipedia.org/wiki/SNCAO_CAO.600 Share this post Link to post Share on other sites
[R7S] lovelacebeer Players 4,158 posts 25,226 battles Report post #22 Posted October 5, 2019 This is WG we are talking about they can always find some rough design ideas to make new CVs but for whole lines that's harder, the French and Germans have enough design ideas to make full lines. As we all know Russia of course had the best designs for everything so no dount we will get that in time. Now whether we will get actual full lines that's harder to say CV gameplay is limited to a relatively small but very dedicated group of players is the effort of designing and modelling a whole line worth it, I guess WG have a spread sheet which will say if it's worth it or not. Personally I think it's more likely we will get more premium CVs in time tied to different nations. E.g. a lot of the Colossus class carriers ended up in the navies of the commonwealth countries, so those would sell fairly well in those cases. Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #23 Posted October 5, 2019 4 hours ago, LemonadeWarrior said: What about finishing the rework first? That just might be 'Mission Impossible', lol But German CV's.... Stuka's, yep definaltey at tier 4, lol Share this post Link to post Share on other sites
[N_R_A] Hopeless_Guppy Players 3,753 posts Report post #24 Posted October 5, 2019 39 minutes ago, invicta2012 said: A French one is possible (made of actual ships) but you'd have to ask what it would bring in terms of game play. Quite a lot of the visual appeal of CVs is seeing the famous planes: Swordfish, Stukas, Zeros and Dauntlesses - did France have any notable carrier based planes until the 60s and the Etendard? Edit: They're French. Of Course they were doing their own thing. Twin engined heavy torpedo bombers... https://en.wikipedia.org/wiki/SNCAO_CAO.600 French CV, based on the Hull of the Republique, with those ever so awesome long range secondaries, that would give the GZ something to think about, at tier 8 C'mon WG you know you want my money,lol Share this post Link to post Share on other sites
MyopicHedgehog ∞ Players 645 posts 9,404 battles Report post #25 Posted October 5, 2019 2 hours ago, G01ngToxicCommand0 said: If WG were to implement PvP operations like convoy escort pitting DDs, CLs and CVEs protecting a civilian convoy against submarines it could work I think. Agreed, make them historically accurate (as accurate as enjoyable & immersive gameplay will allow) too - especially in terms of ship composition. 3 Share this post Link to post Share on other sites